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author | inmarket <andrewh@inmarket.com.au> | 2014-02-19 00:36:52 +1000 |
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committer | inmarket <andrewh@inmarket.com.au> | 2014-02-19 00:36:52 +1000 |
commit | 37966ff16d923bbca53c9464815cb49cbd7fc3be (patch) | |
tree | d92db57067ffadd50cadf3ccf70efba3ac16e114 /include/gos/gos.h | |
parent | 1e131851d6732e22f055c893face6b473a26f111 (diff) | |
download | uGFX-37966ff16d923bbca53c9464815cb49cbd7fc3be.tar.gz uGFX-37966ff16d923bbca53c9464815cb49cbd7fc3be.tar.bz2 uGFX-37966ff16d923bbca53c9464815cb49cbd7fc3be.zip |
Integrate the include files with each module. Simplifies structure of code.
Diffstat (limited to 'include/gos/gos.h')
-rw-r--r-- | include/gos/gos.h | 445 |
1 files changed, 0 insertions, 445 deletions
diff --git a/include/gos/gos.h b/include/gos/gos.h deleted file mode 100644 index 37335fbb..00000000 --- a/include/gos/gos.h +++ /dev/null @@ -1,445 +0,0 @@ -/* - * This file is subject to the terms of the GFX License. If a copy of - * the license was not distributed with this file, you can obtain one at: - * - * http://ugfx.org/license.html - */ - -/** - * @file include/gos/gos.h - * @brief GOS - Operating System Support header file - * - * @addtogroup GOS - * - * @brief Module to build a uniform abstraction layer between uGFX and the underlying system - * - * @note Some of the routines specified below may be implemented simply as - * a macro to the real operating system call. - * @{ - */ - -#ifndef _GOS_H -#define _GOS_H - -#if defined(__DOXYGEN__) - /*===========================================================================*/ - /* Type definitions */ - /*===========================================================================*/ - - /** - * @brief Various integer sizes - * @note Your platform may use slightly different definitions to these - * @{ - */ - typedef unsigned char bool_t; - typedef char int8_t; - typedef unsigned char uint8_t; - typedef short int16_t; - typedef unsigned short uint16_t; - typedef long int32_t; - typedef unsigned long uint32_t; - /** - * @} - * - * @brief Various platform (and operating system) dependent types - * @note Your platform may use slightly different definitions to these - * @{ - */ - typedef unsigned long size_t; - typedef unsigned long delaytime_t; - typedef unsigned long systemticks_t; - typedef short semcount_t; - typedef int threadreturn_t; - typedef int threadpriority_t; - - /** - * @brief Declare a thread stack and function - * @{ - */ - #define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(void *param) - #define DECLARE_THREAD_STACK(name, sz) uint8_t name[sz]; - /* @} */ - - /** - * @} - * - * @brief Various platform (and operating system) constants - * @note Your platform may use slightly different definitions to these - * @{ - */ - #define FALSE 0 - #define TRUE 1 - #define TIME_IMMEDIATE 0 - #define TIME_INFINITE ((delaytime_t)-1) - #define MAX_SEMAPHORE_COUNT ((semcount_t)(((unsigned long)((semcount_t)(-1))) >> 1)) - #define LOW_PRIORITY 0 - #define NORMAL_PRIORITY 1 - #define HIGH_PRIORITY 2 - /* @} */ - - /** - * @brief A semaphore - * @note Your operating system will have a proper definition for this structure - */ - typedef struct {} gfxSem; - - /** - * @brief A mutex - * @note Your operating system will have a proper definition for this structure - */ - typedef struct {} gfxMutex; - - /** - * @brief A thread handle - * @note Your operating system will have a proper definition for this. - */ - typedef void * gfxThreadHandle; - - /*===========================================================================*/ - /* Function declarations. */ - /*===========================================================================*/ - - #ifdef __cplusplus - extern "C" { - #endif - - /** - * @brief Halt the GFX application due to an error. - * - * @param[in] msg An optional debug message to show (Can be NULL) - * - * @api - */ - void gfxHalt(const char *msg); - - /** - * @brief Exit the GFX application. - * - * @api - */ - void gfxExit(void); - - /** - * @brief Allocate memory - * @return A pointer to the memory allocated or NULL if there is no more memory available - * - * @param[in] sz The size in bytes of the area to allocate - * - * @api - */ - void *gfxAlloc(size_t sz); - - /** - * @brief Re-allocate memory - * @return A pointer to the new memory area or NULL if there is no more memory available - * - * @param[in] ptr The old memory area to be increased/decreased in size - * @param[in] oldsz The size in bytes of the old memory area - * @param[in] newsz The size in bytes of the new memory area - * - * @note Some operating systems don't use the oldsz parameter as they implicitly know the size of - * old memory area. The parameter must always be supplied however for API compatibility. - * @note gfxRealloc() can make the area smaller or larger but may have to return a different pointer. - * If this occurs the new area contains a copy of the data from the old area. The old memory - * pointer should not be used after this routine as the original area may have been freed. - * @note If there is insufficient memory to create the new memory region, NULL is returned and the - * old memory area is left unchanged. - * - * @api - */ - void *gfxRealloc(void *ptr, size_t oldsz, size_t newsz); - - /** - * @brief Free memory - * - * @param[in] ptr The memory to free - * - * @api - */ - void gfxFree(void *ptr); - - /** - * @brief Yield the current thread - * @details Give up the rest of the current time slice for this thread in order to give other threads - * a chance to run. - * - * @api - */ - void gfxYield(void); - - /** - * @brief Put the current thread to sleep for the specified period in milliseconds - * - * @param[in] ms The number milliseconds to sleep - * - * @note Specifying TIME_IMMEDIATE will yield the current thread but return - * on the next time slice. - * @note Specifying TIME_INFINITE will sleep forever. - * - * @api - */ - void gfxSleepMilliseconds(delaytime_t ms); - - /** - * @brief Put the current thread to sleep for the specified period in microseconds - * - * @param[in] ms The number microseconds to sleep - * - * @note Specifying TIME_IMMEDIATE will return immediately (no sleeping) - * @note Specifying TIME_INFINITE will sleep forever. - * - * @api - */ - void gfxSleepMicroseconds(delaytime_t ms); - - /** - * @brief Get the current operating system tick time - * @return The current tick time - * - * @note A "tick" is an arbitrary period of time that the operating - * system uses to mark time. - * @note The absolute value of this call is relatively meaningless. Its usefulness - * is in calculating periods between two calls to this function. - * @note As the value from this function can wrap it is important that any periods are calculated - * as t2 - t1 and then compared to the desired period rather than comparing - * t1 + period to t2 - * - * @api - */ - systemticks_t gfxSystemTicks(void); - - /** - * @brief Convert a given number of millseconds to a number of operating system ticks - * @return The period in system ticks. - * - * @note A "tick" is an arbitrary period of time that the operating - * system uses to mark time. - * - * @param[in] ms The number of millseconds - * - * @api - */ - systemticks_t gfxMillisecondsToTicks(delaytime_t ms); - - /** - * @brief Lock the operating system to protect a sequence of code - * - * @note Calling this will lock out all other threads from executing even at interrupt level - * within the GFX system. On hardware this may be implemented as a disabling of interrupts, - * however in an operating system which hides real interrupt level code it may simply use a - * mutex lock. - * @note The thread MUST NOT block whilst the system is locked. It must execute in this state for - * as short a period as possible as this can seriously affect interrupt latency on some - * platforms. - * @note While locked only interrupt level (iclass) GFX routines may be called. - * - * @api - */ - void gfxSystemLock(void); - - /** - * @brief Unlock the operating system previous locked by gfxSystemLock() - * - * @api - */ - void gfxSystemUnlock(void); - - /** - * @brief Initialise a mutex to protect a region of code from other threads. - * - * @param[in] pmutex A pointer to the mutex - * - * @note Whilst a counting semaphore with a limit of 1 can be used for similiar purposes - * on many operating systems using a seperate mutex structure is more efficient. - * - * @api - */ - void gfxMutexInit(gfxMutex *pmutex); - - /** - * @brief Destroy a Mutex. - * - * @param[in] pmutex A pointer to the mutex - * - * @api - */ - void gfxMutexDestroy(gfxMutex *pmutex); - - /** - * @brief Enter the critical code region protected by the mutex. - * @details Blocks until there is no other thread in the critical region. - * - * @param[in] pmutex A pointer to the mutex - * - * @api - */ - void gfxMutexEnter(gfxMutex *pmutex); - - /** - * @brief Exit the critical code region protected by the mutex. - * @details May cause another thread waiting on the mutex to now be placed into the run queue. - * - * @param[in] pmutex A pointer to the mutex - * - * @api - */ - void gfxMutexExit(gfxMutex *pmutex); - - /** - * @brief Initialise a Counted Semaphore - * - * @param[in] psem A pointer to the semaphore - * @param[in] val The initial value of the semaphore - * @param[in] limit The maxmimum value of the semaphore - * - * @note Operations defined for counted semaphores: - * Signal: The semaphore counter is increased and if the result is non-positive then a waiting thread - * is queued for execution. Note that once the thread reaches "limit", further signals are - * ignored. - * Wait: The semaphore counter is decreased and if the result becomes negative the thread is queued - * in the semaphore and suspended. - * - * @api - */ - void gfxSemInit(gfxSem *psem, semcount_t val, semcount_t limit); - - /** - * @brief Destroy a Counted Semaphore - * - * @param[in] psem A pointer to the semaphore - * - * @note Any threads waiting on the semaphore will be released - * - * @api - */ - void gfxSemDestroy(gfxSem *psem); - - /** - * @brief Wait on a semaphore - * @details The semaphore counter is decreased and if the result becomes negative the thread waits for it to become - * non-negative again - * @return FALSE if the wait timeout occurred otherwise TRUE - * - * @param[in] psem A pointer to the semaphore - * @param[in] ms The maximum time to wait for the semaphore - * - * @api - */ - bool_t gfxSemWait(gfxSem *psem, delaytime_t ms); - - /** - * @brief Signal a semaphore - * @details The semaphore counter is increased and if the result is non-positive then a waiting thread - * is queued for execution. Note that once the thread reaches "limit", further signals are - * ignored. - * - * @param[in] psem A pointer to the semaphore - * - * @api - */ - void gfxSemSignal(gfxSem *psem); - - /** - * @brief Signal a semaphore - * @details The semaphore counter is increased and if the result is non-positive then a waiting thread - * is queued for execution. Note that once the thread reaches "limit", further signals are - * ignored. - * - * @param[in] psem A pointer to the semaphore - * - * @iclass - * @api - */ - void gfxSemSignalI(gfxSem *psem); - - /** - * @brief Get the current semaphore count - * @return The current semaphore count - * - * @param[in] psem A pointer to the semaphore - * - * @api - */ - semcount_t gfxSemCounter(gfxSem *psem); - - /** - * @brief Get the current semaphore count - * @return The current semaphore count - * - * @param[in] psem A pointer to the semaphore - * - * @iclass - * @api - */ - semcount_t gfxSemCounterI(gfxSem *psem); - - /** - * @brief Start a new thread. - * @return Returns a thread handle if the thread was started, NULL on an error - * - * @param[in] stackarea A pointer to the area for the new threads stack or NULL to dynamically allocate it - * @param[in] stacksz The size of the thread stack. 0 means the default operating system size although this - * is only valid when stackarea is dynamically allocated. - * @param[in] prio The priority of the new thread - * @param[in] fn The function the new thread will run - * @param[in] param A parameter to pass the thread function. - * - * @api - */ - gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param); - - /** - * @brief Wait for a thread to finish. - * @return Returns the thread exit code. - * - * @param[in] thread The Thread Handle - * - * @note This will also close the thread handle as it is no longer useful - * once the thread has ended. - * @api - */ - threadreturn_t gfxThreadWait(gfxThreadHandle thread); - - /** - * @brief Get the current thread handle. - * @return A thread handle - * - * @api - */ - gfxThreadHandle gfxThreadMe(void); - - /** - * @brief Close the thread handle. - * - * @param[in] thread The Thread Handle - * - * @note This does not affect the thread, it just closes our handle to the thread. - * - * @api - */ - void gfxThreadClose(gfxThreadHandle thread); - - #ifdef __cplusplus - } - #endif - -/** - * All the above was just for the doxygen documentation. All the implementation of the above - * (without any of the documentation overheads) is in the files below. - */ -#elif GFX_USE_OS_CHIBIOS - #include "gos/chibios.h" -#elif GFX_USE_OS_WIN32 - #include "gos/win32.h" -#elif GFX_USE_OS_LINUX - #include "gos/linux.h" -#elif GFX_USE_OS_OSX - #include "gos/osx.h" -#elif GFX_USE_OS_RAW32 - #include "gos/raw32.h" -#else - #error "Your operating system is not supported yet" -#endif - -#endif /* _GOS_H */ -/** @} */ |