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-rw-r--r--src/gos/gfx_linux.c196
1 files changed, 196 insertions, 0 deletions
diff --git a/src/gos/gfx_linux.c b/src/gos/gfx_linux.c
new file mode 100644
index 00000000..59b7f9c8
--- /dev/null
+++ b/src/gos/gfx_linux.c
@@ -0,0 +1,196 @@
+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://ugfx.org/license.html
+ */
+
+#include "gfx.h"
+
+#if GFX_USE_OS_LINUX
+
+#include <stdio.h>
+#include <unistd.h>
+#include <errno.h>
+#include <time.h>
+
+static gfxMutex SystemMutex;
+
+void _gosInit(void)
+{
+ /* No initialization of the operating system itself is needed */
+ gfxMutexInit(&SystemMutex);
+}
+
+void _gosDeinit(void)
+{
+ /* ToDo */
+}
+
+void gfxSystemLock(void) {
+ gfxMutexEnter(&SystemMutex);
+}
+
+void gfxSystemUnlock(void) {
+ gfxMutexExit(&SystemMutex);
+}
+
+void gfxHalt(const char *msg) {
+ if (msg)
+ fprintf(stderr, "%s\n", msg);
+ exit(1);
+}
+
+void gfxSleepMilliseconds(delaytime_t ms) {
+ struct timespec ts;
+
+ switch(ms) {
+ case TIME_IMMEDIATE:
+ pthread_yield();
+ return;
+
+ case TIME_INFINITE:
+ while(1)
+ sleep(60);
+ return;
+
+ default:
+ ts.tv_sec = ms / 1000;
+ ts.tv_nsec = (ms % 1000) * 1000;
+ nanosleep(&ts, 0);
+ return;
+ }
+}
+
+void gfxSleepMicroseconds(delaytime_t ms) {
+ struct timespec ts;
+
+ switch(ms) {
+ case TIME_IMMEDIATE:
+ pthread_yield();
+ return;
+
+ case TIME_INFINITE:
+ while(1)
+ sleep(60);
+ return;
+
+ default:
+ ts.tv_sec = ms / 1000000;
+ ts.tv_nsec = ms % 1000000;
+ nanosleep(&ts, 0);
+ return;
+ }
+}
+
+systemticks_t gfxSystemTicks(void) {
+ struct timespec ts;
+
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+
+ return ts.tv_sec * 1000UL + ts.tv_nsec / 1000UL;
+}
+
+gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param) {
+ gfxThreadHandle th;
+
+ // Implementing priority with pthreads is a rats nest that is also pthreads implementation dependent.
+ // Only some pthreads schedulers support it, some implementations use the operating system process priority mechanisms.
+ // Even those that do support it can have different ranges of priority and "normal" priority is an undefined concept.
+ // Across different UNIX style operating systems things can be very different (let alone OS's such as Windows).
+ // Even just Linux changes the way priority works with different kernel schedulers and across kernel versions.
+ // For these reasons we ignore the priority.
+
+ if (pthread_create(&th, 0, fn, param))
+ return 0;
+
+ return th;
+}
+
+threadreturn_t gfxThreadWait(gfxThreadHandle thread) {
+ threadreturn_t retval;
+
+ if (pthread_join(thread, &retval))
+ return 0;
+
+ return retval;
+}
+
+void gfxSemInit(gfxSem *pSem, semcount_t val, semcount_t limit) {
+ pthread_mutex_init(&pSem->mtx, 0);
+ pthread_cond_init(&pSem->cond, 0);
+ pthread_mutex_lock(&pSem->mtx);
+ pSem->cnt = val;
+ pSem->max = limit;
+ pthread_mutex_unlock(&pSem->mtx);
+}
+
+void gfxSemDestroy(gfxSem *pSem) {
+ pthread_mutex_destroy(&pSem->mtx);
+ pthread_cond_destroy(&pSem->cond);
+}
+
+bool_t gfxSemWait(gfxSem *pSem, delaytime_t ms) {
+ pthread_mutex_lock(&pSem->mtx);
+
+ switch (ms) {
+ case TIME_INFINITE:
+ while (!pSem->cnt)
+ pthread_cond_wait(&pSem->cond, &pSem->mtx);
+ break;
+
+ case TIME_IMMEDIATE:
+ if (!pSem->cnt) {
+ pthread_mutex_unlock(&pSem->mtx);
+ return FALSE;
+ }
+ break;
+
+ default:
+ {
+ struct timeval now;
+ struct timespec tm;
+
+ gettimeofday(&now);
+ tm.tv_sec = now.tv_sec + ms / 1000;
+ tm.tv_nsec = (now.tv_usec + ms % 1000) * 1000;
+ while (!pSem->cnt) {
+ if (pthread_cond_timedwait(&pSem->cond, &pSem->mtx, &tm) == ETIMEDOUT) {
+ pthread_mutex_unlock(&pSem->mtx);
+ return FALSE;
+ }
+ }
+ }
+ break;
+ }
+
+ pSem->cnt--;
+ pthread_mutex_unlock(&pSem->mtx);
+
+ return TRUE;
+}
+
+void gfxSemSignal(gfxSem *pSem) {
+ pthread_mutex_lock(&pSem->mtx);
+
+ if (pSem->cnt < pSem->max) {
+ pSem->cnt++;
+ pthread_cond_signal(&pSem->cond);
+ }
+
+ pthread_mutex_unlock(&pSem->mtx);
+}
+
+semcount_t gfxSemCounter(gfxSem *pSem) {
+ semcount_t res;
+
+ // The locking is really only required if obtaining the count is a divisible operation
+ // which it might be on a 8/16 bit processor with a 32 bit semaphore count.
+ pthread_mutex_lock(&pSem->mtx);
+ res = pSem->cnt;
+ pthread_mutex_unlock(&pSem->mtx);
+
+ return res;
+}
+
+#endif /* GFX_USE_OS_LINUX */