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authorJoel Bodenmann <joel@unormal.org>2013-10-28 00:42:38 +0100
committerJoel Bodenmann <joel@unormal.org>2013-10-28 00:42:38 +0100
commit630989d6b4a367ed16517be44f282b13a001c611 (patch)
treeff4b8751f62d2719eaa83c7d18a3f0b5558311d6 /demos/modules/gdisp/images_animated/main.c
parentcf616ae80412f20ddf0a534284b67010b4937969 (diff)
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updated GDISP and GWIN demos
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+/*
+ * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
+ * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
+ *
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the <organization> nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "gfx.h"
+
+#define USE_IMAGE_CACHE FALSE // Only if you want to get performance at the expense of RAM
+#define MY_BG_COLOR RGB2COLOR(220, 220, 255) // Pale blue so we can see the transparent parts
+
+#ifdef WIN32
+ #define USE_MEMORY_FILE TRUE // Can be true or false for Win32
+#else
+ #define USE_MEMORY_FILE TRUE // Non-Win32 - use the compiled in image
+#endif
+
+#define SHOW_ERROR(color) gdispFillArea(errx, erry, errcx, errcy, color)
+
+#if USE_MEMORY_FILE
+ #include "testanim.h"
+#endif
+
+static gdispImage myImage;
+
+/**
+ * This demo display the animated gif (either directly from a file or from a
+ * file encoded in flash.
+ * To show the various stages of encoding it displays a colored bar down the
+ * right hand side of the display to indicate what is happenning.
+ * Green - Image has completed and is displayed correctly
+ * Red - A really bad image fault. We couldn't open the image
+ * Yellow - Waiting to decode the next animation frame
+ * Orange - Decoding a frame has produced an error.
+ */
+int main(void) {
+ coord_t swidth, sheight, errx, erry, errcx, errcy;
+ delaytime_t delay;
+
+ gfxInit(); // Initialize the display
+
+ gdispClear(MY_BG_COLOR);
+
+ // Get the display dimensions
+ swidth = gdispGetWidth();
+ sheight = gdispGetHeight();
+
+ // Work out our error indicator area
+ errx = swidth-10;
+ erry = 0;
+ errcx = 10;
+ errcy = sheight;
+
+ // Set up IO for our image
+#if USE_MEMORY_FILE
+ gdispImageSetMemoryReader(&myImage, testanim);
+#else
+ gdispImageSetFileReader(&myImage, "testanim.gif");
+#endif
+
+ if (gdispImageOpen(&myImage) == GDISP_IMAGE_ERR_OK) {
+ gdispImageSetBgColor(&myImage, MY_BG_COLOR);
+ // Adjust the error indicator area if necessary
+ if (myImage.width > errx && myImage.height < sheight) {
+ errx = 0; erry = sheight-10;
+ errcx = swidth; errcy = 10;
+ }
+ while(1) {
+ #if USE_IMAGE_CACHE
+ gdispImageCache(&myImage);
+ #endif
+ if (gdispImageDraw(&myImage, 0, 0, myImage.width, myImage.height, 0, 0) != GDISP_IMAGE_ERR_OK) {
+ SHOW_ERROR(Orange);
+ break;
+ }
+ delay = gdispImageNext(&myImage);
+ if (delay == TIME_INFINITE) {
+ SHOW_ERROR(Green);
+ break;
+ }
+ SHOW_ERROR(Yellow);
+ if (delay != TIME_IMMEDIATE)
+ gfxSleepMilliseconds(delay);
+ }
+ gdispImageClose(&myImage);
+ } else
+ SHOW_ERROR(Red);
+
+ while(1) {
+ gfxSleepMilliseconds(1000);
+ }
+
+ return 0;
+}
+