diff options
Diffstat (limited to 'demos/applications/minesweeper/mines.c')
| -rw-r--r-- | demos/applications/minesweeper/mines.c | 446 |
1 files changed, 0 insertions, 446 deletions
diff --git a/demos/applications/minesweeper/mines.c b/demos/applications/minesweeper/mines.c deleted file mode 100644 index 55d70984..00000000 --- a/demos/applications/minesweeper/mines.c +++ /dev/null @@ -1,446 +0,0 @@ -#include <stdlib.h> -#include "gfx.h" -#include "mines.h" - -typedef struct { // Node properties - uint8_t num; // Node number, how many mines around - bool_t open; // Node shown or hidden - bool_t check; // Node needs to be checked or not, used for opening up empty nodes - bool_t flag; // Node is marked with flag by player - uint16_t fieldNum; // Node number, used to randomize gamestart "animation" -} nodeProps; - -static GEventMouse ev; -static nodeProps minesField[MINES_FIELD_WIDTH][MINES_FIELD_HEIGHT]; // Mines field array -static bool_t minesGameOver = FALSE; -static bool_t minesGameWinner = FALSE; -static int16_t minesEmptyNodes; // Empty node counter -static int16_t minesFlags; // Flag counter -static int16_t minesTime; // Time counter -static GTimer minesTimeCounterTimer; -static const char* minesGraph[] = {"1.bmp","2.bmp","3.bmp","4.bmp","5.bmp","6.bmp","7.bmp","8.bmp", "closed.bmp", "empty.bmp", "explode.bmp", "flag.bmp", "mine.bmp", "wrong.bmp"}; // 14 elements (0-13) -static gdispImage minesImage; -static uint8_t minesStatusIconWidth = 0; -static uint8_t minesStatusIconHeight = 0; -static bool_t minesFirstGame = TRUE; // Just don't clear field for the first time, as we have black screen already... :/ -static bool_t minesSplashTxtVisible = FALSE; -#if MINES_SHOW_SPLASH - static GTimer minesSplashBlink; -#endif - -static int uitoa(unsigned int value, char* buf, int max) -{ - int n = 0; - int i = 0; - int tmp = 0; - - if (!buf) - return -3; - if (2 > max) - return -4; - - i=1; - tmp = value; - if (0 > tmp) { - tmp *= -1; - i++; - } - - for (;;) { - tmp /= 10; - if (0 >= tmp) - break; - i++; - } - if (i >= max) { - buf[0] = '?'; - buf[1] = 0x0; - return 2; - } - - n = i; - tmp = value; - if (0 > tmp) { - tmp *= -1; - } - - buf[i--] = 0x0; - for (;;) { - buf[i--] = (tmp % 10) + '0'; - tmp /= 10; - if (0 >= tmp) - break; - } - - if (-1 != i) { - buf[i--] = '-'; - } - - return n; -} - -static void initRng(void) -{ - srand(gfxSystemTicks()); -} - -static uint32_t randomInt(uint32_t max) -{ - return rand() % max; -} - -static void printStats(void) -{ - char pps_str[12]; - - font_t font = gdispOpenFont("fixed_5x8"); - uitoa(MINES_MINE_COUNT, pps_str, sizeof(pps_str)); - gdispFillString(minesStatusIconWidth+8, gdispGetHeight()-11, " ", font, Black, Black); - gdispDrawString(minesStatusIconWidth+8, gdispGetHeight()-11, pps_str, font, White); - uitoa(minesFlags, pps_str, sizeof(pps_str)); - gdispFillString(8+(minesStatusIconWidth*2)+gdispGetStringWidth("99999", font), gdispGetHeight()-11, " ", font, Black, Black); - gdispDrawString(8+(minesStatusIconWidth*2)+gdispGetStringWidth("99999", font), gdispGetHeight()-11, pps_str, font, White); - gdispCloseFont(font); -} - -static void minesUpdateTime(void) -{ - char pps_str[12]; - - if (minesTime > 9999) - minesTime = 9999; - - font_t font = gdispOpenFont("digital_7__mono_20"); - uitoa(minesTime, pps_str, sizeof(pps_str)); - gdispFillArea((MINES_FIELD_WIDTH*MINES_CELL_WIDTH)-gdispGetStringWidth("9999", font), gdispGetHeight()-15, gdispGetWidth(), 15, Black); - gdispDrawString((MINES_FIELD_WIDTH*MINES_CELL_WIDTH)-gdispGetStringWidth(pps_str, font), gdispGetHeight()-15, pps_str, font, Lime); - gdispCloseFont(font); -} - -static void minesTimeCounter(void* arg) -{ - (void)arg; - - minesTime++; - minesUpdateTime(); -} - -static bool_t inRange(int16_t x, int16_t y) -{ - if ((x >= 0) && (x < MINES_FIELD_WIDTH) && (y >= 0) && (y < MINES_FIELD_HEIGHT)) - return TRUE; - else - return FALSE; -} - -static void showOne(int16_t x, int16_t y) -{ - minesField[x][y].open = TRUE; - if (minesField[x][y].flag) { - minesField[x][y].flag = FALSE; - minesFlags--; - } - - gdispFillArea((x*MINES_CELL_WIDTH)+1, (y*MINES_CELL_HEIGHT)+1, MINES_CELL_WIDTH-1, MINES_CELL_HEIGHT-1, Black); - - if ((minesField[x][y].num > 0) && (minesField[x][y].num < 9)) { - gdispImageOpenFile(&minesImage, minesGraph[minesField[x][y].num-1]); - gdispImageDraw(&minesImage, (x*MINES_CELL_HEIGHT)+1, (y*MINES_CELL_WIDTH)+1, MINES_CELL_WIDTH, MINES_CELL_HEIGHT, 0, 0); - gdispImageClose(&minesImage); - minesEmptyNodes--; - } else if (minesField[x][y].num == 9) { - minesGameOver = TRUE; - minesGameWinner = FALSE; - gdispImageOpenFile(&minesImage, minesGraph[10]); - gdispImageDraw(&minesImage, (x*MINES_CELL_HEIGHT)+1, (y*MINES_CELL_WIDTH)+1, MINES_CELL_WIDTH, MINES_CELL_HEIGHT, 0, 0); - gdispImageClose(&minesImage); - // Dirty HACK to not draw mine icon on GameOver event :D - minesField[x][y].num = 0; - } else if (minesField[x][y].num == 0) { - gdispImageOpenFile(&minesImage, minesGraph[9]); - gdispImageDraw(&minesImage, (x*MINES_CELL_HEIGHT)+1, (y*MINES_CELL_WIDTH)+1, MINES_CELL_WIDTH, MINES_CELL_HEIGHT, 0, 0); - gdispImageClose(&minesImage); - minesField[x][y].check = TRUE; - minesEmptyNodes--; - } -} - -static void openEmptyNodes(void) -{ - int16_t x, y, i, j; - bool_t needToCheck = TRUE; - - while (needToCheck) { - needToCheck = FALSE; - for (x = 0; x < MINES_FIELD_WIDTH; x++) { - for (y = 0; y < MINES_FIELD_HEIGHT; y++) { - if (minesField[x][y].check) { - for (i = -1; i <= 1; i++) { - for (j = -1; j <= 1; j++) { - if ((i != 0) || (j != 0)) { // We don't need to check middle node as it is the one we are checking right now! :D - if (inRange(x+i,y+j)) { - if (!minesField[x+i][y+j].open) showOne(x+i,y+j); - if (minesField[x+i][y+j].check) needToCheck = TRUE; - } - } - } - } - minesField[x][y].check = FALSE; - } - } - } - } -} - -static DECLARE_THREAD_FUNCTION(thdMines, msg) -{ - (void)msg; - uint16_t x,y, delay; - bool_t delayed = FALSE; - while (!minesGameOver) { - if (minesEmptyNodes == 0) { - minesGameOver = TRUE; - minesGameWinner = TRUE; - } - initRng(); - ginputGetMouseStatus(0, &ev); - delayed = FALSE; - if (ev.buttons & GINPUT_MOUSE_BTN_LEFT) { - x = ev.x/MINES_CELL_WIDTH; - y = ev.y/MINES_CELL_WIDTH; - delay = 0; - while (ev.buttons & GINPUT_MOUSE_BTN_LEFT) { // Wait until release - ginputGetMouseStatus(0, &ev); - gfxSleepMilliseconds(1); - delay++; - if (delay >= MINES_FLAG_DELAY) { - delay = MINES_FLAG_DELAY; - if (!delayed && inRange(x, y) && !minesField[x][y].open) { - if (minesField[x][y].flag) { - gdispImageOpenFile(&minesImage, minesGraph[8]); - gdispImageDraw(&minesImage, (x*MINES_CELL_HEIGHT)+1, (y*MINES_CELL_WIDTH)+1, MINES_CELL_WIDTH-1, MINES_CELL_HEIGHT-1, 0, 0); - gdispImageClose(&minesImage); - minesField[x][y].flag = FALSE; - minesFlags--; - printStats(); - } else { - gdispImageOpenFile(&minesImage, minesGraph[11]); - gdispImageDraw(&minesImage, (x*MINES_CELL_HEIGHT)+1, (y*MINES_CELL_WIDTH)+1, MINES_CELL_WIDTH, MINES_CELL_HEIGHT, 0, 0); - gdispImageClose(&minesImage); - minesField[x][y].flag = TRUE; - minesFlags++; - printStats(); - } - delayed = TRUE; - } - } - } - // Check time, if longer than MINES_FLAG_DELAY then add flag... - if (delay < MINES_FLAG_DELAY) { - if ((x < MINES_FIELD_WIDTH) && (y < MINES_FIELD_HEIGHT) && !minesField[x][y].open && !minesField[x][y].flag) { - showOne(x, y); - openEmptyNodes(); - printStats(); - } - } - } - } - THREAD_RETURN(0); -} - -static void printGameOver(void) -{ - if (minesGameOver) { - font_t font = gdispOpenFont("DejaVuSans16"); - if (minesGameWinner) { - gdispDrawString((gdispGetWidth()-gdispGetStringWidth("You LIVE!", font))/2, gdispGetHeight()-15, "You LIVE!", font, White); - } else { - gdispDrawString((gdispGetWidth()-gdispGetStringWidth("You DIED!", font))/2, gdispGetHeight()-15, "You DIED!", font, White); - } - gdispCloseFont(font); - } else { - gdispFillArea(0, gdispGetHeight()-25, gdispGetWidth(), 25, Black); - } -} - -static void initField(void) -{ - int16_t x, y, mines, i, j; - - minesFlags = 0; - minesGameOver = FALSE; - printGameOver(); - - font_t font = gdispOpenFont("fixed_5x8"); - gdispImageOpenFile(&minesImage, "plainmine.bmp"); - // Saving status icons width/height for later use - minesStatusIconWidth = minesImage.width; - minesStatusIconHeight = minesImage.height; - gdispImageDraw(&minesImage, 4, gdispGetHeight()-minesImage.height, minesImage.width, minesImage.height, 0, 0); - gdispImageClose(&minesImage); - gdispImageOpenFile(&minesImage, "plainflag.bmp"); - gdispImageDraw(&minesImage, 4+minesImage.width+gdispGetStringWidth("99999", font), gdispGetHeight()-minesImage.height, minesImage.width, minesImage.height, 0, 0); - gdispImageClose(&minesImage); - gdispCloseFont(font); - printStats(); - - initRng(); - - // Clearing/resetting field here... - i = 0; - for (x = 0; x < MINES_FIELD_WIDTH; x++) { - for (y = 0; y < MINES_FIELD_HEIGHT; y++) { - minesField[x][y].num = 0; - minesField[x][y].open = FALSE; - minesField[x][y].check = FALSE; - minesField[x][y].flag = FALSE; - minesField[x][y].fieldNum = i; - i++; - } - } - - // Randomizing closed field drawing... - for (x = 0; x < MINES_FIELD_WIDTH; x++) { - for (y = 0; y < MINES_FIELD_HEIGHT; y++) { - // Getting random node and swapping it with current - i = randomInt(MINES_FIELD_WIDTH); - j = randomInt(MINES_FIELD_HEIGHT); - mines = minesField[x][y].fieldNum; - minesField[x][y].fieldNum = minesField[i][j].fieldNum; - minesField[i][j].fieldNum = mines; - } - } - - // Clearing nodes randomly - if (!minesFirstGame) { - for (x = 0; x < MINES_FIELD_WIDTH; x++) { - for (y = 0; y < MINES_FIELD_HEIGHT; y++) { - i = minesField[x][y].fieldNum/MINES_FIELD_HEIGHT; - j = minesField[x][y].fieldNum-(i*MINES_FIELD_HEIGHT); - gdispFillArea((i*MINES_CELL_WIDTH)+1, (j*MINES_CELL_HEIGHT)+1, MINES_CELL_WIDTH, MINES_CELL_HEIGHT, Black); - gfxSleepMilliseconds(2); - } - } - } else { - minesFirstGame = FALSE; - } - - // Drawing closed nodes randomly - gdispImageOpenFile(&minesImage, minesGraph[8]); - for (x = 0; x < MINES_FIELD_WIDTH; x++) { - for (y = 0; y < MINES_FIELD_HEIGHT; y++) { - i = minesField[x][y].fieldNum/MINES_FIELD_HEIGHT; - j = minesField[x][y].fieldNum-(i*MINES_FIELD_HEIGHT); - gdispImageDraw(&minesImage, (i*MINES_CELL_HEIGHT)+1, (j*MINES_CELL_WIDTH)+1, MINES_CELL_WIDTH, MINES_CELL_HEIGHT, 0, 0); - gfxSleepMilliseconds(2); - } - } - gdispImageClose(&minesImage); - minesEmptyNodes = MINES_FIELD_WIDTH*MINES_FIELD_HEIGHT; - - // Placing mines in random nodes :D - mines = 0; - while (mines != MINES_MINE_COUNT) { - x = randomInt(MINES_FIELD_WIDTH); - y = randomInt(MINES_FIELD_HEIGHT); - if (minesField[x][y].num != 9) { - mines++; - minesEmptyNodes--; - minesField[x][y].num = 9; - } - } - - // Calculating numbers for nearby mine nodes - for (x = 0; x < MINES_FIELD_WIDTH; x++) { - for (y = 0; y < MINES_FIELD_HEIGHT; y++) { - if (minesField[x][y].num != 9) { - for (i = -1; i <= 1; i++) { - for (j = -1; j <= 1; j++) { - if ((i != 0) || (j != 0)) { // We don't need to check middle node as we already know it is not a mine! :D - if (inRange(x+i,y+j) && (minesField[x+i][y+j].num == 9)) { - minesField[x][y].num++; - } - } - } - } - } - } - } - - minesTime = 0; - minesUpdateTime(); - gtimerStart(&minesTimeCounterTimer, minesTimeCounter, 0, TRUE, 1000); -} - -void minesStart(void) -{ - int16_t x, y; - -#if MINES_SHOW_SPLASH - gtimerStop(&minesSplashBlink); - gdispClear(Black); -#endif - - initField(); - gfxThreadCreate(0, 1024, NORMAL_PRIORITY, thdMines, 0); - while (!minesGameOver) { - gfxSleepMilliseconds(100); - } - printGameOver(); - gtimerStop(&minesTimeCounterTimer); - - if (!minesGameWinner) { - // Print generated mines for player to see - font_t font = gdispOpenFont("fixed_10x20"); - for (x = 0; x < MINES_FIELD_WIDTH; x++) { - for (y = 0; y < MINES_FIELD_HEIGHT; y++) { - if (minesField[x][y].num == 9 && !minesField[x][y].flag) { - gdispImageOpenFile(&minesImage, minesGraph[12]); - gdispImageDraw(&minesImage, (x*MINES_CELL_HEIGHT)+1, (y*MINES_CELL_WIDTH)+1, MINES_CELL_WIDTH, MINES_CELL_HEIGHT, 0, 0); - gdispImageClose(&minesImage); - } - if (minesField[x][y].flag && (minesField[x][y].num != 9)) { - gdispImageOpenFile(&minesImage, minesGraph[13]); - gdispImageDraw(&minesImage, (x*MINES_CELL_HEIGHT)+1, (y*MINES_CELL_WIDTH)+1, MINES_CELL_WIDTH, MINES_CELL_HEIGHT, 0, 0); - gdispImageClose(&minesImage); - } - } - } - gdispCloseFont(font); - } -} - -#if MINES_SHOW_SPLASH - static void minesSplashBlinker(void* arg) - { - (void)arg; - - minesSplashTxtVisible = !minesSplashTxtVisible; - - if (minesSplashTxtVisible) { - gdispImageOpenFile(&minesImage, "splashtxt.bmp"); - } else { - gdispImageOpenFile(&minesImage, "splashclr.bmp"); - } - - gdispImageDraw(&minesImage, (gdispGetWidth()/2)-150+93, (gdispGetHeight()/2)-100+161, 112, 10, 0, 0); - - gdispImageClose(&minesImage); - } - - void minesShowSplash(void) - { - gdispImageOpenFile(&minesImage, "splash.bmp"); - gdispImageDraw(&minesImage, (gdispGetWidth()/2)-150, (gdispGetHeight()/2)-100, 300, 200, 0, 0); - gdispImageClose(&minesImage); - - gtimerStart(&minesSplashBlink, minesSplashBlinker, 0, TRUE, 400); - } -#endif - -void minesInit(void) -{ - initRng(); - - gdispClear(Black); -} |
