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Diffstat (limited to 'include/gwin/gwin.h')
-rw-r--r-- | include/gwin/gwin.h | 863 |
1 files changed, 0 insertions, 863 deletions
diff --git a/include/gwin/gwin.h b/include/gwin/gwin.h deleted file mode 100644 index f97919e5..00000000 --- a/include/gwin/gwin.h +++ /dev/null @@ -1,863 +0,0 @@ -/* - * This file is subject to the terms of the GFX License. If a copy of - * the license was not distributed with this file, you can obtain one at: - * - * http://ugfx.org/license.html - */ - -/** - * @file include/gwin/gwin.h - * - * @defgroup Window Window - * @ingroup GWIN - * - * @details GWIN provides a basic window manager which allows it to easily - * create and destroy different windows at runtime. Each window - * will have it's own properties such as colors as well as - * it's own drawing origin. - * - * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h - * @{ - */ - -#ifndef _GWIN_H -#define _GWIN_H - -#include "gfx.h" - -#if GFX_USE_GWIN || defined(__DOXYGEN__) - -/** - * @brief A window object structure - * @note Do not access the members directly. Treat it as a black-box and use the method functions. - * @{ - */ -typedef struct GWindowObject { - #if GWIN_NEED_WINDOWMANAGER - // This MUST be the first member of the struct - gfxQueueASyncItem wmq; // @< The next window (for the window manager) - #endif - const struct gwinVMT *vmt; // @< The VMT for this GWIN - GDisplay * display; // @< The display this window is on. - coord_t x, y; // @< Screen relative position - coord_t width, height; // @< Dimensions of this window - color_t color, bgcolor; // @< The current drawing colors - uint32_t flags; // @< Window flags (the meaning is private to the GWIN class) - #if GDISP_NEED_TEXT - font_t font; // @< The current font - #endif -} GWindowObject, * GHandle; -/* @} */ - -/** - * @brief The structure to initialise a GWIN. - * - * @note Some gwin's will need extra parameters. - * @note The dimensions and position may be changed to fit on the real screen. - * - * @{ - */ -typedef struct GWindowInit { - coord_t x, y; // @< The initial screen position - coord_t width, height; // @< The initial dimension - bool_t show; // @< Should the window be visible initially -} GWindowInit; -/* @} */ - -/** - * @brief A window's minimized, maximized or normal size - */ -typedef enum { GWIN_NORMAL, GWIN_MAXIMIZE, GWIN_MINIMIZE } GWindowMinMax; - -#ifdef __cplusplus -extern "C" { -#endif - -/*------------------------------------------------- - * Window Manager functions - *-------------------------------------------------*/ - -#if GWIN_NEED_WINDOWMANAGER || defined(__DOXYGEN__) - // Forward definition - struct GWindowManager; - - /** - * @brief Set the window manager for the GWIN system. - * - * @param[in] gwm The window manager to use. Can be NULL to turn off the existing window manager. - * - * @note A window manager is responsible for handling when window visibility is changed or - * a window is resized for moved. Note that only saved window states will be redrawn. Each - * window type can save different information (or none at all). See the documentation on each window - * type to see which information it saves (and can therefore be automatically redrawn). - * For window types that do not save any state information, the window manager determines what to do. - * Generally it will just clear the window to its background color. - * - * @api - */ - void gwinSetWindowManager(struct GWindowManager *gwm); -#endif - -/*------------------------------------------------- - * Functions that affect all windows - *-------------------------------------------------*/ - - /** - * @brief Set the default foreground color for all new GWIN windows - * - * @param[in] clr The color to be set - * - * @api - */ - void gwinSetDefaultColor(color_t clr); - - /** - * @brief Get the default foreground color for all new GWIN windows - * - * @return The current default color for all new GWIN windows - * - * @api - */ - color_t gwinGetDefaultColor(void); - - /** - * @brief Set the default background color for all new GWIN windows - * - * @param[in] bgclr The background color - * - * @api - */ - void gwinSetDefaultBgColor(color_t bgclr); - - /** - * @brief Get the default background color for all new GWIN windows - * - * @return The current default background color for all new GWIN windows - * - * @api - */ - color_t gwinGetDefaultBgColor(void); - - #if GDISP_NEED_TEXT || defined(__DOXYGEN__) - /** - * @brief Set the default font for all new GWIN windows - * - * @param[in] font The new font to be set - * - * @api - */ - void gwinSetDefaultFont(font_t font); - - /** - * @brief Get the current default font - * - * @return The current default font - * - * @api - */ - font_t gwinGetDefaultFont(void); - #endif - -/*------------------------------------------------- - * Base functions - *-------------------------------------------------*/ - - /** - * @brief Create a basic window. - * @return NULL if there is no resultant drawing area, otherwise a window handle. - * - * @param[in] g The GDisplay to display this window on - * @param[in] pgw The window structure to initialize. If this is NULL the structure is dynamically allocated. - * @param[in] pInit How to initialise the window - * - * @note The drawing color and the background color get set to the current defaults. If you haven't called - * @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively. - * @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there - * is no default font and text drawing operations will no nothing. - * @note A basic window does not save the drawing state. It is not automatically redrawn if the window is moved or - * its visibility state is changed. - * - * @api - */ - GHandle gwinGWindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pInit); - #define gwinWindowCreate(pgw, pInit) gwinGWindowCreate(GDISP, pgw, pInit); - - /** - * @brief Destroy a window (of any type). Releases any dynamically allocated memory. - * - * @param[in] gh The window handle - * - * @api - */ - void gwinDestroy(GHandle gh); - - /** - * @brief Get the real class name of the GHandle - * @details Returns a string describing the object class. - * - * @param[in] gh The window - * - * @return A string describing the object class. - * - * @api - */ - const char* gwinGetClassName(GHandle gh); - - /** - * @brief Get an ID that uniquely describes the class of the GHandle - * - * @param[in] gh The window - * - * @api - */ - #define gwinGetClassID(gh) ((void *)((gh)->vmt)) - - /** - * @brief Get the X coordinate of the window - * @details Returns the X coordinate of the origin of the window. - * The coordinate is relative to the physical screen zero point. - * - * @param[in] gh The window - * - * @api - */ - #define gwinGetScreenX(gh) ((gh)->x) - - /** - * @brief Get the Y coordinate of the window - * @details Returns the Y coordinate of the origin of the window. - * The coordinate is relative to the physical screen zero point. - * - * @param[in] gh The window - * - * @api - */ - #define gwinGetScreenY(gh) ((gh)->y) - - /** - * @brief Get the width of the window - * - * @param[in] gh The window - * - * @api - */ - #define gwinGetWidth(gh) ((gh)->width) - - /** - * @brief Get the height of the window - * - * @param[in] gh The window - * - * @api - */ - #define gwinGetHeight(gh) ((gh)->height) - - /** - * @brief Set foreground color - * @details Set the color which will be used to draw - * - * @param[in] gh The window - * @param[in] clr The color to be set - * - * @api - */ - #define gwinSetColor(gh, clr) (gh)->color = (clr) - - /** - * @brief Set background color - * @details Set the color which will be used as background - * @note gwinClear() must be called to set the background color - * - * @param[in] gh The window - * @param[in] bgclr The background color - * - * @api - */ - #define gwinSetBgColor(gh, bgclr) (gh)->bgcolor = (bgclr) - - /** - * @brief Get the foreground color of a window - * - * @param[in] gh The window - * - * @api - */ - #define gwinGetColor(gh) (gh)->color - - /** - * @brief Get the background color of a window - * - * @param[in] gh The window - * - * @api - */ - #define gwinGetBgColor(gh) (gh)->bgcolor - - /** - * @brief Sets whether a window is visible or not - * - * @param[in] gh The window - * @param[in] visible Whether the window should be visible or not - * - * @note When a window is marked as not visible, drawing operations - * on the window do nothing. - * @note When a window is marked as visible, it is not automatically - * redrawn as many window types don't remember their drawing state. - * Widgets such as Buttons, Sliders etc will be redrawn. - * @note If there is no window manager in use, when a window is marked - * as not visible, nothing is done to remove the window from the screen. - * When there is a window manager, it is up to the window manager to - * handle what happens. - * - * @api - */ - void gwinSetVisible(GHandle gh, bool_t visible); - - /** - * @brief Gets the visibility of a window - * @return TRUE if visible - * - * @param[in] gh The window - * - * @api - */ - bool_t gwinGetVisible(GHandle gh); - - /** - * @brief Enable or disable a window - * - * @param[in] gh The window handle - * @param[in] enabled Enable or disable the window - * - * @note The window is automatically redrawn if it - * supports self-redrawing. - * - * @api - */ - void gwinSetEnabled(GHandle gh, bool_t enabled); - - /** - * @brief Gets the enabled state of a window - * @return TRUE if enabled - * - * @param[in] gh The window - * - * @api - */ - bool_t gwinGetEnabled(GHandle gh); - - /** - * @brief Move a window - * - * @param[in] gh The window - * @param[in] x, y The new position (screen relative) for this window - * - * @note The final window position may not be the requested position. Windows - * are clipped to the screen area and the window manager may also affect the position. - * @note The window is redrawn if it is visible. See the comments in @p gwinSetVisible() - * with regard to what can be redrawn and what can't. - * @note It is up to the window manager to determine what happens with the screen area - * uncovered by moving the window. When there is no window manager, nothing - * is done with the uncovered area. - * - * @api - */ - void gwinMove(GHandle gh, coord_t x, coord_t y); - - /** - * @brief Resize a window - * - * @param[in] gh The window - * @param[in] width, height The new size of the window - * - * @note The final window size may not be the requested size. Windows - * are clipped to the screen area and the window manager may also affect the size. - * @note The window is redrawn if it is visible. See the comments in @p gwinSetVisible() - * with regard to what can be redrawn and what can't. - * @note It is up to the window manager to determine what happens with any screen area - * uncovered by resizing the window. When there is no window manager, nothing - * is done with the uncovered area. - * - * @api - */ - void gwinResize(GHandle gh, coord_t width, coord_t height); - - /** - * @brief Redraw a window - * - * @param[in] gh The window - * - * @note This is normally never required as windows and widgets will redraw as required. - * Note that some windows are incapable of redrawing themselves as they don't save - * their drawing state. - * - * @api - */ - void gwinRedraw(GHandle gh); - - #if GWIN_NEED_WINDOWMANAGER || defined (__DOXYGEN__) - /** - * @brief Redraw a window - * - * @param[in] g The display to redraw. Passing NULL will redraw all displays. - * @param[in] preserve Should the redraw try to preserve existing screen data for those - * windows that can't redraw themselves? - * - * @note This is normally never required as windows and widgets will redraw as required. - * @note Some windows are incapable of redrawing themselves as they don't save - * their drawing state. - * @note This does not clear the background - just redraws the gwin windows (where possible) - * - * @api - */ - void gwinRedrawDisplay(GDisplay *g, bool_t preserve); - - /** - * @brief Minimize, Maximize or Restore a window - * @pre GWIN_NEED_WINDOWMANAGER must be TRUE - * - * @param[in] gh The window - * @param[in] minmax The new minimized/maximized state - * - * @note The final window state may not be the requested state. Window Managers - * do not need to implement changing the minmax state. If there is no - * window manager this call is ignored. - * @note The window is redrawn if it is changed. See the comments in @p gwinSetVisible() - * with regard to what can be redrawn and what can't. - * @note It is up to the window manager to determine what happens with any screen area - * uncovered by resizing the window. - * @note When a window is minimised it may be asked to draw the window or the window - * manager may draw the minimised window. - * - * @api - */ - void gwinSetMinMax(GHandle gh, GWindowMinMax minmax); - - /** - * @brief Get the Minimized/Maximized state of a window - * @pre GWIN_NEED_WINDOWMANAGER must be TRUE - * - * @param[in] gh The window - * - * @api - */ - GWindowMinMax gwinGetMinMax(GHandle gh); - - /** - * @brief Raise a window to the top of the z-order - * @pre GWIN_NEED_WINDOWMANAGER must be TRUE - * - * @param[in] gh The window - * - * @note The window z-order is only supported by some window managers. See the comments - * in @p gwinSetVisible() with regard to what can be redrawn and what can't. - * - * @api - */ - void gwinRaise(GHandle gh); - #endif - - #if GDISP_NEED_TEXT || defined(__DOXYGEN__) - /** - * @brief Set the current font for this window. - * - * @param[in] gh The window handle - * @param[in] font The font to use for text functions - * - * @api - */ - void gwinSetFont(GHandle gh, font_t font); - #endif - -/*------------------------------------------------- - * Drawing functions - *-------------------------------------------------*/ - - /** - * @brief Clear the window - * @note Uses the current background color to clear the window - * - * @param[in] gh The window handle - * - * @api - */ - void gwinClear(GHandle gh); - - /** - * @brief Set a pixel in the window - * @note Uses the current foreground color to set the pixel - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The coordinates of the pixel - * - * @api - */ - void gwinDrawPixel(GHandle gh, coord_t x, coord_t y); - - /** - * @brief Draw a line in the window - * @note Uses the current foreground color to draw the line - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x0,y0 The start position - * @param[in] x1,y1 The end position - * - * @api - */ - void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1); - - /** - * @brief Draw a box in the window - * @note Uses the current foreground color to draw the box - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The start position - * @param[in] cx,cy The size of the box (outside dimensions) - * - * @api - */ - void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy); - - /** - * @brief Fill an rectangular area in the window - * @note Uses the current foreground color to fill the box - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The start position - * @param[in] cx,cy The size of the box (outside dimensions) - * - * @api - */ - void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy); - - /** - * @brief Fill an area in the window using the supplied bitmap. - * @details The bitmap is in the pixel format specified by the low level driver - * @note If GDISP_NEED_ASYNC is defined then the buffer must be static - * or at least retained until this call has finished the blit. You can - * tell when all graphics drawing is finished by @p gdispIsBusy() going FALSE. - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x, y The start filled area - * @param[in] cx, cy The width and height to be filled - * @param[in] srcx, srcy The bitmap position to start the fill from - * @param[in] srccx The width of a line in the bitmap. - * @param[in] buffer The pixels to use to fill the area. - * - * @api - */ - void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer); - -/*------------------------------------------------- - * Circle, ellipse and arc functions - *-------------------------------------------------*/ - - #if GDISP_NEED_CIRCLE || defined(__DOXYGEN__) - /** - * @brief Draw a circle in the window. - * @note Uses the current foreground color to draw the circle - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x, y The center of the circle - * @param[in] radius The radius of the circle - * - * @api - */ - void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius); - - /** - * @brief Draw a filled circle in the window. - * @note Uses the current foreground color to draw the filled circle - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x, y The center of the circle - * @param[in] radius The radius of the circle - * - * @api - */ - void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius); - #endif - - #if GDISP_NEED_ELLIPSE || defined(__DOXYGEN__) - /** - * @brief Draw an ellipse. - * @note Uses the current foreground color to draw the ellipse - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The center of the ellipse - * @param[in] a,b The dimensions of the ellipse - * - * @api - */ - void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b); - - /** - * @brief Draw an filled ellipse. - * @note Uses the current foreground color to draw the filled ellipse - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The center of the ellipse - * @param[in] a,b The dimensions of the ellipse - * - * @api - */ - void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b); - #endif - - #if GDISP_NEED_ARC || defined(__DOXYGEN__) - /* - * @brief Draw an arc in the window. - * @note Uses the current foreground color to draw the arc - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The center point - * @param[in] radius The radius of the arc - * @param[in] start The start angle (0 to 360) - * @param[in] end The end angle (0 to 360) - * - * @api - */ - void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle); - - /* - * @brief Draw a filled arc in the window. - * @note Uses the current foreground color to draw the filled arc - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The center point - * @param[in] radius The radius of the arc - * @param[in] start The start angle (0 to 360) - * @param[in] end The end angle (0 to 360) - * - * @api - */ - void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle); - #endif - -/*------------------------------------------------- - * Pixel read-back functions - *-------------------------------------------------*/ - - #if GDISP_NEED_PIXELREAD || defined(__DOXYGEN__) - /** - * @brief Get the color of a pixel in the window. - * @return The color of the pixel. - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The position in the window - * - * @api - */ - color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y); - #endif - -/*------------------------------------------------- - * Text functions - *-------------------------------------------------*/ - - #if GDISP_NEED_TEXT || defined(__DOXYGEN__) - /** - * @brief Draw a text character at the specified position in the window. - * @pre The font must have been set. - * @note Uses the current foreground color to draw the character - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The position for the text - * @param[in] c The character to draw - * - * @api - */ - void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c); - - /** - * @brief Draw a text character with a filled background at the specified position in the window. - * @pre The font must have been set. - * @note Uses the current foreground color to draw the character and fills the background using the background drawing color - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The position for the text - * @param[in] c The character to draw - * - * @api - */ - void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c); - - /** - * @brief Draw a text string in the window - * @pre The font must have been set. - * @note Uses the current foreground color to draw the character - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The position for the text - * @param[in] str The string to draw - * - * @api - */ - void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str); - - /** - * @brief Draw a text string with a filled background in the window - * @pre The font must have been set. - * @note Uses the current foreground color to draw the character and fills the background using the background drawing color - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The position for the text - * @param[in] str The string to draw - * - * @api - */ - void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str); - - /** - * @brief Draw a text string verticly centered within the specified box. - * @pre The font must have been set. - * @note Uses the current foreground color to draw the character. - * @note The specified box does not need to align with the window box - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The position for the text (need to define top-right or base-line - check code) - * @param[in] cx,cy The width and height of the box - * @param[in] str The string to draw - * @param[in] justify Justify the text left, center or right within the box - * - * @api - */ - void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify); - - /** - * @brief Draw a text string verticly centered within the specified filled box. - * @pre The font must have been set. - * @note Uses the current foreground color to draw the character and fills the background using the background drawing color - * @note The entire box is filled. Note this box does not need to align with the window box - * @note May leave GDISP clipping to this window's dimensions - * - * @param[in] gh The window handle - * @param[in] x,y The position for the text (need to define top-right or base-line - check code) - * @param[in] cx,cy The width and height of the box - * @param[in] str The string to draw - * @param[in] justify Justify the text left, center or right within the box - * - * @api - */ - void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify); - #endif - -/*------------------------------------------------- - * Polygon functions - *-------------------------------------------------*/ - - #if GDISP_NEED_CONVEX_POLYGON || defined(__DOXYGEN__) - /** - * @brief Draw an enclosed polygon (convex, non-convex or complex). - * - * @note Uses the current foreground color. - * - * @param[in] gh The window handle - * @param[in] tx, ty Transform all points in pntarray by tx, ty - * @param[in] pntarray An array of points - * @param[in] cnt The number of points in the array - * - * @api - */ - void gwinDrawPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt); - - /** - * @brief Fill a convex polygon - * @details Doesn't handle non-convex or complex polygons. - * - * @note Uses the current foreground color. - * - * @param[in] gh The window handle - * @param[in] tx, ty Transform all points in pntarray by tx, ty - * @param[in] pntarray An array of points - * @param[in] cnt The number of points in the array - * - * @note Convex polygons are those that have no internal angles. That is; - * you can draw a line from any point on the polygon to any other point - * on the polygon without it going outside the polygon. In our case we generalise - * this a little by saying that an infinite horizontal line (at any y value) will cross - * no more than two edges on the polygon. Some non-convex polygons do fit this criteria - * and can therefore be drawn. - * @note This routine is designed to be very efficient with even simple display hardware. - * - * @api - */ - void gwinFillConvexPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt); - #endif - -/*------------------------------------------------- - * Image functions - *-------------------------------------------------*/ - - #if GDISP_NEED_IMAGE || defined(__DOXYGEN__) - /** - * @brief Draw the image - * @return GDISP_IMAGE_ERR_OK (0) on success or an error code. - * - * @param[in] gh The window handle - * @param[in] img The image structure - * @param[in] x,y The window location to draw the image - * @param[in] cx,cy The area on the screen to draw - * @param[in] sx,sy The image position to start drawing at - * - * @pre gdispImageOpen() must have returned successfully. - * - * @note If sx,sy + cx,cy is outside the image boundaries the area outside the image - * is simply not drawn. - * @note If @p gdispImageCache() has been called first for this frame, this routine will draw using a - * fast blit from the cached frame. If not, it reads the input and decodes it as it - * is drawing. This may be significantly slower than if the image has been cached (but - * uses a lot less RAM) - * - * @api - */ - gdispImageError gwinDrawImage(GHandle gh, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy); - #endif - -#ifdef __cplusplus -} -#endif - -/*------------------------------------------------- - * Additional functionality - *-------------------------------------------------*/ - - /* Include widgets */ - #if GWIN_NEED_WIDGET || defined(__DOXYGEN__) - #include "gwin/gwidget.h" - #endif - - /* Include extra window types */ - #if GWIN_NEED_CONSOLE || defined(__DOXYGEN__) - #include "gwin/console.h" - #endif - - #if GWIN_NEED_GRAPH || defined(__DOXYGEN__) - #include "gwin/graph.h" - #endif - - #if GWIN_NEED_IMAGE || defined(__DOXYGEN__) - #include "gwin/image.h" - #endif - -#endif /* GFX_USE_GWIN */ - -#endif /* _GWIN_H */ -/** @} */ |