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authorJoel Bodenmann <joel@seriouslyembedded.com>2015-08-16 00:42:22 +0200
committerJoel Bodenmann <joel@seriouslyembedded.com>2015-08-16 00:42:22 +0200
commitef813f44d3c10aac784f9adc7ce66509d1f31d7e (patch)
tree8a704b61eb87e9bfcc8b39fcd88e0f4a0630073f /src/gwin/gwin_class.h
parent668b161f0eead1b9687305281eb59be0e0713bbe (diff)
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Improving doxygen
Diffstat (limited to 'src/gwin/gwin_class.h')
-rw-r--r--src/gwin/gwin_class.h110
1 files changed, 55 insertions, 55 deletions
diff --git a/src/gwin/gwin_class.h b/src/gwin/gwin_class.h
index 45467597..81b5404a 100644
--- a/src/gwin/gwin_class.h
+++ b/src/gwin/gwin_class.h
@@ -31,25 +31,25 @@
* @brief The predefined flags for a Window
* @{
*/
-#define GWIN_FIRST_CONTROL_FLAG 0x00000001 // @< 8 bits free for the control to use
-#define GWIN_LAST_CONTROL_FLAG 0x00000080 // @< 8 bits free for the control to use
-#define GWIN_FLG_VISIBLE 0x00000100 // @< The window is "visible"
-#define GWIN_FLG_SYSVISIBLE 0x00000200 // @< The window is visible after parents are tested
-#define GWIN_FLG_ENABLED 0x00000400 // @< The window is "enabled"
-#define GWIN_FLG_SYSENABLED 0x00000800 // @< The window is enabled after parents are tested
-#define GWIN_FLG_DYNAMIC 0x00001000 // @< The GWIN structure is allocated
-#define GWIN_FLG_ALLOCTXT 0x00002000 // @< The text/label is allocated
-#define GWIN_FLG_NEEDREDRAW 0x00004000 // @< Redraw is needed but has been delayed
-#define GWIN_FLG_BGREDRAW 0x00008000 // @< On redraw, if not visible redraw the revealed under-side
-#define GWIN_FLG_SUPERMASK 0x000F0000 // @< The bit mask to leave just the window superclass type
-#define GWIN_FLG_WIDGET 0x00010000 // @< This is a widget
-#define GWIN_FLG_CONTAINER 0x00020000 // @< This is a container
-#define GWIN_FLG_MINIMIZED 0x00100000 // @< The window is minimized
-#define GWIN_FLG_MAXIMIZED 0x00200000 // @< The window is maximized
-#define GWIN_FLG_MOUSECAPTURE 0x00400000 // @< The window has captured the mouse
-#define GWIN_FLG_FLASHING 0x00800000 // @< The window is flashing - see the _gwinFlashState boolean
-#define GWIN_FIRST_WM_FLAG 0x01000000 // @< 8 bits free for the window manager to use
-#define GWIN_LAST_WM_FLAG 0x80000000 // @< 8 bits free for the window manager to use
+#define GWIN_FIRST_CONTROL_FLAG 0x00000001 /**< 8 bits free for the control to use */
+#define GWIN_LAST_CONTROL_FLAG 0x00000080 /**< 8 bits free for the control to use */
+#define GWIN_FLG_VISIBLE 0x00000100 /**< The window is "visible" */
+#define GWIN_FLG_SYSVISIBLE 0x00000200 /**< The window is visible after parents are tested */
+#define GWIN_FLG_ENABLED 0x00000400 /**< The window is "enabled" */
+#define GWIN_FLG_SYSENABLED 0x00000800 /**< The window is enabled after parents are tested */
+#define GWIN_FLG_DYNAMIC 0x00001000 /**< The GWIN structure is allocated */
+#define GWIN_FLG_ALLOCTXT 0x00002000 /**< The text/label is allocated */
+#define GWIN_FLG_NEEDREDRAW 0x00004000 /**< Redraw is needed but has been delayed */
+#define GWIN_FLG_BGREDRAW 0x00008000 /**< On redraw, if not visible redraw the revealed under-side */
+#define GWIN_FLG_SUPERMASK 0x000F0000 /**< The bit mask to leave just the window superclass type */
+#define GWIN_FLG_WIDGET 0x00010000 /**< This is a widget */
+#define GWIN_FLG_CONTAINER 0x00020000 /**< This is a container */
+#define GWIN_FLG_MINIMIZED 0x00100000 /**< The window is minimized */
+#define GWIN_FLG_MAXIMIZED 0x00200000 /**< The window is maximized */
+#define GWIN_FLG_MOUSECAPTURE 0x00400000 /**< The window has captured the mouse */
+#define GWIN_FLG_FLASHING 0x00800000 /**< The window is flashing - see the _gwinFlashState boolean */
+#define GWIN_FIRST_WM_FLAG 0x01000000 /**< 8 bits free for the window manager to use */
+#define GWIN_LAST_WM_FLAG 0x80000000 /**< 8 bits free for the window manager to use */
/** @} */
/**
@@ -57,11 +57,11 @@
* @{
*/
typedef struct gwinVMT {
- const char * classname; // @< The GWIN classname (mandatory)
- size_t size; // @< The size of the class object
- void (*Destroy) (GWindowObject *gh); // @< The GWIN destroy function (optional)
- void (*Redraw) (GWindowObject *gh); // @< The GWIN redraw routine (optional)
- void (*AfterClear) (GWindowObject *gh); // @< The GWIN after-clear function (optional)
+ const char * classname; /**< The GWIN classname (mandatory) */
+ size_t size; /**< The size of the class object */
+ void (*Destroy) (GWindowObject *gh); /**< The GWIN destroy function (optional) */
+ void (*Redraw) (GWindowObject *gh); /**< The GWIN redraw routine (optional) */
+ void (*AfterClear) (GWindowObject *gh); /**< The GWIN after-clear function (optional) */
} gwinVMT;
/** @} */
@@ -87,35 +87,35 @@ typedef struct gwinVMT {
* @{
*/
typedef struct gwidgetVMT {
- struct gwinVMT g; // @< This is still a GWIN
- void (*DefaultDraw) (GWidgetObject *gw, void *param); // @< The default drawing routine (mandatory)
+ struct gwinVMT g; /**< This is still a GWIN */
+ void (*DefaultDraw) (GWidgetObject *gw, void *param); /**< The default drawing routine (mandatory) */
#if GINPUT_NEED_MOUSE
struct {
- void (*MouseDown) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse down events (optional)
- void (*MouseUp) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse up events (optional)
- void (*MouseMove) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse move events (optional)
+ void (*MouseDown) (GWidgetObject *gw, coord_t x, coord_t y); /**< Process mouse down events (optional) */
+ void (*MouseUp) (GWidgetObject *gw, coord_t x, coord_t y); /**< Process mouse up events (optional) */
+ void (*MouseMove) (GWidgetObject *gw, coord_t x, coord_t y); /**< Process mouse move events (optional) */
};
#endif
#if GINPUT_NEED_KEYBOARD
struct {
- void (*KeyboardEvent) (GWidgetObject *gw, GEventKeyboard *pke); // @< Process keyboard events (optional)
+ void (*KeyboardEvent) (GWidgetObject *gw, GEventKeyboard *pke); /**< Process keyboard events (optional) */
};
#endif
#if GINPUT_NEED_TOGGLE
struct {
- uint16_t toggleroles; // @< The roles supported for toggles (0->toggleroles-1)
- void (*ToggleAssign) (GWidgetObject *gw, uint16_t role, uint16_t instance); // @< Assign a toggle to a role (optional)
- uint16_t (*ToggleGet) (GWidgetObject *gw, uint16_t role); // @< Return the instance for a particular role (optional)
- void (*ToggleOff) (GWidgetObject *gw, uint16_t role); // @< Process toggle off events (optional)
- void (*ToggleOn) (GWidgetObject *gw, uint16_t role); // @< Process toggle on events (optional)
+ uint16_t toggleroles; /**< The roles supported for toggles (0->toggleroles-1) */
+ void (*ToggleAssign) (GWidgetObject *gw, uint16_t role, uint16_t instance); /**< Assign a toggle to a role (optional) */
+ uint16_t (*ToggleGet) (GWidgetObject *gw, uint16_t role); /**< Return the instance for a particular role (optional) */
+ void (*ToggleOff) (GWidgetObject *gw, uint16_t role); /**< Process toggle off events (optional) */
+ void (*ToggleOn) (GWidgetObject *gw, uint16_t role); /**< Process toggle on events (optional) */
};
#endif
#if GINPUT_NEED_DIAL
struct {
- uint16_t dialroles; // @< The roles supported for dials (0->dialroles-1)
- void (*DialAssign) (GWidgetObject *gw, uint16_t role, uint16_t instance); // @< Test the role and save the dial instance handle (optional)
- uint16_t (*DialGet) (GWidgetObject *gw, uint16_t role); // @< Return the instance for a particular role (optional)
- void (*DialMove) (GWidgetObject *gw, uint16_t role, uint16_t value, uint16_t max); // @< Process dial move events (optional)
+ uint16_t dialroles; /**< The roles supported for dials (0->dialroles-1) */
+ void (*DialAssign) (GWidgetObject *gw, uint16_t role, uint16_t instance); /**< Test the role and save the dial instance handle (optional) */
+ uint16_t (*DialGet) (GWidgetObject *gw, uint16_t role); /**< Return the instance for a particular role (optional) */
+ void (*DialMove) (GWidgetObject *gw, uint16_t role, uint16_t value, uint16_t max); /**< Process dial move events (optional) */
};
#endif
} gwidgetVMT;
@@ -135,12 +135,12 @@ typedef struct gwinVMT {
*/
typedef struct gcontainerVMT {
gwidgetVMT gw;
- coord_t (*LeftBorder) (GHandle gh); // @< The size of the left border (mandatory)
- coord_t (*TopBorder) (GHandle gh); // @< The size of the top border (mandatory)
- coord_t (*RightBorder) (GHandle gh); // @< The size of the right border (mandatory)
- coord_t (*BottomBorder) (GHandle gh); // @< The size of the bottom border (mandatory)
- void (*NotifyAdd) (GHandle gh, GHandle ghChild); // @< Notification that a child has been added (optional)
- void (*NotifyDelete) (GHandle gh, GHandle ghChild); // @< Notification that a child has been deleted (optional)
+ coord_t (*LeftBorder) (GHandle gh); /**< The size of the left border (mandatory) */
+ coord_t (*TopBorder) (GHandle gh); /**< The size of the top border (mandatory) */
+ coord_t (*RightBorder) (GHandle gh); /**< The size of the right border (mandatory) */
+ coord_t (*BottomBorder) (GHandle gh); /**< The size of the bottom border (mandatory) */
+ void (*NotifyAdd) (GHandle gh, GHandle ghChild); /**< Notification that a child has been added (optional) */
+ void (*NotifyDelete) (GHandle gh, GHandle ghChild); /**< Notification that a child has been deleted (optional) */
} gcontainerVMT;
/** @} */
#endif
@@ -156,22 +156,22 @@ typedef struct gwinVMT {
* @{
*/
typedef struct gwmVMT {
- void (*Init) (void); // @< The window manager has just been set as the current window manager
- void (*DeInit) (void); // @< The window manager has just been removed as the current window manager
- bool_t (*Add) (GHandle gh, const GWindowInit *pInit); // @< A window has been added
- void (*Delete) (GHandle gh); // @< A window has been deleted
- void (*Redraw) (GHandle gh); // @< A window needs to be redraw (or undrawn)
- void (*Size) (GHandle gh, coord_t w, coord_t h); // @< A window wants to be resized
- void (*Move) (GHandle gh, coord_t x, coord_t y); // @< A window wants to be moved
- void (*Raise) (GHandle gh); // @< A window wants to be on top
- void (*MinMax) (GHandle gh, GWindowMinMax minmax); // @< A window wants to be minimized/maximised
+ void (*Init) (void); /**< The window manager has just been set as the current window manager */
+ void (*DeInit) (void); /**< The window manager has just been removed as the current window manager */
+ bool_t (*Add) (GHandle gh, const GWindowInit *pInit); /**< A window has been added */
+ void (*Delete) (GHandle gh); /**< A window has been deleted */
+ void (*Redraw) (GHandle gh); /**< A window needs to be redraw (or undrawn) */
+ void (*Size) (GHandle gh, coord_t w, coord_t h); /**< A window wants to be resized */
+ void (*Move) (GHandle gh, coord_t x, coord_t y); /**< A window wants to be moved */
+ void (*Raise) (GHandle gh); /**< A window wants to be on top */
+ void (*MinMax) (GHandle gh, GWindowMinMax minmax); /**< A window wants to be minimized/maximised */
} gwmVMT;
/** @} */
/**
* @brief The current window manager
*/
- extern GWindowManager * _GWINwm;
+ extern GWindowManager* _GWINwm;
extern bool_t _gwinFlashState;
#endif