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/*
* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gfx.h"
// The handle for our console
static GHandle GW;
// THe listener
static GListener gl;
int main(void) {
GEventKeyboard *pk;
unsigned i;
/* initialize and clear the display */
gfxInit();
/* Set a font */
gwinSetDefaultFont(gdispOpenFont("*"));
// We want to listen for keyboard events
geventListenerInit(&gl);
geventAttachSource(&gl, ginputGetKeyboard(0), GLISTEN_KEYTRANSITIONS|GLISTEN_KEYUP);
/* create the console window */
{
GWindowInit wi;
gwinClearInit(&wi);
wi.show = gTrue;
wi.x = 0; wi.y = 0; wi.width = gdispGetWidth(); wi.height = gdispGetHeight();
GW = gwinConsoleCreate(0, &wi);
/* Set the fore- and background colors for the console */
gwinSetColor(GW, GFX_YELLOW);
gwinSetBgColor(GW, GFX_BLACK);
gwinClear(GW);
}
/* Say Hello */
gwinPrintf(GW, "Keyboard Monitor...\n");
while(1) {
// Get an Event
pk = (GEventKeyboard *)geventEventWait(&gl, gDelayForever);
if (pk->type != GEVENT_KEYBOARD)
continue;
gwinPrintf(GW, "KEYSTATE: 0x%04X [ %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s]",
pk->keystate,
(!pk->keystate ? "NONE " : ""),
((pk->keystate & GKEYSTATE_KEYUP) ? "KEYUP " : ""),
((pk->keystate & GKEYSTATE_REPEAT) ? "REPEAT " : ""),
((pk->keystate & GKEYSTATE_SPECIAL) ? "SPECIAL " : ""),
((pk->keystate & GKEYSTATE_RAW) ? "RAW " : ""),
((pk->keystate & GKEYSTATE_SHIFT_L) ? "LSHIFT " : ""),
((pk->keystate & GKEYSTATE_SHIFT_R) ? "RSHIFT " : ""),
((pk->keystate & GKEYSTATE_CTRL_L) ? "LCTRL " : ""),
((pk->keystate & GKEYSTATE_CTRL_R) ? "RCTRL " : ""),
((pk->keystate & GKEYSTATE_ALT_L) ? "LALT " : ""),
((pk->keystate & GKEYSTATE_ALT_R) ? "RALT " : ""),
((pk->keystate & GKEYSTATE_FN) ? "FN " : ""),
((pk->keystate & GKEYSTATE_COMPOSE) ? "COMPOSE " : ""),
((pk->keystate & GKEYSTATE_WINKEY) ? "WINKEY " : ""),
((pk->keystate & GKEYSTATE_CAPSLOCK) ? "CAPSLOCK " : ""),
((pk->keystate & GKEYSTATE_NUMLOCK) ? "NUMLOCK " : ""),
((pk->keystate & GKEYSTATE_SCROLLLOCK) ? "SCROLLLOCK " : "")
);
if (pk->bytecount) {
gwinPrintf(GW, " Keys:");
for (i = 0; i < pk->bytecount; i++)
gwinPrintf(GW, " 0x%02X", (int)(uint8_t)pk->c[i]);
gwinPrintf(GW, " [");
for (i = 0; i < pk->bytecount; i++)
gwinPrintf(GW, "%c", pk->c[i] >= ' ' && pk->c[i] <= '~' ? pk->c[i] : ' ');
gwinPrintf(GW, "]");
}
gwinPrintf(GW, "\n");
}
}
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