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authorAndrew Hannam <andrewh@inmarket.com.au>2013-03-18 18:29:28 +1000
committerAndrew Hannam <andrewh@inmarket.com.au>2013-03-18 18:29:28 +1000
commit285f1977ed0cddc478a59a1382054b88cc91fc63 (patch)
tree135d8525bfe7300849ea69cad86f13afd3b5b421 /include
parentd678352b9a8b1dada5f282a5b5c1a8c5849d0068 (diff)
downloaduGFX-285f1977ed0cddc478a59a1382054b88cc91fc63.tar.gz
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GWIN doc update and poly functions
Add poly functions to GWIN Move doxygen documentation to header file
Diffstat (limited to 'include')
-rw-r--r--include/gwin/gwin.h689
1 files changed, 503 insertions, 186 deletions
diff --git a/include/gwin/gwin.h b/include/gwin/gwin.h
index 451140dc..e6b42b31 100644
--- a/include/gwin/gwin.h
+++ b/include/gwin/gwin.h
@@ -1,186 +1,503 @@
-/*
- ChibiOS/GFX - Copyright (C) 2012, 2013
- Joel Bodenmann aka Tectu <joel@unormal.org>
-
- This file is part of ChibiOS/GFX.
-
- ChibiOS/GFX is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- ChibiOS/GFX is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-/**
- * @file include/gwin/gwin.h
- * @brief GWIN Graphic window subsystem header file.
- *
- * @defgroup Window Window
- * @ingroup GWIN
- *
- * @details GWIN provides a basic window manager which allows it to easily
- * create and destroy different windows on runtime. Each window
- * will have it's own properties such as colors, brushes as well as
- * it's own drawing origin.
- * Moving the windows around is not supported yet.
- *
- * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
- *
- * @{
- */
-
-#ifndef _GWIN_H
-#define _GWIN_H
-
-#include "gfx.h"
-
-#if GFX_USE_GWIN || defined(__DOXYGEN__)
-
-/*===========================================================================*/
-/* Type definitions */
-/*===========================================================================*/
-
-typedef uint16_t GWindowType;
-#define GW_WINDOW 0x0000
-#define GW_FIRST_USER_WINDOW 0x8000
-
-// A basic window
-typedef struct GWindowObject_t {
- GWindowType type; // What type of window is this
- uint16_t flags; // Internal flags
- coord_t x, y; // Screen relative position
- coord_t width, height; // Dimensions of this window
- color_t color, bgcolor; // Current drawing colors
-#if GDISP_NEED_TEXT
- font_t font; // Current font
-#endif
-} GWindowObject, * GHandle;
-
-/*===========================================================================*/
-/* External declarations. */
-/*===========================================================================*/
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* Base Functions */
-GHandle gwinCreateWindow(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height);
-void gwinDestroyWindow(GHandle gh);
-
-/**
- * @brief Get the X coordinate of the window
- * @details Returns the X coordinate of the origin of the window.
- * The coordinate is relative to the physical screen zero point.
- *
- * @param[in] gh The window
- */
-#define gwinGetScreenX(gh) ((gh)->x)
-
-/**
- * @brief Get the Y coordinate of the window
- * @details Returns the Y coordinate of the origin of the window.
- * The coordinate is relative to the physical screen zero point.
- *
- * @param[in] gh The window
- */
-#define gwinGetScreenY(gh) ((gh)->y)
-
-/**
- * @brief Get the width of the window
- *
- * @param[in] gh The window
- */
-#define gwinGetWidth(gh) ((gh)->width)
-
-/**
- * @brief Get the height of the window
- *
- * @param[in] gh The window
- */
-#define gwinGetHeight(gh) ((gh)->height)
-
-/**
- * @brief Set foreground color
- * @details Set the color which will be used to draw
- *
- * @param[in] gh The window
- * @param[in] clr The color to be set
- */
-#define gwinSetColor(gh, clr) (gh)->color = (clr)
-
-/**
- * @brief Set background color
- * @details Set the color which will be used as background
- * @note gwinClear() must be called to set the background color
- *
- * @param[in] gh The window
- * @param[in] bgclr The background color
- */
-#define gwinSetBgColor(gh, bgclr) (gh)->bgcolor = (bgclr)
-
-/* Set up for text */
-#if GDISP_NEED_TEXT
- void gwinSetFont(GHandle gh, font_t font);
-#endif
-
-/* Drawing Functions */
-void gwinClear(GHandle gh);
-void gwinDrawPixel(GHandle gh, coord_t x, coord_t y);
-void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1);
-void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
-void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
-void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer);
-
-/* Circle Functions */
-#if GDISP_NEED_CIRCLE
- void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
- void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
-#endif
-
-/* Ellipse Functions */
-#if GDISP_NEED_ELLIPSE
- void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
- void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
-#endif
-
-/* Arc Functions */
-#if GDISP_NEED_ARC
- void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
- void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
-#endif
-
-/* Read a pixel Function */
-#if GDISP_NEED_PIXELREAD
- color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y);
-#endif
-
-/* Extra Text Functions */
-#if GDISP_NEED_TEXT
- void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c);
- void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c);
- void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str);
- void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str);
- void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
- void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-/* Include extra window types */
-#include "gwin/console.h"
-#include "gwin/button.h"
-#include "gwin/graph.h"
-
-#endif /* GFX_USE_GWIN */
-
-#endif /* _GWIN_H */
-/** @} */
+/*
+ ChibiOS/GFX - Copyright (C) 2012, 2013
+ Joel Bodenmann aka Tectu <joel@unormal.org>
+
+ This file is part of ChibiOS/GFX.
+
+ ChibiOS/GFX is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ ChibiOS/GFX is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+/**
+ * @file include/gwin/gwin.h
+ * @brief GWIN Graphic window subsystem header file.
+ *
+ * @defgroup Window Window
+ * @ingroup GWIN
+ *
+ * @details GWIN provides a basic window manager which allows it to easily
+ * create and destroy different windows on runtime. Each window
+ * will have it's own properties such as colors, brushes as well as
+ * it's own drawing origin.
+ * Moving the windows around is not supported yet.
+ *
+ * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
+ *
+ * @{
+ */
+
+#ifndef _GWIN_H
+#define _GWIN_H
+
+#include "gfx.h"
+
+#if GFX_USE_GWIN || defined(__DOXYGEN__)
+
+/*===========================================================================*/
+/* Type definitions */
+/*===========================================================================*/
+
+typedef uint16_t GWindowType;
+#define GW_WINDOW 0x0000
+#define GW_FIRST_USER_WINDOW 0x8000
+
+// A basic window
+typedef struct GWindowObject_t {
+ GWindowType type; // What type of window is this
+ uint16_t flags; // Internal flags
+ coord_t x, y; // Screen relative position
+ coord_t width, height; // Dimensions of this window
+ color_t color, bgcolor; // Current drawing colors
+#if GDISP_NEED_TEXT
+ font_t font; // Current font
+#endif
+} GWindowObject, * GHandle;
+
+/*===========================================================================*/
+/* External declarations. */
+/*===========================================================================*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Base Functions */
+
+/**
+ * @brief Create a basic window.
+ * @return NULL if there is no resultant drawing area, otherwise a window handle.
+ *
+ * @param[in] gw The window structure to initialize. If this is NULL the structure is dynamically allocated.
+ * @param[in] x,y The screen coordinates for the bottom left corner of the window
+ * @param[in] width The width of the window
+ * @param[in] height The height of the window
+ * @note The default drawing color gets set to White and the background drawing color to Black.
+ * @note No default font is set so make sure to set one before drawing any text.
+ * @note The dimensions and position may be changed to fit on the real screen.
+ * @note The window is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
+ *
+ * @api
+ */
+GHandle gwinCreateWindow(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height);
+
+/**
+ * @brief Destroy a window (of any type). Releases any dynamically allocated memory.
+ *
+ * @param[in] gh The window handle
+ *
+ * @api
+ */
+void gwinDestroyWindow(GHandle gh);
+
+/**
+ * @brief Get the X coordinate of the window
+ * @details Returns the X coordinate of the origin of the window.
+ * The coordinate is relative to the physical screen zero point.
+ *
+ * @param[in] gh The window
+ */
+#define gwinGetScreenX(gh) ((gh)->x)
+
+/**
+ * @brief Get the Y coordinate of the window
+ * @details Returns the Y coordinate of the origin of the window.
+ * The coordinate is relative to the physical screen zero point.
+ *
+ * @param[in] gh The window
+ */
+#define gwinGetScreenY(gh) ((gh)->y)
+
+/**
+ * @brief Get the width of the window
+ *
+ * @param[in] gh The window
+ */
+#define gwinGetWidth(gh) ((gh)->width)
+
+/**
+ * @brief Get the height of the window
+ *
+ * @param[in] gh The window
+ */
+#define gwinGetHeight(gh) ((gh)->height)
+
+/**
+ * @brief Set foreground color
+ * @details Set the color which will be used to draw
+ *
+ * @param[in] gh The window
+ * @param[in] clr The color to be set
+ */
+#define gwinSetColor(gh, clr) (gh)->color = (clr)
+
+/**
+ * @brief Set background color
+ * @details Set the color which will be used as background
+ * @note gwinClear() must be called to set the background color
+ *
+ * @param[in] gh The window
+ * @param[in] bgclr The background color
+ */
+#define gwinSetBgColor(gh, bgclr) (gh)->bgcolor = (bgclr)
+
+/* Set up for text */
+
+#if GDISP_NEED_TEXT || defined(__DOXYGEN__)
+ /**
+ * @brief Set the current font for this window.
+ *
+ * @param[in] gh The window handle
+ * @param[in] font The font to use for text functions
+ *
+ * @api
+ */
+ void gwinSetFont(GHandle gh, font_t font);
+#endif
+
+/* Drawing Functions */
+
+/**
+ * @brief Clear the window
+ * @note Uses the current background color to clear the window
+ *
+ * @param[in] gh The window handle
+ *
+ * @api
+ */
+void gwinClear(GHandle gh);
+
+/**
+ * @brief Set a pixel in the window
+ * @note Uses the current foreground color to set the pixel
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The coordinates of the pixel
+ *
+ * @api
+ */
+void gwinDrawPixel(GHandle gh, coord_t x, coord_t y);
+
+/**
+ * @brief Draw a line in the window
+ * @note Uses the current foreground color to draw the line
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x0,y0 The start position
+ * @param[in] x1,y1 The end position
+ *
+ * @api
+ */
+void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1);
+
+/**
+ * @brief Draw a box in the window
+ * @note Uses the current foreground color to draw the box
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The start position
+ * @param[in] cx,cy The size of the box (outside dimensions)
+ *
+ * @api
+ */
+void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
+
+/**
+ * @brief Fill an rectangular area in the window
+ * @note Uses the current foreground color to fill the box
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The start position
+ * @param[in] cx,cy The size of the box (outside dimensions)
+ *
+ * @api
+ */
+void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
+
+/**
+ * @brief Fill an area in the window using the supplied bitmap.
+ * @details The bitmap is in the pixel format specified by the low level driver
+ * @note If GDISP_NEED_ASYNC is defined then the buffer must be static
+ * or at least retained until this call has finished the blit. You can
+ * tell when all graphics drawing is finished by @p gdispIsBusy() going FALSE.
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x, y The start filled area
+ * @param[in] cx, cy The width and height to be filled
+ * @param[in] srcx, srcy The bitmap position to start the fill from
+ * @param[in] srccx The width of a line in the bitmap.
+ * @param[in] buffer The pixels to use to fill the area.
+ *
+ * @api
+ */
+void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer);
+
+/* Circle Functions */
+
+#if GDISP_NEED_CIRCLE || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a circle in the window.
+ * @note Uses the current foreground color to draw the circle
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x, y The center of the circle
+ * @param[in] radius The radius of the circle
+ *
+ * @api
+ */
+ void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
+
+ /**
+ * @brief Draw a filled circle in the window.
+ * @note Uses the current foreground color to draw the filled circle
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x, y The center of the circle
+ * @param[in] radius The radius of the circle
+ *
+ * @api
+ */
+ void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
+#endif
+
+/* Ellipse Functions */
+
+#if GDISP_NEED_ELLIPSE || defined(__DOXYGEN__)
+ /**
+ * @brief Draw an ellipse.
+ * @note Uses the current foreground color to draw the ellipse
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The center of the ellipse
+ * @param[in] a,b The dimensions of the ellipse
+ *
+ * @api
+ */
+ void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
+
+ /**
+ * @brief Draw an filled ellipse.
+ * @note Uses the current foreground color to draw the filled ellipse
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The center of the ellipse
+ * @param[in] a,b The dimensions of the ellipse
+ *
+ * @api
+ */
+ void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
+#endif
+
+/* Arc Functions */
+
+#if GDISP_NEED_ARC || defined(__DOXYGEN__)
+ /*
+ * @brief Draw an arc in the window.
+ * @note Uses the current foreground color to draw the arc
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The center point
+ * @param[in] radius The radius of the arc
+ * @param[in] start The start angle (0 to 360)
+ * @param[in] end The end angle (0 to 360)
+ *
+ * @api
+ */
+ void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
+
+ /*
+ * @brief Draw a filled arc in the window.
+ * @note Uses the current foreground color to draw the filled arc
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The center point
+ * @param[in] radius The radius of the arc
+ * @param[in] start The start angle (0 to 360)
+ * @param[in] end The end angle (0 to 360)
+ *
+ * @api
+ */
+ void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
+#endif
+
+/* Read a pixel Function */
+
+#if GDISP_NEED_PIXELREAD || defined(__DOXYGEN__)
+ /**
+ * @brief Get the color of a pixel in the window.
+ * @return The color of the pixel.
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The position in the window
+ *
+ * @api
+ */
+ color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y);
+#endif
+
+/* Extra Text Functions */
+
+#if GDISP_NEED_TEXT || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a text character at the specified position in the window.
+ * @pre The font must have been set.
+ * @note Uses the current foreground color to draw the character
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text
+ * @param[in] c The character to draw
+ *
+ * @api
+ */
+ void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c);
+
+ /**
+ * @brief Draw a text character with a filled background at the specified position in the window.
+ * @pre The font must have been set.
+ * @note Uses the current foreground color to draw the character and fills the background using the background drawing color
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text
+ * @param[in] c The character to draw
+ *
+ * @api
+ */
+ void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c);
+
+ /**
+ * @brief Draw a text string in the window
+ * @pre The font must have been set.
+ * @note Uses the current foreground color to draw the character
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text
+ * @param[in] str The string to draw
+ *
+ * @api
+ */
+ void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str);
+
+ /**
+ * @brief Draw a text string with a filled background in the window
+ * @pre The font must have been set.
+ * @note Uses the current foreground color to draw the character and fills the background using the background drawing color
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text
+ * @param[in] str The string to draw
+ *
+ * @api
+ */
+ void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str);
+
+ /**
+ * @brief Draw a text string verticly centered within the specified box.
+ * @pre The font must have been set.
+ * @note Uses the current foreground color to draw the character.
+ * @note The specified box does not need to align with the window box
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text (need to define top-right or base-line - check code)
+ * @param[in] cx,cy The width and height of the box
+ * @param[in] str The string to draw
+ * @param[in] justify Justify the text left, center or right within the box
+ *
+ * @api
+ */
+ void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
+
+ /**
+ * @brief Draw a text string verticly centered within the specified filled box.
+ * @pre The font must have been set.
+ * @note Uses the current foreground color to draw the character and fills the background using the background drawing color
+ * @note The entire box is filled. Note this box does not need to align with the window box
+ * @note May leave GDISP clipping to this window's dimensions
+ *
+ * @param[in] gh The window handle
+ * @param[in] x,y The position for the text (need to define top-right or base-line - check code)
+ * @param[in] cx,cy The width and height of the box
+ * @param[in] str The string to draw
+ * @param[in] justify Justify the text left, center or right within the box
+ *
+ * @api
+ */
+ void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
+#endif
+
+#if GDISP_NEED_CONVEX_POLYGON || defined(__DOXYGEN__)
+ /**
+ * @brief Draw an enclosed polygon (convex, non-convex or complex).
+ *
+ * @note Uses the current foreground color.
+ *
+ * @param[in] gh The window handle
+ * @param[in] tx, ty Transform all points in pntarray by tx, ty
+ * @param[in] pntarray An array of points
+ * @param[in] cnt The number of points in the array
+ *
+ * @api
+ */
+ void gwinDrawPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt);
+
+ /**
+ * @brief Fill a convex polygon
+ * @details Doesn't handle non-convex or complex polygons.
+ *
+ * @note Uses the current foreground color.
+ *
+ * @param[in] gh The window handle
+ * @param[in] tx, ty Transform all points in pntarray by tx, ty
+ * @param[in] pntarray An array of points
+ * @param[in] cnt The number of points in the array
+ *
+ * @note Convex polygons are those that have no internal angles. That is;
+ * you can draw a line from any point on the polygon to any other point
+ * on the polygon without it going outside the polygon. In our case we generalise
+ * this a little by saying that an infinite horizontal line (at any y value) will cross
+ * no more than two edges on the polygon. Some non-convex polygons do fit this criteria
+ * and can therefore be drawn.
+ * @note This routine is designed to be very efficient with even simple display hardware.
+ *
+ * @api
+ */
+ void gwinFillConvexPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+/* Include extra window types */
+#include "gwin/console.h"
+#include "gwin/button.h"
+#include "gwin/graph.h"
+
+#endif /* GFX_USE_GWIN */
+
+#endif /* _GWIN_H */
+/** @} */