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authorinmarket <andrewh@inmarket.com.au>2014-08-20 17:42:53 +1000
committerinmarket <andrewh@inmarket.com.au>2014-08-20 17:42:53 +1000
commit0f3f8f68f87233bf59c3fa68c3dfe1f492a1a478 (patch)
tree3dc625e7dfcfc620e83827ccd18423be1b5334f4 /src/gwin/button.h
parentfcbb66a9394eaf4059bc942df6729b4b55a057d8 (diff)
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Rename lots of files to help prevent compile time name conflicts.
Diffstat (limited to 'src/gwin/button.h')
-rw-r--r--src/gwin/button.h135
1 files changed, 0 insertions, 135 deletions
diff --git a/src/gwin/button.h b/src/gwin/button.h
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-/*
- * This file is subject to the terms of the GFX License. If a copy of
- * the license was not distributed with this file, you can obtain one at:
- *
- * http://ugfx.org/license.html
- */
-
-/**
- * @file src/gwin/button.h
- * @brief GWIN Graphic window subsystem header file.
- *
- * @defgroup Button Button
- * @ingroup Widgets
- *
- * @details GWIN allows it to easily create buttons with different styles
- * and check for different meta states such as: PRESSED, CLICKED,
- * RELEASED etc.
- *
- * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
- * @pre GWIN_NEED_BUTTON must be set to TRUE in your gfxconf.h
- * @{
- */
-
-#ifndef _GWIN_BUTTON_H
-#define _GWIN_BUTTON_H
-
-/* This file is included within "gwin/gwidget.h" */
-
-/**
- * @brief The Event Type for a Button Event
- */
-#define GEVENT_GWIN_BUTTON (GEVENT_GWIN_CTRL_FIRST+0)
-
-/**
- * @brief A Button Event
- * @note There are currently no GEventGWinButton listening flags - use 0 as the flags to @p gwinAttachListener()
- */
-typedef GEventGWin GEventGWinButton;
-
-/**
- * @brief The button widget structure
- * @note Do not use the members directly - treat it as a black-box.
- */
-typedef struct GButtonObject {
- GWidgetObject w;
- #if GINPUT_NEED_TOGGLE
- uint16_t toggle;
- #endif
-} GButtonObject;
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @brief Create a button widget.
- * @return NULL if there is no resultant drawing area, otherwise a window handle.
- *
- * @param[in] g The GDisplay to display this window on
- * @param[in] gb The GButtonObject structure to initialise. If this is NULL the structure is dynamically allocated.
- * @param[in] pInit The initialisation parameters
- *
- * @note The drawing color and the background color get set to the current defaults. If you haven't called
- * @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
- * @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
- * is no default font and text drawing operations will no nothing.
- * @note A button remembers its normal drawing state. If there is a window manager then it is automatically
- * redrawn if the window is moved or its visibility state is changed.
- * @note A button supports mouse and a toggle input.
- * @note When assigning a toggle, only one toggle is supported. If you try to assign more than one toggle it will
- * forget the previous toggle. When assigning a toggle the role parameter must be 0.
- *
- * @api
- */
-GHandle gwinGButtonCreate(GDisplay *g, GButtonObject *gb, const GWidgetInit *pInit);
-#define gwinButtonCreate(gb, pInit) gwinGButtonCreate(GDISP, gb, pInit)
-
-/**
- * @brief Is the button current pressed
- * @return TRUE if the button is pressed
- *
- * @param[in] gh The window handle (must be a button widget)
- *
- * @api
- */
-bool_t gwinButtonIsPressed(GHandle gh);
-
-/**
- * @brief Some custom button drawing routines
- * @details These function may be passed to @p gwinSetCustomDraw() to get different button drawing styles
- *
- * @param[in] gw The widget object (in this case a button)
- * @param[in] param A parameter passed in from the user
- *
- * @note In your custom button drawing function you may optionally call these
- * standard functions and then draw your extra details on top.
- * @note The standard functions below ignore the param parameter except for @p gwinButtonDraw_Image().
- * @note The image custom draw function @p gwinButtonDraw_Image() uses param to pass in the gdispImage pointer.
- * The image must be already opened before calling @p gwinSetCustomDraw(). The image should be 3
- * times the height of the button. The button image is repeated 3 times vertically, the first (top) for
- * the "up" image, the 2nd for the "down" image, and the third (bottom) image for the disabled state. If
- * the disabled state is never going to be used then the image can be just 2 times the button height.
- * No checking is done to compare the size of the button to the size of the image.
- * Note text is drawn on top of the image.
- * @note These custom drawing routines don't have to worry about setting clipping as the framework
- * sets clipping to the object window prior to calling these routines.
- *
- * @api
- * @{
- */
-void gwinButtonDraw_Normal(GWidgetObject *gw, void *param); // @< A standard button
-#if GDISP_NEED_ARC || defined(__DOXYGEN__)
- void gwinButtonDraw_Rounded(GWidgetObject *gw, void *param); // @< A rounded rectangle button
-#endif
-#if GDISP_NEED_ELLIPSE || defined(__DOXYGEN__)
- void gwinButtonDraw_Ellipse(GWidgetObject *gw, void *param); // @< A circular button
-#endif
-#if GDISP_NEED_CONVEX_POLYGON || defined(__DOXYGEN__)
- void gwinButtonDraw_ArrowUp(GWidgetObject *gw, void *param); // @< An up arrow button
- void gwinButtonDraw_ArrowDown(GWidgetObject *gw, void *param); // @< A down arrow button
- void gwinButtonDraw_ArrowLeft(GWidgetObject *gw, void *param); // @< A left arrow button
- void gwinButtonDraw_ArrowRight(GWidgetObject *gw, void *param); // @< A right arrow button
-#endif
-#if GDISP_NEED_IMAGE || defined(__DOXYGEN__)
- void gwinButtonDraw_Image(GWidgetObject *gw, void *param); // @< An image button - see the notes above on the param.
-#endif
-/** @} */
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* _GWIN_BUTTON_H */
-/** @} */
-