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Diffstat (limited to 'demos/3rdparty/doom/d_items.h')
-rw-r--r-- | demos/3rdparty/doom/d_items.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/demos/3rdparty/doom/d_items.h b/demos/3rdparty/doom/d_items.h new file mode 100644 index 00000000..01b64117 --- /dev/null +++ b/demos/3rdparty/doom/d_items.h @@ -0,0 +1,52 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// $Id:$ +// +// Copyright (C) 1993-1996 by id Software, Inc. +// +// This source is available for distribution and/or modification +// only under the terms of the DOOM Source Code License as +// published by id Software. All rights reserved. +// +// The source is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License +// for more details. +// +// DESCRIPTION: +// Items: key cards, artifacts, weapon, ammunition. +// +//----------------------------------------------------------------------------- + + +#ifndef __D_ITEMS__ +#define __D_ITEMS__ + +#include "doomdef.h" + +#ifdef __GNUG__ +#pragma interface +#endif + + +// Weapon info: sprite frames, ammunition use. +typedef struct +{ + ammotype_t ammo; + int upstate; + int downstate; + int readystate; + int atkstate; + int flashstate; + +} weaponinfo_t; + +extern weaponinfo_t weaponinfo[NUMWEAPONS]; + +#endif +//----------------------------------------------------------------------------- +// +// $Log:$ +// +//----------------------------------------------------------------------------- |