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author | inmarket <andrewh@inmarket.com.au> | 2014-03-14 07:39:38 +1000 |
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committer | inmarket <andrewh@inmarket.com.au> | 2014-03-14 07:39:38 +1000 |
commit | ad1d70d2957d95161c831e764c6f81c84c332458 (patch) | |
tree | 639cc66297de6fe98e26608003871fe83406879a /demos/modules/gwin/console/main.c | |
parent | b82448c3e23663a25a423402343fbca78253b80c (diff) | |
parent | ea5a1b849df6e5085a92957ad387f9e653674415 (diff) | |
download | uGFX-ad1d70d2957d95161c831e764c6f81c84c332458.tar.gz uGFX-ad1d70d2957d95161c831e764c6f81c84c332458.tar.bz2 uGFX-ad1d70d2957d95161c831e764c6f81c84c332458.zip |
Merge branch 'master' into gwin
Diffstat (limited to 'demos/modules/gwin/console/main.c')
-rw-r--r-- | demos/modules/gwin/console/main.c | 23 |
1 files changed, 16 insertions, 7 deletions
diff --git a/demos/modules/gwin/console/main.c b/demos/modules/gwin/console/main.c index 83753c6c..14f68cd4 100644 --- a/demos/modules/gwin/console/main.c +++ b/demos/modules/gwin/console/main.c @@ -75,19 +75,28 @@ int main(void) { /* Output some data on the first console */ for(i = 0; i < 10; i++) { - gwinPrintf(GW1, "Hello uGFX!\r\n"); + gwinPrintf(GW1, "Hello \033buGFX\033B!\n"); } - /* Output some data on the second console */ - for(i = 0; i < 16; i++) { - gwinPrintf(GW2, "Message Nr.: %d\r\n", i+1); + /* Output some data on the second console - Fast */ + for(i = 0; i < 32; i++) { + gwinPrintf(GW2, "Message Nr.: \0331\033b%d\033B\033C\n", i+1); } - /* Output some data on the third console */ - for(i = 0; i < 18; i++) { - gwinPrintf(GW3, "Message Nr.: %d\r\n", i+1); + /* Output some data on the third console - Slowly */ + for(i = 0; i < 32; i++) { + gwinPrintf(GW3, "Message Nr.: \033u%d\033U\n", i+1); + gfxSleepMilliseconds(500); } + /* Make console 3 invisible and then visible again to demonstrate the history buffer */ + gwinPrintf(GW2, "Making red window \033uinvisible\033U\n"); + gwinSetVisible(GW3, FALSE); + gfxSleepMilliseconds(1000); + gwinPrintf(GW2, "Making red window \033uvisible\033U\n"); + gwinSetVisible(GW3, TRUE); + gwinPrintf(GW3, "\033bI'm back!!!\033B\n", i+1); + while(TRUE) { gfxSleepMilliseconds(500); } |