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authorAndrew Hannam <andrewh@inmarket.com.au>2013-03-02 22:20:57 +1000
committerAndrew Hannam <andrewh@inmarket.com.au>2013-03-02 22:20:57 +1000
commitdddbb25930447375564855492cba0115de349b86 (patch)
tree6196987e808ff0c263b43d6746376508657b33d9 /src
parent57435fb4c2dc7bbb0c87edbaca8979aa49678e11 (diff)
downloaduGFX-dddbb25930447375564855492cba0115de349b86.tar.gz
uGFX-dddbb25930447375564855492cba0115de349b86.tar.bz2
uGFX-dddbb25930447375564855492cba0115de349b86.zip
Add option GWIN_BUTTON_LAZY_RELEASE
Add option GWIN_BUTTON_LAZY_RELEASE. When set to true in gfxconf.h it changes gwin button behaviour to not require the mouse/touch be over the button when it is released.
Diffstat (limited to 'src')
-rw-r--r--src/gwin/button.c554
1 files changed, 279 insertions, 275 deletions
diff --git a/src/gwin/button.c b/src/gwin/button.c
index 8a904d95..a558dec0 100644
--- a/src/gwin/button.c
+++ b/src/gwin/button.c
@@ -1,275 +1,279 @@
-/*
- ChibiOS/GFX - Copyright (C) 2012
- Joel Bodenmann aka Tectu <joel@unormal.org>
-
- This file is part of ChibiOS/GFX.
-
- ChibiOS/GFX is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- ChibiOS/GFX is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-/**
- * @file src/gwin/button.c
- * @brief GWIN sub-system button code.
- *
- * @defgroup Button Button
- * @ingroup GWIN
- *
- * @{
- */
-
-#include "ch.h"
-#include "hal.h"
-#include "gfx.h"
-
-#if (GFX_USE_GWIN && GWIN_NEED_BUTTON) || defined(__DOXYGEN__)
-
-#include <string.h>
-
-#include "gwin/internal.h"
-
-static const GButtonStyle GButtonDefaultStyle = {
- GBTN_3D,
- HTML2COLOR(0x404040), // color_up_edge;
- HTML2COLOR(0xE0E0E0), // color_up_fill;
- HTML2COLOR(0x000000), // color_up_txt;
- HTML2COLOR(0x404040), // color_dn_edge;
- HTML2COLOR(0x808080), // color_dn_fill;
- HTML2COLOR(0x404040), // color_dn_txt;
- };
-
-// Process an event callback
-static void gwinButtonCallback(void *param, GEvent *pe) {
- GSourceListener *psl;
- #define gh ((GHandle)param)
- #define gbw ((GButtonObject *)param)
- #define gsh ((GSourceHandle)param)
- #define pme ((GEventMouse *)pe)
- #define pte ((GEventTouch *)pe)
- #define pxe ((GEventToggle *)pe)
- #define pbe ((GEventGWinButton *)pe)
-
- switch (pe->type) {
- #if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
- case GEVENT_MOUSE:
- case GEVENT_TOUCH:
- // Ignore anything other than the primary mouse button going up or down
- if (!((pme->current_buttons ^ pme->last_buttons) & GINPUT_MOUSE_BTN_LEFT))
- return;
-
- if (gbw->state == GBTN_UP) {
- // Our button is UP: Test for button down over the button
- if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT)
- && pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width
- && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) {
- gbw->state = GBTN_DOWN;
- gwinButtonDraw((GHandle)param);
- }
- return;
- }
-
- // Our button is DOWN
-
- // Skip more mouse downs
- if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT))
- return;
-
- // This must be a mouse up - set the button as UP
- gbw->state = GBTN_UP;
- gwinButtonDraw((GHandle)param);
-
- // If the mouse up was over the button then create the event
- if (pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width
- && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height)
- break;
-
- return;
- #endif
-
- #if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
- case GEVENT_TOGGLE:
- // State has changed - update the button
- gbw->state = pxe->on ? GBTN_DOWN : GBTN_UP;
- gwinButtonDraw((GHandle)param);
-
- // Trigger the event on button down (different than for mouse/touch)
- if (gbw->state == GBTN_DOWN)
- break;
-
- return;
- #endif
-
- default:
- return;
- }
-
- // Trigger a GWIN Button Event
- psl = 0;
- while ((psl = geventGetSourceListener(gsh, psl))) {
- if (!(pe = geventGetEventBuffer(psl)))
- continue;
- pbe->type = GEVENT_GWIN_BUTTON;
- pbe->button = gh;
- geventSendEvent(psl);
- }
-
- #undef pbe
- #undef pme
- #undef pte
- #undef pxe
- #undef gsh
- #undef gbw
- #undef gh
-}
-
-GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) {
- if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject))))
- return 0;
- gb->gwin.type = GW_BUTTON;
- gwinSetFont(&gb->gwin, font);
- gwinSetButtonStyle(&gb->gwin, &GButtonDefaultStyle);
- gb->type = type;
- gb->state = GBTN_UP;
- gb->txt = "";
- geventListenerInit(&gb->listener);
- geventRegisterCallback(&gb->listener, gwinButtonCallback, gb);
- return (GHandle)gb;
-}
-
-void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) {
- #define gbw ((GButtonObject *)gh)
- if (gh->type != GW_BUTTON)
- return;
-
- gbw->style.shape = style->shape;
- gbw->style.color_up_edge = style->color_up_edge;
- gbw->style.color_up_fill = style->color_up_fill;
- gbw->style.color_dn_edge = style->color_dn_edge;
- gbw->style.color_dn_fill = style->color_dn_fill;
- gbw->style.color_up_txt = style->color_up_txt;
- gbw->style.color_dn_txt = style->color_dn_txt;
- #undef gbw
-}
-
-void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
- #define gbw ((GButtonObject *)gh)
- if (gh->type != GW_BUTTON)
- return;
-
- // Dispose of the old string
- if ((gh->flags & GBTN_FLG_ALLOCTXT)) {
- gh->flags &= ~GBTN_FLG_ALLOCTXT;
- if (gbw->txt) {
- chHeapFree((void *)gbw->txt);
- gbw->txt = "";
- }
- }
- // Alloc the new text if required
- if (txt && useAlloc) {
- char *str;
-
- if ((str = (char *)chHeapAlloc(NULL, strlen(txt)+1))) {
- gh->flags |= GBTN_FLG_ALLOCTXT;
- strcpy(str, txt);
- }
- txt = (const char *)str;
- }
-
- gbw->txt = txt ? txt : "";
- #undef gbw
-}
-
-void gwinButtonDraw(GHandle gh) {
- color_t cedge;
- color_t cfill;
- color_t ctxt;
- const char * txt;
- #define gbw ((GButtonObject *)gh)
- #define RND_CNR_SIZE 5
-
- if (gh->type != GW_BUTTON)
- return;
-
- #if GDISP_NEED_CLIP
- gdispSetClip(gh->x, gh->y, gh->width, gh->height);
- #endif
-
- // Get the text (safely)
- txt = gh->font && gbw->txt ? gbw->txt : "";
-
- // Determine the colors to use
- switch(gbw->state) {
- case GBTN_DOWN:
- cedge = gbw->style.color_dn_edge;
- cfill = gbw->style.color_dn_fill;
- ctxt = gbw->style.color_dn_txt;
- break;
- case GBTN_UP: default:
- cedge = gbw->style.color_up_edge;
- cfill = gbw->style.color_up_fill;
- ctxt = gbw->style.color_up_txt;
- break;
- }
-
- // Draw according to the shape specified.
- switch(gbw->style.shape) {
-#if GDISP_NEED_ARC
- case GBTN_ROUNDED:
- if (gh->width >= 2*RND_CNR_SIZE+10) {
- gdispFillRoundedBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, RND_CNR_SIZE-1, cfill);
- gdispDrawStringBox(gh->x+1, gh->y+RND_CNR_SIZE, gh->width-2, gh->height-(2*RND_CNR_SIZE), txt, gh->font, ctxt, justifyCenter);
- gdispDrawRoundedBox(gh->x, gh->y, gh->width, gh->height, RND_CNR_SIZE, cedge);
- break;
- }
- /* Fall Through */
-#endif
- case GBTN_SQUARE:
- gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, cfill, justifyCenter);
- gdispDrawBox(gh->x, gh->y, gh->width, gh->height, cedge);
- break;
-#if GDISP_NEED_ELLIPSE
- case GBTN_ELLIPSE:
- gdispFillEllipse(gh->x+1, gh->y+1, gh->width/2-1, gh->height/2-1, cfill);
- gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, justifyCenter);
- gdispDrawEllipse(gh->x, gh->y, gh->width/2, gh->height/2, cedge);
- break;
-#endif
- case GBTN_3D: default:
- gdispFillStringBox(gh->x, gh->y, gh->width-1, gh->height-1, txt, gh->font, ctxt, cfill, justifyCenter);
- gdispDrawLine(gh->x+gh->width-1, gh->y, gh->x+gh->width-1, gh->y+gh->height-1, cedge);
- gdispDrawLine(gh->x, gh->y+gh->height-1, gh->x+gh->width-2, gh->y+gh->height-1, cedge);
- break;
- }
- #undef gbw
-}
-
-#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
- bool_t gwinAttachButtonMouseSource(GHandle gh, GSourceHandle gsh) {
- if (gh->type != GW_BUTTON)
- return FALSE;
-
- return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_MOUSEMETA);
- }
-#endif
-
-#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
- bool_t gwinAttachButtonToggleSource(GHandle gh, GSourceHandle gsh) {
- if (gh->type != GW_BUTTON)
- return FALSE;
-
- return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_TOGGLE_OFF|GLISTEN_TOGGLE_ON);
- }
-#endif
-
-#endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */
-/** @} */
-
+/*
+ ChibiOS/GFX - Copyright (C) 2012
+ Joel Bodenmann aka Tectu <joel@unormal.org>
+
+ This file is part of ChibiOS/GFX.
+
+ ChibiOS/GFX is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ ChibiOS/GFX is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+/**
+ * @file src/gwin/button.c
+ * @brief GWIN sub-system button code.
+ *
+ * @defgroup Button Button
+ * @ingroup GWIN
+ *
+ * @{
+ */
+
+#include "ch.h"
+#include "hal.h"
+#include "gfx.h"
+
+#if (GFX_USE_GWIN && GWIN_NEED_BUTTON) || defined(__DOXYGEN__)
+
+#include <string.h>
+
+#include "gwin/internal.h"
+
+static const GButtonStyle GButtonDefaultStyle = {
+ GBTN_3D,
+ HTML2COLOR(0x404040), // color_up_edge;
+ HTML2COLOR(0xE0E0E0), // color_up_fill;
+ HTML2COLOR(0x000000), // color_up_txt;
+ HTML2COLOR(0x404040), // color_dn_edge;
+ HTML2COLOR(0x808080), // color_dn_fill;
+ HTML2COLOR(0x404040), // color_dn_txt;
+ };
+
+// Process an event callback
+static void gwinButtonCallback(void *param, GEvent *pe) {
+ GSourceListener *psl;
+ #define gh ((GHandle)param)
+ #define gbw ((GButtonObject *)param)
+ #define gsh ((GSourceHandle)param)
+ #define pme ((GEventMouse *)pe)
+ #define pte ((GEventTouch *)pe)
+ #define pxe ((GEventToggle *)pe)
+ #define pbe ((GEventGWinButton *)pe)
+
+ switch (pe->type) {
+ #if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
+ case GEVENT_MOUSE:
+ case GEVENT_TOUCH:
+ // Ignore anything other than the primary mouse button going up or down
+ if (!((pme->current_buttons ^ pme->last_buttons) & GINPUT_MOUSE_BTN_LEFT))
+ return;
+
+ if (gbw->state == GBTN_UP) {
+ // Our button is UP: Test for button down over the button
+ if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT)
+ && pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width
+ && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) {
+ gbw->state = GBTN_DOWN;
+ gwinButtonDraw((GHandle)param);
+ }
+ return;
+ }
+
+ // Our button is DOWN
+
+ // Skip more mouse downs
+ if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT))
+ return;
+
+ // This must be a mouse up - set the button as UP
+ gbw->state = GBTN_UP;
+ gwinButtonDraw((GHandle)param);
+
+ #if GWIN_BUTTON_LAZY_RELEASE
+ break;
+ #else
+ // If the mouse up was over the button then create the event
+ if (pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width
+ && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height)
+ break;
+
+ return;
+ #endif
+ #endif
+
+ #if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
+ case GEVENT_TOGGLE:
+ // State has changed - update the button
+ gbw->state = pxe->on ? GBTN_DOWN : GBTN_UP;
+ gwinButtonDraw((GHandle)param);
+
+ // Trigger the event on button down (different than for mouse/touch)
+ if (gbw->state == GBTN_DOWN)
+ break;
+
+ return;
+ #endif
+
+ default:
+ return;
+ }
+
+ // Trigger a GWIN Button Event
+ psl = 0;
+ while ((psl = geventGetSourceListener(gsh, psl))) {
+ if (!(pe = geventGetEventBuffer(psl)))
+ continue;
+ pbe->type = GEVENT_GWIN_BUTTON;
+ pbe->button = gh;
+ geventSendEvent(psl);
+ }
+
+ #undef pbe
+ #undef pme
+ #undef pte
+ #undef pxe
+ #undef gsh
+ #undef gbw
+ #undef gh
+}
+
+GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) {
+ if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject))))
+ return 0;
+ gb->gwin.type = GW_BUTTON;
+ gwinSetFont(&gb->gwin, font);
+ gwinSetButtonStyle(&gb->gwin, &GButtonDefaultStyle);
+ gb->type = type;
+ gb->state = GBTN_UP;
+ gb->txt = "";
+ geventListenerInit(&gb->listener);
+ geventRegisterCallback(&gb->listener, gwinButtonCallback, gb);
+ return (GHandle)gb;
+}
+
+void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) {
+ #define gbw ((GButtonObject *)gh)
+ if (gh->type != GW_BUTTON)
+ return;
+
+ gbw->style.shape = style->shape;
+ gbw->style.color_up_edge = style->color_up_edge;
+ gbw->style.color_up_fill = style->color_up_fill;
+ gbw->style.color_dn_edge = style->color_dn_edge;
+ gbw->style.color_dn_fill = style->color_dn_fill;
+ gbw->style.color_up_txt = style->color_up_txt;
+ gbw->style.color_dn_txt = style->color_dn_txt;
+ #undef gbw
+}
+
+void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
+ #define gbw ((GButtonObject *)gh)
+ if (gh->type != GW_BUTTON)
+ return;
+
+ // Dispose of the old string
+ if ((gh->flags & GBTN_FLG_ALLOCTXT)) {
+ gh->flags &= ~GBTN_FLG_ALLOCTXT;
+ if (gbw->txt) {
+ chHeapFree((void *)gbw->txt);
+ gbw->txt = "";
+ }
+ }
+ // Alloc the new text if required
+ if (txt && useAlloc) {
+ char *str;
+
+ if ((str = (char *)chHeapAlloc(NULL, strlen(txt)+1))) {
+ gh->flags |= GBTN_FLG_ALLOCTXT;
+ strcpy(str, txt);
+ }
+ txt = (const char *)str;
+ }
+
+ gbw->txt = txt ? txt : "";
+ #undef gbw
+}
+
+void gwinButtonDraw(GHandle gh) {
+ color_t cedge;
+ color_t cfill;
+ color_t ctxt;
+ const char * txt;
+ #define gbw ((GButtonObject *)gh)
+ #define RND_CNR_SIZE 5
+
+ if (gh->type != GW_BUTTON)
+ return;
+
+ #if GDISP_NEED_CLIP
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
+ #endif
+
+ // Get the text (safely)
+ txt = gh->font && gbw->txt ? gbw->txt : "";
+
+ // Determine the colors to use
+ switch(gbw->state) {
+ case GBTN_DOWN:
+ cedge = gbw->style.color_dn_edge;
+ cfill = gbw->style.color_dn_fill;
+ ctxt = gbw->style.color_dn_txt;
+ break;
+ case GBTN_UP: default:
+ cedge = gbw->style.color_up_edge;
+ cfill = gbw->style.color_up_fill;
+ ctxt = gbw->style.color_up_txt;
+ break;
+ }
+
+ // Draw according to the shape specified.
+ switch(gbw->style.shape) {
+#if GDISP_NEED_ARC
+ case GBTN_ROUNDED:
+ if (gh->width >= 2*RND_CNR_SIZE+10) {
+ gdispFillRoundedBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, RND_CNR_SIZE-1, cfill);
+ gdispDrawStringBox(gh->x+1, gh->y+RND_CNR_SIZE, gh->width-2, gh->height-(2*RND_CNR_SIZE), txt, gh->font, ctxt, justifyCenter);
+ gdispDrawRoundedBox(gh->x, gh->y, gh->width, gh->height, RND_CNR_SIZE, cedge);
+ break;
+ }
+ /* Fall Through */
+#endif
+ case GBTN_SQUARE:
+ gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, cfill, justifyCenter);
+ gdispDrawBox(gh->x, gh->y, gh->width, gh->height, cedge);
+ break;
+#if GDISP_NEED_ELLIPSE
+ case GBTN_ELLIPSE:
+ gdispFillEllipse(gh->x+1, gh->y+1, gh->width/2-1, gh->height/2-1, cfill);
+ gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, justifyCenter);
+ gdispDrawEllipse(gh->x, gh->y, gh->width/2, gh->height/2, cedge);
+ break;
+#endif
+ case GBTN_3D: default:
+ gdispFillStringBox(gh->x, gh->y, gh->width-1, gh->height-1, txt, gh->font, ctxt, cfill, justifyCenter);
+ gdispDrawLine(gh->x+gh->width-1, gh->y, gh->x+gh->width-1, gh->y+gh->height-1, cedge);
+ gdispDrawLine(gh->x, gh->y+gh->height-1, gh->x+gh->width-2, gh->y+gh->height-1, cedge);
+ break;
+ }
+ #undef gbw
+}
+
+#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
+ bool_t gwinAttachButtonMouseSource(GHandle gh, GSourceHandle gsh) {
+ if (gh->type != GW_BUTTON)
+ return FALSE;
+
+ return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_MOUSEMETA);
+ }
+#endif
+
+#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
+ bool_t gwinAttachButtonToggleSource(GHandle gh, GSourceHandle gsh) {
+ if (gh->type != GW_BUTTON)
+ return FALSE;
+
+ return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_TOGGLE_OFF|GLISTEN_TOGGLE_ON);
+ }
+#endif
+
+#endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */
+/** @} */
+