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authorAndrew Hannam <andrewh@inmarket.com.au>2012-11-30 00:46:24 +1000
committerAndrew Hannam <andrewh@inmarket.com.au>2012-11-30 00:46:24 +1000
commita123ba7c4e57ff19b557c6402f3d5dc96a0ff2cc (patch)
tree1b178ba8e62f300a9d1e2b0b5c99346e25f339e6 /demos
parent64ceade60c4800d5cca284f558c2f2c2f72e9386 (diff)
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GINPUT touch driver test demo
Added demo program to test the driver parameters for a new GINPUT touch driver. It steps through a series of tests to ensure that the driver is configured optimally.
Diffstat (limited to 'demos')
-rw-r--r--demos/modules/ginput_touch_driver_test/main.c229
1 files changed, 229 insertions, 0 deletions
diff --git a/demos/modules/ginput_touch_driver_test/main.c b/demos/modules/ginput_touch_driver_test/main.c
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+/*
+ ChibiOS/GFX - Copyright (C) 2012
+ Joel Bodenmann aka Tectu <joel@unormal.org>
+
+ This file is part of ChibiOS/GFX.
+
+ ChibiOS/GFX is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ ChibiOS/GFX is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "ch.h"
+#include "hal.h"
+#include "chprintf.h"
+#include "gdisp.h"
+#include "ginput.h"
+#include "gwin.h"
+
+static GConsoleObject gc;
+static GListener gl;
+
+/*------------------------------------------------------------------------*
+ * GINPUT Touch Driver Calibrator. *
+ *------------------------------------------------------------------------*/
+int main(void) {
+ GSourceHandle gs;
+ GEventMouse *pem;
+ coord_t swidth, sheight;
+ GHandle ghc;
+ BaseSequentialStream *gp;
+ unsigned testnum;
+
+ halInit(); // Initialise the Hardware
+ chSysInit(); // Initialize the OS
+ gdispInit(); // Initialize the display
+
+ // Get the display dimensions
+ swidth = gdispGetWidth();
+ sheight = gdispGetHeight();
+ testnum = 0;
+
+ // Create our title
+ gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", &fontUI2, Red, White, justifyCenter);
+
+ // Create our main display window
+ ghc = gwinCreateConsole(&gc, 0, 20, swidth, sheight-20, &fontUI2);
+ gwinClear(ghc);
+ gp = gwinGetConsoleStream(ghc);
+
+ // Initialize the mouse in our special no calibration mode.
+ geventListenerInit(&gl);
+ gs = ginputGetMouse(9999);
+ geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
+
+ /*
+ * Test: Device Type
+ */
+
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n%u. DEVICE TYPE\n\n", ++testnum);
+
+ pem = (GEventMouse *)&gl.event;
+ ginputGetMouseStatus(0, pem);
+
+ gwinSetColor(ghc, White);
+ chprintf(gp, "This is detected as a %s device\n\n",
+ pem->type == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN"));
+
+ chprintf(gp, "Press and release your finger (or mouse button) to move on to the next test.\n");
+
+ do {
+ pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
+ if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
+ continue;
+
+ } while (!(pem->meta & GMETA_MOUSE_UP));
+
+ /*
+ * Test: Mouse raw reading jitter
+ */
+
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n%u. GINPUT_MOUSE_READ_CYCLES\n\n", ++testnum);
+
+ gwinSetColor(ghc, White);
+ chprintf(gp, "Press on the surface (or press and hold the mouse button).\n\n");
+ chprintf(gp, "Numbers will display in this window.\n"
+ "Ensure that values don't jump around very much when your finger is stationary.\n\n"
+ "Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n"
+ "Releasing your finger (or mouse button) will move on to the next test.\n\n");
+
+ // For this test turn on ALL mouse movement events
+ geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER);
+
+ do {
+ pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
+ if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
+ continue;
+
+ if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
+ chprintf(gp, "%u:%u\n", pem->x, pem->y);
+ } while (!(pem->meta & GMETA_MOUSE_UP));
+
+ // Reset to just changed movements.
+ geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
+
+ /*
+ * Test: Calibration
+ */
+
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n%u. GINPUT_MOUSE_CALIBRATION_ERROR\n\n", ++testnum);
+ gwinSetColor(ghc, Gray);
+ chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n");
+ gwinSetColor(ghc, White);
+ chprintf(gp, "When you press and release the surface, calibration will start.\n");
+ chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n"
+ "If the calibration repeatedly fails increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n");
+
+ do {
+ pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
+ if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
+ continue;
+
+ } while (!(pem->meta & GMETA_MOUSE_UP));
+
+ // Calibrate
+ ginputCalibrateMouse(0);
+
+ // Calibration uses the whole screen - re-establish our title
+ gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", &fontUI2, Green, White, justifyCenter);
+
+ /*
+ * Test: Mouse movement jitter
+ */
+
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n%u. GINPUT_MOUSE_MOVE_JITTER\n\n", ++testnum);
+
+ gwinSetColor(ghc, White);
+ chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
+ chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that "
+ "new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n"
+ "Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n"
+ "Releasing your finger (or mouse button) will move on to the next test.\n\n");
+
+ do {
+ pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
+ if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
+ continue;
+
+ if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
+ chprintf(gp, ".");
+ } while (!(pem->meta & GMETA_MOUSE_UP));
+
+ /*
+ * Test: Polling frequency
+ */
+
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n%u. GINPUT_MOUSE_POLL_PERIOD\n\n", ++testnum);
+
+ gwinSetColor(ghc, White);
+ chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
+ chprintf(gp, "A green line will follow your finger.\n"
+ "Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without "
+ "gaps that are too big.\nDecreasing the value increases CPU usage.\n"
+ "About 25 (millisecs) normally produces good results."
+ "This test can be ignored for interrupt driven drivers.\n\n"
+ "Releasing your finger (or mouse button) will move on to the next test.\n");
+
+ do {
+ pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
+ if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
+ continue;
+
+ if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
+ gdispDrawPixel(pem->x, pem->y, Green);
+ } while (!(pem->meta & GMETA_MOUSE_UP));
+
+
+ /*
+ * Test: Click Jitter
+ */
+
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n%u. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n", ++testnum);
+
+ gwinSetColor(ghc, White);
+ chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n");
+ chprintf(gp, "For a mouse click with the left and right buttons.\n\n");
+ chprintf(gp, "Dots will display in this window. A yellow dash is a left (or short) click. "
+ "A red x is a right (or long) click.\n\n"
+ "Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n"
+ "Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n"
+ "TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n"
+ "Note: moving your finger (mouse) during a click cancels it."
+ "This test does not end.\n\n");
+
+ while(1) {
+ pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
+ if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
+ continue;
+
+ if ((pem->meta & GMETA_MOUSE_CLICK)) {
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "-");
+ }
+ if ((pem->meta & GMETA_MOUSE_CXTCLICK)) {
+ gwinSetColor(ghc, Red);
+ chprintf(gp, "x");
+ }
+ }
+}