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authorSethSenpai <pimwing@gmail.com>2016-10-03 08:59:50 +0000
committerSethSenpai <pimwing@gmail.com>2016-10-03 08:59:50 +0000
commit468e8552072971c773ec166844d179089c544dc5 (patch)
tree1b42d426930a362af022d0da0dc3ce5759d0d6d5 /keyboards
parentc0c0c579ff00e8f11cbe201402d3e322090e1975 (diff)
downloadfirmware-468e8552072971c773ec166844d179089c544dc5.tar.gz
firmware-468e8552072971c773ec166844d179089c544dc5.tar.bz2
firmware-468e8552072971c773ec166844d179089c544dc5.zip
moved folder, update readme
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/handwired/gamenum/Makefile (renamed from keyboards/gamenum/Makefile)0
-rw-r--r--keyboards/handwired/gamenum/README.md (renamed from keyboards/gamenum/README.md)2
-rw-r--r--keyboards/handwired/gamenum/config.h (renamed from keyboards/gamenum/config.h)0
-rw-r--r--keyboards/handwired/gamenum/gamenum.c (renamed from keyboards/gamenum/gamenum.c)0
-rw-r--r--keyboards/handwired/gamenum/gamenum.h (renamed from keyboards/gamenum/gamenum.h)0
-rw-r--r--keyboards/handwired/gamenum/keymaps/default/keymap.c (renamed from keyboards/gamenum/keymaps/default/keymap.c)0
6 files changed, 1 insertions, 1 deletions
diff --git a/keyboards/gamenum/Makefile b/keyboards/handwired/gamenum/Makefile
index afb9372e1..afb9372e1 100644
--- a/keyboards/gamenum/Makefile
+++ b/keyboards/handwired/gamenum/Makefile
diff --git a/keyboards/gamenum/README.md b/keyboards/handwired/gamenum/README.md
index b1839b9ef..22f67ee61 100644
--- a/keyboards/gamenum/README.md
+++ b/keyboards/handwired/gamenum/README.md
@@ -14,7 +14,7 @@ The README.MD for this board is reasonably extensive and in-depth because the bu
Since the GameNum is handwired and uses 2 of its pins to toggle indicator lights there are some things to keep in mind.
Firmware was build for use with a Pro Micro based on a ATMEGA32u4 at 16mHz.
The indicator LED's are normally assigned to `pin C6` and `pin D4`, C6 goes high when the first layer is used, D4 goes high when layer 2 is used. Both LED's are off when the default layer is enabled.
-+ of the LED goes to the respective pins and can be joined together on the - into a resistor that runs to the ground pin of the pro micro. With a standard LED a resistor value of 100 ohm is fine, keep in mind that you cannot use high powered LEDS on these pins without ruining your pro micro.
+'+' of the LED goes to the respective pins and can be joined together on the '-' into a resistor that runs to the ground pin of the pro micro. With a standard LED a resistor value of 100 ohm is fine, keep in mind that you cannot use high powered LEDS on these pins without ruining your pro micro.
Schematic of the build is coming soon.
diff --git a/keyboards/gamenum/config.h b/keyboards/handwired/gamenum/config.h
index 6af876ab7..6af876ab7 100644
--- a/keyboards/gamenum/config.h
+++ b/keyboards/handwired/gamenum/config.h
diff --git a/keyboards/gamenum/gamenum.c b/keyboards/handwired/gamenum/gamenum.c
index 8048194bb..8048194bb 100644
--- a/keyboards/gamenum/gamenum.c
+++ b/keyboards/handwired/gamenum/gamenum.c
diff --git a/keyboards/gamenum/gamenum.h b/keyboards/handwired/gamenum/gamenum.h
index ea633b9bf..ea633b9bf 100644
--- a/keyboards/gamenum/gamenum.h
+++ b/keyboards/handwired/gamenum/gamenum.h
diff --git a/keyboards/gamenum/keymaps/default/keymap.c b/keyboards/handwired/gamenum/keymaps/default/keymap.c
index 6950b741a..6950b741a 100644
--- a/keyboards/gamenum/keymaps/default/keymap.c
+++ b/keyboards/handwired/gamenum/keymaps/default/keymap.c