diff options
Diffstat (limited to 'keyboards/handwired/dactyl_manuform/dmote')
8 files changed, 283 insertions, 0 deletions
diff --git a/keyboards/handwired/dactyl_manuform/dmote/62key/62key.c b/keyboards/handwired/dactyl_manuform/dmote/62key/62key.c new file mode 100644 index 000000000..e5d444277 --- /dev/null +++ b/keyboards/handwired/dactyl_manuform/dmote/62key/62key.c @@ -0,0 +1,5 @@ +#include "62key.h" + +void matrix_init_kb(void) { + matrix_init_user(); +}; diff --git a/keyboards/handwired/dactyl_manuform/dmote/62key/62key.h b/keyboards/handwired/dactyl_manuform/dmote/62key/62key.h new file mode 100644 index 000000000..273410165 --- /dev/null +++ b/keyboards/handwired/dactyl_manuform/dmote/62key/62key.h @@ -0,0 +1,54 @@ +#pragma once + +#include "dactyl_manuform.h" +#include "quantum.h" + +#ifdef USE_I2C +#include <stddef.h> +#ifdef __AVR__ + #include <avr/io.h> + #include <avr/interrupt.h> +#endif +#endif + +// This uses the same coordinate system as the program that defines +// the case model, but not the same coordinates. +// Numbers increase going to the right and away from the user on the +// right-hand side of the keyboard. This is mirrored for the +// left-hand side. +// The matrix is constructed for ease of soldering, with the columns +// of the thumb cluster extending along the sides of the finger +// cluster so that everything can be contained in a 6x6 pattern. + +#define LAYOUT_62key( \ + LA_20, LA_10, LF_35, LF_25, LF_15, LF_05, \ + LF_55, LF_45, LF_34, LF_24, LF_14, LF_04, \ + LF_54, LF_44, LF_33, LF_23, LF_13, LF_03, \ + LF_53, LF_43, LF_32, LF_22, LF_12, \ + LF_21, LT_21, LT_22, \ + LT_10, LT_11, LT_12, \ + LT_01, LT_02, \ + \ + RF_05, RF_15, RF_25, RF_35, RA_10, RA_20, \ + RF_04, RF_14, RF_24, RF_34, RF_45, RF_55, \ + RF_03, RF_13, RF_23, RF_33, RF_44, RF_54, \ + RF_12, RF_22, RF_32, RF_43, RF_53, \ + RT_22, RT_21, RF_21, \ + RT_12, RT_11, RT_10, \ + RT_02, RT_01 \ + ) \ + { \ + { LA_20, LA_10, LF_35, LF_25, LF_15, LF_05 }, \ + { LF_55, LF_45, LF_34, LF_24, LF_14, LF_04 }, \ + { LF_54, LF_44, LF_33, LF_23, LF_13, LF_03 }, \ + { LF_53, LF_43, LF_32, LF_22, LF_12, LT_22 }, \ + { KC_NO, KC_NO, LT_21, LF_21, LT_11, LT_12 }, \ + { KC_NO, KC_NO, LT_10, KC_NO, LT_01, LT_02 }, \ + \ + { RA_20, RA_10, RF_35, RF_25, RF_15, RF_05 }, \ + { RF_55, RF_45, RF_34, RF_24, RF_14, RF_04 }, \ + { RF_54, RF_44, RF_33, RF_23, RF_13, RF_03 }, \ + { RF_53, RF_43, RF_32, RF_22, RF_12, RT_22 }, \ + { KC_NO, KC_NO, RT_21, RF_21, RT_11, RT_12 }, \ + { KC_NO, KC_NO, RT_10, KC_NO, RT_01, RT_02 }, \ + } diff --git a/keyboards/handwired/dactyl_manuform/dmote/62key/config.h b/keyboards/handwired/dactyl_manuform/dmote/62key/config.h new file mode 100644 index 000000000..7db3ceb75 --- /dev/null +++ b/keyboards/handwired/dactyl_manuform/dmote/62key/config.h @@ -0,0 +1,49 @@ +#pragma once + +#include "config_common.h" + +#define PRODUCT DMOTE (62-key) +#define MATRIX_ROWS 12 +#define MATRIX_COLS 6 + +// MCUs are flipped on each side, relative to the shape of the case, +// but for ease of mounting, the pinout is not flipped with the controller. +// The same finger on each hand uses a column connected to the pin with the +// same silk-screen label on each Pro Micro. + +// Pin use: +// +// MCU | Silk | DMOTE +// -----+------+---------- +// D3 | TX0 | +// D2 | RX1 | +// D1 | 2 | LED strip input (dominant half only) +// D0 | 3 | Serial interface between halves +// D4 | 4 | Outermost pinky-finger column +// C6 | 5 | Column +// D7 | 6 | Column +// E6 | 7 | Column +// B4 | 8 | Column +// B5 | 9 | Outermost index-finger column +// -----+------+---------- +// F4 | A3 | +// F5 | A2 | +// F6 | A1 | Top row (furthest from user) +// F7 | A0 | Row +// B1 | 15 | Row +// B3 | 14 | Row +// B2 | 16 | Row +// B6 | 10 | Bottom row (closest to user) +#define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 } +#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 } + +// WS2812 RGB LED, normally used to indicate keyboard state: +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2 +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1 +#define RGB_DI_PIN D1 +#define RGBLED_NUM 6 // Used when chaining strips +#define RGBLED_SPLIT { 3, 3 } // Used when not chaining strips +#define ws2812_PORTREG PORTD +#define ws2812_DDRREG DDRD diff --git a/keyboards/handwired/dactyl_manuform/dmote/62key/keymaps/default/config.h b/keyboards/handwired/dactyl_manuform/dmote/62key/keymaps/default/config.h new file mode 100644 index 000000000..2e1d4f8dc --- /dev/null +++ b/keyboards/handwired/dactyl_manuform/dmote/62key/keymaps/default/config.h @@ -0,0 +1,5 @@ +#pragma once + +#define USE_SERIAL + +#define EE_HANDS diff --git a/keyboards/handwired/dactyl_manuform/dmote/62key/keymaps/default/keymap.c b/keyboards/handwired/dactyl_manuform/dmote/62key/keymaps/default/keymap.c new file mode 100644 index 000000000..3012d40a1 --- /dev/null +++ b/keyboards/handwired/dactyl_manuform/dmote/62key/keymaps/default/keymap.c @@ -0,0 +1,146 @@ +#include "62key.h" +#include "rgblight.h" +#include <keymap_colemak.h> +#include <sendstring_colemak.h> + +extern keymap_config_t keymap_config; + +// Automatic Layer ID: +enum layer_names { + _QWERTY, // OS-side Colemak. Default. + _COLEMAK, // Keyboard-side Colemak. Portability, emergency. + _NUMERIC +}; + +// Shorthand: +#define LAYER_N MO(_NUMERIC) +#define LAYER_C TG(_COLEMAK) +#define PASTE LSFT(KC_INS) // Terminal-compatible paste. +#define SLQ RALT(KC_9) // Single left-side quotation mark (in Colemak). +#define SRQ RALT(KC_0) +#define EMDASH RALT(LSFT(KC_MINUS)) // Em dash character (in Colemak). +#define BK_LCTL CTL_T(KC_LBRACKET) +#define BK_RCTL RCTL_T(KC_RBRACKET) +// TODO: Mod-tap ALT with a curvilinear brace. +// https://github.com/qmk/qmk_firmware/pull/2055 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +[_QWERTY] = LAYOUT_62key( + KC_VOLD, KC_VOLU, CM_W, CM_F, CM_P, CM_G, + KC_TAB, CM_Q, CM_R, CM_S, CM_T, CM_D, + KC_BSPC, CM_A, CM_X, CM_C, CM_V, CM_B, + SLQ, CM_Z, KC_HOME, KC_PGUP, KC_END, + KC_PGDN, KC_ENT, KC_SPC, + KC_LSPO, KC_LGUI, KC_MINS, + BK_LCTL, KC_LALT, + + CM_J, CM_L, CM_U, CM_Y, KC_MPLY, KC_MUTE, + CM_H, CM_N, CM_E, CM_I, CM_SCLN, KC_BSLS, + CM_K, CM_M, KC_COMM, KC_DOT, CM_O, KC_QUOT, + KC_LEFT, KC_UP, KC_RGHT, KC_SLSH, SRQ, + KC_DEL, KC_ESC, KC_DOWN, + KC_EQL, LAYER_N, KC_RSPC, + KC_RALT, BK_RCTL +), + +[_COLEMAK] = LAYOUT_62key( + _______, _______, KC_W, KC_F, KC_P, KC_G, + _______, KC_Q, KC_R, KC_S, KC_T, KC_D, + _______, KC_A, KC_X, KC_C, KC_V, KC_B, + _______, KC_Z, _______, _______, _______, + _______, _______, _______, + _______, _______, _______, + _______, _______, + + KC_J, KC_L, KC_U, KC_Y, _______, _______, + KC_H, KC_N, KC_E, KC_I, KC_SCLN, _______, + KC_K, KC_M, _______, _______, KC_O, _______, + _______, _______, _______, _______, _______, + _______, _______, _______, + _______, _______, _______, + _______, _______ +), + +[_NUMERIC] = LAYOUT_62key( + LAYER_C, KC_INS, KC_F2, KC_F3, KC_F4, KC_F5, + KC_F12, KC_F1, KC_2, KC_3, KC_4, KC_5, + _______, KC_1, KC_AT, KC_HASH, KC_DLR, KC_PERC, + KC_GRV, KC_EXLM, KC_BTN1, KC_WH_U, KC_BTN2, + KC_WH_D, RGB_MOD, _______, + _______, _______, EMDASH, + _______, _______, + + KC_F6, KC_F7, KC_F8, KC_F9, RESET, KC_WAKE, // * + KC_6, KC_7, KC_8, KC_9, KC_F10, KC_F11, + KC_CIRC, KC_AMPR, KC_ASTR, KC_APP, KC_0, PASTE, + KC_MS_L, KC_MS_U, KC_MS_R, KC_PSCR, RGB_TOG, + KC_ACL1, KC_ACL2, KC_MS_D, + KC_ACL0, _______, _______, + _______, _______ +) +}; +// *KC_WAKE: Used in place of KC_SLEP because X11 with i3 on prerelease +// Debian 10 was seeing duplicate keypress and release events for sleep +// (regardless of i3 binding), which ruined the function. + + +/* +The rest is all about lighting control. +The logic here represents a pretty poor compromise solution between the +following concerns: + +- Feedback on active modifiers. +- Flexibility: Both sides of the keyboard are interchangeable. +- Regular QMK RBG lighting modes. Specifically, Knight and Xmas. + +Currently, the last item suffers, because the first two seem to require +calling a function that implements the RGBLIGHT_SPLIT_SET_CHANGE_HSVS macro, +which most of the rgblight.c functions do not. In particular, functions that +target an individual LED do not do so correctly across the wire, so instead +we let HSV vary without ever targeting LEDs. +*/ + +// How long to wait between animation steps for "Knight" animation: +const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {255, 200, 100}; + +bool _initialized = false; +bool _leds_dirty = false; + +void modal_leds(void) { + uint8_t mods = get_mods(); + uint16_t hue = 355; // Rough match to printed case. + uint8_t saturation = 255; + uint8_t value = 0; + if (layer_state_is(_COLEMAK)) { hue -= 50; saturation -= 20; value += 20; }; + if (layer_state_is(_NUMERIC)) { value += 30; }; + if (mods & MOD_MASK_SHIFT) { saturation -= 20; value += 30; }; + if (mods & MOD_MASK_ALT) { hue -= 100; saturation -= 20; value += 30; }; + if (mods & MOD_MASK_CTRL) { hue -= 200; saturation -= 20; value += 30; }; + // rgblight_sethsv_eeprom_helper is not a great API function but it does + // affect both halves of a split keyboard. + rgblight_sethsv_eeprom_helper(hue, saturation, value, false); + _leds_dirty = false; +} + +void matrix_init_user(void) { +} + +void matrix_scan_user(void) { + if (_leds_dirty) { modal_leds(); }; +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if (!_initialized) { + // Static lighting is amenable to customization. + rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); + _initialized = true; + }; + if (keycode == KC_WAKE) { + // Turn the lights off before going to sleep. + rgblight_sethsv_eeprom_helper(0, 0, 0, false); + } else { + _leds_dirty = true; + }; + return true; +} diff --git a/keyboards/handwired/dactyl_manuform/dmote/62key/rules.mk b/keyboards/handwired/dactyl_manuform/dmote/62key/rules.mk new file mode 100644 index 000000000..28d0bfb5c --- /dev/null +++ b/keyboards/handwired/dactyl_manuform/dmote/62key/rules.mk @@ -0,0 +1,5 @@ +# Build-process overrides for the DMOTE. +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +RGBLIGHT_ENABLE = yes # Needed for the C linker with lighting control. +COMMAND_ENABLE = no # Not a good combo with Space Cadet shift. diff --git a/keyboards/handwired/dactyl_manuform/dmote/config.h b/keyboards/handwired/dactyl_manuform/dmote/config.h new file mode 100644 index 000000000..b8c5759db --- /dev/null +++ b/keyboards/handwired/dactyl_manuform/dmote/config.h @@ -0,0 +1,3 @@ +#pragma once + +#include "config_common.h" diff --git a/keyboards/handwired/dactyl_manuform/dmote/readme.md b/keyboards/handwired/dactyl_manuform/dmote/readme.md new file mode 100644 index 000000000..7aff2df52 --- /dev/null +++ b/keyboards/handwired/dactyl_manuform/dmote/readme.md @@ -0,0 +1,16 @@ +DMOTE +====== + +The “Dactyl-ManuForm: Opposable Thumb Edition” is made from a Clojure +application maintained [here](https://github.com/veikman/dactyl-keyboard). +The application supports varied physical layouts and therefore matrices. +This physical variability is its main feature; its QMK firmware is ordinary. + +Consult the general [Dactyl-ManuForm readme](../readme.md). + +## The `62key` layout + +This folder represents the default build target of the Clojure application +as of its version 0.4.0. The default keymap for this layout has a QWERTY base +layer but is intended for running Colemak on the OS side with the i3 tiling +window manager. It’s also got a layer that forces Colemak from the QMK side. |