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author | Joel Bodenmann <joel@unormal.org> | 2013-12-18 16:49:49 +0100 |
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committer | Joel Bodenmann <joel@unormal.org> | 2013-12-18 16:49:49 +0100 |
commit | aa2f7585ce088c505ac955dcb4a9091a4eb22b63 (patch) | |
tree | ab95a056d4d135ae7de4e7c1dd21309177eb1dec /include/gwin/options.h | |
parent | 92750f02078b898a5f35957e68ba61a689dc2a85 (diff) | |
download | uGFX-aa2f7585ce088c505ac955dcb4a9091a4eb22b63.tar.gz uGFX-aa2f7585ce088c505ac955dcb4a9091a4eb22b63.tar.bz2 uGFX-aa2f7585ce088c505ac955dcb4a9091a4eb22b63.zip |
first implementation of console buffer. This has to be tested first - might contain bugs
Diffstat (limited to 'include/gwin/options.h')
-rw-r--r-- | include/gwin/options.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/include/gwin/options.h b/include/gwin/options.h index 6e39d54d..c6fe14b8 100644 --- a/include/gwin/options.h +++ b/include/gwin/options.h @@ -106,6 +106,17 @@ #define GWIN_BUTTON_LAZY_RELEASE FALSE #endif /** + * @brief Should the content of the console be logged or not + * @details If this feature is enable, the content of the console will be stored. + * Every content that gets printed to the console while being invisible + * will be rendered once the console is visible again. All previous written + * content will be restored too. + * @details Defaults to FALSE + */ + #ifndef GWIN_NEED_CONSOLE_HISTORY + #define GWIN_NEED_CONSOLE_HISTORY FALSE + #endif + /** * @brief Console Windows need floating point support in @p gwinPrintf * @details Defaults to FALSE */ |