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diff --git a/src/gaudout/driver.h b/src/gaudout/driver.h
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+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://ugfx.org/license.html
+ */
+
+/**
+ * @file src/gaudout/driver.h
+ * @brief GAUDOUT - Audio Output driver header file.
+ *
+ * @defgroup Driver Driver
+ * @ingroup GAUDOUT
+ * @{
+ */
+
+#ifndef _GAUDOUT_LLD_H
+#define _GAUDOUT_LLD_H
+
+#include "gfx.h"
+
+#if GFX_USE_GAUDOUT || defined(__DOXYGEN__)
+
+/*===========================================================================*/
+/* Type definitions */
+/*===========================================================================*/
+
+/*===========================================================================*/
+/* External declarations. */
+/*===========================================================================*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * @brief Get a block of audio data to play
+ * @return A pointer to the GAaudioData structure or NULL if none is currently available
+ *
+ * @note Defined in the high level GAUDOUT code for use by the GAUDOUT drivers.
+ *
+ * @iclass
+ * @notapi
+ */
+GAudioData *gaudoutGetDataBlockI(void);
+
+/**
+ * @brief Release a block of audio data after playing
+ *
+ * @param[in] paud The GAudioData block to be released.
+ *
+ * @note Defined in the high level GAUDOUT code for use by the GAUDOUT drivers.
+ *
+ * @iclass
+ * @notapi
+ */
+void gaudoutReleaseDataBlockI(GAudioData *paud);
+
+/**
+ * @brief Initialise the driver
+ * @return TRUE if the channel and frequency are valid.
+ *
+ * @param[in] channel The channel to use (see the driver for the available channels provided)
+ * @param[in] frequency The sample frequency to use
+ *
+ * @note The driver will always have been stopped and de-init before this is called.
+ *
+ * @api
+ */
+bool_t gaudout_lld_init(uint16_t channel, uint32_t frequency);
+
+/**
+ * @brief De-Initialise the driver
+ *
+ * @note The audio output will always have been stopped first by the high level layer.
+ * @note This may be called before a @p gaudout_lld_init() has occurred.
+ *
+ * @api
+ */
+void gaudout_lld_deinit(void);
+
+/**
+ * @brief Start the audio output playing
+ *
+ * @note This may be called at any stage including while the driver
+ * is already playing. The driver should check for data blocks
+ * to play using @p gaudoutGetDataBlockI().
+ *
+ * @api
+ */
+void gaudout_lld_start(void);
+
+/**
+ * @brief Stop the audio output playing.
+ *
+ * @note Some drivers may only stop playing at a data block boundary.
+ * @note This may be called before a @p gaudout_lld_init() has occurred.
+ *
+ * @api
+ */
+void gaudout_lld_stop(void);
+
+/**
+ * @brief Set the output volume.
+ * @return TRUE if successful.
+ *
+ * @param[in] 0->255 (0 = muted)
+ *
+ * @note Some drivers may not support this. They will return FALSE.
+ * @note For stereo devices, both channels are set to the same volume.
+ *
+ * @api
+ */
+bool_t gaudout_lld_set_volume(uint8_t vol);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GFX_USE_GAUDOUT */
+
+#endif /* _GAUDOUT_LLD_H */
+/** @} */