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author | XScorpion2 <rcalt2vt@gmail.com> | 2019-05-10 18:55:02 -0500 |
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committer | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-05-10 16:55:02 -0700 |
commit | 62ba66d61821fec6a5ad3bdccdf738e15e082461 (patch) | |
tree | 4b0fb100299a7a7e9a51cbbe96da94df8a57483f /quantum/rgb_matrix_animations/rgb_matrix_effects.inc | |
parent | febaf9dec42ce4d4ade316f811145a291137ee94 (diff) | |
download | firmware-62ba66d61821fec6a5ad3bdccdf738e15e082461.tar.gz firmware-62ba66d61821fec6a5ad3bdccdf738e15e082461.tar.bz2 firmware-62ba66d61821fec6a5ad3bdccdf738e15e082461.zip |
Cleanup/rgb matrix (#5811)
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
Diffstat (limited to 'quantum/rgb_matrix_animations/rgb_matrix_effects.inc')
-rw-r--r-- | quantum/rgb_matrix_animations/rgb_matrix_effects.inc | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc new file mode 100644 index 000000000..9bc645461 --- /dev/null +++ b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc @@ -0,0 +1,23 @@ +// Add your new core rgb matrix effect here, order determins enum order, requires "rgb_matrix_animations/ directory +#include "rgb_matrix_animations/solid_color_anim.h" +#include "rgb_matrix_animations/alpha_mods_anim.h" +#include "rgb_matrix_animations/gradient_up_down_anim.h" +#include "rgb_matrix_animations/breathing_anim.h" +#include "rgb_matrix_animations/cycle_all_anim.h" +#include "rgb_matrix_animations/cycle_left_right_anim.h" +#include "rgb_matrix_animations/cycle_up_down_anim.h" +#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h" +#include "rgb_matrix_animations/dual_beacon_anim.h" +#include "rgb_matrix_animations/rainbow_beacon_anim.h" +#include "rgb_matrix_animations/rainbow_pinwheels_anim.h" +#include "rgb_matrix_animations/raindrops_anim.h" +#include "rgb_matrix_animations/jellybean_raindrops_anim.h" +#include "rgb_matrix_animations/typing_heatmap_anim.h" +#include "rgb_matrix_animations/digital_rain_anim.h" +#include "rgb_matrix_animations/solid_reactive_simple_anim.h" +#include "rgb_matrix_animations/solid_reactive_anim.h" +#include "rgb_matrix_animations/solid_reactive_wide.h" +#include "rgb_matrix_animations/solid_reactive_cross.h" +#include "rgb_matrix_animations/solid_reactive_nexus.h" +#include "rgb_matrix_animations/splash_anim.h" +#include "rgb_matrix_animations/solid_splash_anim.h" |