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-rw-r--r--src/gwin/frame.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/gwin/frame.h b/src/gwin/frame.h
index bf7cd2d8..fc5daf8e 100644
--- a/src/gwin/frame.h
+++ b/src/gwin/frame.h
@@ -45,8 +45,7 @@ typedef struct GFrameObject {
/**
* @brief Create a frame widget
*
- * @details This widget provides a window like we know it from desktop systems. You usually use this together with
- * gwinAddChild().
+ * @details This widget provides a window like we know it from desktop systems.
*
* @param[in] g The GDisplay to display this window on
* @param[in] fo The GFrameObject structure to initialize. If this is NULL the structure is dynamically allocated.
@@ -54,7 +53,7 @@ typedef struct GFrameObject {
* @param[in] flags Some flags, see notes.
*
* @note Possible flags are: GWIN_FRAME_BORDER, GWIN_FRAME_CLOSE_BTN, GWIN_FRAME_MINMAX_BTN.
- * Whether the close or the minimize maximize buttons are used, the boarder is automatically invoked.
+ * When the close or the minimize/maximize buttons are used, the boarder is automatically invoked.
* @note These frame buttons are processed internally. The close button will invoke a gwinDestroy() which will
* destroy the window itself and EVERY child it contains (also children of children).
*