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author | inmarket <andrewh@inmarket.com.au> | 2013-12-24 01:00:14 +1000 |
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committer | inmarket <andrewh@inmarket.com.au> | 2013-12-24 01:00:14 +1000 |
commit | 39adfff2a9f73919dd09593efc38884dc2a05f40 (patch) | |
tree | f0fdf8c70ce4a1396e33927f9033049de370c56a /demos/3rdparty/doom/gfxconf.h | |
parent | 57d9c4854beefd22aa367f6a44b5da4a586632b1 (diff) | |
download | uGFX-39adfff2a9f73919dd09593efc38884dc2a05f40.tar.gz uGFX-39adfff2a9f73919dd09593efc38884dc2a05f40.tar.bz2 uGFX-39adfff2a9f73919dd09593efc38884dc2a05f40.zip |
demo - DOOM the game.
Runs but not quite functional yet (requires user input to be completed).
Shareware WAD file. Please read README.txt and DOOMLIC.txt
Diffstat (limited to 'demos/3rdparty/doom/gfxconf.h')
-rw-r--r-- | demos/3rdparty/doom/gfxconf.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/demos/3rdparty/doom/gfxconf.h b/demos/3rdparty/doom/gfxconf.h new file mode 100644 index 00000000..a061bdba --- /dev/null +++ b/demos/3rdparty/doom/gfxconf.h @@ -0,0 +1,41 @@ +/** + * This file has a different license to the rest of the GFX system. + * You can copy, modify and distribute this file as you see fit. + * You do not need to publish your source modifications to this file. + * The only thing you are not permitted to do is to relicense it + * under a different license. + */ + +#ifndef _GFXCONF_H +#define _GFXCONF_H + +/* The operating system to use. One of these must be defined - preferably in your Makefile */ +//#define GFX_USE_OS_CHIBIOS FALSE +//#define GFX_USE_OS_WIN32 FALSE +//#define GFX_USE_OS_LINUX FALSE +//#define GFX_USE_OS_OSX FALSE + +/* GFX subsystems to turn on */ +#define GFX_USE_GDISP TRUE +#define GFX_USE_GEVENT TRUE +#define GFX_USE_GTIMER TRUE +#define GFX_USE_GINPUT TRUE +//#define GFX_USE_GAUDIN FALSE +//#define GFX_USE_GAUDOUT FALSE + +/* Features for the GDISP subsystem */ +//#define GDISP_NEED_AUTOFLUSH FALSE +//#define GDISP_NEED_TIMERFLUSH FALSE +#define GDISP_NEED_VALIDATION TRUE +#define GDISP_NEED_CONTROL TRUE +#define GDISP_NEED_STREAMING TRUE + +/* Features for the GINPUT subsystem. */ +#define GINPUT_NEED_MOUSE TRUE +//#define GINPUT_NEED_KEYBOARD FALSE +#define GINPUT_NEED_TOGGLE FALSE +//#define GINPUT_NEED_DIAL FALSE + +#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE + +#endif /* _GFXCONF_H */ |