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-rw-r--r--include/gwin/checkbox.h116
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diff --git a/include/gwin/checkbox.h b/include/gwin/checkbox.h
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-/*
- * This file is subject to the terms of the GFX License. If a copy of
- * the license was not distributed with this file, you can obtain one at:
- *
- * http://ugfx.org/license.html
- */
-
-/**
- * @file include/gwin/checkbox.h
- * @brief GWIN Graphic window subsystem header file.
- *
- * @defgroup Checkbox Checkbox
- * @ingroup GWIN
- *
- * @details GWIN allows it to easily create a group of checkbox buttons.
- *
- * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
- * @pre GWIN_NEED_CHECKBOX must be set to TRUE in your gfxconf.h
- * @{
- */
-
-#ifndef _GWIN_CHECKBOX_H
-#define _GWIN_CHECKBOX_H
-
-/* This file is included within "gwin/gwidget.h" */
-
-/*===========================================================================*/
-/* Driver constants. */
-/*===========================================================================*/
-
-#define GEVENT_GWIN_CHECKBOX (GEVENT_GWIN_FIRST+2)
-
-/*===========================================================================*/
-/* Type definitions */
-/*===========================================================================*/
-
-typedef struct GEventGWinCheckbox {
- GEventType type; // The type of this event (GEVENT_GWIN_CHECKBOX)
- GHandle checkbox; // The checkbox that has been depressed (actually triggered on release)
- bool_t isChecked; // Is the checkbox currently checked or unchecked?
-} GEventGWinCheckbox;
-
-/* A Checkbox window */
-typedef struct GCheckboxObject {
- GWidgetObject w;
- #if GINPUT_NEED_TOGGLE
- uint16_t toggle;
- #endif
-} GCheckboxObject;
-
-/**
- * @brief Create a checkbox window.
- * @return NULL if there is no resultant drawing area, otherwise a window handle.
- *
- * @param[in] g The GDisplay to display this window on
- * @param[in] gb The GCheckboxObject structure to initialise. If this is NULL, the structure is dynamically allocated.
- * @param[in] pInit The initialization parameters to use
- *
- * @note The drawing color and the background color get set to the current defaults. If you haven't called
- * @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
- * @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
- * is no default font and text drawing operations will no nothing.
- * @note A checkbox remembers its normal drawing state. If there is a window manager then it is automatically
- * redrawn if the window is moved or its visibility state is changed.
- * @note A checkbox supports mouse and a toggle input.
- * @note When assigning a toggle, only one toggle is supported. If you try to assign more than one toggle it will
- * forget the previous toggle. When assigning a toggle the role parameter must be 0.
- *
- * @api
- */
-GHandle gwinGCheckboxCreate(GDisplay *g, GCheckboxObject *gb, const GWidgetInit *pInit);
-#define gwinCheckboxCreate(gb, pInit) gwinGCheckboxCreate(GDISP, gb, pInit)
-
-/**
- * @brief Set the state of a checkbox
- *
- * @param[in] gh The window handle (must be a checkbox window)
- * @param[in] isChecked TRUE to set the check, FALSE to uncheck.
- *
- * @api
- */
-void gwinCheckboxCheck(GHandle gh, bool_t isChecked);
-
-/**
- * @brief Get the state of a checkbox
- * @return TRUE if the checkbox is currently checked
- *
- * @param[in] gh The window handle (must be a checkbox window)
- *
- * @api
- */
-bool_t gwinCheckboxIsChecked(GHandle gh);
-
-/**
- * @brief Some custom checkbox drawing routines
- * @details These function may be passed to @p gwinSetCustomDraw() to get different checkbox drawing styles
- *
- * @param[in] gw The widget (which must be a checkbox)
- * @param[in] param A parameter passed in from the user
- *
- * @note In your custom checkbox drawing function you may optionally call this
- * standard functions and then draw your extra details on top.
- * @note The standard functions below ignore the param parameter.
- * @note These custom drawing routines don't have to worry about setting clipping as the framework
- * sets clipping to the object window prior to calling these routines.
- *
- * @api
- * @{
- */
-void gwinCheckboxDraw_CheckOnLeft(GWidgetObject *gw, void *param);
-void gwinCheckboxDraw_CheckOnRight(GWidgetObject *gw, void *param);
-/* @} */
-
-#endif /* _GWIN_CHECKBOX_H */
-/** @} */
-