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author | inmarket <andrewh@inmarket.com.au> | 2013-10-28 11:03:39 +1000 |
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committer | inmarket <andrewh@inmarket.com.au> | 2013-10-28 11:03:39 +1000 |
commit | b05a29f830008ab0e9a36d8384ed7cf4ea3fb18b (patch) | |
tree | 193e79f1d53638dad20ac86c1c2e18492311f6b6 /drivers/gdisp/SSD1289/gdisp_lld_SSD1289.c | |
parent | 9e5ed28f98e7b0b3dbd46df7a62568dbaffab92a (diff) | |
download | uGFX-b05a29f830008ab0e9a36d8384ed7cf4ea3fb18b.tar.gz uGFX-b05a29f830008ab0e9a36d8384ed7cf4ea3fb18b.tar.bz2 uGFX-b05a29f830008ab0e9a36d8384ed7cf4ea3fb18b.zip |
Rename GDISP driver files to prevent problems when compiling for multiple controllers on platforms that put all generated object files into a single directory.
Diffstat (limited to 'drivers/gdisp/SSD1289/gdisp_lld_SSD1289.c')
-rw-r--r-- | drivers/gdisp/SSD1289/gdisp_lld_SSD1289.c | 351 |
1 files changed, 351 insertions, 0 deletions
diff --git a/drivers/gdisp/SSD1289/gdisp_lld_SSD1289.c b/drivers/gdisp/SSD1289/gdisp_lld_SSD1289.c new file mode 100644 index 00000000..6692e7d7 --- /dev/null +++ b/drivers/gdisp/SSD1289/gdisp_lld_SSD1289.c @@ -0,0 +1,351 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file drivers/gdisp/SSD1289/gdisp_lld.c + * @brief GDISP Graphics Driver subsystem low level driver source for the SSD1289 display. + */ + +#include "gfx.h" + +#if GFX_USE_GDISP + +#define GDISP_DRIVER_VMT GDISPVMT_SSD1289 +#include "../drivers/gdisp/SSD1289/gdisp_lld_config.h" +#include "gdisp/lld/gdisp_lld.h" + +#include "board_SSD1289.h" + +/*===========================================================================*/ +/* Driver local definitions. */ +/*===========================================================================*/ + +#ifndef GDISP_SCREEN_HEIGHT + #define GDISP_SCREEN_HEIGHT 320 +#endif +#ifndef GDISP_SCREEN_WIDTH + #define GDISP_SCREEN_WIDTH 240 +#endif +#ifndef GDISP_INITIAL_CONTRAST + #define GDISP_INITIAL_CONTRAST 50 +#endif +#ifndef GDISP_INITIAL_BACKLIGHT + #define GDISP_INITIAL_BACKLIGHT 100 +#endif + +/*===========================================================================*/ +/* Driver local functions. */ +/*===========================================================================*/ + +// Some common routines and macros +#define dummy_read(g) { volatile uint16_t dummy; dummy = read_data(g); (void) dummy; } +#define write_reg(g, reg, data) { write_index(g, reg); write_data(g, data); } + +static void set_cursor(GDisplay *g) { + /* + * Reg 0x004E is an 8 bit value - start x position + * Reg 0x004F is 9 bit - start y position + * Use a bit mask to make sure they are not set too high + */ + switch(g->g.Orientation) { + case GDISP_ROTATE_0: + write_reg(g, 0x4e, g->p.x & 0x00FF); + write_reg(g, 0x4f, g->p.y & 0x01FF); + break; + case GDISP_ROTATE_90: + write_reg(g, 0x4e, g->p.y & 0x00FF); + write_reg(g, 0x4f, (GDISP_SCREEN_HEIGHT-1-g->p.x) & 0x01FF); + break; + case GDISP_ROTATE_180: + write_reg(g, 0x4e, (GDISP_SCREEN_WIDTH-1-g->p.x) & 0x00FF); + write_reg(g, 0x4f, (GDISP_SCREEN_HEIGHT-1-g->p.y) & 0x01FF); + break; + case GDISP_ROTATE_270: + write_reg(g, 0x4e, (GDISP_SCREEN_WIDTH-1-g->p.y) & 0x00FF); + write_reg(g, 0x4f, g->p.x & 0x01FF); + break; + } + write_index(g, 0x22); +} + +static void set_viewport(GDisplay* g) { + /* Reg 0x44 - Horizontal RAM address position + * Upper Byte - HEA + * Lower Byte - HSA + * 0 <= HSA <= HEA <= 0xEF + * Reg 0x45,0x46 - Vertical RAM address position + * Lower 9 bits gives 0-511 range in each value + * 0 <= Reg(0x45) <= Reg(0x46) <= 0x13F + * Use a bit mask to make sure they are not set too high + */ + switch(g->g.Orientation) { + case GDISP_ROTATE_0: + write_reg(g, 0x44, (((g->p.x+g->p.cx-1) << 8) & 0xFF00 ) | (g->p.x & 0x00FF)); + write_reg(g, 0x45, g->p.y & 0x01FF); + write_reg(g, 0x46, (g->p.y+g->p.cy-1) & 0x01FF); + break; + case GDISP_ROTATE_90: + write_reg(g, 0x44, (((g->p.y+g->p.cy-1) << 8) & 0xFF00 ) | (g->p.y & 0x00FF)); + write_reg(g, 0x45, (GDISP_SCREEN_HEIGHT-(g->p.x+g->p.cx)) & 0x01FF); + write_reg(g, 0x46, (GDISP_SCREEN_HEIGHT-1-g->p.x) & 0x01FF); + break; + case GDISP_ROTATE_180: + write_reg(g, 0x44, (((GDISP_SCREEN_WIDTH-1-g->p.x) & 0x00FF) << 8) | ((GDISP_SCREEN_WIDTH - (g->p.x+g->p.cx)) & 0x00FF)); + write_reg(g, 0x45, (GDISP_SCREEN_HEIGHT-(g->p.y+g->p.cy)) & 0x01FF); + write_reg(g, 0x46, (GDISP_SCREEN_HEIGHT-1-g->p.y) & 0x01FF); + break; + case GDISP_ROTATE_270: + write_reg(g, 0x44, (((GDISP_SCREEN_WIDTH-1-g->p.y) & 0x00FF) << 8) | ((GDISP_SCREEN_WIDTH-(g->p.y+g->p.cy)) & 0x00FF)); + write_reg(g, 0x45, g->p.x & 0x01FF); + write_reg(g, 0x46, (g->p.x+g->p.cx-1) & 0x01FF); + break; + } +} + +/*===========================================================================*/ +/* Driver interrupt handlers. */ +/*===========================================================================*/ + +/*===========================================================================*/ +/* Driver exported functions. */ +/*===========================================================================*/ + +LLDSPEC bool_t gdisp_lld_init(GDisplay *g) { + // No private area for this controller + g->priv = 0; + + // Initialise the board interface + init_board(g); + + // Hardware reset + setpin_reset(g, TRUE); + gfxSleepMilliseconds(20); + setpin_reset(g, FALSE); + gfxSleepMilliseconds(20); + + // Get the bus for the following initialisation commands + acquire_bus(g); + + write_reg(g, 0x00, 0x0001); gfxSleepMicroseconds(5); + write_reg(g, 0x03, 0xA8A4); gfxSleepMicroseconds(5); + write_reg(g, 0x0C, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x0D, 0x080C); gfxSleepMicroseconds(5); + write_reg(g, 0x0E, 0x2B00); gfxSleepMicroseconds(5); + write_reg(g, 0x1E, 0x00B0); gfxSleepMicroseconds(5); + write_reg(g, 0x01, 0x2B3F); gfxSleepMicroseconds(5); + write_reg(g, 0x02, 0x0600); gfxSleepMicroseconds(5); + write_reg(g, 0x10, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x11, 0x6070); gfxSleepMicroseconds(5); + write_reg(g, 0x05, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x06, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x16, 0xEF1C); gfxSleepMicroseconds(5); + write_reg(g, 0x17, 0x0003); gfxSleepMicroseconds(5); + write_reg(g, 0x07, 0x0133); gfxSleepMicroseconds(5); + write_reg(g, 0x0B, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x0F, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x41, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x42, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x48, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x49, 0x013F); gfxSleepMicroseconds(5); + write_reg(g, 0x4A, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x4B, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x44, 0xEF00); gfxSleepMicroseconds(5); + write_reg(g, 0x45, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x46, 0x013F); gfxSleepMicroseconds(5); + write_reg(g, 0x30, 0x0707); gfxSleepMicroseconds(5); + write_reg(g, 0x31, 0x0204); gfxSleepMicroseconds(5); + write_reg(g, 0x32, 0x0204); gfxSleepMicroseconds(5); + write_reg(g, 0x33, 0x0502); gfxSleepMicroseconds(5); + write_reg(g, 0x34, 0x0507); gfxSleepMicroseconds(5); + write_reg(g, 0x35, 0x0204); gfxSleepMicroseconds(5); + write_reg(g, 0x36, 0x0204); gfxSleepMicroseconds(5); + write_reg(g, 0x37, 0x0502); gfxSleepMicroseconds(5); + write_reg(g, 0x3A, 0x0302); gfxSleepMicroseconds(5); + write_reg(g, 0x3B, 0x0302); gfxSleepMicroseconds(5); + write_reg(g, 0x23, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x24, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x25, 0x8000); gfxSleepMicroseconds(5); + write_reg(g, 0x4f, 0x0000); gfxSleepMicroseconds(5); + write_reg(g, 0x4e, 0x0000); gfxSleepMicroseconds(5); + + // Finish Init + post_init_board(g); + + // Release the bus + release_bus(g); + + /* Turn on the back-light */ + set_backlight(g, GDISP_INITIAL_BACKLIGHT); + + /* Initialise the GDISP structure */ + g->g.Width = GDISP_SCREEN_WIDTH; + g->g.Height = GDISP_SCREEN_HEIGHT; + g->g.Orientation = GDISP_ROTATE_0; + g->g.Powermode = powerOn; + g->g.Backlight = GDISP_INITIAL_BACKLIGHT; + g->g.Contrast = GDISP_INITIAL_CONTRAST; + return TRUE; +} + +#if GDISP_HARDWARE_STREAM_WRITE + LLDSPEC void gdisp_lld_write_start(GDisplay *g) { + acquire_bus(g); + set_viewport(g); + #if !GDISP_HARDWARE_STREAM_POS + set_cursor(g); + #endif + } + LLDSPEC void gdisp_lld_write_color(GDisplay *g) { + write_data(g, g->p.color); + } + LLDSPEC void gdisp_lld_write_stop(GDisplay *g) { + release_bus(g); + } + #if GDISP_HARDWARE_STREAM_POS + LLDSPEC void gdisp_lld_write_pos(GDisplay *g) { + set_cursor(g); + } + #endif +#endif + +#if GDISP_HARDWARE_STREAM_READ + LLDSPEC void gdisp_lld_read_start(GDisplay *g) { + acquire_bus(g); + set_viewport(g); + set_cursor(g); + setreadmode(g); + dummy_read(g); + } + LLDSPEC color_t gdisp_lld_read_color(GDisplay *g) { + return read_data(g); + } + LLDSPEC void gdisp_lld_read_stop(GDisplay *g) { + setwritemode(g); + release_bus(g); + } +#endif + +#if GDISP_HARDWARE_FILLS && defined(GDISP_USE_DMA) + LLDSPEC void gdisp_lld_fill_area(GDisplay *g) { + acquire_bus(g); + set_viewport(g); + set_cursor(g); + dma_with_noinc(g, &color, g->p.cx*g->p.cy) + release_bus(g); + } +#endif + +#if GDISP_HARDWARE_BITFILLS && defined(GDISP_USE_DMA) + LLDSPEC void gdisp_lld_blit_area(GDisplay *g) { + pixel_t *buffer; + coord_t ycnt; + + buffer = (pixel_t *)g->p.ptr + g->p.x1 + g->p.y1 * g->p.x2; + + acquire_bus(g); + set_viewport(g); + set_cursor(g); + if (g->p.x2 == g->p.cx) { + dma_with_inc(g, buffer, g->p.cx*g->p.cy); + } else { + for (ycnt = g->p.cy; ycnt; ycnt--, buffer += g->p.x2) + dma_with_inc(g, buffer, g->p.cy); + } + release_bus(g); + } +#endif + +#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL + LLDSPEC void gdisp_lld_control(GDisplay *g) { + switch(g->p.x) { + case GDISP_CONTROL_POWER: + if (g->g.Powermode == (powermode_t)g->p.ptr) + return; + switch((powermode_t)g->p.ptr) { + case powerOff: + acquire_bus(g); + write_reg(g, 0x10, 0x0000); // leave sleep mode + write_reg(g, 0x07, 0x0000); // halt operation + write_reg(g, 0x00, 0x0000); // turn off oscillator + write_reg(g, 0x10, 0x0001); // enter sleep mode + release_bus(g); + break; + case powerOn: + acquire_bus(g); + write_reg(g, 0x10, 0x0000); // leave sleep mode + write_reg(g, 0x00, 0x0001); // turn on oscillator + gfxSleepMicroseconds(5); + release_bus(g); + break; + case powerSleep: + acquire_bus(g); + write_reg(g, 0x10, 0x0001); // enter sleep mode + release_bus(g); + break; + default: + return; + } + g->g.Powermode = (powermode_t)g->p.ptr; + return; + + case GDISP_CONTROL_ORIENTATION: + if (g->g.Orientation == (orientation_t)g->p.ptr) + return; + switch((orientation_t)g->p.ptr) { + case GDISP_ROTATE_0: + acquire_bus(g); + /* ID = 11 AM = 0 */ + write_reg(g, 0x11, 0x6070); + release_bus(g); + g->g.Height = GDISP_SCREEN_HEIGHT; + g->g.Width = GDISP_SCREEN_WIDTH; + break; + case GDISP_ROTATE_90: + acquire_bus(g); + /* ID = 01 AM = 1 */ + write_reg(g, 0x11, 0x6058); + release_bus(g); + g->g.Height = GDISP_SCREEN_WIDTH; + g->g.Width = GDISP_SCREEN_HEIGHT; + break; + case GDISP_ROTATE_180: + acquire_bus(g); + /* ID = 00 AM = 0 */ + write_reg(g, 0x11, 0x6040); + release_bus(g); + g->g.Height = GDISP_SCREEN_HEIGHT; + g->g.Width = GDISP_SCREEN_WIDTH; + break; + case GDISP_ROTATE_270: + acquire_bus(g); + /* ID = 10 AM = 1 */ + write_reg(g, 0x11, 0x6068); + release_bus(g); + g->g.Height = GDISP_SCREEN_WIDTH; + g->g.Width = GDISP_SCREEN_HEIGHT; + break; + default: + return; + } + g->g.Orientation = (orientation_t)g->p.ptr; + return; + + case GDISP_CONTROL_BACKLIGHT: + if ((unsigned)g->p.ptr > 100) + g->p.ptr = (void *)100; + set_backlight(g, (unsigned)g->p.ptr); + g->g.Backlight = (unsigned)g->p.ptr; + return; + + //case GDISP_CONTROL_CONTRAST: + default: + return; + } + } +#endif + +#endif /* GFX_USE_GDISP */ |