diff options
Diffstat (limited to 'demos/modules')
-rw-r--r-- | demos/modules/gwin/list/gfxconf.h | 150 | ||||
-rw-r--r-- | demos/modules/gwin/list/main.c | 63 |
2 files changed, 213 insertions, 0 deletions
diff --git a/demos/modules/gwin/list/gfxconf.h b/demos/modules/gwin/list/gfxconf.h new file mode 100644 index 00000000..895d7c49 --- /dev/null +++ b/demos/modules/gwin/list/gfxconf.h @@ -0,0 +1,150 @@ +/** + * This file has a different license to the rest of the GFX system. + * You can copy, modify and distribute this file as you see fit. + * You do not need to publish your source modifications to this file. + * The only thing you are not permitted to do is to relicense it + * under a different license. + */ + +/** + * Copy this file into your project directory and rename it as gfxconf.h + * Edit your copy to turn on the GFX features you want to use. + */ + +#ifndef _GFXCONF_H +#define _GFXCONF_H + +/* The operating system to use - one of these must be defined */ +//#define GFX_USE_OS_CHIBIOS FALSE +//#define GFX_USE_OS_WIN32 FALSE +//#define GFX_USE_OS_LINUX TRUE +//#define GFX_USE_OS_OSX FALSE + +/* GFX subsystems to turn on */ +#define GFX_USE_GDISP TRUE +#define GFX_USE_TDISP FALSE +#define GFX_USE_GWIN TRUE +#define GFX_USE_GEVENT TRUE +#define GFX_USE_GTIMER TRUE +#define GFX_USE_GQUEUE TRUE +#define GFX_USE_GINPUT TRUE +#define GFX_USE_GADC FALSE +#define GFX_USE_GAUDIN FALSE +#define GFX_USE_GAUDOUT FALSE +#define GFX_USE_GMISC FALSE + +/* Features for the GDISP subsystem */ +#define GDISP_NEED_VALIDATION TRUE +#define GDISP_NEED_CLIP TRUE +#define GDISP_NEED_TEXT TRUE +#define GDISP_NEED_CIRCLE TRUE +#define GDISP_NEED_ELLIPSE TRUE +#define GDISP_NEED_ARC FALSE +#define GDISP_NEED_CONVEX_POLYGON FALSE +#define GDISP_NEED_SCROLL FALSE +#define GDISP_NEED_PIXELREAD FALSE +#define GDISP_NEED_CONTROL FALSE +#define GDISP_NEED_QUERY FALSE +#define GDISP_NEED_IMAGE FALSE +#define GDISP_NEED_MULTITHREAD FALSE +#define GDISP_NEED_ASYNC FALSE +#define GDISP_NEED_MSGAPI FALSE + +/* GDISP - builtin fonts */ +#define GDISP_INCLUDE_FONT_SMALL FALSE +#define GDISP_INCLUDE_FONT_LARGER FALSE +#define GDISP_INCLUDE_FONT_UI1 FALSE +#define GDISP_INCLUDE_FONT_UI2 TRUE +#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE + +/* GDISP image decoders */ +#define GDISP_NEED_IMAGE_NATIVE FALSE +#define GDISP_NEED_IMAGE_GIF FALSE +#define GDISP_NEED_IMAGE_BMP FALSE +#define GDISP_NEED_IMAGE_JPG FALSE +#define GDISP_NEED_IMAGE_PNG FALSE +#define GDISP_NEED_IMAGE_ACCOUNTING FALSE + +/* Optional image support that can be turned off */ +/* + #define GDISP_NEED_IMAGE_BMP_1 TRUE + #define GDISP_NEED_IMAGE_BMP_4 TRUE + #define GDISP_NEED_IMAGE_BMP_4_RLE TRUE + #define GDISP_NEED_IMAGE_BMP_8 TRUE + #define GDISP_NEED_IMAGE_BMP_8_RLE TRUE + #define GDISP_NEED_IMAGE_BMP_16 TRUE + #define GDISP_NEED_IMAGE_BMP_24 TRUE + #define GDISP_NEED_IMAGE_BMP_32 TRUE +*/ + +/* Features for the TDISP subsystem. */ +#define TDISP_NEED_MULTITHREAD FALSE + +/* Features for the GWIN subsystem. */ +#define GWIN_NEED_WINDOWMANAGER TRUE +#define GWIN_NEED_CONSOLE FALSE +#define GWIN_NEED_GRAPH FALSE +#define GWIN_NEED_WIDGET TRUE +#define GWIN_NEED_BUTTON FALSE +#define GWIN_NEED_SLIDER FALSE +#define GWIN_NEED_CHECKBOX FALSE +#define GWIN_NEED_IMAGE FALSE +#define GWIN_NEED_RADIO FALSE +#define GWIN_NEED_LIST TRUE + +/* Features for the GEVENT subsystem. */ +#define GEVENT_ASSERT_NO_RESOURCE FALSE + +/* Features for the GTIMER subsystem. */ +/* NONE */ + +/* Features for the GQUEUE subsystem. */ +#define GQUEUE_NEED_ASYNC TRUE +#define GQUEUE_NEED_GSYNC FALSE +#define GQUEUE_NEED_FSYNC FALSE + +/* Features for the GINPUT subsystem. */ +#define GINPUT_NEED_MOUSE TRUE +#define GINPUT_NEED_KEYBOARD FALSE +#define GINPUT_NEED_TOGGLE FALSE +#define GINPUT_NEED_DIAL FALSE + +/* Features for the GADC subsystem. */ +/* NONE */ + +/* Features for the GAUDIN subsystem. */ +/* NONE */ + +/* Features for the GAUDOUT subsystem. */ +/* NONE */ + +/* Features for the GMISC subsystem. */ +#define GMISC_NEED_ARRAYOPS FALSE +#define GMISC_NEED_FASTTRIG FALSE +#define GMISC_NEED_FIXEDTRIG FALSE + +/* Optional Parameters for various subsystems */ +/* + #define GDISP_MAX_FONT_HEIGHT 16 + #define GEVENT_MAXIMUM_SIZE 32 + #define GEVENT_MAX_SOURCE_LISTENERS 32 + #define GTIMER_THREAD_WORKAREA_SIZE 512 + #define GADC_MAX_LOWSPEED_DEVICES 4 + #define GWIN_BUTTON_LAZY_RELEASE FALSE + #define GWIN_CONSOLE_USE_BASESTREAM FALSE + #define GWIN_CONSOLE_USE_FLOAT FALSE + #define GWIN_NEED_IMAGE_ANIMATION FALSE +*/ + +/* Optional Low Level Driver Definitions */ +/* + #define GDISP_USE_CUSTOM_BOARD FALSE + #define GDISP_SCREEN_WIDTH 320 + #define GDISP_SCREEN_HEIGHT 240 + #define GDISP_USE_FSMC + #define GDISP_USE_GPIO + #define TDISP_COLUMNS 16 + #define TDISP_ROWS 2 +*/ + +#endif /* _GFXCONF_H */ diff --git a/demos/modules/gwin/list/main.c b/demos/modules/gwin/list/main.c new file mode 100644 index 00000000..35847be0 --- /dev/null +++ b/demos/modules/gwin/list/main.c @@ -0,0 +1,63 @@ +#include "gfx.h" + +static GListener gl; +static GHandle ghList1; + +static void createWidgets(void) { + GWidgetInit wi; + + // Apply some default values for GWIN + wi.customDraw = 0; + wi.customParam = 0; + wi.customStyle = 0; + wi.g.show = TRUE; + + // Apply the list parameters + wi.g.width = 300; + wi.g.height = 200; + wi.g.y = 10; + wi.g.x = 10; + wi.text = "List Name"; + + // Create the actual list + ghList1 = gwinListCreate(NULL, &wi); +} + +int main(void) { + GEvent* pe; + + // Initialize the display + gfxInit(); + + // Set the widget defaults + gwinSetDefaultFont(gdispOpenFont("UI2")); + gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); + gdispClear(White); + + // Attach the mouse input + gwinAttachMouse(0); + + // create the widget + createWidgets(); + + // We want to listen for widget events + geventListenerInit(&gl); + gwinAttachListener(&gl); + + // Add some items to the list widget + gwinListAddItem(ghList1, "Item 0", TRUE); + gwinListAddItem(ghList1, "Item 1", TRUE); + gwinListAddItem(ghList1, "Item 2", TRUE); + gwinListAddItem(ghList1, "Item 3", TRUE); + gwinListAddItem(ghList1, "Item 4", TRUE); + + gwinRedraw(ghList1); + + while(1) { + // Get an Event + pe = geventEventWait(&gl, TIME_INFINITE); + + } + + return 0; +} |