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author | inmarket <andrewh@inmarket.com.au> | 2018-02-27 17:44:21 +1000 |
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committer | inmarket <andrewh@inmarket.com.au> | 2018-02-27 17:44:21 +1000 |
commit | f265924396167729e8d9fb36a0383263f36c1270 (patch) | |
tree | 28843eb24b18999cf0217ecb0fe935f133901066 /demos/applications/combo/bounce.c | |
parent | 14786e97b618b8bc2a0ff1c732d45288fe550e33 (diff) | |
download | uGFX-f265924396167729e8d9fb36a0383263f36c1270.tar.gz uGFX-f265924396167729e8d9fb36a0383263f36c1270.tar.bz2 uGFX-f265924396167729e8d9fb36a0383263f36c1270.zip |
First set of V3 macro changes
Diffstat (limited to 'demos/applications/combo/bounce.c')
-rw-r--r-- | demos/applications/combo/bounce.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/demos/applications/combo/bounce.c b/demos/applications/combo/bounce.c index f0b78266..54938414 100644 --- a/demos/applications/combo/bounce.c +++ b/demos/applications/combo/bounce.c @@ -48,11 +48,11 @@ static gfxThreadHandle thread; * your processor. * * You can modify the implementation of invsqrt() by firstly defining - * #define GMISC_INVSQRT_MIXED_ENDIAN TRUE + * #define GMISC_INVSQRT_MIXED_ENDIAN GFXON * in your gfxconf.h file. * * If it still doesn't work then instead define - * #define GMISC_INVSQRT_REAL_SLOW TRUE + * #define GMISC_INVSQRT_REAL_SLOW GFXON * in your gfxconf.h file. This should always work although it will probably be slow. */ #define BALLCOLOR1 Red |