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-rw-r--r--keyboards/gh60/satan/keymaps/poker/keymap.c118
1 files changed, 118 insertions, 0 deletions
diff --git a/keyboards/gh60/satan/keymaps/poker/keymap.c b/keyboards/gh60/satan/keymaps/poker/keymap.c
new file mode 100644
index 000000000..13251a564
--- /dev/null
+++ b/keyboards/gh60/satan/keymaps/poker/keymap.c
@@ -0,0 +1,118 @@
+#include QMK_KEYBOARD_H
+
+
+// Used for SHIFT_ESC
+#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _RL 2
+
+enum custom_keycodes {
+ SFT_ESC = SAFE_RANGE
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,-----------------------------------------------------------.
+ * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ * |-----------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
+ * |-----------------------------------------------------------|
+ * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
+ * |-----------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
+ * |-----------------------------------------------------------|
+ * |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
+ * `-----------------------------------------------------------'
+ */
+ [_BL] = LAYOUT_60_ansi(
+ SFT_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_RL), MO(_FL), KC_RCTL
+ ),
+
+ /* Keymap _FL: Function Layer
+ * ,-----------------------------------------------------------.
+ * | ~ | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
+ * |-----------------------------------------------------------|
+ * | | |Up| | | |Cal| |Ins| |PrSc|Sclk|Paus| |
+ * |-----------------------------------------------------------|
+ * | |Left|Down|Rig| | | | | | |Home|PgUp| |
+ * |-----------------------------------------------------------|
+ * | | |App| | | |Vdn|Vup|Mute|End|PgDn| |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | |
+ * `-----------------------------------------------------------'
+ */
+ [_FL] = LAYOUT_60_ansi(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
+ _______, _______, KC_UP, _______, _______, _______, KC_CALC, _______, KC_INS, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, _______, \
+ _______, _______, KC_APP, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_END, KC_PGDN, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ /* Keymap _RL: Function Layer
+ * ,-----------------------------------------------------------.
+ * | | | | | | | | | | | | | | RESET|
+ * |-----------------------------------------------------------|
+ * | | | | | | | | | | | |BL-|BL+|BL |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | |
+ * `-----------------------------------------------------------'
+ */
+ [_RL] = LAYOUT_60_ansi(
+ #ifdef RGBLIGHT_ENABLE
+ KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, BL_TOGG, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______
+ #else
+ KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, BL_TOGG, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______
+ #endif
+ ),
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case SFT_ESC:
+ if (record->event.pressed) {
+ if (get_mods() & MODS_SHIFT_MASK) {
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ if (get_mods() & MODS_SHIFT_MASK) {
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+
+ return false;
+
+ default:
+ return true;
+ }
+}