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author | Dean Camera <dean@fourwalledcubicle.com> | 2009-02-23 07:08:22 +0000 |
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committer | Dean Camera <dean@fourwalledcubicle.com> | 2009-02-23 07:08:22 +0000 |
commit | 6a10d6b465be27db090d760dc0fbe722c94e4344 (patch) | |
tree | 963c02b6e6d6bcafd4dbf0828377d751625d884c /LUFA/GettingStarted.txt | |
parent | 9991321321d30ca9383d795ea7e796098c92045f (diff) | |
download | lufa-6a10d6b465be27db090d760dc0fbe722c94e4344.tar.gz lufa-6a10d6b465be27db090d760dc0fbe722c94e4344.tar.bz2 lufa-6a10d6b465be27db090d760dc0fbe722c94e4344.zip |
Moved all source to the trunk directory.
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diff --git a/LUFA/GettingStarted.txt b/LUFA/GettingStarted.txt new file mode 100644 index 000000000..0fe3f50b9 --- /dev/null +++ b/LUFA/GettingStarted.txt @@ -0,0 +1,117 @@ +/** \file
+ *
+ * This file contains special DoxyGen information for the generation of the main page and other special
+ * documentation pages. It is not a project source file.
+ */
+
+/** \page Page_GettingStarted Getting Started
+ *
+ * Out of the box, LUFA contains a large number of pre-made class demos for you to test, experiment with and
+ * ultimately build upon for your own projects. All the demos come pre-configured to build and run correctly
+ * on the AT90USB1287 AVR microcontroller, mounted on the Atmel USBKEY board and running at an 8MHz master clock.
+ * This is due to two reasons; one, it is the hardware the author posesses, and two, it is the most popular Atmel
+ * USB demonstration board to date.
+ *
+ * \section Sec_Prerequisites Prerequisites
+ * Before you can compile any of the LUFA library code or demos, you will need a recent distribution of avr-libc (1.6.2+)
+ * and the AVR-GCC (4.2+) compiler. For Windows users, the best way to obtain these is the WinAVR project
+ * (http://winavr.sourceforge.net) as this provides a single-file setup for everything required to compile your
+ * own AVR projects.
+ *
+ * \section Sec_Configuring Configuring the Demos, Bootloaders and Projects
+ * If the target AVR model, clock speed, board or other settings are different to the current settings, they must be changed
+ * and the project recompiled from the source code before being programmed into the AVR microcontroller. Most project
+ * configuration options are located in the "makefile" build script inside each LUFA application's folder, however some
+ * demo or application-specific configuration settings (such as the output format in the AudioOut demo) are located in the
+ * main .c source file of the project.
+ *
+ * Each project "makefile" contains all the script and configuration data required to compile each project. When opened with
+ * any regular basic text editor such as Notepad or Wordpad (ensure that the save format is a pure ASCII text format) the
+ * build configuration settings may be altered.
+ *
+ * Inside each makefile, a number of configuration variables are located, with the format "<VARIABLE NAME> = <VALUE>". For
+ * each application, the important variables which should be altered are:
+ *
+ * - <b>MCU</b>, the target AVR processor.
+ * - <b>BOARD</b>, the target board hardware
+ * - <b>F_CPU</b>, the target AVR master clock frequency
+ * - <b>CDEFS</b>, the C preprocessor defines which configure the source code
+ *
+ * These values should be changed to reflect the build hardware.
+ *
+ * \subsection SSec_MCU The MCU Parameter
+ * This parameter indicates the target AVR model for the compiled application. This should be set to the model of the target AVR
+ * (such as the AT90USB1287, or the ATMEGA32U4), in all lower-case (e.g. "at90usb1287"). Note that not all demos support all the
+ * USB AVR models, as they may make use of peripherals or modes only present in some devices.
+ *
+ * For supported library AVR models, see main documentation page.
+ *
+ * \subsection SSec_BOARD The BOARD Parameter
+ * This parameter indicates the target AVR board hardware for the compiled application. Some LUFA library drivers are board-specific,
+ * such as the LED driver, and the library needs to know the layout of the target board. If you are using one of the board models listed
+ * on the main library page, change this parameter to the board name in all UPPER-case.
+ *
+ * If you are not using any board-specific drivers in the LUFA library, or you are using a custom board layout, change this to read
+ * "USER" (no quotes) instead of a standard board name. If the USER board type is selected and the application makes use of one or more
+ * board-specific hardware drivers inside the LUFA library, then the appropriate stub drives files should be copied from the /BoardStubs/
+ * directory into a /Board/ folder inside the application directory, and the stub driver completed with the appropriate code to drive the
+ * custom board's hardware.
+ *
+ * \subsection SSec_F_CPU The F_CPU Parameter
+ * This parameter indicates the target AVR's master clock frequency, in Hz. Consult your AVR model's datasheet for allowable clock frequencies
+ * if the USB interface is to be operational.
+ *
+ * <b>Note that this value does not actually *alter* the AVR's clock frequency</b>, it is just a way to indicate to the library the clock frequency
+ * of the AVR as set by the AVR's fuses. If this value does not reflect the actual running frequency of the AVR, incorrect operation of one of more
+ * library components will ocurr.
+ *
+ * \subsection SSec_CDEFS The CDEFS Parameter
+ * Most applications will actually have multiple CDEF lines, which are concatenated together with the "+=" operator. This ensures that large
+ * numbers of configuration options remain readable by splitting up groups of options into seperate lines.
+ *
+ * Normally, these options do not need to be altered to allow an application to compile and run correctly on a different board or AVR to the
+ * current configuration - if the options are incorrect, then the demo is most likely incompatible with the chosen USB AVR model and cannot be
+ * made to function through the altering of the makefile settings alone (or at all). Settings such as the USB mode (device, host or both), the USB
+ * interface speed (Low or Full speed) and other LUFA configuration options can be set here - refer to the library documentation for details on the
+ * configuration parameters.
+ *
+ * \section Sec_Compiling Compiling a LUFA Application
+ * Compiling the LUFA demos, applications and/or bootloaders is very simple. LUFA comes with makefile scripts for
+ * each individual demo, bootloader and project folder, as well as scripts in the /Demos/, /Bootloaders/, /Projects/
+ * and the LUFA root directory. This means that compilation can be started from any of the above directories, with
+ * a build started from an upper directory in the directory structure executing build of all child directories under it.
+ * This means that while a build inside a particular demo directory will build only that particular demo, a build stated
+ * from the /Demos/ directory will build all LUFA demo projects sequentially.
+ *
+ * \subsection SSec_CommandLine Via the Command Line
+ * To build a project from the source via the command line, the command <b>"make all"</b> should be executed from the command line in the directory
+ * of interest. To remove compiled files (including the binary output, all intermediatary files and all diagnostic output
+ * files), execute <b>"make clean"</b>. Once a "make all" has been run and no errors were encountered, the resulting binary will
+ * be located in the generated ".HEX" file. If your project makes use of pre-initialized EEPROM variables, the generated ".EEP"
+ * file will contain the project's EEPROM data.
+ *
+ * \subsection SSec_AVRStudio Via AVRStudio
+ * Each demo, project and bootloader contains an AVRStudio project (.aps) which can be used to build each project. Once opened
+ * in AVRStudio, the project can be built and cleaned using the GUI buttons or menus. Note that the AVRStudio project files make
+ * use of the external project makefile, thus the procedure for configuring a demo remains the same regardless of the build environment.
+ *
+ * \section Sec_Programming Programming a USB AVR
+ * Once you have built an application, you will need a way to program in the resulting ".HEX" file (and, if your
+ * application uses EEPROM variables with initial values, also a ".EEP" file) into your USB AVR. Normally, the
+ * reprogramming an AVR device must be performed using a special piece of programming hardware, through one of the
+ * supported AVR programming protocols - ISP, HVSP, HVPP, JTAG or dW. This can be done through a custom programmer,
+ * a third party programmer, or an official Atmel AVR tool - for more information, see the Atmel.com website.
+ *
+ * Alternatively, you can use the bootloader. From the Atmel factory, each USB AVR comes preloaded with the Atmel
+ * DFU (Device Firmware Update) class bootloader, a small piece of AVR firmware which allows the remainder of the
+ * AVR to be programmed through a non-standard interface such as the serial USART port, SPI, or (in this case) USB.
+ * Bootloaders have the advantage of not requiring any special hardware for programming, and cannot usually be erased
+ * or broken without an external programming device. They have disadvantages however; they cannot change the fuses of
+ * the AVR (special configuration settings that control the operation of the chip itself) and a small portion of the
+ * AVR's FLASH program memory must be reserved to contain the bootloader firmware, and thus cannot be used by the
+ * loaded application. Atmel's DFU bootloader is either 4KB (for the smaller USB AVRs) or 8KB (for the larger USB AVRs).
+ *
+ * If you wish to use the DFU bootloader to program in your application, refer to your DFU programmer's documentation.
+ * Atmel provides a free utility called FLIP which is USB AVR compatible, and an open source (Linux compatible)
+ * alternative exists called "dfu-programmer".
+ */
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