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authorinmarket <andrewh@inmarket.com.au>2014-01-17 18:36:28 +1000
committerinmarket <andrewh@inmarket.com.au>2014-01-17 18:36:28 +1000
commit199b89e4dc0b781310f40d0e5743bf355077f9ab (patch)
treefab28bd9fd0944113bc0a4136b733389edb2709e /include/gwin/console.h
parent1f3f8bdbe6714c2c8ba02f9a819db5bcf80500a3 (diff)
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Updates to console history. This now works well.
Diffstat (limited to 'include/gwin/console.h')
-rw-r--r--include/gwin/console.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/include/gwin/console.h b/include/gwin/console.h
index ec108984..252b627e 100644
--- a/include/gwin/console.h
+++ b/include/gwin/console.h
@@ -32,10 +32,9 @@ typedef struct GConsoleObject {
coord_t cx, cy; // Cursor position
#if GWIN_CONSOLE_USE_HISTORY
- char* buffer; // buffer to store console content
- uint16_t last_char; // the last rendered character
- size_t size; // size of buffer
- bool_t store; // shall PutChar() store into buffer
+ char * buffer; // buffer to store console content
+ size_t bufsize; // size of buffer
+ size_t bufpos; // the position of the next char
#endif
#if GFX_USE_OS_CHIBIOS && GWIN_CONSOLE_USE_BASESTREAM
@@ -91,18 +90,19 @@ GHandle gwinGConsoleCreate(GDisplay *g, GConsoleObject *gc, const GWindowInit *p
#if GWIN_CONSOLE_USE_HISTORY
/**
- * @brief Assing a buffer to keep track of the content while the widget is invisible.
+ * @brief Assign a buffer to keep track of the content while the widget is invisible.
* @pre GWIN_CONSOLE_USE_HISTORY must be set to TRUE in your gfxconf.h
*
* @param[in] gh The window handle (must be a console window)
- * @param[in] buffer The pointer of the buffer that shall be used. Buffer will be
- * dynamically allocated when this is NULL.
- * @param[in] size Size of the buffer that has been passed. If buffer is NULL, this
- * will be the size of the dynamically allocated buffer.
+ * @param[in] onoff If TRUE a buffer is allocated to maintain console text
+ * when the console is obscured or invisible. If FALSE, then
+ * any existing buffer is deallocated.
+ * @note When the history buffer is turned on, scrolling is implemented using the
+ * history buffer.
*
- * @return TRUE on success
- */
- bool_t gwinConsoleSetBuffer(GHandle gh, void* buffer, size_t size);
+ * @return TRUE if the history buffer is now turned on.
+ */
+ bool_t gwinConsoleSetBuffer(GHandle gh, bool_t onoff);
#endif
/**