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/*
LUFA Library
Copyright (C) Dean Camera, 2011.
dean [at] fourwalledcubicle [dot] com
www.lufa-lib.org
*/
/*
Copyright 2011 Dean Camera (dean [at] fourwalledcubicle [dot] com)
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
without fee, provided that the above copyright notice appear in
all copies and that both that the copyright notice and this
permission notice and warranty disclaimer appear in supporting
documentation, and that the name of the author not be used in
advertising or publicity pertaining to distribution of the
software without specific, written prior permission.
The author disclaim all warranties with regard to this
software, including all implied warranties of merchantability
and fitness. In no event shall the author be liable for any
special, indirect or consequential damages or any damages
whatsoever resulting from loss of use, data or profits, whether
in an action of contract, negligence or other tortious action,
arising out of or in connection with the use or performance of
this software.
*/
/*
This is a stub driver header file, for implementing custom board
layout hardware with compatible LUFA board specific drivers. If
the library is configured to use the BOARD_USER board mode, this
driver file should be completed and copied into the "/Board/" folder
inside the application's folder.
This stub is for the board-specific component of the LUFA Buttons driver,
for the control of physical board-mounted GPIO pushbuttons.
*/
#ifndef __BUTTONS_USER_H__
#define __BUTTONS_USER_H__
/* Includes: */
#include <avr/io.h>
#include <stdbool.h>
// TODO: Add any required includes here
/* Enable C linkage for C++ Compilers: */
#if defined(__cplusplus)
extern "C" {
#endif
/* Preprocessor Checks: */
#if !defined(__INCLUDE_FROM_BUTTONS_H)
#error Do not include this file directly. Include LUFA/Drivers/Board/Buttons.h instead.
#endif
/* Public Interface - May be used in end-application: */
/* Macros: */
/** Button mask for the first button on the board. */
#define BUTTONS_BUTTON1 // TODO: Add mask for first board button here
/* Inline Functions: */
#if !defined(__DOXYGEN__)
static inline void Buttons_Init(void)
{
// TODO: Initialize the appropriate port pins as an inputs here, with pull-ups
}
static inline uint8_t Buttons_GetStatus(void) ATTR_WARN_UNUSED_RESULT;
static inline uint8_t Buttons_GetStatus(void)
{
// TODO: Return current button status here, debounced if required
}
#endif
/* Disable C linkage for C++ Compilers: */
#if defined(__cplusplus)
}
#endif
#endif
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