diff options
Diffstat (limited to 'keyboards/ergodox/keymaps/win10_writers-block/keymap.c')
-rw-r--r-- | keyboards/ergodox/keymaps/win10_writers-block/keymap.c | 324 |
1 files changed, 324 insertions, 0 deletions
diff --git a/keyboards/ergodox/keymaps/win10_writers-block/keymap.c b/keyboards/ergodox/keymaps/win10_writers-block/keymap.c new file mode 100644 index 000000000..3106b3374 --- /dev/null +++ b/keyboards/ergodox/keymaps/win10_writers-block/keymap.c @@ -0,0 +1,324 @@ +#include "ergodox.h" +#include "debug.h" +#include "action_layer.h" +#include "version.h" +#include "wait.h" + +#define BASE 0 // default layer - helpful for writing in Office-style word processors. +#define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key +#define RIMW 2 // rimworld layer - made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game! +#define MDIA 3 // media layer - mouse and music - close to Ergodox EZ default media layer + +#define CO_PA M(0) // hold copy, tap paste + +#define W_CUT LCTL(KC_X) // C-x Cut +#define W_COPY LCTL(KC_C) // C-c Copy +#define W_PASTE LCTL(KC_V) // C-v Paste +#define W_UNDO LCTL(KC_Z) // C-z Undo +#define W_FIND LCTL(KC_F) // C-v Find +#define W_CAD LCTL(LALT(KC_DEL)) // one-tap ctrl-alt-del + + + +//Tap Dance Declarations +enum { + CAKEWARP, + CTRLALTMDIA, +}; + +void cake_count (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 2) { + layer_on (SYMB); //define double tap here + layer_off (MDIA); + } + else { + layer_off (SYMB); //define single tap or hold here + layer_off (MDIA); + } + if (state->count == 3) { + layer_on (RIMW); //define triple tap here + layer_off (MDIA); + } + else { + layer_off (RIMW); //define single tap or hold here + layer_off (MDIA); + reset_tap_dance (state); + } +} + +void dance_cad_mdia_fin (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + register_code (KC_LCTL); + register_code (KC_LALT); + register_code (KC_DEL); + } else { + layer_on (MDIA); + } +} + +void dance_cad_mdia_reset (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + unregister_code (KC_DEL); + unregister_code (KC_LALT); + unregister_code (KC_LCTL); + } else { + ; + } +} + +//Tap Dance Definitions +qk_tap_dance_action_t tap_dance_actions[] = { + // tap for Layer 0, tap twice to switch to symbol layer, and tap three times to switch to rimworld layer. + [CAKEWARP] = ACTION_TAP_DANCE_FN(cake_count) + // tap for ctrl-alt-del, tap twice for media layer + ,[CTRLALTMDIA] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cad_mdia_fin, dance_cad_mdia_reset) + // Other declarations would go here, separated by commas, if you have them +}; + +//In Layer declaration, add tap dance item in place of a key code + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Basic layer - TD(one_tap, two_taps, three_taps...) + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ | + * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------| + * |Caps/Win| A | S | D | F | G |------| |------| H | J | K | L | ; | ' | + * |--------+------+------+------+------+------| }/] | TD(ctrl|------+------+------+------+------+--------| + * |LShift/(|Z/Ctrl| X | C | V | B | | |altdel| N | M | , | . | / |RShift/)| + * `--------+------+------+------+------+-------------' |L3) |------+------+------+------+------+--------' + * | Undo | Cut |CopyPa| Meh | LGui | '------| | Enter| Left | Up | Down | Right | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | Esc | VolUp| | F4 | Mute | + * ,------|------|------| |------+--------+------. + * | | | VolDn| | F5 | | | + * |Backsp|Delete|------| |------| Tab / |Space | + * |ace | | Find | | Alt | CTRL | | + * `--------------------' `----------------------' + */ +// If it accepts an argument (i.e, is a function), it doesn't need KC_. +// Otherwise, it needs KC_* +[BASE] = KEYMAP( // layer 0 : default + // left hand + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, +LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, + GUI_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_RBRC, + W_UNDO, W_CUT, CO_PA, MEH_T(KC_NO), KC_LGUI, + KC_ESC, KC_VOLU, + KC_VOLD, + KC_BSPC, KC_DELETE, W_FIND, + // right hand + KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, + TD(CAKEWARP), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + TD(CTRLALTMDIA), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, + KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, + KC_F4, KC_MUTE, + KC_F5, + KC_RALT, CTL_T(KC_TAB), KC_SPC + ), + +/* Keymap 1: Symbol Layer | No EEPROM Or Version keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | xx | | xx | F6 | F7 | F8 | F9 | F10 | F11 | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | ! | @ | { | } | | | | |TD(L0 | Up | 7 | 8 | 9 | * | F12 | + * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------| + * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | - | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | . | 0 | = | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// SYMBOLS +[SYMB] = KEYMAP( + // left hand + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, + KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS, + KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV, + KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS, + // right hand + KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12, + KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS, + KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS, + KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_NO, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS +), + +/* Keymap 2: RimWorld Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | TAB | C | ,< | W | >. | R | | |TD(L0 | U | B | N | J | M | PGUP | + * |--------+------+------+------+------+------| F10 | |L1 L2)|------+------+------+------+------+--------| + * | I | F | A | S | D | 8 |------| |------| X | L | P | Y | H | ENTER | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | K | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | PGDN | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | F | | | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * |SPACE | C |------| |------| E |SPACE | + * | | | Q | | | | | + * `--------------------' `--------------------' + */ +// RIMWORLD +[RIMW] = KEYMAP( + // left hand + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, + KC_TAB, KC_C, KC_COMM, KC_W, KC_DOT, KC_R, KC_F10, + KC_I, KC_F, KC_A, KC_S, KC_D, KC_8, + KC_K, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, + KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_C,KC_Q,KC_TRNS, + // right hand + KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, + KC_TRNS, KC_U, KC_B, KC_N, KC_J, KC_M, KC_PGUP, + KC_X, KC_L, SFT_T(KC_P), KC_Y, KC_H, KC_ENT, + KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PGDN, + KC_F, KC_LEFT, KC_UP, KC_DOWN,KC_RIGHT, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_E, KC_TRNS +), +/* Keymap 3: Media and mouse keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | | MsUp | | | | | | | | | | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | | | | | | | Prev | Next | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | |Brwser| + * | Lclk | Rclk |------| |------| |Back | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// MEDIA AND MOUSE +[MDIA] = KEYMAP( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_BTN1, KC_BTN2, KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, + KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_WBAK +), +}; + +static uint16_t key_timer; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + switch(id) { + case 0: { + if (record->event.pressed) { + key_timer = timer_read(); // if the key is being pressed, we start the timer. + } + else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down"). + if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap. + return MACRO( D(LCTL), T(C), U(LCTL), END ); + } + else { + return MACRO( D(LCTL), T(V), U(LCTL), END ); + } + } + break; + } + } + return MACRO_NONE; +}; + +// Anything you want to do once when the keyboard initializes. +// Tests LED function when the keyboard initializes. +void matrix_init_user(void) { + + wait_ms(500); + ergodox_board_led_on(); + wait_ms(200); + ergodox_right_led_1_on(); + wait_ms(200); + ergodox_right_led_2_on(); + wait_ms(200); + ergodox_right_led_3_on(); + wait_ms(200); + ergodox_board_led_off(); + wait_ms(200); + ergodox_right_led_1_off(); + wait_ms(200); + ergodox_right_led_2_off(); + wait_ms(200); + ergodox_right_led_3_off(); + +}; + + +// Runs constantly in the background, in a loop. +void matrix_scan_user(void) { + + uint8_t layer = biton32(layer_state); + + ergodox_board_led_off(); + ergodox_right_led_1_off(); + ergodox_right_led_2_off(); + ergodox_right_led_3_off(); + switch (layer) { + case 1: + ergodox_right_led_1_on(); + break; + case 2: + ergodox_right_led_2_on(); + break; + case 3: + ergodox_right_led_3_on(); + break; + default: + // none + break; + } + +}; |