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Diffstat (limited to 'demos/3rdparty/doom/p_saveg.h')
-rw-r--r-- | demos/3rdparty/doom/p_saveg.h | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/demos/3rdparty/doom/p_saveg.h b/demos/3rdparty/doom/p_saveg.h deleted file mode 100644 index 4caf6eda..00000000 --- a/demos/3rdparty/doom/p_saveg.h +++ /dev/null @@ -1,51 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// $Id:$ -// -// Copyright (C) 1993-1996 by id Software, Inc. -// -// This source is available for distribution and/or modification -// only under the terms of the DOOM Source Code License as -// published by id Software. All rights reserved. -// -// The source is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License -// for more details. -// -// DESCRIPTION: -// Savegame I/O, archiving, persistence. -// -//----------------------------------------------------------------------------- - - -#ifndef __P_SAVEG__ -#define __P_SAVEG__ - - -#ifdef __GNUG__ -#pragma interface -#endif - - -// Persistent storage/archiving. -// These are the load / save game routines. -void P_ArchivePlayers (void); -void P_UnArchivePlayers (void); -void P_ArchiveWorld (void); -void P_UnArchiveWorld (void); -void P_ArchiveThinkers (void); -void P_UnArchiveThinkers (void); -void P_ArchiveSpecials (void); -void P_UnArchiveSpecials (void); - -extern byte* save_p; - - -#endif -//----------------------------------------------------------------------------- -// -// $Log:$ -// -//----------------------------------------------------------------------------- |