diff options
Diffstat (limited to 'keyboards/crkbd/keymaps/like_jis/keymap.c')
-rw-r--r-- | keyboards/crkbd/keymaps/like_jis/keymap.c | 304 |
1 files changed, 185 insertions, 119 deletions
diff --git a/keyboards/crkbd/keymaps/like_jis/keymap.c b/keyboards/crkbd/keymaps/like_jis/keymap.c index 0dd9c1550..b1b6c64b1 100644 --- a/keyboards/crkbd/keymaps/like_jis/keymap.c +++ b/keyboards/crkbd/keymaps/like_jis/keymap.c @@ -7,13 +7,7 @@ #ifdef SSD1306OLED #include "ssd1306.h" #endif - -#include "../lib/mode_icon_reader.c" -#include "../lib/layer_state_reader.c" -#include "../lib/host_led_state_reader.c" -#include "../lib/logo_reader.c" -#include "../lib/keylogger.c" -#include "../lib/timelogger.c" +#include "oled_helper.h" extern keymap_config_t keymap_config; @@ -28,27 +22,35 @@ extern uint8_t is_master; // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. -#define _QWERTY 0 -#define _LOWER 3 -#define _RAISE 4 -#define _ADJUST 16 +enum layer_number { + _BASE = 0, + _LOWER, + _RAISE, + _ADJUST, +}; enum custom_keycodes { LOWER = SAFE_RANGE, RAISE, ADJUST, + KANJI, RGBRST }; -#define KC______ KC_TRNS -#define KC_XXXXX KC_NO -#define KC_KANJI KC_GRV +enum tapdances{ + TD_CODO = 0, + // TD_MNUB, +}; +// Layer Mode aliases #define KC_LOWER LOWER #define KC_RAISE RAISE -#define KC_RST RESET +#define KC______ KC_TRNS +#define KC_XXXXX KC_NO +#define KC_KANJI KANJI +#define KC_RST RESET #define KC_LRST RGBRST #define KC_LTOG RGB_TOG #define KC_LHUI RGB_HUI @@ -57,173 +59,237 @@ enum custom_keycodes { #define KC_LSAD RGB_SAD #define KC_LVAI RGB_VAI #define KC_LVAD RGB_VAD -#define KC_LSMOD RGB_SMOD - +#define KC_LMOD RGB_MOD #define KC_KNRM AG_NORM #define KC_KSWP AG_SWAP -#define KC_GUAP LALT_T(KC_APP) + +#define KC_TBSF LSFT_T(KC_TAB) +// #define KC_SPSF LSFT_T(KC_SPC) +#define KC_ALAP LALT_T(KC_APP) + +#define KC_CODO TD(TD_CODO) +// #define KC_MNUB TD(TD_MNUB) + +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT), + // [TD_MNUB] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, LSFT(KC_RO)), +}; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_QWERTY] = LAYOUT_kc( \ + [_BASE] = LAYOUT_kc( \ //,-----------------------------------------. ,-----------------------------------------. ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| - LSFT, A, S, D, F, G, H, J, K, L, UP, ENT,\ + TBSF, A, S, D, F, G, H, J, K, L, UP, ENT,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| - LCTRL, Z, X, C, V, B, N, M, COMM, LEFT, DOWN, RGHT,\ + LCTRL, Z, X, C, V, B, N, M, CODO, LEFT, DOWN, RGHT,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - LGUI, LOWER, BSPC, SPC, RAISE, GUAP \ + LGUI, LOWER, BSPC, SPC, RAISE, ALAP \ //`--------------------' `--------------------' ), [_LOWER] = LAYOUT_kc( \ //,-----------------------------------------. ,-----------------------------------------. - TAB, F1, F2, F3, F4, F5, XXXXX, MINS, EQL, JYEN, LBRC, RBRC,\ + _____, F1, F2, F3, F4, F5, XXXXX, MINS, EQL, JYEN, LBRC, RBRC,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| _____, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, SCLN, QUOT, BSLS,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| - _____, F11, F12, XXXXX, KANJI, ENT, XXXXX, XXXXX, COMM, DOT, SLSH, RO,\ + _____, F11, F12, TAB, KANJI, ENT, XXXXX, XXXXX, COMM, DOT, SLSH, RO,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - _____, _____, DEL, XXXXX, _____, APP \ + _____, _____, DEL, _____, _____, APP \ //`--------------------' `--------------------' ), [_RAISE] = LAYOUT_kc( \ //,-----------------------------------------. ,-----------------------------------------. - _____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, XXXXX,\ + _____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, PSLS,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| - _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 4, 5, 6, QUOT, XXXXX,\ + _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, QUOT, 4, 5, 6, PPLS, PAST,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| - _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 0, 1, 2, 3, DOT, XXXXX,\ + _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 0, 1, 2, 3, DOT, PMNS,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - _____, _____, XXXXX, XXXXX, _____, LALT \ + _____, _____, BSPC, _____, _____, LALT \ //`--------------------' `--------------------' ), [_ADJUST] = LAYOUT_kc( \ //,-----------------------------------------. ,-----------------------------------------. - RST, LRST, KNRM, KSWP, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\ - //|------+------+------+------+------+------| |------+------+------+------+------+------| - LTOG, LHUI, LSAI, LVAI, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, PGUP, XXXXX,\ - //|------+------+------+------+------+------| |------+------+------+------+------+------| - LSMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, HOME, PGDN, END,\ + _____, RST, LRST, KNRM, KSWP, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\ + //|------+-------+------+------+------+-----| |------+------+------+------+------+------| + _____, LTOG, LHUI, LSAI, LVAI, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, PGUP, XXXXX,\ + //|------+-------+------+------+------+-----| |------+------+------+------+------+------| + _____, LMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, HOME, PGDN, END,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - _____, _____, XXXXX, XXXXX, _____, XXXXX \ + _____, _____, XXXXX, _____, _____, XXXXX \ //`--------------------' `--------------------' ) }; -int RGB_current_mode; +#define L_BASE _BASE +#define L_LOWER (1<<_LOWER) +#define L_RAISE (1<<_RAISE) +#define L_ADJUST (1<<_ADJUST) +#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER) -// Setting ADJUST layer RGB back to default -inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) { - if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { - layer_on(layer3); - } else { - layer_off(layer3); - } -} +#ifdef SSD1306OLED +typedef struct { + uint8_t state; + char name[8]; +}LAYER_DISPLAY_NAME; -void matrix_init_user(void) { - #ifdef RGBLIGHT_ENABLE - RGB_current_mode = rgblight_config.mode; - #endif - //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h - #ifdef SSD1306OLED - iota_gfx_init(!has_usb()); // turns on the display - #endif -} +#define LAYER_DISPLAY_MAX 5 +const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = { + {L_BASE, "Base"}, + {L_BASE + 1, "Base"}, + {L_LOWER, "Lower"}, + {L_RAISE, "Raise"}, + {L_ADJUST_TRI, "Adjust"} +}; -//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h -#ifdef SSD1306OLED +static inline const char* get_leyer_status(void) { -void matrix_scan_user(void) { - iota_gfx_task(); -} + for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) { + if (layer_state == 0 && layer_display_name[i].state == default_layer_state) { -inline void matrix_render_user(struct CharacterMatrix *matrix) { - if (is_master) { - matrix_write_ln(matrix, read_layer_state()); - matrix_write_ln(matrix, read_keylog()); - matrix_write_ln(matrix, read_keylogs()); - //matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui)); - //matrix_write_ln(matrix, read_host_led_state()); - //matrix_write_ln(matrix, read_timelog()); - } else { - matrix_write(matrix, read_logo()); + return layer_display_name[i].name; + } else if (layer_state != 0 && layer_display_name[i].state == layer_state) { + + return layer_display_name[i].name; + } } + + return "?"; } -inline void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) { - if (memcmp(dest->display, source->display, sizeof(dest->display))) { - memcpy(dest->display, source->display, sizeof(dest->display)); - dest->dirty = true; - } +static char layer_status_buf[24] = "Layer state ready.\n"; +static inline void update_keymap_status(void) { + + snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n", + keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status()); } -void iota_gfx_task_user(void) { - struct CharacterMatrix matrix; - matrix_clear(&matrix); - matrix_render_user(&matrix); - matrix_update(&display, &matrix); +static inline void render_keymap_status(struct CharacterMatrix *matrix) { + + matrix_write(matrix, layer_status_buf); } +#define UPDATE_KEYMAP_STATUS() update_keymap_status() +#define RENDER_KEYMAP_STATUS(a) render_keymap_status(a) + +#else + +#define UPDATE_KEYMAP_STATUS() +#define RENDER_KEYMAP_STATUS(a) + #endif +static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) { + + pressed ? layer_on(layer1) : layer_off(layer1); + IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3); +} + +int RGB_current_mode; bool process_record_user(uint16_t keycode, keyrecord_t *record) { - #ifdef SSD1306OLED - if (record->event.pressed) { - set_keylog(keycode, record); - set_timelog(); - } - #endif + UPDATE_KEY_STATUS(keycode, record); + + bool result = false; switch (keycode) { case LOWER: - if (record->event.pressed) { - layer_on(_LOWER); - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_LOWER); - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); - } + update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST); break; case RAISE: + update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST); + break; + case KANJI: if (record->event.pressed) { - layer_on(_RAISE); - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + if (keymap_config.swap_lalt_lgui == false) { + register_code(KC_LANG2); + } else { + SEND_STRING(SS_LALT("`")); + } } else { - layer_off(_RAISE); - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + unregister_code(KC_LANG2); } break; - case ADJUST: - if (record->event.pressed) { - layer_on(_ADJUST); - } else { - layer_off(_ADJUST); - } - break; - #ifdef RGBLIGHT_ENABLE - case RGB_MOD: - if (record->event.pressed) { - rgblight_mode(RGB_current_mode); - rgblight_step(); - RGB_current_mode = rgblight_config.mode; - } - break; - case RGBRST: - if (record->event.pressed) { - eeconfig_update_rgblight_default(); - rgblight_enable(); - RGB_current_mode = rgblight_config.mode; - } - break; + case RGB_MOD: + if (record->event.pressed) { + rgblight_mode(RGB_current_mode); + rgblight_step(); + RGB_current_mode = rgblight_config.mode; + } + break; + case RGBRST: + if (record->event.pressed) { + eeconfig_update_rgblight_default(); + rgblight_enable(); + RGB_current_mode = rgblight_config.mode; + } + break; #endif default: - return true; + result = true; + break; } - return false; + UPDATE_KEYMAP_STATUS(); + return result; +} + +void matrix_init_user(void) { + #ifdef RGBLIGHT_ENABLE + RGB_current_mode = rgblight_config.mode; + #endif + //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h + #ifdef SSD1306OLED + iota_gfx_init(!has_usb()); // turns on the display + #endif } + +//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h +#ifdef SSD1306OLED + +void matrix_scan_user(void) { + iota_gfx_task(); // this is what updates the display continuously +} + +static inline void matrix_update(struct CharacterMatrix *dest, + const struct CharacterMatrix *source) { + if (memcmp(dest->display, source->display, sizeof(dest->display))) { + memcpy(dest->display, source->display, sizeof(dest->display)); + dest->dirty = true; + } +} + +static inline void render_status(struct CharacterMatrix *matrix) { + + UPDATE_LED_STATUS(); + RENDER_LED_STATUS(matrix); + RENDER_KEYMAP_STATUS(matrix); + UPDATE_LOCK_STATUS(); + RENDER_LOCK_STATUS(matrix); + RENDER_KEY_STATUS(matrix); +} + +void iota_gfx_task_user(void) { + struct CharacterMatrix matrix; + + #if DEBUG_TO_SCREEN + if (debug_enable) { + return; + } + #endif + + matrix_clear(&matrix); + if (is_master) { + render_status(&matrix); + } else { + RENDER_LOGO(&matrix); + } + + matrix_update(&display, &matrix); +} + +#endif |