diff options
author | Joel Challis <git@zvecr.com> | 2019-12-11 19:39:30 +0000 |
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committer | Drashna Jaelre <drashna@live.com> | 2019-12-11 11:39:30 -0800 |
commit | efb21c00ce8090303456dc9c22665a69c3fc298a (patch) | |
tree | d32a47f1209dcae87b9d4571b46e3ff80397b9eb /quantum | |
parent | 071eb2478f039e21effb981a8a98e6181238b53b (diff) | |
download | firmware-efb21c00ce8090303456dc9c22665a69c3fc298a.tar.gz firmware-efb21c00ce8090303456dc9c22665a69c3fc298a.tar.bz2 firmware-efb21c00ce8090303456dc9c22665a69c3fc298a.zip |
Fix FORCE_NKRO handling (#7601)
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/process_keycode/process_magic.c | 242 |
1 files changed, 122 insertions, 120 deletions
diff --git a/quantum/process_keycode/process_magic.c b/quantum/process_keycode/process_magic.c index 9668a50f7..44dd5f057 100644 --- a/quantum/process_keycode/process_magic.c +++ b/quantum/process_keycode/process_magic.c @@ -39,138 +39,140 @@ float cg_swap_song[][2] = CG_SWAP_SONG; */ bool process_magic(uint16_t keycode, keyrecord_t *record) { // skip anything that isn't a keyup - if (!record->event.pressed) { - return true; - } - - /* keymap config */ - keymap_config.raw = eeconfig_read_keymap(); - switch (keycode) { - case MAGIC_SWAP_CONTROL_CAPSLOCK: - keymap_config.swap_control_capslock = true; - break; - case MAGIC_CAPSLOCK_TO_CONTROL: - keymap_config.capslock_to_control = true; - break; - case MAGIC_SWAP_LALT_LGUI: - keymap_config.swap_lalt_lgui = true; - break; - case MAGIC_SWAP_RALT_RGUI: - keymap_config.swap_ralt_rgui = true; - break; - case MAGIC_SWAP_LCTL_LGUI: - keymap_config.swap_lctl_lgui = true; - break; - case MAGIC_SWAP_RCTL_RGUI: - keymap_config.swap_rctl_rgui = true; - break; - case MAGIC_NO_GUI: - keymap_config.no_gui = true; - break; - case MAGIC_SWAP_GRAVE_ESC: - keymap_config.swap_grave_esc = true; - break; - case MAGIC_SWAP_BACKSLASH_BACKSPACE: - keymap_config.swap_backslash_backspace = true; - break; - case MAGIC_HOST_NKRO: - clear_keyboard(); // clear first buffer to prevent stuck keys - keymap_config.nkro = true; - break; - case MAGIC_SWAP_ALT_GUI: - keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true; + if (record->event.pressed) { + switch (keycode) { + case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI: + case MAGIC_SWAP_LCTL_LGUI ... MAGIC_EE_HANDS_RIGHT: + /* keymap config */ + keymap_config.raw = eeconfig_read_keymap(); + switch (keycode) { + case MAGIC_SWAP_CONTROL_CAPSLOCK: + keymap_config.swap_control_capslock = true; + break; + case MAGIC_CAPSLOCK_TO_CONTROL: + keymap_config.capslock_to_control = true; + break; + case MAGIC_SWAP_LALT_LGUI: + keymap_config.swap_lalt_lgui = true; + break; + case MAGIC_SWAP_RALT_RGUI: + keymap_config.swap_ralt_rgui = true; + break; + case MAGIC_SWAP_LCTL_LGUI: + keymap_config.swap_lctl_lgui = true; + break; + case MAGIC_SWAP_RCTL_RGUI: + keymap_config.swap_rctl_rgui = true; + break; + case MAGIC_NO_GUI: + keymap_config.no_gui = true; + break; + case MAGIC_SWAP_GRAVE_ESC: + keymap_config.swap_grave_esc = true; + break; + case MAGIC_SWAP_BACKSLASH_BACKSPACE: + keymap_config.swap_backslash_backspace = true; + break; + case MAGIC_HOST_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = true; + break; + case MAGIC_SWAP_ALT_GUI: + keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true; #ifdef AUDIO_ENABLE - PLAY_SONG(ag_swap_song); + PLAY_SONG(ag_swap_song); #endif - break; - case MAGIC_SWAP_CTL_GUI: - keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true; + break; + case MAGIC_SWAP_CTL_GUI: + keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true; #ifdef AUDIO_ENABLE - PLAY_SONG(cg_swap_song); + PLAY_SONG(cg_swap_song); #endif - break; - case MAGIC_UNSWAP_CONTROL_CAPSLOCK: - keymap_config.swap_control_capslock = false; - break; - case MAGIC_UNCAPSLOCK_TO_CONTROL: - keymap_config.capslock_to_control = false; - break; - case MAGIC_UNSWAP_LALT_LGUI: - keymap_config.swap_lalt_lgui = false; - break; - case MAGIC_UNSWAP_RALT_RGUI: - keymap_config.swap_ralt_rgui = false; - break; - case MAGIC_UNSWAP_LCTL_LGUI: - keymap_config.swap_lctl_lgui = false; - break; - case MAGIC_UNSWAP_RCTL_RGUI: - keymap_config.swap_rctl_rgui = false; - break; - case MAGIC_UNNO_GUI: - keymap_config.no_gui = false; - break; - case MAGIC_UNSWAP_GRAVE_ESC: - keymap_config.swap_grave_esc = false; - break; - case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: - keymap_config.swap_backslash_backspace = false; - break; - case MAGIC_UNHOST_NKRO: - clear_keyboard(); // clear first buffer to prevent stuck keys - keymap_config.nkro = false; - break; - case MAGIC_UNSWAP_ALT_GUI: - keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false; + break; + case MAGIC_UNSWAP_CONTROL_CAPSLOCK: + keymap_config.swap_control_capslock = false; + break; + case MAGIC_UNCAPSLOCK_TO_CONTROL: + keymap_config.capslock_to_control = false; + break; + case MAGIC_UNSWAP_LALT_LGUI: + keymap_config.swap_lalt_lgui = false; + break; + case MAGIC_UNSWAP_RALT_RGUI: + keymap_config.swap_ralt_rgui = false; + break; + case MAGIC_UNSWAP_LCTL_LGUI: + keymap_config.swap_lctl_lgui = false; + break; + case MAGIC_UNSWAP_RCTL_RGUI: + keymap_config.swap_rctl_rgui = false; + break; + case MAGIC_UNNO_GUI: + keymap_config.no_gui = false; + break; + case MAGIC_UNSWAP_GRAVE_ESC: + keymap_config.swap_grave_esc = false; + break; + case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: + keymap_config.swap_backslash_backspace = false; + break; + case MAGIC_UNHOST_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = false; + break; + case MAGIC_UNSWAP_ALT_GUI: + keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false; #ifdef AUDIO_ENABLE - PLAY_SONG(ag_norm_song); + PLAY_SONG(ag_norm_song); #endif - break; - case MAGIC_UNSWAP_CTL_GUI: - keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false; + break; + case MAGIC_UNSWAP_CTL_GUI: + keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false; #ifdef AUDIO_ENABLE - PLAY_SONG(cg_norm_song); + PLAY_SONG(cg_norm_song); #endif - break; - case MAGIC_TOGGLE_ALT_GUI: - keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui; - keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui; + break; + case MAGIC_TOGGLE_ALT_GUI: + keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui; + keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui; #ifdef AUDIO_ENABLE - if (keymap_config.swap_ralt_rgui) { - PLAY_SONG(ag_swap_song); - } else { - PLAY_SONG(ag_norm_song); - } + if (keymap_config.swap_ralt_rgui) { + PLAY_SONG(ag_swap_song); + } else { + PLAY_SONG(ag_norm_song); + } #endif - break; - case MAGIC_TOGGLE_CTL_GUI: - keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui; - keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui; + break; + case MAGIC_TOGGLE_CTL_GUI: + keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui; + keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui; #ifdef AUDIO_ENABLE - if (keymap_config.swap_rctl_rgui) { - PLAY_SONG(cg_swap_song); - } else { - PLAY_SONG(cg_norm_song); - } + if (keymap_config.swap_rctl_rgui) { + PLAY_SONG(cg_swap_song); + } else { + PLAY_SONG(cg_norm_song); + } #endif - break; - case MAGIC_TOGGLE_NKRO: - clear_keyboard(); // clear first buffer to prevent stuck keys - keymap_config.nkro = !keymap_config.nkro; - break; - case MAGIC_EE_HANDS_LEFT: - eeconfig_update_handedness(true); - break; - case MAGIC_EE_HANDS_RIGHT: - eeconfig_update_handedness(false); - break; - default: - // Not a magic keycode so continue processing - return true; - } + break; + case MAGIC_TOGGLE_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = !keymap_config.nkro; + break; + case MAGIC_EE_HANDS_LEFT: + eeconfig_update_handedness(true); + break; + case MAGIC_EE_HANDS_RIGHT: + eeconfig_update_handedness(false); + break; + } - eeconfig_update_keymap(keymap_config.raw); - clear_keyboard(); // clear to prevent stuck keys + eeconfig_update_keymap(keymap_config.raw); + clear_keyboard(); // clear to prevent stuck keys + + return false; + } + } - return false; + // Not a magic keycode so continue processing + return true; } |