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-rw-r--r--quantum/quantum.c149
1 files changed, 99 insertions, 50 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c
index 426cfa12b..bc63fb614 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -287,14 +287,14 @@ bool process_record_quantum(keyrecord_t *record) {
music_sequence_count = 0;
return false;
}
-
+
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
stop_all_notes();
music_sequence_recording = false;
music_sequence_playing = false;
return false;
}
-
+
if (keycode == KC_LGUI && record->event.pressed) { // Start playing
stop_all_notes();
music_sequence_recording = false;
@@ -309,7 +309,7 @@ bool process_record_quantum(keyrecord_t *record) {
music_sequence_interval-=10;
return false;
}
-
+
if (keycode == KC_DOWN) {
if (record->event.pressed)
music_sequence_interval+=10;
@@ -473,57 +473,106 @@ bool process_record_quantum(keyrecord_t *record) {
return process_action_kb(record);
}
-bool shift_us_qwerty[0x80] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0 - 31
- 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, // 32 - 63
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, // 64 - 95
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0 // 96 - 127
+const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 1, 1, 1, 1, 1, 1, 0,
+ 1, 1, 1, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 1, 0, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 0, 0, 0, 1, 1,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 1, 1, 1, 1, 0
};
-uint8_t ascii_us_qwerty[0x80] = {
- 0, 0, 0, 0, 0, 0, 0, 0, KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, KC_ESC, 0, 0, 0, 0, // 0 - 31
- KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, // 32 - 46
- KC_SLSH, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, // 47 - 61
- KC_DOT, KC_SLSH, KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, // 62 - 78
- KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, // 79 - 94
- KC_MINS, KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, // 95 - 111
- KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL // 112 - 127
+const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, KC_ESC, 0, 0, 0, 0,
+ KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
+ KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
+ KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
+ KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
+ KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+ KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+ KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+ KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
+ KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+ KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+ KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+ KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};
-// This is how you'd add OS colemak support
-
-// bool shift_us_colemak[0x80] = {
-// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0 - 31
-// 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, // 32 - 63
-// 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, // 64 - 95
-// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0 // 96 - 127
-// };
-
-// #include "keymap_colemak.h"
-
-// uint8_t ascii_us_colemak[0x80] = {
-// 0, 0, 0, 0, 0, 0, 0, 0, KC_BSPC, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, KC_ESC, 0, 0, 0, 0, // 0 - 31
-// KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, // 32 - 46
-// KC_SLSH, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, // 47 - 61
-// KC_DOT, KC_SLSH, KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, // 62 - 78
-// CM_O, CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, // 79 - 94
-// KC_MINS, KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, // 95 - 111
-// CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL // 112 - 127
-// };
-
-void send_string(char str[]) {
- for (int i = 0; str[i] != 0; i++) {
- uint8_t keycode = ascii_us_qwerty[str[i]];
- if (shift_us_qwerty[str[i]]) {
- register_code(KC_LSFT);
- register_code(keycode);
- unregister_code(keycode);
- unregister_code(KC_LSFT);
- } else {
- register_code(keycode);
- unregister_code(keycode);
+/* for users whose OSes are set to Colemak */
+#if 0
+#include "keymap_colemak.h"
+
+const bool ascii_to_colemak_shift_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 1, 1, 1, 1, 1, 1, 0,
+ 1, 1, 1, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 1, 0, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 0, 0, 0, 1, 1,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 1, 1, 1, 1, 0
+};
+
+const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, KC_ESC, 0, 0, 0, 0,
+ KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
+ KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
+ KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
+ KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
+ KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
+ CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
+ CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
+ CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
+ KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
+ CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
+ CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
+ CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
+};
+
+#endif
+
+void send_string(const char *str) {
+ while (1) {
+ uint8_t keycode;
+ uint8_t ascii_code = pgm_read_byte(str);
+ if (!ascii_code) break;
+ keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
+ if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
+ register_code(KC_LSFT);
+ register_code(keycode);
+ unregister_code(keycode);
+ unregister_code(KC_LSFT);
+ }
+ else {
+ register_code(keycode);
+ unregister_code(keycode);
+ }
+ ++str;
}
- }
}
@@ -572,7 +621,7 @@ void matrix_scan_quantum() {
#endif
//------------------------------------------------------------------------------
-// Override these functions in your keymap file to play different tunes on
+// Override these functions in your keymap file to play different tunes on
// different events such as startup and bootloader jump
__attribute__ ((weak))