| Commit message (Collapse) | Author | Age | Files | Lines |
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* [Keyboard] Convert Corne Keyboard to Split Common
* Add VIA Support
* Makes sure that ol(e)d and new OLED implementation can't coexist
* Add licensing header to files
* Add changes based on feedback from foostan
* Fixes
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* [Keyboard] Change Corne RGB Matrix split handling
This uses the "is_master" detection to set the led matrix, rather than a define at compile time.
This means that the same hex can be used for both halves, not just one or the other. The caveat is that this costs ~240 bytes to do.
However, I feel that this is a good trade-off, not just lazy.
* Update documentation for RGB Matrix on the Corne
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* Fix corne communication issues with LTO
* Fix up other issues with corne code
* Fix indentation
* Clang Format rev1 file for Corne
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2) (#5783)
* Initial conversion of the rgb_led struct
* Converting last keyboard & updating effects to take advantage of the new structure
* New struct should not be const
* Updated docs
* Changing define ___ for no led to NO_LED
* Missed converting some keymap usages of the old struct layout
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Updated effects to test led flags
Updated massdrop to use new flags field for led toggle
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(#5657)
Set RGB_MATRIX_SPLIT_RIGHT=yes when flashing the right hand side of the
keyboard.
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* Fork from helix
* Move rev2 to rev1
* Remove unused settings
* Move split_util to outof rev
* Setup KEYMAP for crkbd
* Remove old image
* Move keymaps directory and glcdfont.c
* Remove AUDIO in keymap
* Show keylog
* Show keylogs
* Show time log
* Remove EISU/KANA
* Use KEYMAP_kc
* Remove iota_gfx_record_user wrapping
* Remove unused settings for layer
* Add keylogger.c
* Fix uppercase letters to lower
* Add timelogger.c
* Default RGBLED_NUM = 27
* Remove unused setting
* Add mode icon reader
* Add matrix_write_ln
* Add layer_state_reader
* Move to lib directory
* Rename functions
* Add host_led_state_reader
* Add logo_reader
* Cleaning of iota_gfx_task
* Fix bugs and add key defines
* Remove unnecessary comments
* Update crkbd readme
* Move libs to lib directories
* Rename KEYMAP to LAYOUT
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