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path: root/keyboards/ergodox/keymaps/coderkun_neo2
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* Creates a layouts/ folder for keymaps shared between keyboards (#1609)Jack Humbert2017-08-233-452/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
* Update README for keymap “coderkun_neo2”coderkun2017-05-061-9/+2
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* Fix F-keys on right hand to start on first keycoderkun2017-05-061-1/+1
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* Fix keymap “coderkun_neo” to use LALT instead of RALTcoderkun2017-04-011-6/+6
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* Add several Unicode symbols to keymap “coderkun_neo2”coderkun2017-04-012-20/+20
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* Add keymap diagrams to readme of keymap “coderkun_neo2”coderkun2017-04-011-9/+114
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* Merge branch 'master' into coderkun_neo2coderkun2017-04-011-0/+2
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| * remove more warningsJack Humbert2017-02-161-0/+2
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* | Fix return value of hex_to_keycode() function in keymap “coderkun_neo2”coderkun2016-12-281-4/+5
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* Overwrite method hex_to_unicode() for make it compatible with Neocoderkun2016-10-031-0/+25
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* Add double arrow Unicode characters to FMU layercoderkun2016-10-021-2/+2
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* Add box-drawing Unicode characters to keymap “coderkun_neo2”coderkun2016-08-261-6/+6
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* Set Unicode input mode and override unicode_input_start() method to keymap ↵coderkun2016-08-261-2/+14
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* Disable debugging for Ergodox keymap “coderkun_neo2”coderkun2016-08-262-1/+1
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* All Ez keymaps compilesFred Sundvik2016-07-291-1/+1
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* Initial structure for Ergodox as subprojectsFred Sundvik2016-07-293-0/+314
Only the EZ default keymaps compiles at the moment though.