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-rw-r--r--demos/3rdparty/doom/d_think.h79
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diff --git a/demos/3rdparty/doom/d_think.h b/demos/3rdparty/doom/d_think.h
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--- a/demos/3rdparty/doom/d_think.h
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@@ -1,79 +0,0 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// $Id:$
-//
-// Copyright (C) 1993-1996 by id Software, Inc.
-//
-// This source is available for distribution and/or modification
-// only under the terms of the DOOM Source Code License as
-// published by id Software. All rights reserved.
-//
-// The source is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
-// for more details.
-//
-// DESCRIPTION:
-// MapObj data. Map Objects or mobjs are actors, entities,
-// thinker, take-your-pick... anything that moves, acts, or
-// suffers state changes of more or less violent nature.
-//
-//-----------------------------------------------------------------------------
-
-
-#ifndef __D_THINK__
-#define __D_THINK__
-
-
-#ifdef __GNUG__
-#pragma interface
-#endif
-
-
-
-//
-// Experimental stuff.
-// To compile this as "ANSI C with classes"
-// we will need to handle the various
-// action functions cleanly.
-//
-typedef void (*actionf_v)();
-typedef void (*actionf_p1)( void* );
-typedef void (*actionf_p2)( void*, void* );
-
-typedef union
-{
- actionf_p1 acp1;
- actionf_v acv;
- actionf_p2 acp2;
-
-} actionf_t;
-
-
-
-
-
-// Historically, "think_t" is yet another
-// function pointer to a routine to handle
-// an actor.
-typedef actionf_t think_t;
-
-
-// Doubly linked list of actors.
-typedef struct thinker_s
-{
- struct thinker_s* prev;
- struct thinker_s* next;
- think_t function;
-
-} thinker_t;
-
-
-
-#endif
-//-----------------------------------------------------------------------------
-//
-// $Log:$
-//
-//-----------------------------------------------------------------------------