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authorinmarket <andrewh@inmarket.com.au>2013-10-24 16:56:09 +1000
committerinmarket <andrewh@inmarket.com.au>2013-10-24 16:56:09 +1000
commit1a99b3c321f6456c79aeb402fb34f421d2349d04 (patch)
treed9f0ac7bb35965bf888dee8ced2b23a4707f8afa
parentdb9f4a367daff83729ed9f144623db46ba08c80b (diff)
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New: ginputSetMouseDisplay() to allow the mouse to work with a non-default display.
Fix: Mouse orientation fixed to match the now corrected GDISP orientation. Comment updates
-rw-r--r--include/ginput/mouse.h19
-rw-r--r--src/ginput/mouse.c83
2 files changed, 64 insertions, 38 deletions
diff --git a/include/ginput/mouse.h b/include/ginput/mouse.h
index 93537329..f13379c3 100644
--- a/include/ginput/mouse.h
+++ b/include/ginput/mouse.h
@@ -84,7 +84,8 @@ extern "C" {
/**
* @brief Creates an instance of a mouse and returns the Source handler
- * @note hack: if the instance is 9999, no calibration will be performed!
+ * @note HACK: if the instance is 9999, it is treated as instance 0 except
+ * that no calibration will be performed!
*
* @param[in] instance The ID of the mouse input instance (from 0 to 9999)
*
@@ -93,6 +94,19 @@ extern "C" {
GSourceHandle ginputGetMouse(uint16_t instance);
/**
+ * @brief Assign the display associated with the mouse
+ * @note This only needs to be called if the mouse is associated with a display
+ * other than the current default display. It must be called before
+ * @p ginputGetMouse() if the new display is to be used during the calibration
+ * process. Other than calibration the display is used for range checking,
+ * and may also be used to display a mouse pointer.
+ *
+ * @param[in] instance The ID of the mouse input instance
+ * @param[in] g The GDisplay to which this mouse belongs
+ */
+ void ginputSetMouseDisplay(uint16_t instance, GDisplay *g);
+
+ /**
* @brief Get the current mouse position and button status
* @note Unlinke a listener event, this status cannot record meta events such as
* "CLICK".
@@ -129,12 +143,11 @@ extern "C" {
* as the gdispGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
* If this is called after gdispGetMouse() has been called and the driver requires calibration storage, it will immediately save the
* data is has already obtained.
- * The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
*
* @param[in] instance The ID of the mouse input instance
* @param[in] fnsave The routine to save the data
* @param[in] fnload The routine to restore the data
- * @param[in] requireFree ToDo
+ * @param[in] requireFree TRUE if the buffer returned by the load function must be freed by the mouse code.
*/
void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree);
diff --git a/src/ginput/mouse.c b/src/ginput/mouse.c
index 74b5a990..b662008e 100644
--- a/src/ginput/mouse.c
+++ b/src/ginput/mouse.c
@@ -19,6 +19,8 @@
#include "ginput/lld/mouse.h"
+static GDisplay *mouseDisplay = 0;
+
#if GINPUT_MOUSE_NEED_CALIBRATION
#if !defined(GFX_USE_GDISP) || !GFX_USE_GDISP
#error "GINPUT: GFX_USE_GDISP must be defined when mouse or touch calibration is required"
@@ -74,26 +76,26 @@ static struct MouseConfig_t {
#if GINPUT_MOUSE_NEED_CALIBRATION
static inline void _tsDrawCross(const MousePoint *pp) {
- gdispDrawLine(pp->x-15, pp->y, pp->x-2, pp->y, White);
- gdispDrawLine(pp->x+2, pp->y, pp->x+15, pp->y, White);
- gdispDrawLine(pp->x, pp->y-15, pp->x, pp->y-2, White);
- gdispDrawLine(pp->x, pp->y+2, pp->x, pp->y+15, White);
+ gdispGDrawLine(mouseDisplay, pp->x-15, pp->y, pp->x-2, pp->y, White);
+ gdispGDrawLine(mouseDisplay, pp->x+2, pp->y, pp->x+15, pp->y, White);
+ gdispGDrawLine(mouseDisplay, pp->x, pp->y-15, pp->x, pp->y-2, White);
+ gdispGDrawLine(mouseDisplay, pp->x, pp->y+2, pp->x, pp->y+15, White);
- gdispDrawLine(pp->x-15, pp->y+15, pp->x-7, pp->y+15, RGB2COLOR(184,158,131));
- gdispDrawLine(pp->x-15, pp->y+7, pp->x-15, pp->y+15, RGB2COLOR(184,158,131));
+ gdispGDrawLine(mouseDisplay, pp->x-15, pp->y+15, pp->x-7, pp->y+15, RGB2COLOR(184,158,131));
+ gdispGDrawLine(mouseDisplay, pp->x-15, pp->y+7, pp->x-15, pp->y+15, RGB2COLOR(184,158,131));
- gdispDrawLine(pp->x-15, pp->y-15, pp->x-7, pp->y-15, RGB2COLOR(184,158,131));
- gdispDrawLine(pp->x-15, pp->y-7, pp->x-15, pp->y-15, RGB2COLOR(184,158,131));
+ gdispGDrawLine(mouseDisplay, pp->x-15, pp->y-15, pp->x-7, pp->y-15, RGB2COLOR(184,158,131));
+ gdispGDrawLine(mouseDisplay, pp->x-15, pp->y-7, pp->x-15, pp->y-15, RGB2COLOR(184,158,131));
- gdispDrawLine(pp->x+7, pp->y+15, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
- gdispDrawLine(pp->x+15, pp->y+7, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
+ gdispGDrawLine(mouseDisplay, pp->x+7, pp->y+15, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
+ gdispGDrawLine(mouseDisplay, pp->x+15, pp->y+7, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
- gdispDrawLine(pp->x+7, pp->y-15, pp->x+15, pp->y-15, RGB2COLOR(184,158,131));
- gdispDrawLine(pp->x+15, pp->y-15, pp->x+15, pp->y-7, RGB2COLOR(184,158,131));
+ gdispGDrawLine(mouseDisplay, pp->x+7, pp->y-15, pp->x+15, pp->y-15, RGB2COLOR(184,158,131));
+ gdispGDrawLine(mouseDisplay, pp->x+15, pp->y-15, pp->x+15, pp->y-7, RGB2COLOR(184,158,131));
}
static inline void _tsClearCross(const MousePoint *pp) {
- gdispFillArea(pp->x - 15, pp->y - 15, 42, 42, Blue);
+ gdispGFillArea(mouseDisplay, pp->x - 15, pp->y - 15, 42, 42, Blue);
}
static inline void _tsTransform(MouseReading *pt, const Calibration *c) {
@@ -169,8 +171,8 @@ static void get_calibrated_reading(MouseReading *pt) {
get_raw_reading(pt);
#if GINPUT_MOUSE_NEED_CALIBRATION || GDISP_NEED_CONTROL
- w = gdispGetWidth();
- h = gdispGetHeight();
+ w = gdispGGetWidth(mouseDisplay);
+ h = gdispGGetHeight(mouseDisplay);
#endif
#if GINPUT_MOUSE_NEED_CALIBRATION
@@ -178,14 +180,14 @@ static void get_calibrated_reading(MouseReading *pt) {
#endif
#if GDISP_NEED_CONTROL
- switch(gdispGetOrientation()) {
+ switch(gdispGGetOrientation(mouseDisplay)) {
case GDISP_ROTATE_0:
break;
case GDISP_ROTATE_90:
{
- coord_t t = pt->y;
- pt->y = h - 1 - pt->x;
- pt->x = t;
+ coord_t t = pt->x;
+ pt->x = w - 1 - pt->y;
+ pt->y = t;
}
break;
case GDISP_ROTATE_180:
@@ -194,9 +196,9 @@ static void get_calibrated_reading(MouseReading *pt) {
break;
case GDISP_ROTATE_270:
{
- coord_t t = pt->x;
- pt->x = w - 1 - pt->y;
- pt->y = t;
+ coord_t t = pt->y;
+ pt->y = h - 1 - pt->x;
+ pt->x = t;
}
break;
}
@@ -319,6 +321,10 @@ GSourceHandle ginputGetMouse(uint16_t instance) {
if (instance && instance != 9999)
return 0;
+ // Make sure we have a valid mouse display
+ if (!mouseDisplay)
+ mouseDisplay = GDISP;
+
// Do we need to initialise the mouse subsystem?
if (!(MouseConfig.flags & FLG_INIT_DONE)) {
ginput_lld_mouse_init();
@@ -362,6 +368,13 @@ GSourceHandle ginputGetMouse(uint16_t instance) {
return (GSourceHandle)&MouseConfig;
}
+void ginputSetMouseDisplay(uint16_t instance, GDisplay *g) {
+ if (instance)
+ return;
+
+ mouseDisplay = g ? g : GDISP;
+}
+
bool_t ginputGetMouseStatus(uint16_t instance, GEventMouse *pe) {
// Win32 threads don't seem to recognise priority and/or pre-emption
// so we add a sleep here to prevent 100% polled applications from locking up.
@@ -393,8 +406,8 @@ bool_t ginputCalibrateMouse(uint16_t instance) {
return FALSE;
#else
- const coord_t height = gdispGetHeight();
- const coord_t width = gdispGetWidth();
+ const coord_t height = gdispGGetHeight(mouseDisplay);
+ const coord_t width = gdispGGetWidth(mouseDisplay);
const MousePoint cross[] = {{(width / 4), (height / 4)},
{(width - (width / 4)) , (height / 4)},
{(width - (width / 4)) , (height - (height / 4))},
@@ -420,19 +433,19 @@ bool_t ginputCalibrateMouse(uint16_t instance) {
MouseConfig.flags &= ~(FLG_CAL_OK|FLG_CAL_SAVED);
#if GDISP_NEED_CONTROL
- gdispSetOrientation(GDISP_ROTATE_0);
+ gdispGSetOrientation(mouseDisplay, GDISP_ROTATE_0);
#endif
#if GDISP_NEED_CLIP
- gdispSetClip(0, 0, width, height);
+ gdispGSetClip(mouseDisplay, 0, 0, width, height);
#endif
#if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0
while(1) {
#endif
- gdispClear(Blue);
+ gdispGClear(mouseDisplay, Blue);
- gdispFillStringBox(0, 5, width, 30, GINPUT_MOUSE_CALIBRATION_TEXT, font1, White, Blue, justifyCenter);
+ gdispGFillStringBox(mouseDisplay, 0, 5, width, 30, GINPUT_MOUSE_CALIBRATION_TEXT, font1, White, Blue, justifyCenter);
for(i = 0, pt = points, pc = cross; i < GINPUT_MOUSE_CALIBRATION_POINTS; i++, pt++, pc++) {
_tsDrawCross(pc);
@@ -461,9 +474,9 @@ bool_t ginputCalibrateMouse(uint16_t instance) {
_tsClearCross(pc);
if (i >= 1 && pt->x == (pt-1)->x && pt->y == (pt-1)->y) {
- gdispFillStringBox(0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_SAME_TEXT, font2, Red, Yellow, justifyCenter);
+ gdispGFillStringBox(mouseDisplay, 0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_SAME_TEXT, font2, Red, Yellow, justifyCenter);
gfxSleepMilliseconds(5000);
- gdispFillArea(0, 35, width, 40, Blue);
+ gdispGFillArea(mouseDisplay, 0, 35, width, 40, Blue);
}
}
@@ -489,7 +502,7 @@ bool_t ginputCalibrateMouse(uint16_t instance) {
if (err <= GINPUT_MOUSE_MAX_CALIBRATION_ERROR * GINPUT_MOUSE_MAX_CALIBRATION_ERROR)
break;
- gdispFillStringBox(0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_ERROR_TEXT, font2, Red, Yellow, justifyCenter);
+ gdispGFillStringBox(mouseDisplay, 0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_ERROR_TEXT, font2, Red, Yellow, justifyCenter);
gfxSleepMilliseconds(5000);
}
#endif
@@ -512,9 +525,9 @@ bool_t ginputCalibrateMouse(uint16_t instance) {
// Clear the screen using the GWIN default background color
#if GFX_USE_GWIN
- gdispClear(gwinGetDefaultBgColor());
+ gdispGClear(mouseDisplay, gwinGetDefaultBgColor());
#else
- gdispClear(Black);
+ gdispGClear(mouseDisplay, Black);
#endif
return TRUE;
@@ -523,8 +536,8 @@ bool_t ginputCalibrateMouse(uint16_t instance) {
/* Set the routines to save and fetch calibration data.
* This function should be called before first calling ginputGetMouse() for a particular instance
- * as the gdispGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
- * If this is called after gdispGetMouse() has been called and the driver requires calibration storage, it will immediately save the data is has already obtained.
+ * as the ginputGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
+ * If this is called after ginputGetMouse() has been called and the driver requires calibration storage, it will immediately save the data is has already obtained.
* The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
*/
void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree) {