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authorinmarket <andrewh@inmarket.com.au>2013-10-24 18:36:11 +1000
committerinmarket <andrewh@inmarket.com.au>2013-10-24 18:36:11 +1000
commit7a7e223d152b42553f7e6ce0220dd5d736b89c56 (patch)
tree22968b7c8e779a66a2eba431545b5b292fe722cc /include/gwin/checkbox.h
parenta28dce97d877160b10a3683fbf8ea578c8405417 (diff)
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Add multiple display support to GWIN.
You can now create windows on multiple displays.
Diffstat (limited to 'include/gwin/checkbox.h')
-rw-r--r--include/gwin/checkbox.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/gwin/checkbox.h b/include/gwin/checkbox.h
index 29ebe96e..946f7e4a 100644
--- a/include/gwin/checkbox.h
+++ b/include/gwin/checkbox.h
@@ -52,6 +52,7 @@ typedef struct GCheckboxObject {
* @brief Create a checkbox window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
+ * @param[in] g The GDisplay to display this window on
* @param[in] gb The GCheckboxObject structure to initialise. If this is NULL, the structure is dynamically allocated.
* @param[in] pInit The initialization parameters to use
*
@@ -67,7 +68,8 @@ typedef struct GCheckboxObject {
*
* @api
*/
-GHandle gwinCheckboxCreate(GCheckboxObject *gb, const GWidgetInit *pInit);
+GHandle gwinGCheckboxCreate(GDisplay *g, GCheckboxObject *gb, const GWidgetInit *pInit);
+#define gwinCheckboxCreate(gb, pInit) gwinGCheckboxCreate(GDISP, gb, pInit)
/**
* @brief Set the state of a checkbox