aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorAndrew Hannam <andrewh@inmarket.com.au>2012-10-30 18:18:29 +1000
committerAndrew Hannam <andrewh@inmarket.com.au>2012-10-30 18:18:29 +1000
commitd3b4c499ab0267dbcad3d5972bb0317fdba9043e (patch)
treea78f9434ae3b7a91ede62e8e1622be6eba015b11
parenta55da05d2e0de3aad7cf7b1c12700a141e9e88b2 (diff)
downloaduGFX-d3b4c499ab0267dbcad3d5972bb0317fdba9043e.tar.gz
uGFX-d3b4c499ab0267dbcad3d5972bb0317fdba9043e.tar.bz2
uGFX-d3b4c499ab0267dbcad3d5972bb0317fdba9043e.zip
GDISP fixes and new routines. Many GWIN changes.
GDISP: Fix gdisp???Arc to use (possibly) hardware accelerated routines. Fix Arc orientation so 0 degrees is on x axis and 90 degrees points to the top of screen (instead of the bottom). Add rounded box routines (if ARC support is turned on). Add a gdispDrawStringBox to match the gdispFillStringBox routine. Repair prototypes in wrong place in gdisp.h GWIN: Extract the concept of a Window Handle to allow many new features. Allow dynamic creation of window objects as well as static initialisation. Seperate the console code into a console specific window type. Add buttons as a specific window type. The drawing code is complete, the input (touch or mouse) is still to be implemented.
-rw-r--r--include/gdisp.h22
-rw-r--r--include/gdisp_emulation.c116
-rw-r--r--include/gdisp_fonts.h1
-rw-r--r--include/gwin.h201
-rw-r--r--releases.txt6
-rw-r--r--src/gdisp.c444
-rw-r--r--src/gwin.c752
7 files changed, 1015 insertions, 527 deletions
diff --git a/include/gdisp.h b/include/gdisp.h
index 9e3a3b77..3964e9bd 100644
--- a/include/gdisp.h
+++ b/include/gdisp.h
@@ -166,6 +166,9 @@ extern "C" {
#endif
#if GDISP_NEED_MULTITHREAD || GDISP_NEED_ASYNC
+ /* These routines can be hardware accelerated
+ * - Do not add a routine here unless it has also been added to the hardware acceleration layer
+ */
/* Base Functions */
bool_t gdispInit(void);
@@ -253,8 +256,9 @@ extern "C" {
#endif
-/* Now obsolete functions */
-#define gdispBlitArea(x, y, cx, cy, buffer) gdispBlitAreaEx(x, y, cx, cy, 0, 0, cx, buffer)
+/* These routines are not hardware accelerated
+ * - Do not add a hardware accelerated routines here.
+ */
/* Extra drawing functions */
void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color);
@@ -263,17 +267,31 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color);
#if GDISP_NEED_TEXT
void gdispDrawString(coord_t x, coord_t y, const char *str, font_t font, color_t color);
void gdispFillString(coord_t x, coord_t y, const char *str, font_t font, color_t color, color_t bgcolor);
+ void gdispDrawStringBox(coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, font_t font, color_t color, justify_t justify);
void gdispFillStringBox(coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, font_t font, color_t color, color_t bgColor, justify_t justify);
coord_t gdispGetFontMetric(font_t font, fontmetric_t metric);
coord_t gdispGetCharWidth(char c, font_t font);
coord_t gdispGetStringWidth(const char* str, font_t font);
#endif
+/* Extra Arc Functions */
+#if GDISP_NEED_ARC
+ void gdispDrawRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color);
+ void gdispFillRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color);
+#endif
+
/* Support routine for packed pixel formats */
#ifndef gdispPackPixels
void gdispPackPixels(const pixel_t *buf, coord_t cx, coord_t x, coord_t y, color_t color);
#endif
+/* Macro definitions
+ *
+ */
+
+/* Now obsolete functions */
+#define gdispBlitArea(x, y, cx, cy, buffer) gdispBlitAreaEx(x, y, cx, cy, 0, 0, cx, buffer)
+
/* Macro definitions for common gets and sets */
#define gdispSetPowerMode(powerMode) gdispControl(GDISP_CONTROL_POWER, (void *)(unsigned)(powerMode))
#define gdispSetOrientation(newOrientation) gdispControl(GDISP_CONTROL_ORIENTATION, (void *)(unsigned)(newOrientation))
diff --git a/include/gdisp_emulation.c b/include/gdisp_emulation.c
index 34596b61..ec3e6a66 100644
--- a/include/gdisp_emulation.c
+++ b/include/gdisp_emulation.c
@@ -291,7 +291,7 @@
#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCS
- #include <maths.h>
+ #include <math.h>
/*
* @brief Internal helper function for gdispDrawArc()
@@ -307,7 +307,7 @@
* @notapi
*/
static void _draw_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
- if (start >= 0 && start <= 180) {
+ if (/*start >= 0 && */start <= 180) {
float x_maxI = x + radius*cos(start*M_PI/180);
float x_minI;
@@ -322,13 +322,13 @@
do {
if(x-a <= x_maxI && x-a >= x_minI)
- GDISP_LLD(drawpixel)(x-a, y+b, color);
+ GDISP_LLD(drawpixel)(x-a, y-b, color);
if(x+a <= x_maxI && x+a >= x_minI)
- GDISP_LLD(drawpixel)(x+a, y+b, color);
+ GDISP_LLD(drawpixel)(x+a, y-b, color);
if(x-b <= x_maxI && x-b >= x_minI)
- GDISP_LLD(drawpixel)(x-b, y+a, color);
+ GDISP_LLD(drawpixel)(x-b, y-a, color);
if(x+b <= x_maxI && x+b >= x_minI)
- GDISP_LLD(drawpixel)(x+b, y+a, color);
+ GDISP_LLD(drawpixel)(x+b, y-a, color);
if (P < 0) {
P = P + 3 + 2*a;
@@ -356,13 +356,13 @@
do {
if(x-a <= x_maxII && x-a >= x_minII)
- GDISP_LLD(drawpixel)(x-a, y-b, color);
+ GDISP_LLD(drawpixel)(x-a, y+b, color);
if(x+a <= x_maxII && x+a >= x_minII)
- GDISP_LLD(drawpixel)(x+a, y-b, color);
+ GDISP_LLD(drawpixel)(x+a, y+b, color);
if(x-b <= x_maxII && x-b >= x_minII)
- GDISP_LLD(drawpixel)(x-b, y-a, color);
+ GDISP_LLD(drawpixel)(x-b, y+a, color);
if(x+b <= x_maxII && x+b >= x_minII)
- GDISP_LLD(drawpixel)(x+b, y-a, color);
+ GDISP_LLD(drawpixel)(x+b, y+a, color);
if (P < 0) {
P = P + 3 + 2*a;
@@ -387,14 +387,96 @@
#endif
#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCFILLS
+ /*
+ * @brief Internal helper function for gdispDrawArc()
+ *
+ * @note DO NOT USE DIRECTLY!
+ *
+ * @param[in] x, y The middle point of the arc
+ * @param[in] start The start angle of the arc
+ * @param[in] end The end angle of the arc
+ * @param[in] radius The radius of the arc
+ * @param[in] color The color in which the arc will be drawn
+ *
+ * @notapi
+ */
+ static void _fill_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
+ if (/*start >= 0 && */start <= 180) {
+ float x_maxI = x + radius*cos(start*M_PI/180);
+ float x_minI;
+
+ if (end > 180)
+ x_minI = x - radius;
+ else
+ x_minI = x + radius*cos(end*M_PI/180);
+
+ int a = 0;
+ int b = radius;
+ int P = 1 - radius;
+
+ do {
+ if(x-a <= x_maxI && x-a >= x_minI)
+ GDISP_LLD(drawline)(x, y, x-a, y-b, color);
+ if(x+a <= x_maxI && x+a >= x_minI)
+ GDISP_LLD(drawline)(x, y, x+a, y-b, color);
+ if(x-b <= x_maxI && x-b >= x_minI)
+ GDISP_LLD(drawline)(x, y, x-b, y-a, color);
+ if(x+b <= x_maxI && x+b >= x_minI)
+ GDISP_LLD(drawline)(x, y, x+b, y-a, color);
+
+ if (P < 0) {
+ P = P + 3 + 2*a;
+ a = a + 1;
+ } else {
+ P = P + 5 + 2*(a - b);
+ a = a + 1;
+ b = b - 1;
+ }
+ } while(a <= b);
+ }
+
+ if (end > 180 && end <= 360) {
+ float x_maxII = x+radius*cos(end*M_PI/180);
+ float x_minII;
+
+ if(start <= 180)
+ x_minII = x - radius;
+ else
+ x_minII = x+radius*cos(start*M_PI/180);
+
+ int a = 0;
+ int b = radius;
+ int P = 1 - radius;
+
+ do {
+ if(x-a <= x_maxII && x-a >= x_minII)
+ GDISP_LLD(drawline)(x, y, x-a, y+b, color);
+ if(x+a <= x_maxII && x+a >= x_minII)
+ GDISP_LLD(drawline)(x, y, x+a, y+b, color);
+ if(x-b <= x_maxII && x-b >= x_minII)
+ GDISP_LLD(drawline)(x, y, x-b, y+a, color);
+ if(x+b <= x_maxII && x+b >= x_minII)
+ GDISP_LLD(drawline)(x, y, x+b, y+a, color);
+
+ if (P < 0) {
+ P = P + 3 + 2*a;
+ a = a + 1;
+ } else {
+ P = P + 5 + 2*(a - b);
+ a = a + 1;
+ b = b - 1;
+ }
+ } while (a <= b);
+ }
+ }
+
void GDISP_LLD(fillarc)(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color) {
- (void)x;
- (void)y;
- (void)radius;
- (void)startangle;
- (void)endangle;
- (void)color;
-#warning "GDISP: FillArc Emulation Not Implemented Yet"
+ if(endangle < startangle) {
+ _fill_arc(x, y, startangle, 360, radius, color);
+ _fill_arc(x, y, 0, endangle, radius, color);
+ } else {
+ _fill_arc(x, y, startangle, endangle, radius, color);
+ }
}
#endif
diff --git a/include/gdisp_fonts.h b/include/gdisp_fonts.h
index 1a2cb3d7..4b9f2287 100644
--- a/include/gdisp_fonts.h
+++ b/include/gdisp_fonts.h
@@ -88,4 +88,3 @@ struct font {
#endif /* _GDISP_FONTS_H */
/** @} */
-
diff --git a/include/gwin.h b/include/gwin.h
index 7dfa4c68..79b8371c 100644
--- a/include/gwin.h
+++ b/include/gwin.h
@@ -45,52 +45,119 @@
* @name GWIN more complex functionality to be compiled
* @{
*/
+ /**
+ * @brief Should console functions be included.
+ * @details Defaults to TRUE
+ */
+ #ifndef GWIN_NEED_CONSOLE
+ #define GWIN_NEED_CONSOLE TRUE
+ #endif
+ /**
+ * @brief Should button functions be included.
+ * @details Defaults to FALSE for now as implementation is not complete
+ */
+ #ifndef GWIN_NEED_BUTTON
+ #define GWIN_NEED_BUTTON FALSE
+ #endif
+
/** @} */
/*===========================================================================*/
/* Low Level Driver details and error checks. */
/*===========================================================================*/
-#if !GFX_USE_GDISP
+#if !defined(GFX_USE_GDISP)
#error "GWIN: GFX_USE_GDISP must also be defined"
#endif
-
#include "gdisp.h"
#if !GDISP_NEED_CLIP
#warning "GWIN: Drawing can occur outside the defined window as GDISP_NEED_CLIP is FALSE"
#endif
+#if GWIN_NEED_CONSOLE && !GDISP_NEED_TEXT
+ #error "GWIN: Text support (GDISP_NEED_TEXT) is required if GWIN_NEED_CONSOLE is defined."
+#endif
+
+#if GWIN_NEED_BUTTON && !GDISP_NEED_TEXT
+ #error "GWIN: Text support (GDISP_NEED_TEXT) is required if GWIN_NEED_BUTTON is defined."
+#endif
+
+#if GWIN_NEED_BUTTON
+ #warning "GWIN: Button support is not complete yet"
+#endif
+
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
-/**
- * @extends BaseAsynchronousChannelVMT
- *
- * @brief @p GWindow virtual methods table.
- */
-struct GWindowVMT {
- _base_asynchronous_channel_methods
-};
-
-struct GWindowText {
- const struct GWindowVMT *vmt;
- _base_asynchronous_channel_data
- font_t font; // Current font
- uint8_t fy; // Current font height
- uint8_t fp; // Current font inter-character spacing
- coord_t cx,cy; // Cursor position
-};
-
-typedef struct GWindow_t {
+typedef enum GWindowType_e {
+ GW_WINDOW, GW_CONSOLE, GW_BUTTON
+ } GWindowType;
+
+// A basic window
+typedef struct GWindowObject_t {
+ GWindowType type; // What type of window is this
+ uint16_t flags; // Internal flags
+ coord_t x, y; // Screen relative position
+ coord_t width, height; // Dimensions of this window
+ color_t color, bgcolor; // Current drawing colors
#if GDISP_NEED_TEXT
- struct GWindowText txt;
+ font_t font; // Current font
+#endif
+} GWindowObject, * GHandle;
+
+#if GWIN_NEED_CONSOLE
+ // A console window. Supports wrapped text writing and a cursor.
+ typedef struct GConsoleObject_t {
+ GWindowObject gwin;
+
+ struct GConsoleWindowStream_t {
+ const struct GConsoleWindowVMT_t *vmt;
+ _base_asynchronous_channel_data
+ } stream;
+
+ coord_t cx,cy; // Cursor position
+ uint8_t fy; // Current font height
+ uint8_t fp; // Current font inter-character spacing
+ } GConsoleObject;
+#endif
+
+#if GWIN_NEED_BUTTON
+ typedef enum GButtonShape_e {
+ GBTN_3D, GBTN_SQUARE, GBTN_ROUNDED, GBTN_ELLIPSE
+ } GButtonShape;
+
+ typedef struct GButtonStyle_t {
+ GButtonShape shape;
+ color_t color_up_edge;
+ color_t color_up_fill;
+ color_t color_up_txt;
+ color_t color_dn_edge;
+ color_t color_dn_fill;
+ color_t color_dn_txt;
+ } GButtonStyle;
+
+ typedef enum GButtonType_e {
+ GBTN_NORMAL, GBTN_TOGGLE
+ } GButtonType;
+
+ typedef enum GButtonState_e {
+ GBTN_UP, GBTN_DOWN
+ } GButtonState;
+
+ // A button window
+ typedef struct GButtonObject_t {
+ GWindowObject gwin;
+
+ GButtonStyle style;
+ GButtonState state;
+ GButtonType type;
+ const char * txt;
+ void * callback; // To be fixed
+ void * inputsrc; // To be fixed
+ } GButtonObject;
#endif
- coord_t x, y; // Screen relative position
- coord_t width, height; // Dimensions of this window
- color_t color, bgcolor; // Current drawing colors
-} GWindow;
/*===========================================================================*/
/* External declarations. */
@@ -101,70 +168,81 @@ extern "C" {
#endif
/* Base Functions */
-bool_t gwinInit(GWindow *gw, coord_t x, coord_t y, coord_t width, coord_t height);
+GHandle gwinCreateWindow(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height);
+void gwinDestroyWindow(GHandle gh);
/* Status Functions */
-#define gwinGetScreenX(gw) ((gw)->x)
-#define gwinGetScreenY(gw) ((gw)->y)
-#define gwinGetWidth(gw) ((gw)->width)
-#define gwinGetHeight(gw) ((gw)->height)
+#define gwinGetScreenX(gh) ((gh)->x)
+#define gwinGetScreenY(gh) ((gh)->y)
+#define gwinGetWidth(gh) ((gh)->width)
+#define gwinGetHeight(gh) ((gh)->height)
/* Set up for drawing */
-#define gwinSetColor(gw, clr) (gw)->color = (clr)
-#define gwinSetBgColor(gw, bgclr) (gw)->bgcolor = (bgclr)
+#define gwinSetColor(gh, clr) (gh)->color = (clr)
+#define gwinSetBgColor(gh, bgclr) (gh)->bgcolor = (bgclr)
/* Set up for text */
#if GDISP_NEED_TEXT
-void gwinSetFont(GWindow *gw, font_t font);
-#define gwinGetStream(gw) ((BaseSequentialStream *)gw)
+void gwinSetFont(GHandle gh, font_t font);
#endif
/* Drawing Functions */
-void gwinClear(GWindow *gw);
-void gwinDrawPixel(GWindow *gw, coord_t x, coord_t y);
-void gwinDrawLine(GWindow *gw, coord_t x0, coord_t y0, coord_t x1, coord_t y1);
-void gwinDrawBox(GWindow *gw, coord_t x, coord_t y, coord_t cx, coord_t cy);
-void gwinFillArea(GWindow *gw, coord_t x, coord_t y, coord_t cx, coord_t cy);
-void gwinBlitArea(GWindow *gw, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer);
+void gwinClear(GHandle gh);
+void gwinDrawPixel(GHandle gh, coord_t x, coord_t y);
+void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1);
+void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
+void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
+void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer);
/* Circle Functions */
#if GDISP_NEED_CIRCLE
-void gwinDrawCircle(GWindow *gw, coord_t x, coord_t y, coord_t radius);
-void gwinFillCircle(GWindow *gw, coord_t x, coord_t y, coord_t radius);
+void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
+void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
#endif
/* Ellipse Functions */
#if GDISP_NEED_ELLIPSE
-void gwinDrawEllipse(GWindow *gw, coord_t x, coord_t y, coord_t a, coord_t b);
-void gwinFillEllipse(GWindow *gw, coord_t x, coord_t y, coord_t a, coord_t b);
+void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
+void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
#endif
/* Arc Functions */
#if GDISP_NEED_ARC
-void gwinDrawArc(GWindow *gw, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
-void gwinFillArc(GWindow *gw, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
+void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
+void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
#endif
/* Read a pixel Function */
#if GDISP_NEED_PIXELREAD
-color_t gwinGetPixelColor(GWindow *gw, coord_t x, coord_t y);
-#endif
-
-/* Scrolling Function - clears the area scrolled out */
-#if GDISP_NEED_SCROLL
-void gwinVerticalScroll(GWindow *gw, int lines);
+color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y);
#endif
/* Extra Text Functions */
#if GDISP_NEED_TEXT
-void gwinDrawChar(GWindow *gw, coord_t x, coord_t y, char c);
-void gwinFillChar(GWindow *gw, coord_t x, coord_t y, char c);
-void gwinDrawString(GWindow *gw, coord_t x, coord_t y, const char *str);
-void gwinFillString(GWindow *gw, coord_t x, coord_t y, const char *str);
-void gwinBoxString(GWindow *gw, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
-void gwinPutChar(GWindow *gw, char c);
-void gwinPutString(GWindow *gw, const char *str);
-void gwinPutCharArray(GWindow *gw, const char *str, size_t n);
+void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c);
+void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c);
+void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str);
+void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str);
+void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
+void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
+#endif
+
+#if GWIN_NEED_CONSOLE
+GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font);
+BaseSequentialStream *gwinGetConsoleStream(GHandle gh);
+void gwinPutChar(GHandle gh, char c);
+void gwinPutString(GHandle gh, const char *str);
+void gwinPutCharArray(GHandle gh, const char *str, size_t n);
+#endif
+
+#if GWIN_NEED_BUTTON
+GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type);
+void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style);
+void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc);
+void gwinButtonDraw(GHandle gh);
+#define gwinGetButtonState(gh) (((GButtonObject *)(gh))->state)
+//void gwinSetButtonCallback(GHandle gh, ????);
+//void gwinSetButtonInput(GHandle gh, ????);
#endif
#ifdef __cplusplus
@@ -175,4 +253,3 @@ void gwinPutCharArray(GWindow *gw, const char *str, size_t n);
#endif /* _GWIN_H */
/** @} */
-
diff --git a/releases.txt b/releases.txt
index 35d6389e..ad7cdfd5 100644
--- a/releases.txt
+++ b/releases.txt
@@ -9,6 +9,11 @@ current stable: 1.3
FIX: Nokia 6610 fix
FEATURE: New driver: Win32
FEATURE: implementation of gdispFillArc()
+FIX: Hardware accelerate Arc routines
+FIX: Fix axis orientation for Arc routines
+FEATURE: new gdisp rounded box routines
+FEATURE: new gdispDrawStringBox()
+FEATURE: GWIN infrastructure
*** changes after 1.2 ***
@@ -41,4 +46,3 @@ FEATURE: added SSD1963 DMA support
FEATURE: added touchpad interface for storing calibration values (#define TOUCHPAD_STORE_CALIBRATION)
CHANGE: replaced every GDISP_XXX macro with GDISP_XXX
CHANGE: removed last digit of version number
-
diff --git a/src/gdisp.c b/src/gdisp.c
index 82130b7c..5a3aff13 100644
--- a/src/gdisp.c
+++ b/src/gdisp.c
@@ -494,220 +494,124 @@
}
#endif
-#if GDISP_NEED_ARC || defined(__DOXYGEN__)
-
-#include "math.h"
+#if (GDISP_NEED_ARC && GDISP_NEED_MULTITHREAD) || defined(__DOXYGEN__)
+ /*
+ * @brief Draw an arc.
+ * @pre The GDISP must be in powerOn or powerSleep mode.
+ *
+ * @param[in] x0,y0 The center point
+ * @param[in] radius The radius of the arc
+ * @param[in] start The start angle (0 to 360)
+ * @param[in] end The end angle (0 to 360)
+ * @param[in] color The color of the arc
+ *
+ * @api
+ */
+ void gdispDrawArc(coord_t x, coord_t y, coord_t radius, uint16_t start, uint16_t end, color_t color) {
+ chMtxLock(&gdispMutex);
+ GDISP_LLD(drawarc)(x, y, radius, start, end, color);
+ chMtxUnlock();
+ }
+#elif GDISP_NEED_ARC && GDISP_NEED_ASYNC
+ void gdispDrawArc(coord_t x, coord_t y, coord_t radius, uint16_t start, uint16_t end, color_t color) {
+ gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_DRAWARC);
+ p->drawarc.x = x;
+ p->drawarc.y = y;
+ p->drawarc.radius = radius;
+ p->drawarc.start = start;
+ p->drawarc.end = end;
+ p->drawarc.color = color;
+ chMBPost(&gdispMailbox, (msg_t)p, TIME_INFINITE);
+ }
+#endif
-/*
- * @brief Internal helper function for gdispDrawArc()
- *
- * @note DO NOT USE DIRECTLY!
- *
- * @param[in] x, y The middle point of the arc
- * @param[in] start The start angle of the arc
- * @param[in] end The end angle of the arc
- * @param[in] radius The radius of the arc
- * @param[in] color The color in which the arc will be drawn
- *
- * @notapi
- */
-void _draw_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
- if(start > 0 && start <= 180) {
- float x_maxI = x + radius*cos(start*M_PI/180);
- float x_minI;
-
- if (end > 180)
- x_minI = x - radius;
- else
- x_minI = x + radius*cos(end*M_PI/180);
-
- int a = 0;
- int b = radius;
- int P = 1 - radius;
-
- do {
- if(x-a <= x_maxI && x-a >= x_minI)
- gdispDrawPixel(x-a, y+b, color);
- if(x+a <= x_maxI && x+a >= x_minI)
- gdispDrawPixel(x+a, y+b, color);
- if(x-b <= x_maxI && x-b >= x_minI)
- gdispDrawPixel(x-b, y+a, color);
- if(x+b <= x_maxI && x+b >= x_minI)
- gdispDrawPixel(x+b, y+a, color);
-
- if (P < 0) {
- P = P + 3 + 2*a;
- a = a + 1;
- } else {
- P = P + 5 + 2*(a - b);
- a = a + 1;
- b = b - 1;
- }
- } while(a <= b);
- }
-
- if (end > 180 && end <= 360) {
- float x_maxII = x+radius*cos(end*M_PI/180);
- float x_minII;
-
- if(start <= 180)
- x_minII = x - radius;
- else
- x_minII = x+radius*cos(start*M_PI/180);
-
- int a = 0;
- int b = radius;
- int P = 1 - radius;
-
- do {
- if(x-a <= x_maxII && x-a >= x_minII)
- gdispDrawPixel(x-a, y-b, color);
- if(x+a <= x_maxII && x+a >= x_minII)
- gdispDrawPixel(x+a, y-b, color);
- if(x-b <= x_maxII && x-b >= x_minII)
- gdispDrawPixel(x-b, y-a, color);
- if(x+b <= x_maxII && x+b >= x_minII)
- gdispDrawPixel(x+b, y-a, color);
-
- if (P < 0) {
- P = P + 3 + 2*a;
- a = a + 1;
- } else {
- P = P + 5 + 2*(a - b);
- a = a + 1;
- b = b - 1;
- }
- } while (a <= b);
- }
-}
+#if (GDISP_NEED_ARC && GDISP_NEED_MULTITHREAD) || defined(__DOXYGEN__)
+ /*
+ * @brief Draw a filled arc.
+ * @pre The GDISP must be in powerOn or powerSleep mode.
+ * @note Not very efficient currently - does lots of overdrawing
+ *
+ * @param[in] x0,y0 The center point
+ * @param[in] radius The radius of the arc
+ * @param[in] start The start angle (0 to 360)
+ * @param[in] end The end angle (0 to 360)
+ * @param[in] color The color of the arc
+ *
+ * @api
+ */
+ void gdispFillArc(coord_t x, coord_t y, coord_t radius, uint16_t start, uint16_t end, color_t color) {
+ chMtxLock(&gdispMutex);
+ GDISP_LLD(fillarc)(x, y, radius, start, end, color);
+ chMtxUnlock();
+ }
+#elif GDISP_NEED_ARC && GDISP_NEED_ASYNC
+ void gdispFillArc(coord_t x, coord_t y, coord_t radius, uint16_t start, uint16_t end, color_t color) {
+ gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_FILLARC);
+ p->fillarc.x = x;
+ p->fillarc.y = y;
+ p->fillarc.radius = radius;
+ p->fillarc.start = start;
+ p->fillarc.end = end;
+ p->fillarc.color = color;
+ chMBPost(&gdispMailbox, (msg_t)p, TIME_INFINITE);
+ }
+#endif
-/*
- * @brief Draw an arc.
- * @pre The GDISP must be in powerOn or powerSleep mode.
+#if GDISP_NEED_ARC || defined(__DOXYGEN__)
+/**
+ * @brief Draw a rectangular box with rounded corners
+ * @pre The GDISP unit must be in powerOn or powerSleep mode.
*
- * @param[in] x0,y0 The center point
- * @param[in] radius The radius of the arc
- * @param[in] start The start angle (0 to 360)
- * @param[in] end The end angle (0 to 360)
- * @param[in] color The color of the arc
+ * @param[in] x,y The start position
+ * @param[in] cx,cy The size of the box (outside dimensions)
+ * @param[in] radius The radius of the rounded corners
+ * @param[in] color The color to use
*
* @api
*/
-void gdispDrawArc(coord_t x, coord_t y, coord_t radius, uint16_t start, uint16_t end, color_t color) {
- if(end < start) {
- _draw_arc(x, y, start, 360, radius, color);
- _draw_arc(x, y, 0, end, radius, color);
- } else {
- _draw_arc(x, y, start, end, radius, color);
+void gdispDrawRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color) {
+ if (2*radius > cx || 2*radius > cy) {
+ gdispDrawBox(x, y, cx, cy, color);
+ return;
}
+ gdispDrawArc(x+radius, y+radius, radius, 90, 180, color);
+ gdispDrawLine(x+radius+1, y, x+cx-2-radius, y, color);
+ gdispDrawArc(x+cx-1-radius, y+radius, radius, 0, 90, color);
+ gdispDrawLine(x+cx-1, y+radius+1, x+cx-1, y+cy-2-radius, color);
+ gdispDrawArc(x+cx-1-radius, y+cy-1-radius, radius, 270, 360, color);
+ gdispDrawLine(x+radius+1, y+cy-1, x+cx-2-radius, y+cy-1, color);
+ gdispDrawArc(x+radius, y+cy-1-radius, radius, 180, 270, color);
+ gdispDrawLine(x, y+radius+1, x, y+cy-2-radius, color);
}
#endif
#if GDISP_NEED_ARC || defined(__DOXYGEN__)
-/*
- * @brief Internal helper function for gdispFillArc()
- *
- * @note DO NOT USE DIRECTLY!
- * @note Not very efficient currently - does lots of overdrawing
- *
- * @param[in] x, y The middle point of the arc
- * @param[in] start The start angle of the arc
- * @param[in] end The end angle of the arc
- * @param[in] radius The radius of the arc
- * @param[in] color The color in which the arc will be drawn
- *
- * @notapi
- */
-void _fill_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
- if(start > 0 && start <= 180) {
- float x_maxI = x + radius*cos(start*M_PI/180);
- float x_minI;
-
- if (end > 180)
- x_minI = x - radius;
- else
- x_minI = x + radius*cos(end*M_PI/180);
-
- int a = 0;
- int b = radius;
- int P = 1 - radius;
-
- do {
- if(x-a <= x_maxI && x-a >= x_minI)
- gdispDrawLine(x, y, x-a, y+b, color);
- if(x+a <= x_maxI && x+a >= x_minI)
- gdispDrawLine(x, y, x+a, y+b, color);
- if(x-b <= x_maxI && x-b >= x_minI)
- gdispDrawLine(x, y, x-b, y+a, color);
- if(x+b <= x_maxI && x+b >= x_minI)
- gdispDrawLine(x, y, x+b, y+a, color);
-
- if (P < 0) {
- P = P + 3 + 2*a;
- a = a + 1;
- } else {
- P = P + 5 + 2*(a - b);
- a = a + 1;
- b = b - 1;
- }
- } while(a <= b);
- }
-
- if (end > 180 && end <= 360) {
- float x_maxII = x+radius*cos(end*M_PI/180);
- float x_minII;
-
- if(start <= 180)
- x_minII = x - radius;
- else
- x_minII = x+radius*cos(start*M_PI/180);
-
- int a = 0;
- int b = radius;
- int P = 1 - radius;
-
- do {
- if(x-a <= x_maxII && x-a >= x_minII)
- gdispDrawLine(x, y, x-a, y-b, color);
- if(x+a <= x_maxII && x+a >= x_minII)
- gdispDrawLine(x, y, x+a, y-b, color);
- if(x-b <= x_maxII && x-b >= x_minII)
- gdispDrawLine(x, y, x-b, y-a, color);
- if(x+b <= x_maxII && x+b >= x_minII)
- gdispDrawLine(x, y, x+b, y-a, color);
-
- if (P < 0) {
- P = P + 3 + 2*a;
- a = a + 1;
- } else {
- P = P + 5 + 2*(a - b);
- a = a + 1;
- b = b - 1;
- }
- } while (a <= b);
- }
-}
-
-/*
- * @brief Draw a filled arc.
- * @pre The GDISP must be in powerOn or powerSleep mode.
- * @note Not very efficient currently - does lots of overdrawing
+/**
+ * @brief Draw a filled rectangular box with rounded corners
+ * @pre The GDISP unit must be in powerOn or powerSleep mode.
*
- * @param[in] x0,y0 The center point
- * @param[in] radius The radius of the arc
- * @param[in] start The start angle (0 to 360)
- * @param[in] end The end angle (0 to 360)
- * @param[in] color The color of the arc
+ * @param[in] x,y The start position
+ * @param[in] cx,cy The size of the box (outside dimensions)
+ * @param[in] radius The radius of the rounded corners
+ * @param[in] color The color to use
*
* @api
*/
-void gdispFillArc(coord_t x, coord_t y, coord_t radius, uint16_t start, uint16_t end, color_t color) {
- if(end < start) {
- _fill_arc(x, y, start, 360, radius, color);
- _fill_arc(x, y, 0, end, radius, color);
- } else {
- _fill_arc(x, y, start, end, radius, color);
+void gdispFillRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color) {
+ coord_t radius2;
+
+ radius2 = radius*2;
+ if (radius2 > cx || radius2 > cy) {
+ gdispFillArea(x, y, cx, cy, color);
+ return;
}
+ gdispFillArc(x+radius, y+radius, radius, 90, 180, color);
+ gdispFillArea(x+radius+1, y, cx-radius2, radius, color);
+ gdispFillArc(x+cx-1-radius, y+radius, radius, 0, 90, color);
+ gdispFillArc(x+cx-1-radius, y+cy-1-radius, radius, 270, 360, color);
+ gdispFillArea(x+radius+1, y+cy-radius, cx-radius2, radius, color);
+ gdispFillArc(x+radius, y+cy-1-radius, radius, 180, 270, color);
+ gdispFillArea(x, y+radius, cx, cy-radius2, color);
}
#endif
@@ -877,10 +781,9 @@ void gdispFillArc(coord_t x, coord_t y, coord_t radius, uint16_t start, uint16_t
* @brief Draw a rectangular box.
* @pre The GDISP unit must be in powerOn or powerSleep mode.
*
- * @param[in] x0,y0 The start position
- * @param[in] cx,cy The size of the box (outside dimensions)
- * @param[in] color The color to use
- * @param[in] filled Should the box should be filled
+ * @param[in] x,y The start position
+ * @param[in] cx,cy The size of the box (outside dimensions)
+ * @param[in] color The color to use
*
* @api
*/
@@ -928,6 +831,8 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
char c;
int first;
+ if (!str) return;
+
first = 1;
p = font->charPadding * font->xscale;
while(*str) {
@@ -969,6 +874,8 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
char c;
int first;
+ if (!str) return;
+
first = 1;
h = font->height * font->yscale;
p = font->charPadding * font->xscale;
@@ -998,6 +905,137 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
/**
* @brief Draw a text string verticly centered within the specified box.
* @pre The GDISP unit must be in powerOn or powerSleep mode.
+ *
+ * @param[in] x,y The position for the text (need to define top-right or base-line - check code)
+ * @param[in] str The string to draw
+ * @param[in] color The color to use
+ * @param[in] justify Justify the text left, center or right within the box
+ *
+ * @api
+ */
+ void gdispDrawStringBox(coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, font_t font, color_t color, justify_t justify) {
+ /* No mutex required as we only call high level functions which have their own mutex */
+ coord_t w, h, p, ypos, xpos;
+ char c;
+ int first;
+ const char *rstr;
+
+ if (!str) str = "";
+
+ h = font->height * font->yscale;
+ p = font->charPadding * font->xscale;
+
+ /* Oops - font too large for the area */
+ if (h > cy) return;
+
+ /* See if we need to fill above the font */
+ ypos = (cy - h + 1)/2;
+ if (ypos > 0) {
+ y += ypos;
+ cy -= ypos;
+ }
+
+ /* See if we need to fill below the font */
+ ypos = cy - h;
+ if (ypos > 0)
+ cy -= ypos;
+
+ /* get the start of the printable string and the xpos */
+ switch(justify) {
+ case justifyCenter:
+ /* Get the length of the entire string */
+ w = gdispGetStringWidth(str, font);
+ if (w <= cx)
+ xpos = x + (cx - w)/2;
+ else {
+ /* Calculate how much of the string we need to get rid of */
+ ypos = (w - cx)/2;
+ xpos = 0;
+ first = 1;
+ while(*str) {
+ /* Get the next printable character */
+ c = *str++;
+ w = _getCharWidth(font, c) * font->xscale;
+ if (!w) continue;
+
+ /* Handle inter-character padding */
+ if (p) {
+ if (!first) {
+ xpos += p;
+ if (xpos > ypos) break;
+ } else
+ first = 0;
+ }
+
+ /* Print the character */
+ xpos += w;
+ if (xpos > ypos) break;
+ }
+ xpos = ypos - xpos + x;
+ }
+ break;
+ case justifyRight:
+ /* Find the end of the string */
+ for(rstr = str; *str; str++);
+ xpos = x+cx - 2;
+ first = 1;
+ for(str--; str >= rstr; str--) {
+ /* Get the next printable character */
+ c = *str;
+ w = _getCharWidth(font, c) * font->xscale;
+ if (!w) continue;
+
+ /* Handle inter-character padding */
+ if (p) {
+ if (!first) {
+ if (xpos - p < x) break;
+ xpos -= p;
+ } else
+ first = 0;
+ }
+
+ /* Print the character */
+ if (xpos - w < x) break;
+ xpos -= w;
+ }
+ str++;
+ break;
+ case justifyLeft:
+ /* Fall through */
+ default:
+ xpos = x+1;
+ break;
+ }
+
+ /* Print characters until we run out of room */
+ first = 1;
+ while(*str) {
+ /* Get the next printable character */
+ c = *str++;
+ w = _getCharWidth(font, c) * font->xscale;
+ if (!w) continue;
+
+ /* Handle inter-character padding */
+ if (p) {
+ if (!first) {
+ if (xpos + p > x+cx) break;
+ xpos += p;
+ } else
+ first = 0;
+ }
+
+ /* Print the character */
+ if (xpos + w > x+cx) break;
+ gdispDrawChar(xpos, y, c, font, color);
+ xpos += w;
+ }
+ }
+#endif
+
+#if GDISP_NEED_TEXT || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a text string verticly centered within the specified box. The box background is filled with the specified background color.
+ * @pre The GDISP unit must be in powerOn or powerSleep mode.
* @note The entire box is filled
*
* @param[in] x,y The position for the text (need to define top-right or base-line - check code)
@@ -1015,6 +1053,8 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
int first;
const char *rstr;
+ if (!str) str = "";
+
h = font->height * font->yscale;
p = font->charPadding * font->xscale;
diff --git a/src/gwin.c b/src/gwin.c
index 1319af1f..1c987204 100644
--- a/src/gwin.c
+++ b/src/gwin.c
@@ -34,75 +34,34 @@
#if GFX_USE_GWIN || defined(__DOXYGEN__)
-/*===========================================================================*/
-/* Driver local definitions. */
-/*===========================================================================*/
+#include <string.h>
-/*===========================================================================*/
-/* Driver exported variables. */
-/*===========================================================================*/
+#define GWIN_FLG_DYNAMIC 0x0001
+#define GWIN_FIRST_CONTROL_FLAG 0x0002
+#define GBTN_FLG_ALLOCTXT (GWIN_FIRST_CONTROL_FLAG<<0)
-/*===========================================================================*/
-/* Driver local variables. */
-/*===========================================================================*/
-
-/*===========================================================================*/
-/* Driver local functions. */
-/*===========================================================================*/
-
-#if GDISP_NEED_TEXT
-/*
- * Stream interface implementation. The interface is write only
- */
-static size_t GWinStreamWrite(void *ip, const uint8_t *bp, size_t n) { gwinPutCharArray((GWindow *)ip, (const char *)bp, n); return RDY_OK; }
-static size_t GWinStreamRead(void *ip, uint8_t *bp, size_t n) { (void)ip; (void)bp; (void)n; return 0; }
-static msg_t GWinStreamPut(void *ip, uint8_t b) { gwinPutChar((GWindow *)ip, (char)b); return RDY_OK; }
-static msg_t GWinStreamGet(void *ip) {(void)ip; return RDY_OK; }
-static msg_t GWinStreamPutTimed(void *ip, uint8_t b, systime_t time) { (void)time; gwinPutChar((GWindow *)ip, (char)b); return RDY_OK; }
-static msg_t GWinStreamGetTimed(void *ip, systime_t timeout) { (void)ip; (void)timeout; return RDY_OK; }
-static size_t GWinStreamWriteTimed(void *ip, const uint8_t *bp, size_t n, systime_t time) { (void)time; gwinPutCharArray((GWindow *)ip, (const char *)bp, n); return RDY_OK; }
-static size_t GWinStreamReadTimed(void *ip, uint8_t *bp, size_t n, systime_t time) { (void)ip; (void)bp; (void)n; (void)time; return 0; }
-
-static const struct GWindowVMT vmt = {
- GWinStreamWrite,
- GWinStreamRead,
- GWinStreamPut,
- GWinStreamGet,
- GWinStreamPutTimed,
- GWinStreamGetTimed,
- GWinStreamWriteTimed,
- GWinStreamReadTimed
-};
-#endif
-
-/*===========================================================================*/
-/* High Level Driver Routines. */
-/*===========================================================================*/
-
-/**
- * @brief Initialise a window.
- * @return FALSE if there is no resultant drawing area, otherwise TRUE.
- *
- * @param[in] gw The window to initialise
- * @param[in] x,y The screen co-ordinates for the bottom left corner of the window
- * @param[in] width The width of the window
- * @param[in] height The height of the window
- * @note The drawing color gets set to White and the background drawing color to Black.
- * @note No default font is set so make sure to set one before drawing any text.
- * @note The dimensions and position may be changed to fit on the real screen.
- *
- * @api
- */
-bool_t gwinInit(GWindow *gw, coord_t x, coord_t y, coord_t width, coord_t height) {
+// Initialise a window creating it dynamicly if required.
+static GHandle gwinInit(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height, size_t size) {
coord_t w, h;
+ // Check the window size against the screen size
w = gdispGetWidth();
h = gdispGetHeight();
if (x < 0) { width += x; x = 0; }
if (y < 0) { height += y; y = 0; }
- if (x >= w || y >= h) return FALSE;
+ if (x >= w || y >= h) return 0;
if (x+width > w) width = w - x;
if (y+height > h) height = h - y;
+
+ // Allocate the structure if necessary
+ if (!gw) {
+ if (!(gw = (GWindowObject *)malloc(size)))
+ return 0;
+ gw->flags = GWIN_FLG_DYNAMIC;
+ } else
+ gw->flags = 0;
+
+ // Initialise all basic fields (except the type)
gw->x = x;
gw->y = y;
gw->width = width;
@@ -110,231 +69,278 @@ bool_t gwinInit(GWindow *gw, coord_t x, coord_t y, coord_t width, coord_t height
gw->color = White;
gw->bgcolor = Black;
#if GDISP_NEED_TEXT
- gw->txt.font = 0;
- gw->txt.fy = 0;
- gw->txt.fp = 0;
- gw->txt.cx = 0;
- gw->txt.cy = 0;
- gw->txt.vmt = &vmt;
+ gw->font = 0;
+#endif
+ return (GHandle)gw;
+}
+
+/**
+ * @brief Create a basic window.
+ * @return NULL if there is no resultant drawing area, otherwise a window handle.
+ *
+ * @param[in] gw The window structure to initialise. If this is NULL the structure is dynamically allocated.
+ * @param[in] x,y The screen co-ordinates for the bottom left corner of the window
+ * @param[in] width The width of the window
+ * @param[in] height The height of the window
+ * @note The default drawing color gets set to White and the background drawing color to Black.
+ * @note No default font is set so make sure to set one before drawing any text.
+ * @note The dimensions and position may be changed to fit on the real screen.
+ * @note The window is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
+ *
+ * @api
+ */
+GHandle gwinCreateWindow(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height) {
+ if (!(gw = (GWindowObject *)gwinInit((GWindowObject *)gw, x, y, width, height, sizeof(GWindowObject))))
+ return 0;
+ gw->type = GW_WINDOW;
+ return (GHandle)gw;
+}
+
+/**
+ * @brief Destroy a window (of any type). Releases any dynamicly allocated memory.
+ *
+ * @param[in] gh The window handle
+ *
+ * @api
+ */
+void gwinDestroyWindow(GHandle gh) {
+ // Clean up any type specific dynamic memory allocations
+ switch(gh->type) {
+#if GWIN_NEED_BUTTON
+ case GW_BUTTON:
+ if ((gh->flags & GBTN_FLG_ALLOCTXT)) {
+ gh->flags &= ~GBTN_FLG_ALLOCTXT; // To be sure, to be sure
+ free((char *)((GButtonObject *)gh)->txt);
+ }
+ break;
#endif
- return TRUE;
+ default:
+ break;
+ }
+
+ // Clean up the structure
+ if (gh->flags & GWIN_FLG_DYNAMIC) {
+ gh->flags = 0; // To be sure, to be sure
+ free(gh);
+ }
}
#if GDISP_NEED_TEXT
/**
* @brief Set the current font for this window.
- * @pre The window must be initialised.
*
- * @param[in] gw The window
- * @param[in] font The font to use for text functions
+ * @param[in] gh The window handle
+ * @param[in] font The font to use for text functions
*
* @api
*/
-void gwinSetFont(GWindow *gw, font_t font) {
- gw->txt.font = font;
- gw->txt.fy = gdispGetFontMetric(font, fontHeight);
- gw->txt.fp = gdispGetFontMetric(font, fontCharPadding);
+void gwinSetFont(GHandle gh, font_t font) {
+ gh->font = font;
+#if GWIN_NEED_CONSOLE
+ if (font && gh->type == GW_CONSOLE) {
+ ((GConsoleObject *)gh)->fy = gdispGetFontMetric(font, fontHeight);
+ ((GConsoleObject *)gh)->fp = gdispGetFontMetric(font, fontCharPadding);
+ }
+#endif
}
#endif
/**
* @brief Clear the window
- * @pre The window must be initialised.
* @note Uses the current background color to clear the window
*
- * @param[in] gw The window
+ * @param[in] gh The window handle
*
* @api
*/
-void gwinClear(GWindow *gw) {
- gdispFillArea(gw->x, gw->y, gw->width, gw->height, gw->bgcolor);
+void gwinClear(GHandle gh) {
+ #if GDISP_SET_CLIP
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
+ #endif
+ gdispFillArea(gh->x, gh->y, gh->width, gh->height, gh->bgcolor);
}
/**
* @brief Set a pixel in the window
- * @pre The window must be initialised.
* @note Uses the current foreground color to set the pixel
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] gw The window
+ * @param[in] gh The window handle
*
* @api
*/
-void gwinDrawPixel(GWindow *gw, coord_t x, coord_t y) {
+void gwinDrawPixel(GHandle gh, coord_t x, coord_t y) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispDrawPixel(gw->x+x, gw->y+y, gw->color);
+ gdispDrawPixel(gh->x+x, gh->y+y, gh->color);
}
/**
* @brief Draw a line in the window
- * @pre The window must be initialised.
* @note Uses the current foreground color to draw the line
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] gw The window
+ * @param[in] gh The window handle
* @param[in] x0,y0 The start position
* @param[in] x1,y1 The end position
*
* @api
*/
-void gwinDrawLine(GWindow *gw, coord_t x0, coord_t y0, coord_t x1, coord_t y1) {
+void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispDrawLine(gw->x+x0, gw->y+y0, gw->x+x1, gw->y+y1, gw->color);
+ gdispDrawLine(gh->x+x0, gh->y+y0, gh->x+x1, gh->y+y1, gh->color);
}
/**
* @brief Draw a box in the window
- * @pre The window must be initialised.
* @note Uses the current foreground color to draw the box
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] gw The window
- * @param[in] x,y The start position
- * @param[in] cx,cy The size of the box (outside dimensions)
+ * @param[in] gh The window handle
+ * @param[in] x,y The start position
+ * @param[in] cx,cy The size of the box (outside dimensions)
*
* @api
*/
-void gwinDrawBox(GWindow *gw, coord_t x, coord_t y, coord_t cx, coord_t cy) {
+void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispDrawBox(gw->x+x, gw->y+y, cx, cy, gw->color);
+ gdispDrawBox(gh->x+x, gh->y+y, cx, cy, gh->color);
}
/**
* @brief Fill an rectangular area in the window
- * @pre The window must be initialised.
* @note Uses the current foreground color to fill the box
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] gw The window
- * @param[in] x,y The start position
- * @param[in] cx,cy The size of the box (outside dimensions)
+ * @param[in] gh The window handle
+ * @param[in] x,y The start position
+ * @param[in] cx,cy The size of the box (outside dimensions)
*
* @api
*/
-void gwinFillArea(GWindow *gw, coord_t x, coord_t y, coord_t cx, coord_t cy) {
+void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispFillArea(gw->x+x, gw->y+y, cx, cy, gw->color);
+ gdispFillArea(gh->x+x, gh->y+y, cx, cy, gh->color);
}
/**
* @brief Fill an area in the window using the supplied bitmap.
* @details The bitmap is in the pixel format specified by the low level driver
- * @pre The window must be initialised.
* @note If GDISP_NEED_ASYNC is defined then the buffer must be static
* or at least retained until this call has finished the blit. You can
* tell when all graphics drawing is finished by @p gdispIsBusy() going FALSE.
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] x, y The start filled area
- * @param[in] cx, cy The width and height to be filled
- * @param[in] srcx, srcy The bitmap position to start the fill from
- * @param[in] srccx The width of a line in the bitmap.
- * @param[in] buffer The pixels to use to fill the area.
+ * @param[in] gh The window handle
+ * @param[in] x, y The start filled area
+ * @param[in] cx, cy The width and height to be filled
+ * @param[in] srcx, srcy The bitmap position to start the fill from
+ * @param[in] srccx The width of a line in the bitmap.
+ * @param[in] buffer The pixels to use to fill the area.
*
* @api
*/
-void gwinBlitArea(GWindow *gw, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
+void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispBlitAreaEx(gw->x+x, gw->y+y, cx, cy, srcx, srcy, srccx, buffer);
+ gdispBlitAreaEx(gh->x+x, gh->y+y, cx, cy, srcx, srcy, srccx, buffer);
}
#if GDISP_NEED_CIRCLE
/**
* @brief Draw a circle in the window.
- * @pre The window must be initialised.
* @note Uses the current foreground color to draw the circle
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] x, y The center of the circle
- * @param[in] radius The radius of the circle
+ * @param[in] gh The window handle
+ * @param[in] x, y The center of the circle
+ * @param[in] radius The radius of the circle
*
* @api
*/
-void gwinDrawCircle(GWindow *gw, coord_t x, coord_t y, coord_t radius) {
+void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispDrawCircle(gw->x+x, gw->y+y, radius, gw->color);
+ gdispDrawCircle(gh->x+x, gh->y+y, radius, gh->color);
}
#endif
#if GDISP_NEED_CIRCLE
/**
* @brief Draw a filled circle in the window.
- * @pre The window must be initialised.
* @note Uses the current foreground color to draw the filled circle
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] x, y The center of the circle
- * @param[in] radius The radius of the circle
+ * @param[in] gh The window handle
+ * @param[in] x, y The center of the circle
+ * @param[in] radius The radius of the circle
*
* @api
*/
-void gwinFillCircle(GWindow *gw, coord_t x, coord_t y, coord_t radius) {
+void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispFillCircle(gw->x+x, gw->y+y, radius, gw->color);
+ gdispFillCircle(gh->x+x, gh->y+y, radius, gh->color);
}
#endif
#if GDISP_NEED_ELLIPSE
/**
* @brief Draw an ellipse.
- * @pre The window must be initialised.
* @note Uses the current foreground color to draw the ellipse
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] x,y The center of the ellipse
- * @param[in] a,b The dimensions of the ellipse
+ * @param[in] gh The window handle
+ * @param[in] x,y The center of the ellipse
+ * @param[in] a,b The dimensions of the ellipse
*
* @api
*/
-void gwinDrawEllipse(GWindow *gw, coord_t x, coord_t y, coord_t a, coord_t b) {
+void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispDrawEllipse(gw->x+x, gw->y+y, a, b, gw->color);
+ gdispDrawEllipse(gh->x+x, gh->y+y, a, b, gh->color);
}
#endif
#if GDISP_NEED_ELLIPSE
/**
* @brief Draw an filled ellipse.
- * @pre The window must be initialised.
* @note Uses the current foreground color to draw the filled ellipse
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] x,y The center of the ellipse
- * @param[in] a,b The dimensions of the ellipse
+ * @param[in] gh The window handle
+ * @param[in] x,y The center of the ellipse
+ * @param[in] a,b The dimensions of the ellipse
*
* @api
*/
-void gwinFillEllipse(GWindow *gw, coord_t x, coord_t y, coord_t a, coord_t b) {
+void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispFillEllipse(gw->x+x, gw->y+y, a, b, gw->color);
+ gdispFillEllipse(gh->x+x, gh->y+y, a, b, gh->color);
}
#endif
#if GDISP_NEED_ARC
/*
* @brief Draw an arc in the window.
- * @pre The window must be initialised.
* @note Uses the current foreground color to draw the arc
* @note May leave GDISP clipping to this window's dimensions
*
+ * @param[in] gh The window handle
* @param[in] x,y The center point
* @param[in] radius The radius of the arc
* @param[in] start The start angle (0 to 360)
@@ -342,21 +348,21 @@ void gwinFillEllipse(GWindow *gw, coord_t x, coord_t y, coord_t a, coord_t b) {
*
* @api
*/
-void gwinDrawArc(GWindow *gw, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
+void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispDrawArc(gw->x+x, gw->y+y, radius, startangle, endangle, gw->color);
+ gdispDrawArc(gh->x+x, gh->y+y, radius, startangle, endangle, gh->color);
}
#endif
#if GDISP_NEED_ARC
/*
* @brief Draw a filled arc in the window.
- * @pre The window must be initialised.
* @note Uses the current foreground color to draw the filled arc
* @note May leave GDISP clipping to this window's dimensions
*
+ * @param[in] gh The window handle
* @param[in] x,y The center point
* @param[in] radius The radius of the arc
* @param[in] start The start angle (0 to 360)
@@ -364,255 +370,517 @@ void gwinDrawArc(GWindow *gw, coord_t x, coord_t y, coord_t radius, coord_t star
*
* @api
*/
-void gwinFillArc(GWindow *gw, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
+void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispFillArc(gw->x+x, gw->y+y, radius, startangle, endangle, gw->color);
+ gdispFillArc(gh->x+x, gh->y+y, radius, startangle, endangle, gh->color);
}
#endif
#if GDISP_NEED_PIXELREAD
/**
* @brief Get the color of a pixel in the window.
- * @pre The window must be initialised.
* @return The color of the pixel.
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] x,y The position in the window
+ * @param[in] gh The window handle
+ * @param[in] x,y The position in the window
*
* @api
*/
-color_t gwinGetPixelColor(GWindow *gw, coord_t x, coord_t y) {
+color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y) {
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- return gdispGetPixelColor(gw->x+x, gw->y+y);
+ return gdispGetPixelColor(gh->x+x, gh->y+y);
}
#endif
-#if GDISP_NEED_SCROLL
+#if GDISP_NEED_TEXT
/**
- * @brief Scroll vertically a section of the window.
- * @pre The window must be initialised.
- * @note If lines is >= cy, it is equivelent to a area fill with the current background drawing color.
+ * @brief Draw a text character at the specified position in the window.
+ * @pre The font must have been set.
+ * @note Uses the current foreground color to draw the character
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] lines The number of lines to scroll (Can be positive or negative)
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text
+ * @param[in] c The character to draw
*
* @api
*/
-void gwinVerticalScroll(GWindow *gw, int lines) {
+void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c) {
+ if (!gh->font) return;
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispVerticalScroll(gw->x, gw->y, gw->width, gw->height, lines, gw->bgcolor);
+ gdispDrawChar(gh->x+x, gh->y+y, c, gh->font, gh->color);
}
#endif
#if GDISP_NEED_TEXT
/**
- * @brief Draw a text character at the specified position in the window.
- * @pre The window must be initialised.
+ * @brief Draw a text character with a filled background at the specified position in the window.
* @pre The font must have been set.
- * @note Uses the current foreground color to draw the character
+ * @note Uses the current foreground color to draw the character and fills the background using the background drawing color
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] x,y The position for the text
- * @param[in] c The character to draw
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text
+ * @param[in] c The character to draw
*
* @api
*/
-void gwinDrawChar(GWindow *gw, coord_t x, coord_t y, char c) {
- if (!gw->txt.font) return;
+void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c) {
+ if (!gh->font) return;
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispDrawChar(gw->x+x, gw->y+y, c, gw->txt.font, gw->color);
+ gdispFillChar(gh->x+x, gh->y+y, c, gh->font, gh->color, gh->bgcolor);
}
#endif
#if GDISP_NEED_TEXT
/**
- * @brief Draw a text character with a filled background at the specified position in the window.
- * @pre The window must be initialised.
+ * @brief Draw a text string in the window
* @pre The font must have been set.
- * @note Uses the current foreground color to draw the character and fills the background using the background drawing color
+ * @note Uses the current foreground color to draw the character
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] x,y The position for the text
- * @param[in] c The character to draw
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text
+ * @param[in] str The string to draw
*
* @api
*/
-void gwinFillChar(GWindow *gw, coord_t x, coord_t y, char c) {
- if (!gw->txt.font) return;
+void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str) {
+ if (!gh->font) return;
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispFillChar(gw->x+x, gw->y+y, c, gw->txt.font, gw->color, gw->bgcolor);
+ gdispDrawString(gh->x+x, gh->y+y, str, gh->font, gh->color);
}
#endif
#if GDISP_NEED_TEXT
/**
- * @brief Draw a text string in the window
- * @pre The window must be initialised.
+ * @brief Draw a text string with a filled background in the window
* @pre The font must have been set.
- * @note Uses the current foreground color to draw the character
+ * @note Uses the current foreground color to draw the character and fills the background using the background drawing color
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] x,y The position for the text
- * @param[in] str The string to draw
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text
+ * @param[in] str The string to draw
*
* @api
*/
-void gwinDrawString(GWindow *gw, coord_t x, coord_t y, const char *str) {
- if (!gw->txt.font) return;
+void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str) {
+ if (!gh->font) return;
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispDrawString(gw->x+x, gw->y+y, str, gw->txt.font, gw->color);
+ gdispFillString(gh->x+x, gh->y+y, str, gh->font, gh->color, gh->bgcolor);
}
#endif
#if GDISP_NEED_TEXT
/**
- * @brief Draw a text string with a filled background in the window
- * @pre The window must be initialised.
+ * @brief Draw a text string verticly centered within the specified box.
* @pre The font must have been set.
- * @note Uses the current foreground color to draw the character and fills the background using the background drawing color
+ * @note Uses the current foreground color to draw the character.
+ * @note The specified box does not need to align with the window box
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] x,y The position for the text
- * @param[in] str The string to draw
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text (need to define top-right or base-line - check code)
+ * @param[in] str The string to draw
+ * @param[in] justify Justify the text left, center or right within the box
*
* @api
*/
-void gwinFillString(GWindow *gw, coord_t x, coord_t y, const char *str) {
- if (!gw->txt.font) return;
+void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) {
+ if (!gh->font) return;
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispFillString(gw->x+x, gw->y+y, str, gw->txt.font, gw->color, gw->bgcolor);
+ gdispDrawStringBox(gh->x+x, gh->y+y, cx, cy, str, gh->font, gh->color, justify);
}
#endif
#if GDISP_NEED_TEXT
/**
- * @brief Draw a text string verticly centered within the specified box.
- * @pre The window must be initialised.
+ * @brief Draw a text string verticly centered within the specified filled box.
* @pre The font must have been set.
* @note Uses the current foreground color to draw the character and fills the background using the background drawing color
* @note The entire box is filled. Note this box does not need to align with the window box
* @note May leave GDISP clipping to this window's dimensions
*
- * @param[in] x,y The position for the text (need to define top-right or base-line - check code)
- * @param[in] str The string to draw
- * @param[in] justify Justify the text left, center or right within the box
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text (need to define top-right or base-line - check code)
+ * @param[in] str The string to draw
+ * @param[in] justify Justify the text left, center or right within the box
*
* @api
*/
-void gwinBoxString(GWindow *gw, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) {
- if (!gw->txt.font) return;
+void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) {
+ if (!gh->font) return;
#if GDISP_SET_CLIP
- gdispSetClip(gw->x, gw->y+y, gw->width, gw->height);
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
- gdispFillStringBox(gw->x+x, gw->y+y, cx, cy, str, gw->txt.font, gw->color, gw->bgcolor, justify);
+ gdispFillStringBox(gh->x+x, gh->y+y, cx, cy, str, gh->font, gh->color, gh->bgcolor, justify);
}
#endif
-#if GDISP_NEED_TEXT
+/*------------------------------------------------------------------------------------------------------------------------*/
+
+#if GWIN_NEED_CONSOLE
+
+/*
+ * Stream interface implementation. The interface is write only
+ */
+
+#define Stream2GWindow(ip) ((GHandle)(((char *)(ip)) - (size_t)(&(((GConsoleObject *)0)->stream))))
+
+static size_t GWinStreamWrite(void *ip, const uint8_t *bp, size_t n) { gwinPutCharArray(Stream2GWindow(ip), (const char *)bp, n); return RDY_OK; }
+static size_t GWinStreamRead(void *ip, uint8_t *bp, size_t n) { (void)ip; (void)bp; (void)n; return 0; }
+static msg_t GWinStreamPut(void *ip, uint8_t b) { gwinPutChar(Stream2GWindow(ip), (char)b); return RDY_OK; }
+static msg_t GWinStreamGet(void *ip) {(void)ip; return RDY_OK; }
+static msg_t GWinStreamPutTimed(void *ip, uint8_t b, systime_t time) { (void)time; gwinPutChar(Stream2GWindow(ip), (char)b); return RDY_OK; }
+static msg_t GWinStreamGetTimed(void *ip, systime_t timeout) { (void)ip; (void)timeout; return RDY_OK; }
+static size_t GWinStreamWriteTimed(void *ip, const uint8_t *bp, size_t n, systime_t time) { (void)time; gwinPutCharArray(Stream2GWindow(ip), (const char *)bp, n); return RDY_OK; }
+static size_t GWinStreamReadTimed(void *ip, uint8_t *bp, size_t n, systime_t time) { (void)ip; (void)bp; (void)n; (void)time; return 0; }
+
+struct GConsoleWindowVMT_t {
+ _base_asynchronous_channel_methods
+};
+
+static const struct GConsoleWindowVMT_t GWindowConsoleVMT = {
+ GWinStreamWrite,
+ GWinStreamRead,
+ GWinStreamPut,
+ GWinStreamGet,
+ GWinStreamPutTimed,
+ GWinStreamGetTimed,
+ GWinStreamWriteTimed,
+ GWinStreamReadTimed
+};
+
+/**
+ * @brief Create a console window.
+ * @details A console window allows text to be written using chprintf() (and the console functions defined here).
+ * @brief Text in a console window supports newlines and will wrap text as required.
+ * @return NULL if there is no resultant drawing area, otherwise a window handle.
+ *
+ * @param[in] gc The GConsoleObject structure to initialise. If this is NULL the structure is dynamically allocated.
+ * @param[in] x,y The screen co-ordinates for the bottom left corner of the window
+ * @param[in] width The width of the window
+ * @param[in] height The height of the window
+ * @param[in] font The font to use
+ * @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
+ * @note If the dispay does not support scrolling, the window will be cleared when the bottom line is reached.
+ * @note The default drawing color gets set to White and the background drawing color to Black.
+ * @note The dimensions and position may be changed to fit on the real screen.
+ *
+ * @api
+ */
+GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font) {
+ if (!(gc = (GConsoleObject *)gwinInit((GWindowObject *)gc, x, y, width, height, sizeof(GConsoleObject))))
+ return 0;
+ gc->gwin.type = GW_CONSOLE;
+ gwinSetFont(&gc->gwin, font);
+ gc->stream.vmt = &GWindowConsoleVMT;
+ gc->cx = 0;
+ gc->cy = 0;
+ return (GHandle)gc;
+}
+
+/**
+ * @brief Get a stream from a console window suitable for use with chprintf().
+ * @return The stream handle or NULL if this is not a console window.
+ *
+ * @param[in] gh The window handle (must be a console window)
+ *
+ * @api
+ */
+BaseSequentialStream *gwinGetConsoleStream(GHandle gh) {
+ if (gh->type != GW_CONSOLE)
+ return 0;
+ return (BaseSequentialStream *)&(((GConsoleObject *)(gh))->stream);
+}
+
/**
* @brief Put a character at the cursor position in the window.
- * @pre The window must be initialised.
- * @pre The font must have been set.
* @note Uses the current foreground color to draw the character and fills the background using the background drawing color
*
- * @param[in] c The character to draw
+ * @param[in] gh The window handle (must be a console window)
+ * @param[in] c The character to draw
*
* @api
*/
-void gwinPutChar(GWindow *gw, char c) {
- uint8_t width;
+void gwinPutChar(GHandle gh, char c) {
+ uint8_t width;
+ #define gcw ((GConsoleObject *)gh)
- if (!gw->txt.font) return;
+ if (gh->type != GW_CONSOLE || !gh->font) return;
+ #if GDISP_SET_CLIP
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
+ #endif
+
if (c == '\n') {
/* clear the text at the end of the line */
- if (gw->txt.cx < gw->width)
- gdispFillArea(gw->x + gw->txt.cx, gw->y + gw->txt.cy, gw->width - gw->txt.cx, gw->txt.fy, gw->bgcolor);
- gw->txt.cx = 0;
- gw->txt.cy += gw->txt.fy;
+ if (gcw->cx < gh->width)
+ gdispFillArea(gh->x + gcw->cx, gh->y + gcw->cy, gh->width - gcw->cx, gcw->fy, gh->bgcolor);
+ gcw->cx = 0;
+ gcw->cy += gcw->fy;
} else if (c == '\r') {
- // gw->cx = 0;
+ // gcw->cx = 0;
} else {
- width = gdispGetCharWidth(c, gw->txt.font) + gw->txt.fp;
- if (gw->txt.cx + width >= gw->width) {
+ width = gdispGetCharWidth(c, gh->font) + gcw->fp;
+ if (gcw->cx + width >= gh->width) {
/* clear the text at the end of the line */
- if (gw->txt.cy + gw->txt.fy <= gw->height)
- gdispFillArea(gw->x + gw->txt.cx, gw->y + gw->txt.cy, gw->width - (gw->txt.cx + width), gw->txt.fy, gw->bgcolor);
- gw->txt.cx = 0;
- gw->txt.cy += gw->txt.fy;
+ if (gcw->cy + gcw->fy <= gh->height)
+ gdispFillArea(gh->x + gcw->cx, gh->y + gcw->cy, gh->width - (gcw->cx + width), gcw->fy, gh->bgcolor);
+ gcw->cx = 0;
+ gcw->cy += gcw->fy;
}
- if (gw->txt.cy + gw->txt.fy > gw->height) {
+ if (gcw->cy + gcw->fy > gh->height) {
#if GDISP_NEED_SCROLL
/* scroll the console */
- gdispVerticalScroll(gw->x, gw->y, gw->width, gw->height, gw->txt.fy, gw->bgcolor);
+ gdispVerticalScroll(gh->x, gh->y, gh->width, gh->height, gcw->fy, gh->bgcolor);
/* reset the cursor to the start of the last line */
- gw->txt.cx = 0;
- gw->txt.cy = (((int16_t)(gw->height/gw->txt.fy))-1)*gw->txt.fy;
+ gcw->cx = 0;
+ gcw->cy = (((coord_t)(gh->height/gcw->fy))-1)*gcw->fy;
#else
/* clear the console */
- gdispFillArea(gw->x, gw->y, gw->width, gw->height, gw->bgcolor);
+ gdispFillArea(gh->x, gh->y, gh->width, gh->height, gh->bgcolor);
/* reset the cursor to the top of the window */
- gw->txt.cx = 0;
- gw->txt.cy = 0;
+ gcw->cx = 0;
+ gcw->cy = 0;
#endif
}
- gdispDrawChar(gw->x + gw->txt.cx, gw->y + gw->txt.cy, c, gw->txt.font, gw->color);
+ gdispDrawChar(gh->x + gcw->cx, gh->y + gcw->cy, c, gh->font, gh->color);
/* update cursor */
- gw->txt.cx += width;
+ gcw->cx += width;
}
+ #undef gcw
}
-#endif
-#if GDISP_NEED_TEXT
/**
* @brief Put a string at the cursor position in the window. It will wrap lines as required.
- * @pre The window must be initialised.
- * @pre The font must have been set.
* @note Uses the current foreground color to draw the string and fills the background using the background drawing color
*
- * @param[in] str The string to draw
+ * @param[in] gh The window handle (must be a console window)
+ * @param[in] str The string to draw
*
* @api
*/
-void gwinPutString(GWindow *gw, const char *str) {
+void gwinPutString(GHandle gh, const char *str) {
while(*str)
- gwinPutChar(gw, *str++);
+ gwinPutChar(gh, *str++);
}
-#endif
-#if GDISP_NEED_TEXT
/**
* @brief Put the character array at the cursor position in the window. It will wrap lines as required.
- * @pre The window must be initialised.
- * @pre The font must have been set.
* @note Uses the current foreground color to draw the string and fills the background using the background drawing color
*
- * @param[in] str The string to draw
- * @param[in] n The number of characters to draw
+ * @param[in] gh The window handle (must be a console window)
+ * @param[in] str The string to draw
+ * @param[in] n The number of characters to draw
*
* @api
*/
-void gwinPutCharArray(GWindow *gw, const char *str, size_t n) {
+void gwinPutCharArray(GHandle gh, const char *str, size_t n) {
while(n--)
- gwinPutChar(gw, *str++);
+ gwinPutChar(gh, *str++);
+}
+#endif
+
+/*------------------------------------------------------------------------------------------------------------------------*/
+
+#if GWIN_NEED_BUTTON
+
+static const GButtonStyle GButtonDefaultStyle = {
+ GBTN_3D,
+ HTML2COLOR(0x404040), // color_up_edge;
+ HTML2COLOR(0xE0E0E0), // color_up_fill;
+ HTML2COLOR(0x000000), // color_up_txt;
+ HTML2COLOR(0x404040), // color_dn_edge;
+ HTML2COLOR(0x808080), // color_dn_fill;
+ HTML2COLOR(0x404040), // color_dn_txt;
+ };
+
+/**
+ * @brief Create a button window.
+ * @return NULL if there is no resultant drawing area, otherwise a window handle.
+ *
+ * @param[in] gb The GConsoleWindow structure to initialise
+ * @param[in] x,y The screen co-ordinates for the bottom left corner of the window
+ * @param[in] width The width of the window
+ * @param[in] height The height of the window
+ * @param[in] font The font to use
+ * @param[in] type The type of button
+ * @note The drawing color gets set to White and the background drawing color to Black.
+ * @note The dimensions and position may be changed to fit on the real screen.
+ * @note The button is not automatically drawn. Call gwinButtonDraw() after changing the button style or setting the text.
+ *
+ * @api
+ */
+GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) {
+ if (!(gb = (GButtonObject *)gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject))))
+ return 0;
+ gb->gwin.type = GW_BUTTON;
+ gwinSetFont(&gb->gwin, font);
+ gwinSetButtonStyle(&gb->gwin, &GButtonDefaultStyle);
+ gb->type = type;
+ gb->state = GBTN_UP;
+ gb->txt = "";
+ gb->callback = 0;
+ gb->inputsrc = 0;
+ return (GHandle)gb;
}
+
+/**
+ * @brief Set the style of a button.
+ * @details The button style is defined by its shape and colours.
+ *
+ * @param[in] gh The window handle (must be a button window)
+ * @param[in] style The button style to set.
+ * @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button style
+ *
+ * @api
+ */
+void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) {
+ #define gbw ((GButtonObject *)gh)
+ if (gh->type != GW_BUTTON)
+ return;
+
+ gbw->style.shape = style->shape;
+ gbw->style.color_up_edge = style->color_up_edge;
+ gbw->style.color_up_fill = style->color_up_fill;
+ gbw->style.color_dn_edge = style->color_dn_edge;
+ gbw->style.color_dn_fill = style->color_dn_fill;
+ gbw->style.color_up_txt = style->color_up_txt;
+ gbw->style.color_dn_txt = style->color_dn_txt;
+ #undef gbw
+}
+
+/**
+ * @brief Set the text of a button.
+ *
+ * @param[in] gh The window handle (must be a button window)
+ * @param[in] txt The button text to set. This must be a constant string unless useAlloc is set.
+ * @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory.
+ * @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button text.
+ *
+ * @api
+ */
+void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
+ #define gbw ((GButtonObject *)gh)
+ if (gh->type != GW_BUTTON)
+ return;
+
+ // Dispose of the old string
+ if ((gh->flags & GBTN_FLG_ALLOCTXT)) {
+ gh->flags &= ~GBTN_FLG_ALLOCTXT;
+ if (gbw->txt) {
+ free((char *)gbw->txt);
+ gbw->txt = "";
+ }
+ }
+ // Alloc the new text if required
+ if (txt && useAlloc) {
+ char *str;
+
+ if ((str = (char *)malloc(strlen(txt)+1))) {
+ gh->flags |= GBTN_FLG_ALLOCTXT;
+ strcpy(str, txt);
+ }
+ txt = (const char *)str;
+ }
+
+ gbw->txt = txt ? txt : "";
+ #undef gbw
+}
+
+/**
+ * @brief Redraw the button.
+ *
+ * @param[in] gh The window handle (must be a button window)
+ *
+ * @api
+ */
+void gwinButtonDraw(GHandle gh) {
+ color_t cedge;
+ color_t cfill;
+ color_t ctxt;
+ const char * txt;
+ #define gbw ((GButtonObject *)gh)
+ #define RND_CNR_SIZE 5
+
+ if (gh->type != GW_BUTTON)
+ return;
+
+ #if GDISP_SET_CLIP
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
+ #endif
+
+ // Get the text (safely)
+ txt = gh->font && gbw->txt ? gbw->txt : "";
+
+ // Determine the colors to use
+ switch(gbw->state) {
+ case GBTN_DOWN:
+ cedge = gbw->style.color_dn_edge;
+ cfill = gbw->style.color_dn_fill;
+ ctxt = gbw->style.color_dn_txt;
+ break;
+ case GBTN_UP: default:
+ cedge = gbw->style.color_up_edge;
+ cfill = gbw->style.color_up_fill;
+ ctxt = gbw->style.color_up_txt;
+ break;
+ }
+
+ // Draw according to the shape specified.
+ switch(gbw->style.shape) {
+#if GDISP_NEED_ARC
+ case GBTN_ROUNDED:
+ if (gh->width >= 2*RND_CNR_SIZE+10) {
+ gdispFillRoundedBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, RND_CNR_SIZE-1, cfill);
+ gdispDrawStringBox(gh->x+1, gh->y+RND_CNR_SIZE, gh->width-2, gh->height-(2*RND_CNR_SIZE), txt, gh->font, ctxt, justifyCenter);
+ gdispDrawRoundedBox(gh->x, gh->y, gh->width, gh->height, RND_CNR_SIZE, cedge);
+ break;
+ }
+ /* Fall Through */
+#endif
+ case GBTN_SQUARE:
+ gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, cfill, justifyCenter);
+ gdispDrawBox(gh->x, gh->y, gh->width, gh->height, cedge);
+ break;
+#if GDISP_NEED_ELLIPSE
+ case GBTN_ELLIPSE:
+ gdispFillEllipse(gh->x+1, gh->y+1, gh->width/2-1, gh->height/2-1, cfill);
+ gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, justifyCenter);
+ gdispDrawEllipse(gh->x, gh->y, gh->width/2, gh->height/2, cedge);
+ break;
+#endif
+ case GBTN_3D: default:
+ gdispFillStringBox(gh->x, gh->y, gh->width-1, gh->height-1, txt, gh->font, ctxt, cfill, justifyCenter);
+ gdispDrawLine(gh->x+gh->width-1, gh->y, gh->x+gh->width-1, gh->y+gh->height-1, cedge);
+ gdispDrawLine(gh->x, gh->y+gh->height-1, gh->x+gh->width-2, gh->y+gh->height-1, cedge);
+ break;
+ }
+ #undef gbw
+}
+
+//void gwinSetButtonCallback(GHandle gh, ????);
+//void gwinSetButtonInput(GHandle gh, ????);
#endif
#endif /* GFX_USE_GWIN */