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authorinmarket <andrewh@inmarket.com.au>2018-02-27 17:44:21 +1000
committerinmarket <andrewh@inmarket.com.au>2018-02-27 17:44:21 +1000
commitf265924396167729e8d9fb36a0383263f36c1270 (patch)
tree28843eb24b18999cf0217ecb0fe935f133901066 /demos/applications/combo/bounce.c
parent14786e97b618b8bc2a0ff1c732d45288fe550e33 (diff)
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First set of V3 macro changes
Diffstat (limited to 'demos/applications/combo/bounce.c')
-rw-r--r--demos/applications/combo/bounce.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/demos/applications/combo/bounce.c b/demos/applications/combo/bounce.c
index f0b78266..54938414 100644
--- a/demos/applications/combo/bounce.c
+++ b/demos/applications/combo/bounce.c
@@ -48,11 +48,11 @@ static gfxThreadHandle thread;
* your processor.
*
* You can modify the implementation of invsqrt() by firstly defining
- * #define GMISC_INVSQRT_MIXED_ENDIAN TRUE
+ * #define GMISC_INVSQRT_MIXED_ENDIAN GFXON
* in your gfxconf.h file.
*
* If it still doesn't work then instead define
- * #define GMISC_INVSQRT_REAL_SLOW TRUE
+ * #define GMISC_INVSQRT_REAL_SLOW GFXON
* in your gfxconf.h file. This should always work although it will probably be slow.
*/
#define BALLCOLOR1 Red