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-rw-r--r--demos/modules/gwin/list/gfxconf.h266
-rw-r--r--demos/modules/gwin/list/main.c62
-rw-r--r--gfxconf.example.h1
-rw-r--r--include/gwin/list.h16
-rw-r--r--releases.txt1
-rw-r--r--src/gdisp/gdisp.c9
-rw-r--r--src/gwin/list.c174
7 files changed, 408 insertions, 121 deletions
diff --git a/demos/modules/gwin/list/gfxconf.h b/demos/modules/gwin/list/gfxconf.h
index 40b509ff..7c4d6fae 100644
--- a/demos/modules/gwin/list/gfxconf.h
+++ b/demos/modules/gwin/list/gfxconf.h
@@ -1,64 +1,222 @@
-/*
- * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
- * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
- *
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the <organization> nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
+/**
+ * This file has a different license to the rest of the uGFX system.
+ * You can copy, modify and distribute this file as you see fit.
+ * You do not need to publish your source modifications to this file.
+ * The only thing you are not permitted to do is to relicense it
+ * under a different license.
+ */
+
+/**
+ * Copy this file into your project directory and rename it as gfxconf.h
+ * Edit your copy to turn on the uGFX features you want to use.
*
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * Please use spaces instead of tabs in this file.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* The operating system to use. One of these must be defined - preferably in your Makefile */
-//#define GFX_USE_OS_CHIBIOS FALSE
-//#define GFX_USE_OS_WIN32 FALSE
-//#define GFX_USE_OS_LINUX FALSE
-//#define GFX_USE_OS_OSX FALSE
-
-/* GFX sub-systems to turn on */
-#define GFX_USE_GDISP TRUE
-#define GFX_USE_GWIN TRUE
-#define GFX_USE_GINPUT TRUE
-#define GFX_USE_GEVENT TRUE
-#define GFX_USE_GTIMER TRUE
-
-/* Features for the GDISP sub-system. */
-#define GDISP_NEED_VALIDATION TRUE
-#define GDISP_NEED_CLIP TRUE
-#define GDISP_NEED_TEXT TRUE
-#define GDISP_NEED_CONVEX_POLYGON TRUE
-
-/* GDISP fonts to include */
-#define GDISP_INCLUDE_FONT_UI2 TRUE
-
-/* Features for the GWIN subsystem. */
-#define GWIN_NEED_WINDOWMANAGER TRUE
-#define GWIN_NEED_WIDGET TRUE
-#define GWIN_NEED_LIST TRUE
-
-/* Features for the GINPUT subsystem. */
-#define GINPUT_NEED_MOUSE TRUE
+//#define GFX_USE_OS_CHIBIOS TRUE
+//#define GFX_USE_OS_WIN32 TRUE
+//#define GFX_USE_OS_LINUX TRUE
+//#define GFX_USE_OS_OSX TRUE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GDISP //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GDISP TRUE
+
+#define GDISP_NEED_AUTOFLUSH FALSE
+#define GDISP_NEED_TIMERFLUSH FALSE
+#define GDISP_NEED_VALIDATION TRUE
+#define GDISP_NEED_CLIP TRUE
+#define GDISP_NEED_CIRCLE FALSE
+#define GDISP_NEED_ELLIPSE FALSE
+#define GDISP_NEED_ARC FALSE
+#define GDISP_NEED_CONVEX_POLYGON TRUE
+#define GDISP_NEED_SCROLL FALSE
+#define GDISP_NEED_PIXELREAD FALSE
+#define GDISP_NEED_CONTROL FALSE
+#define GDISP_NEED_QUERY FALSE
+#define GDISP_NEED_MULTITHREAD FALSE
+#define GDISP_NEED_STREAMING FALSE
+#define GDISP_NEED_TEXT TRUE
+ #define GDISP_NEED_ANTIALIAS FALSE
+ #define GDISP_NEED_UTF8 FALSE
+ #define GDISP_NEED_TEXT_KERNING FALSE
+ #define GDISP_INCLUDE_FONT_UI1 FALSE
+ #define GDISP_INCLUDE_FONT_UI2 FALSE
+ #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 FALSE
+ #define GDISP_INCLUDE_FONT_FIXED_10x20 FALSE
+ #define GDISP_INCLUDE_FONT_FIXED_7x14 FALSE
+ #define GDISP_INCLUDE_FONT_FIXED_5x8 FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA TRUE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
+ #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
+ #define GDISP_INCLUDE_USER_FONTS FALSE
+
+#define GDISP_NEED_IMAGE TRUE
+ #define GDISP_NEED_IMAGE_NATIVE FALSE
+ #define GDISP_NEED_IMAGE_GIF TRUE
+ #define GDISP_NEED_IMAGE_BMP FALSE
+ #define GDISP_NEED_IMAGE_BMP_1 FALSE
+ #define GDISP_NEED_IMAGE_BMP_4 FALSE
+ #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
+ #define GDISP_NEED_IMAGE_BMP_8 FALSE
+ #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
+ #define GDISP_NEED_IMAGE_BMP_16 FALSE
+ #define GDISP_NEED_IMAGE_BMP_24 FALSE
+ #define GDISP_NEED_IMAGE_BMP_32 FALSE
+ #define GDISP_NEED_IMAGE_JPG FALSE
+ #define GDISP_NEED_IMAGE_PNG FALSE
+ #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
+
+#define GDISP_NEED_STARTUP_LOGO FALSE
+
+#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE
+#define GDISP_LINEBUF_SIZE 128
+
+#define GDISP_TOTAL_DISPLAYS 1
+ #if GDISP_TOTAL_DISPLAYS > 1
+ #define GDISP_HARDWARE_STREAM_WRITE FALSE
+ #define GDISP_HARDWARE_STREAM_READ FALSE
+ #define GDISP_HARDWARE_STREAM_POS FALSE
+ #define GDISP_HARDWARE_DRAWPIXEL FALSE
+ #define GDISP_HARDWARE_CLEARS FALSE
+ #define GDISP_HARDWARE_FILLS FALSE
+ #define GDISP_HARDWARE_BITFILLS FALSE
+ #define GDISP_HARDWARE_SCROLL FALSE
+ #define GDISP_HARDWARE_PIXELREAD FALSE
+ #define GDISP_HARDWARE_CONTROL FALSE
+ #define GDISP_HARDWARE_QUERY FALSE
+ #define GDISP_HARDWARE_CLIP FALSE
+ #endif
+
+#define GDISP_TOTAL_CONTROLLERS 1
+ #if GDISP_TOTAL_CONTROLLERS > 1
+ #define GDISP_CONTROLLER_LIST GDISPVMT_Win32, GDISPVMT_Win32
+ #define GDISP_CONTROLLER_DISPLAYS 1, 1
+ #define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
+ #endif
+
+#define GDISP_USE_GFXNET FALSE
+ #define GDISP_GFXNET_PORT 13001
+ #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
+ #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
+ #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GWIN //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GWIN TRUE
+
+#define GWIN_NEED_WINDOWMANAGER FALSE
+
+#define GWIN_NEED_CONSOLE FALSE
+ #define GWIN_CONSOLE_USE_HISTORY FALSE
+ #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
+ #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
+ #define GWIN_CONSOLE_USE_BASESTREAM FALSE
+ #define GWIN_CONSOLE_USE_FLOAT FALSE
+#define GWIN_NEED_GRAPH FALSE
+
+#define GWIN_NEED_WIDGET TRUE
+ #define GWIN_NEED_LABEL TRUE
+ #define GWIN_NEED_BUTTON FALSE
+ #define GWIN_BUTTON_LAZY_RELEASE FALSE
+ #define GWIN_NEED_SLIDER FALSE
+ #define GWIN_NEED_CHECKBOX FALSE
+ #define GWIN_NEED_IMAGE FALSE
+ #define GWIN_NEED_IMAGE_ANIMATION FALSE
+ #define GWIN_NEED_RADIO FALSE
+ #define GWIN_NEED_LIST TRUE
+ #define GWIN_NEED_LIST_IMAGES TRUE
+ #define GWIN_NEED_PROGRESSBAR FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GEVENT //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GEVENT FALSE
+
+#define GEVENT_ASSERT_NO_RESOURCE FALSE
+#define GEVENT_MAXIMUM_SIZE 32
+#define GEVENT_MAX_SOURCE_LISTENERS 32
+
+
+///////////////////////////////////////////////////////////////////////////
+// GTIMER //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GTIMER FALSE
+
+#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
+#define GTIMER_THREAD_WORKAREA_SIZE 2048
+
+
+///////////////////////////////////////////////////////////////////////////
+// GQUEUE //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GQUEUE FALSE
+
+#define GQUEUE_NEED_ASYNC FALSE
+#define GQUEUE_NEED_GSYNC FALSE
+#define GQUEUE_NEED_FSYNC FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GINPUT //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GINPUT TRUE
+
+#define GINPUT_NEED_MOUSE TRUE
+#define GINPUT_NEED_KEYBOARD FALSE
+#define GINPUT_NEED_TOGGLE FALSE
+#define GINPUT_NEED_DIAL FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GADC //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GADC FALSE
+
+#define GADC_MAX_LOWSPEED_DEVICES 4
+
+
+///////////////////////////////////////////////////////////////////////////
+// GAUDIN //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GAUDIN FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GAUDOUT //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GAUDOUT FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GMISC //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GMISC FALSE
+
+#define GMISC_NEED_ARRAYOPS FALSE
+#define GMISC_NEED_FASTTRIG FALSE
+#define GMISC_NEED_FIXEDTRIG FALSE
+#define GMISC_NEED_INVSQRT FALSE
+ #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
+ #define GMISC_INVSQRT_REAL_SLOW FALSE
+
#endif /* _GFXCONF_H */
diff --git a/demos/modules/gwin/list/main.c b/demos/modules/gwin/list/main.c
index 03d99d58..fca5f018 100644
--- a/demos/modules/gwin/list/main.c
+++ b/demos/modules/gwin/list/main.c
@@ -29,8 +29,9 @@
#include "gfx.h"
-static GListener gl;
-static GHandle ghList1;
+GListener gl;
+GHandle ghLabel1, ghLabel2;
+GHandle ghList1, ghList2;
static void createWidgets(void) {
GWidgetInit wi;
@@ -39,17 +40,38 @@ static void createWidgets(void) {
wi.customDraw = 0;
wi.customParam = 0;
wi.customStyle = 0;
+ wi.g.show = TRUE;
+
+ // Create the label for the first list
+ wi.g.width = 150; wi.g.height = 20; wi.g.x = 10, wi.g.y = 80;
+ wi.text = "List 1: Default";
+ ghLabel1 = gwinLabelCreate(NULL, &wi);
+
+ // Create the label for the second list
+ wi.g.width = 150; wi.g.height = 20; wi.g.x = 165, wi.g.y = 80;
+ wi.text = "List 2: Smooth scrolling";
+ ghLabel1 = gwinLabelCreate(NULL, &wi);
+
+ // Make list widgets invisible by default as they would issue
+ // a re-render at every time an item is added
wi.g.show = FALSE;
- // Apply the list parameters
- wi.g.width = 100;
- wi.g.height = 80;
- wi.g.y = 10;
+ // The first list widget
+ wi.g.width = 150;
+ wi.g.height = 100;
+ wi.g.y = 100;
wi.g.x = 10;
- wi.text = "List Name";
-
- // Create the actual list
+ wi.text = "Name of list 1";
ghList1 = gwinListCreate(0, &wi, FALSE);
+
+ // The second list widget
+ wi.g.width = 150;
+ wi.g.height = 100;
+ wi.g.y = 100;
+ wi.g.x = 165;
+ wi.text = "Name of list 2";
+ ghList2 = gwinListCreate(0, &wi, FALSE);
+ gwinListSetScroll(ghList2, scrollSmooth);
}
int main(void) {
@@ -59,7 +81,7 @@ int main(void) {
gfxInit();
// Set the widget defaults
- gwinSetDefaultFont(gdispOpenFont("UI2"));
+ gwinSetDefaultFont(gdispOpenFont("DejaVuSans12_AA"));
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
gdispClear(White);
@@ -73,7 +95,7 @@ int main(void) {
geventListenerInit(&gl);
gwinAttachListener(&gl);
- // Add some items to the list widget
+ // Add some items to the first list widget
gwinListAddItem(ghList1, "Item 0", FALSE);
gwinListAddItem(ghList1, "Item 1", FALSE);
gwinListAddItem(ghList1, "Item 2", FALSE);
@@ -89,7 +111,25 @@ int main(void) {
gwinListAddItem(ghList1, "Item 12", FALSE);
gwinListAddItem(ghList1, "Item 13", FALSE);
+ // Add some items to the second list widget
+ gwinListAddItem(ghList2, "Item 0", FALSE);
+ gwinListAddItem(ghList2, "Item 1", FALSE);
+ gwinListAddItem(ghList2, "Item 2", FALSE);
+ gwinListAddItem(ghList2, "Item 3", FALSE);
+ gwinListAddItem(ghList2, "Item 4", FALSE);
+ gwinListAddItem(ghList2, "Item 5", FALSE);
+ gwinListAddItem(ghList2, "Item 6", FALSE);
+ gwinListAddItem(ghList2, "Item 7", FALSE);
+ gwinListAddItem(ghList2, "Item 8", FALSE);
+ gwinListAddItem(ghList2, "Item 9", FALSE);
+ gwinListAddItem(ghList2, "Item 10", FALSE);
+ gwinListAddItem(ghList2, "Item 11", FALSE);
+ gwinListAddItem(ghList2, "Item 12", FALSE);
+ gwinListAddItem(ghList2, "Item 13", FALSE);
+
+ // Make all the lists visible
gwinSetVisible(ghList1, TRUE);
+ gwinSetVisible(ghList2, TRUE);
while(1) {
// Get an Event
diff --git a/gfxconf.example.h b/gfxconf.example.h
index fdc91aad..bb644e22 100644
--- a/gfxconf.example.h
+++ b/gfxconf.example.h
@@ -141,6 +141,7 @@
#define GWIN_NEED_IMAGE_ANIMATION FALSE
#define GWIN_NEED_RADIO FALSE
#define GWIN_NEED_LIST FALSE
+ #define GWIN_NEED_LIST_IMAGES FALSE
#define GWIN_NEED_PROGRESSBAR FALSE
#define GWIN_NEED_FRAME FALSE
diff --git a/include/gwin/list.h b/include/gwin/list.h
index 4052f53f..cfe6aeb2 100644
--- a/include/gwin/list.h
+++ b/include/gwin/list.h
@@ -46,22 +46,30 @@ typedef struct GEventGWinList {
typedef struct GListObject {
GWidgetObject w;
+ #if GINPUT_NEED_MOUSE
+ coord_t start_mouse_x;
+ coord_t start_mouse_y;
+ coord_t last_mouse_y;
+ #endif
#if GINPUT_NEED_TOGGLE
uint16_t t_up;
uint16_t t_dn;
#endif
int cnt; // Number of items currently in the list (quicker than counting each time)
- int top; // The element at the top of the visible list area
+ int top; // Viewing offset in pixels from the top of the list
gfxQueueASync list_head; // The list of items
} GListObject;
/**
* @brief Enum to change the behaviour of the scroll bar
*
- * @note This might be used with @p gwinListSetScroll()
+ * @note Used with @p gwinListSetScroll()
+ * @note @p scrollAlways always show the scrollbar
+ * @note @p scrollAuto show the scrollbar when there are more items on the list then fit on the screen
+ * @note @p scrollSmooth enable touch screen smooth scrolling
*/
-typedef enum scroll_t { scrollAlways, scrollAuto } scroll_t;
+typedef enum scroll_t { scrollAlways, scrollAuto, scrollSmooth } scroll_t;
#ifdef __cplusplus
extern "C" {
@@ -97,7 +105,7 @@ GHandle gwinGListCreate(GDisplay *g, GListObject *widget, GWidgetInit *pInit, bo
/**
* @brief Change the behaviour of the scroll bar
*
- * @note Current possible values: @p scrollAlways and @p scrollAuto
+ * @note Current possible values: @p scrollAlways, @p scrollAuto and @p scrollSmooth
*
* @param[in] gh The widget handle (must be a list handle)
* @param[in] flag The behaviour to be set
diff --git a/releases.txt b/releases.txt
index 505bc763..2cf47a9a 100644
--- a/releases.txt
+++ b/releases.txt
@@ -11,6 +11,7 @@ DEPRECATE: TDISP module removed
FIX: Console does not execute gwinPrintf() anymore if not visible
FEATURE: Added gwinGetColor() and gwinGetBgColor()
FEATURE: Console does now have an optional buffer (GWIN_CONSOLE_USE_HISTORY)
+FEATURE: Added smooth scrolling to list widget
*** changes after 1.9 ***
diff --git a/src/gdisp/gdisp.c b/src/gdisp/gdisp.c
index bb642b30..13f2eda2 100644
--- a/src/gdisp/gdisp.c
+++ b/src/gdisp/gdisp.c
@@ -2764,7 +2764,8 @@ void gdispGDrawBox(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, co
#if GDISP_NEED_ANTIALIAS && GDISP_HARDWARE_PIXELREAD
static void drawcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
#define GD ((GDisplay *)state)
- if (y < GD->t.clipy0 || y >= GD->t.clipy1 || x < GD->t.clipx0 || x+count > GD->t.clipx1) return;
+ if (y < GD->t.clipy0 || y >= GD->t.clipy1)
+ return;
if (alpha == 255) {
GD->p.x = x; GD->p.y = y; GD->p.x1 = x+count-1; GD->p.color = GD->t.color;
hline_clip(GD);
@@ -2780,7 +2781,8 @@ void gdispGDrawBox(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, co
#else
static void drawcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
#define GD ((GDisplay *)state)
- if (y < GD->t.clipy0 || y >= GD->t.clipy1 || x < GD->t.clipx0 || x+count > GD->t.clipx1) return;
+ if (y < GD->t.clipy0 || y >= GD->t.clipy1)
+ return;
if (alpha > 0x80) { // A best approximation when using anti-aliased fonts but we can't actually draw them anti-aliased
GD->p.x = x; GD->p.y = y; GD->p.x1 = x+count-1; GD->p.color = GD->t.color;
hline_clip(GD);
@@ -2792,7 +2794,8 @@ void gdispGDrawBox(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, co
#if GDISP_NEED_ANTIALIAS
static void fillcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
#define GD ((GDisplay *)state)
- if (y < GD->t.clipy0 || y >= GD->t.clipy1 || x < GD->t.clipx0 || x+count > GD->t.clipx1) return;
+ if (y < GD->t.clipy0 || y >= GD->t.clipy1)
+ return;
if (alpha == 255) {
GD->p.color = GD->t.color;
} else {
diff --git a/src/gwin/list.c b/src/gwin/list.c
index 1662277d..0f09e86e 100644
--- a/src/gwin/list.c
+++ b/src/gwin/list.c
@@ -21,11 +21,13 @@
#include "gwin/class_gwin.h"
#include <string.h>
+#include <stdlib.h>
// user for the default drawing routine
-#define SCROLLWIDTH 16 // the border from the scroll buttons to the frame
-#define ARROW 10 // arrow side length
-#define TEXTGAP 1 // extra vertical padding for text
+#define SCROLLWIDTH 16 // the border from the scroll buttons to the frame
+#define ARROW 10 // arrow side length
+#define HORIZONTAL_PADDING 5 // extra horizontal padding for text
+#define VERTICAL_PADDING 2 // extra vertical padding for text
// Macro's to assist in data type conversions
#define gh2obj ((GListObject *)gh)
@@ -38,6 +40,7 @@
#define GLIST_FLG_MULTISELECT (GWIN_FIRST_CONTROL_FLAG << 0)
#define GLIST_FLG_HASIMAGES (GWIN_FIRST_CONTROL_FLAG << 1)
#define GLIST_FLG_SCROLLALWAYS (GWIN_FIRST_CONTROL_FLAG << 2)
+#define GLIST_FLG_SCROLLSMOOTH (GWIN_FIRST_CONTROL_FLAG << 3)
// Flags on a ListItem.
#define GLIST_FLG_SELECTED 0x0001
@@ -90,11 +93,21 @@ static void gwinListDefaultDraw(GWidgetObject* gw, void* param) {
#endif
ps = (gw->g.flags & GWIN_FLG_ENABLED) ? &gw->pstyle->enabled : &gw->pstyle->disabled;
- iheight = gdispGetFontMetric(gw->g.font, fontHeight) + TEXTGAP;
+ iheight = gdispGetFontMetric(gw->g.font, fontHeight) + VERTICAL_PADDING;
x = 1;
// the scroll area
- if ((gw2obj->cnt > (gw->g.height-2) / iheight) || (gw->g.flags & GLIST_FLG_SCROLLALWAYS)) {
+ if (gw->g.flags & GLIST_FLG_SCROLLSMOOTH) {
+ iwidth = gw->g.width - 2 - 4;
+ if (gw2obj->cnt > 0) {
+ int max_scroll_value = gw2obj->cnt * iheight - gw->g.height-2;
+ if (max_scroll_value > 0) {
+ int bar_height = (gw->g.height-2) * (gw->g.height-2) / (gw2obj->cnt * iheight);
+ gdispGFillArea(gw->g.display, gw->g.x + gw->g.width-4, gw->g.y + 1, 2, gw->g.height-1, gw->pstyle->background);
+ gdispGFillArea(gw->g.display, gw->g.x + gw->g.width-4, gw->g.y + gw2obj->top * ((gw->g.height-2)-bar_height) / max_scroll_value, 2, bar_height, ps->edge);
+ }
+ }
+ } else if ((gw2obj->cnt > (gw->g.height-2) / iheight) || (gw->g.flags & GLIST_FLG_SCROLLALWAYS)) {
iwidth = gw->g.width - (SCROLLWIDTH+3);
gdispGFillArea(gw->g.display, gw->g.x+iwidth+2, gw->g.y+1, SCROLLWIDTH, gw->g.height-2, gdispBlendColor(ps->fill, gw->pstyle->background, 128));
gdispGDrawLine(gw->g.display, gw->g.x+iwidth+1, gw->g.y+1, gw->g.x+iwidth+1, gw->g.y+gw->g.height-2, ps->edge);
@@ -118,40 +131,75 @@ static void gwinListDefaultDraw(GWidgetObject* gw, void* param) {
// Find the top item
- for (qi = gfxQueueASyncPeek(&gw2obj->list_head), i = 0; i < gw2obj->top && qi; qi = gfxQueueASyncNext(qi), i++);
+ for (qi = gfxQueueASyncPeek(&gw2obj->list_head), i = iheight - 1; i < gw2obj->top && qi; qi = gfxQueueASyncNext(qi), i+=iheight);
+
+ // the list frame
+ gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, ps->edge);
+
+ // Set the clipping region so we do not override the frame.
+ gdispGSetClip(gw->g.display, gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2);
// Draw until we run out of room or items
- for (y=1; y+iheight < gw->g.height-1 && qi; qi = gfxQueueASyncNext(qi), y += iheight) {
+ for (y = 1-(gw2obj->top%iheight); y < gw->g.height-2 && qi; qi = gfxQueueASyncNext(qi), y += iheight) {
fill = (qi2li->flags & GLIST_FLG_SELECTED) ? ps->fill : gw->pstyle->background;
+ gdispGFillArea(gw->g.display, gw->g.x+1, gw->g.y+y, iwidth, iheight, fill);
#if GWIN_NEED_LIST_IMAGES
if ((gw->g.flags & GLIST_FLG_HASIMAGES)) {
// Clear the image area
- gdispGFillArea(gw->g.display, gw->g.x+1, gw->g.y+y, x-1, iheight, fill);
if (qi2li->pimg && gdispImageIsOpen(qi2li->pimg)) {
// Calculate which image
- sy = (qi2li->flags & GLIST_FLG_SELECTED) ? 0 : (iheight-TEXTGAP);
+ sy = (qi2li->flags & GLIST_FLG_SELECTED) ? 0 : (iheight-VERTICAL_PADDING);
if (!(gw->g.flags & GWIN_FLG_ENABLED))
- sy += 2*(iheight-TEXTGAP);
+ sy += 2*(iheight-VERTICAL_PADDING);
while (sy > qi2li->pimg->height)
- sy -= iheight-TEXTGAP;
+ sy -= iheight-VERTICAL_PADDING;
// Draw the image
gdispImageSetBgColor(qi2li->pimg, fill);
- gdispGImageDraw(gw->g.display, qi2li->pimg, gw->g.x+1, gw->g.y+y, iheight-TEXTGAP, iheight-TEXTGAP, 0, sy);
+ gdispGImageDraw(gw->g.display, qi2li->pimg, gw->g.x+1, gw->g.y+y, iheight-VERTICAL_PADDING, iheight-VERTICAL_PADDING, 0, sy);
}
}
#endif
- gdispGFillStringBox(gw->g.display, gw->g.x+x, gw->g.y+y, iwidth, iheight, qi2li->text, gw->g.font, ps->text, fill, justifyLeft);
+ gdispGFillStringBox(gw->g.display, gw->g.x+x+HORIZONTAL_PADDING, gw->g.y+y, iwidth-HORIZONTAL_PADDING, iheight, qi2li->text, gw->g.font, ps->text, fill, justifyLeft);
}
// Fill any remaining item space
if (y < gw->g.height-1)
gdispGFillArea(gw->g.display, gw->g.x+1, gw->g.y+y, iwidth, gw->g.height-1-y, gw->pstyle->background);
-
- // the list frame
- gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, ps->edge);
}
#if GINPUT_NEED_MOUSE
+ static void MouseSelect(GWidgetObject* gw, coord_t x, coord_t y) {
+ const gfxQueueASyncItem* qi;
+ int item, i;
+ coord_t iheight;
+
+ iheight = gdispGetFontMetric(gw->g.font, fontHeight) + VERTICAL_PADDING;
+
+ // Handle click over the list area
+ item = (gw2obj->top + y) / iheight;
+
+ if (item < 0 || item >= gw2obj->cnt)
+ return;
+
+ for(qi = gfxQueueASyncPeek(&gw2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
+ if ((gw->g.flags & GLIST_FLG_MULTISELECT)) {
+ if (item == i) {
+ qi2li->flags ^= GLIST_FLG_SELECTED;
+ break;
+ }
+ } else {
+ if (item == i)
+ qi2li->flags |= GLIST_FLG_SELECTED;
+ else
+ qi2li->flags &=~ GLIST_FLG_SELECTED;
+ }
+ }
+
+ _gwidgetRedraw(&gw->g);
+ sendListEvent(gw, item);
+
+ }
+
// a mouse down has occurred over the list area
static void MouseDown(GWidgetObject* gw, coord_t x, coord_t y) {
const gfxQueueASyncItem* qi;
@@ -159,20 +207,32 @@ static void gwinListDefaultDraw(GWidgetObject* gw, void* param) {
coord_t iheight;
(void) x;
- iheight = gdispGetFontMetric(gw->g.font, fontHeight) + TEXTGAP;
- pgsz = (gw->g.height-2)/iheight;
+ gw2obj->start_mouse_x = x;
+ gw2obj->start_mouse_y = y;
+ gw2obj->last_mouse_y = y;
+
+ iheight = gdispGetFontMetric(gw->g.font, fontHeight) + VERTICAL_PADDING;
+ pgsz = (gw->g.height-2);
if (pgsz < 1) pgsz = 1;
+ // For smooth scrolling, scrolling is done in the MouseMove and selection is done on MouseUp
+ if (gw->g.flags & GLIST_FLG_SCROLLSMOOTH)
+ return;
+
// Handle click over the scroll bar
- if (gw2obj->cnt > pgsz && x >= gw->g.width-(SCROLLWIDTH+2)) {
+ if (gw2obj->cnt > (pgsz / iheight) && x >= gw->g.width-(SCROLLWIDTH+2)) {
if (y < 2*ARROW) {
if (gw2obj->top > 0) {
- gw2obj->top--;
+ gw2obj->top -= iheight;
+ if (gw2obj->top < 0)
+ gw2obj->top = 0;
_gwidgetRedraw(&gw->g);
}
} else if (y >= gw->g.height - 2*ARROW) {
- if (gw2obj->top < gw2obj->cnt - pgsz) {
- gw2obj->top++;
+ if (gw2obj->top < gw2obj->cnt * iheight - pgsz) {
+ gw2obj->top += iheight;
+ if (gw2obj->top > gw2obj->cnt * iheight - pgsz)
+ gw2obj->top = gw2obj->cnt * iheight - pgsz;
_gwidgetRedraw(&gw->g);
}
} else if (y < gw->g.height/2) {
@@ -184,39 +244,51 @@ static void gwinListDefaultDraw(GWidgetObject* gw, void* param) {
_gwidgetRedraw(&gw->g);
}
} else {
- if (gw2obj->top < gw2obj->cnt - pgsz) {
- if (gw2obj->top < gw2obj->cnt - 2*pgsz)
+ if (gw2obj->top < gw2obj->cnt * iheight - pgsz) {
+ if (gw2obj->top < gw2obj->cnt * iheight - 2*pgsz)
gw2obj->top += pgsz;
else
- gw2obj->top = gw2obj->cnt - pgsz;
+ gw2obj->top = gw2obj->cnt * iheight - pgsz;
_gwidgetRedraw(&gw->g);
}
}
return;
}
- // Handle click over the list area
- item = gw2obj->top + y / iheight;
-
- if (item < 0 || item >= gw2obj->cnt)
- return;
-
- for(qi = gfxQueueASyncPeek(&gw2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
- if ((gw->g.flags & GLIST_FLG_MULTISELECT)) {
- if (item == i) {
- qi2li->flags ^= GLIST_FLG_SELECTED;
- break;
- }
- } else {
- if (item == i)
- qi2li->flags |= GLIST_FLG_SELECTED;
- else
- qi2li->flags &=~ GLIST_FLG_SELECTED;
- }
- }
+ MouseSelect(gw, x, y);
+ }
- _gwidgetRedraw(&gw->g);
- sendListEvent(gw, item);
+ static void MouseUp(GWidgetObject* gw, coord_t x, coord_t y) {
+ // Only act when we are a smooth scrolling list
+ if (!(gw->g.flags & GLIST_FLG_SCROLLSMOOTH))
+ return;
+
+ // Only allow selection when we did not scroll
+ if (abs(gw2obj->start_mouse_x - x) > 4 || abs(gw2obj->start_mouse_y - y) > 4)
+ return;
+
+ MouseSelect(gw, x, y);
+ }
+
+ static void MouseMove(GWidgetObject* gw, coord_t x, coord_t y) {
+ int iheight, oldtop;
+ (void) x;
+
+ if (!(gw->g.flags & GLIST_FLG_SCROLLSMOOTH)) return;
+
+ if (gw2obj->last_mouse_y != y) {
+ oldtop = gw2obj->top;
+ iheight = gdispGetFontMetric(gw->g.font, fontHeight) + VERTICAL_PADDING;
+
+ gw2obj->top -= y - gw2obj->last_mouse_y;
+ if (gw2obj->top >= gw2obj->cnt * iheight - (gw->g.height-2))
+ gw2obj->top = gw2obj->cnt * iheight - (gw->g.height-2) - 1;
+ if (gw2obj->top < 0)
+ gw2obj->top = 0;
+ gw2obj->last_mouse_y = y;
+ if (oldtop != gw2obj->top)
+ _gwidgetRedraw(&gw->g);
+ }
}
#endif
@@ -295,8 +367,8 @@ static const gwidgetVMT listVMT = {
#if GINPUT_NEED_MOUSE
{
MouseDown,
- 0,
- 0,
+ MouseUp,
+ MouseMove,
},
#endif
#if GINPUT_NEED_TOGGLE
@@ -340,14 +412,18 @@ void gwinListSetScroll(GHandle gh, scroll_t flag) {
if (gh->vmt != (gwinVMT *)&listVMT)
return;
+ ((GListObject*)gh)->w.g.flags &=~(GLIST_FLG_SCROLLSMOOTH | GLIST_FLG_SCROLLALWAYS);
switch (flag) {
case scrollAlways:
((GListObject*)gh)->w.g.flags |= GLIST_FLG_SCROLLALWAYS;
break;
case scrollAuto:
- ((GListObject*)gh)->w.g.flags &=~ GLIST_FLG_SCROLLALWAYS;
break;
+
+ case scrollSmooth:
+ ((GListObject*)gh)->w.g.flags |= GLIST_FLG_SCROLLSMOOTH;
+ break;
}
}