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-rw-r--r--drivers/gaudio/vs1053/gaudio_play_config.h6
-rw-r--r--drivers/gaudio/vs1053/gaudio_play_vs1053.c2
-rw-r--r--drivers/gaudio/vs1053/readme.txt2
3 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gaudio/vs1053/gaudio_play_config.h b/drivers/gaudio/vs1053/gaudio_play_config.h
index 51a3d273..b0b17a8c 100644
--- a/drivers/gaudio/vs1053/gaudio_play_config.h
+++ b/drivers/gaudio/vs1053/gaudio_play_config.h
@@ -22,7 +22,7 @@
* No testing is made of the file format - if there is an error it can only be detected by the codec chip
* and its behaviour is undefined (we haven't tested).
* Note that some formats require a firmware patch to be installed to play correctly.
- * In this case define VS1053_FIRMWARE_PATCH as TRUE in your gfxconf.h file and include the patch file
+ * In this case define VS1053_FIRMWARE_PATCH as GFXON in your gfxconf.h file and include the patch file
* in your project directory. The patch file MUST be called "vs1053_patch.plg".
*/
#define GAUDIO_PLAY_MAX_SAMPLE_FREQUENCY 48000
@@ -32,8 +32,8 @@
#define GAUDIO_PLAY_FORMAT3 ARRAY_DATA_UNKNOWN
#define GAUDIO_PLAY_FORMAT_FILE ARRAY_DATA_UNKNOWN
#define GAUDIO_PLAY_NUM_CHANNELS 2
-#define GAUDIO_PLAY_CHANNEL0_IS_STEREO FALSE
-#define GAUDIO_PLAY_CHANNEL1_IS_STEREO TRUE
+#define GAUDIO_PLAY_CHANNEL0_IS_STEREO GFXOFF
+#define GAUDIO_PLAY_CHANNEL1_IS_STEREO GFXON
#define GAUDIO_PLAY_MONO 0
#define GAUDIO_PLAY_STEREO 1
diff --git a/drivers/gaudio/vs1053/gaudio_play_vs1053.c b/drivers/gaudio/vs1053/gaudio_play_vs1053.c
index 2aab288c..c96ec036 100644
--- a/drivers/gaudio/vs1053/gaudio_play_vs1053.c
+++ b/drivers/gaudio/vs1053/gaudio_play_vs1053.c
@@ -23,7 +23,7 @@
#define VS1053_CLK 12288000
#endif
#ifndef VS1053_FIRMWARE_PATCH
- #define VS1053_FIRMWARE_PATCH FALSE
+ #define VS1053_FIRMWARE_PATCH GFXOFF
#endif
#ifndef VS1053_POLL_RATE
#define VS1053_POLL_RATE 5
diff --git a/drivers/gaudio/vs1053/readme.txt b/drivers/gaudio/vs1053/readme.txt
index d5d10145..3b0ded50 100644
--- a/drivers/gaudio/vs1053/readme.txt
+++ b/drivers/gaudio/vs1053/readme.txt
@@ -10,5 +10,5 @@ Requires GFX_USE_GTIMER
* No testing is made of the file format - if there is an error it can only be detected by the codec chip
* and its behaviour is undefined (we haven't tested).
* Note that some formats require a firmware patch to be installed to play correctly.
- * In this case define VS1053_FIRMWARE_PATCH as TRUE in your gfxconf.h file and include the patch file
+ * In this case define VS1053_FIRMWARE_PATCH as GFXON in your gfxconf.h file and include the patch file
* in your project directory. The patch file MUST be called "vs1053_patch.plg".