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#include "gfx.h"
static GHandle ghContainer;
static GHandle ghButton;
static void createWidgets(void) {
GWidgetInit wi;
// Apply some default values for GWIN
gwinWidgetClearInit(&wi);
// Apply the container parameters
wi.g.show = FALSE;
wi.g.width = 200;
wi.g.height = 150;
wi.g.y = 10;
wi.g.x = 10;
wi.text = "Container";
ghContainer = gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
wi.g.show = TRUE;
// Apply the button parameters
wi.g.width = 120;
wi.g.height = 30;
wi.g.y = 10;
wi.g.x = 10;
wi.text = "Button";
wi.g.parent = ghContainer;
ghButton = gwinButtonCreate(0, &wi);
// Make the container become visible - therefore all its children
// become visible as well
gwinShow(ghContainer);
}
int main(void) {
// Initialize the display
gfxInit();
// Set the widget defaults
gwinSetDefaultFont(gdispOpenFont("*"));
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
gdispClear(White);
// Create the widget
createWidgets();
while(1) {
gfxSleepMilliseconds(1000);
}
return 0;
}
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