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path: root/drivers/gdisp/framebuffer/gdisp_lld_framebuffer.c
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Diffstat (limited to 'drivers/gdisp/framebuffer/gdisp_lld_framebuffer.c')
-rw-r--r--drivers/gdisp/framebuffer/gdisp_lld_framebuffer.c175
1 files changed, 175 insertions, 0 deletions
diff --git a/drivers/gdisp/framebuffer/gdisp_lld_framebuffer.c b/drivers/gdisp/framebuffer/gdisp_lld_framebuffer.c
new file mode 100644
index 00000000..6e38b5f4
--- /dev/null
+++ b/drivers/gdisp/framebuffer/gdisp_lld_framebuffer.c
@@ -0,0 +1,175 @@
+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://ugfx.org/license.html
+ */
+
+#include "gfx.h"
+
+#if GFX_USE_GDISP
+
+typedef struct fbInfo {
+ void * pixels; // The pixel buffer
+ coord_t linelen; // The number of bytes per display line
+ } fbInfo;
+
+#define GDISP_DRIVER_VMT GDISPVMT_framebuffer
+#include "drivers/gdisp/framebuffer/gdisp_lld_config.h"
+#include "src/gdisp/driver.h"
+#include "board_framebuffer.h"
+
+typedef struct fbPriv {
+ fbInfo fbi; // Display information
+ } fbPriv;
+
+/*===========================================================================*/
+/* Driver local routines . */
+/*===========================================================================*/
+
+#define PIXIL_POS(g, x, y) ((y) * ((fbPriv *)(g)->priv)->fbi.linelen + (x) * sizeof(LLDCOLOR_TYPE))
+#define PIXEL_ADDR(g, pos) ((LLDCOLOR_TYPE *)(((char *)((fbPriv *)(g)->priv)->fbi.pixels)+pos))
+
+/*===========================================================================*/
+/* Driver exported functions. */
+/*===========================================================================*/
+
+LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
+
+ // Initialize the private structure
+ if (!(g->priv = gfxAlloc(sizeof(fbPriv))))
+ gfxHalt("GDISP Framebuffer: Failed to allocate private memory");
+ ((fbPriv *)g->priv)->fbi.pixels = 0;
+ ((fbPriv *)g->priv)->fbi.linelen = 0;
+
+ // Initialize the GDISP structure
+ g->g.Orientation = GDISP_ROTATE_0;
+ g->g.Powermode = powerOn;
+ g->board = 0; // preinitialize
+ board_init(g, &((fbPriv *)g->priv)->fbi);
+
+ return TRUE;
+}
+
+#if GDISP_HARDWARE_FLUSH
+ LLDSPEC void gdisp_lld_flush(GDisplay *g) {
+ board_flush(g);
+ }
+#endif
+
+LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
+ unsigned pos;
+
+ #if GDISP_NEED_CONTROL
+ switch(g->g.Orientation) {
+ case GDISP_ROTATE_0:
+ default:
+ pos = PIXIL_POS(g, g->p.x, g->p.y);
+ break;
+ case GDISP_ROTATE_90:
+ pos = PIXIL_POS(g, g->p.y, g->g.Width-g->p.x-1);
+ break;
+ case GDISP_ROTATE_180:
+ pos = PIXIL_POS(g, g->g.Width-g->p.x-1, g->g.Height-g->p.y-1);
+ break;
+ case GDISP_ROTATE_270:
+ pos = PIXIL_POS(g, g->g.Height-g->p.y-1, g->p.x);
+ break;
+ }
+ #else
+ pos = PIXIL_POS(g, g->p.x, g->p.y);
+ #endif
+
+ PIXEL_ADDR(g, pos)[0] = gdispColor2Native(g->p.color);
+}
+
+LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
+ unsigned pos;
+ LLDCOLOR_TYPE color;
+
+ #if GDISP_NEED_CONTROL
+ switch(g->g.Orientation) {
+ case GDISP_ROTATE_0:
+ default:
+ pos = PIXIL_POS(g, g->p.x, g->p.y);
+ break;
+ case GDISP_ROTATE_90:
+ pos = PIXIL_POS(g, g->p.y, g->g.Width-g->p.x-1);
+ break;
+ case GDISP_ROTATE_180:
+ pos = PIXIL_POS(g, g->g.Width-g->p.x-1, g->g.Height-g->p.y-1);
+ break;
+ case GDISP_ROTATE_270:
+ pos = PIXIL_POS(g, g->g.Height-g->p.y-1, g->p.x);
+ break;
+ }
+ #else
+ pos = PIXIL_POS(g, g->p.x, g->p.y);
+ #endif
+
+ color = PIXEL_ADDR(g, pos)[0];
+ return gdispNative2Color(color);
+}
+
+#if GDISP_NEED_CONTROL
+ LLDSPEC void gdisp_lld_control(GDisplay *g) {
+ switch(g->p.x) {
+ case GDISP_CONTROL_POWER:
+ if (g->g.Powermode == (powermode_t)g->p.ptr)
+ return;
+ switch((powermode_t)g->p.ptr) {
+ case powerOff: case powerOn: case powerSleep: case powerDeepSleep:
+ board_power(g, (powermode_t)g->p.ptr);
+ break;
+ default:
+ return;
+ }
+ g->g.Powermode = (powermode_t)g->p.ptr;
+ return;
+
+ case GDISP_CONTROL_ORIENTATION:
+ if (g->g.Orientation == (orientation_t)g->p.ptr)
+ return;
+ switch((orientation_t)g->p.ptr) {
+ case GDISP_ROTATE_0:
+ case GDISP_ROTATE_180:
+ if (g->g.Orientation == GDISP_ROTATE_90 || g->g.Orientation == GDISP_ROTATE_270) {
+ coord_t tmp;
+
+ tmp = g->g.Width;
+ g->g.Width = g->g.Height;
+ g->g.Height = tmp;
+ }
+ break;
+ case GDISP_ROTATE_90:
+ case GDISP_ROTATE_270:
+ if (g->g.Orientation == GDISP_ROTATE_0 || g->g.Orientation == GDISP_ROTATE_180) {
+ coord_t tmp;
+
+ tmp = g->g.Width;
+ g->g.Width = g->g.Height;
+ g->g.Height = tmp;
+ }
+ break;
+ default:
+ return;
+ }
+ g->g.Orientation = (orientation_t)g->p.ptr;
+ return;
+
+ case GDISP_CONTROL_BACKLIGHT:
+ if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
+ board_backlight(g, (unsigned)g->p.ptr);
+ g->g.Backlight = (unsigned)g->p.ptr;
+ return;
+
+ case GDISP_CONTROL_CONTRAST:
+ if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
+ board_contrast(g, (unsigned)g->p.ptr);
+ g->g.Contrast = (unsigned)g->p.ptr;
+ return;
+ }
+ }
+#endif
+
+#endif /* GFX_USE_GDISP */