aboutsummaryrefslogtreecommitdiffstats
path: root/drivers/multiple/Win32/gdisp_lld.c
blob: 7311a5afd6a9e5c5fd6a61f905151a5472328dfe (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
/*
    ChibiOS/GFX - Copyright (C) 2012, 2013
                 Joel Bodenmann aka Tectu <joel@unormal.org>

    This file is part of ChibiOS/GFX.

    ChibiOS/GFX is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 3 of the License, or
    (at your option) any later version.

    ChibiOS/GFX is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/**
 * @file    drivers/multiple/Win32/gdisp_lld.c
 * @brief   GDISP Graphics Driver subsystem low level driver source for Win32.
 *
 * @addtogroup GDISP
 * @{
 */

#include "ch.h"
#include "hal.h"
#include "gfx.h"

#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <windows.h>
#include <wingdi.h>
#include <assert.h>

#ifndef GDISP_SCREEN_WIDTH
	#define GDISP_SCREEN_WIDTH	640
#endif
#ifndef GDISP_SCREEN_HEIGHT
	#define GDISP_SCREEN_HEIGHT	480
#endif

#if GINPUT_NEED_TOGGLE
	/* Include toggle support code */
	#include "ginput/lld/toggle.h"

	const GToggleConfig GInputToggleConfigTable[GINPUT_TOGGLE_CONFIG_ENTRIES] = {
		{0,	0xFF, 0x00, PAL_MODE_INPUT},
	};
#endif

#if GINPUT_NEED_MOUSE
	/* Include mouse support code */
	#include "ginput/lld/mouse.h"
#endif

/* Include the emulation code for things we don't support */
#include "gdisp/lld/emulation.c"

/*===========================================================================*/
/* Driver local routines    .                                                */
/*===========================================================================*/

#define WIN32_USE_MSG_REDRAW	FALSE
#if GINPUT_NEED_TOGGLE
	#define WIN32_BUTTON_AREA		16
#else
	#define WIN32_BUTTON_AREA		0
#endif

#define APP_NAME "GDISP"

#define COLOR2BGR(c)	((((c) & 0xFF)<<16)|((c) & 0xFF00)|(((c)>>16) & 0xFF))
#define BGR2COLOR(c)	COLOR2BGR(c)

static HWND winRootWindow = NULL;
static HDC dcBuffer = NULL;
static HBITMAP dcBitmap = NULL;
static HBITMAP dcOldBitmap;
static volatile bool_t isReady = FALSE;
static coord_t	wWidth, wHeight;

#if GINPUT_NEED_MOUSE
	static coord_t	mousex, mousey;
	static uint16_t	mousebuttons;
#endif
#if GINPUT_NEED_TOGGLE
	static uint8_t	toggles = 0;
#endif

static LRESULT myWindowProc(HWND hWnd,	UINT Msg, WPARAM wParam, LPARAM lParam)
{
	HDC			dc;
	PAINTSTRUCT	ps;
	#if GINPUT_NEED_TOGGLE
		HBRUSH		hbrOn, hbrOff;
		HPEN		pen;
		RECT		rect;
		HGDIOBJ		old;
		POINT 		p;
		coord_t		pos;
		uint8_t		bit;
	#endif

	switch (Msg) {
	case WM_CREATE:
		break;
	case WM_LBUTTONDOWN:
		#if GINPUT_NEED_MOUSE
			if ((coord_t)HIWORD(lParam) < wHeight) {
				mousebuttons |= GINPUT_MOUSE_BTN_LEFT;
				goto mousemove;
			}
		#endif
		#if GINPUT_NEED_TOGGLE
			bit = 1 << ((coord_t)LOWORD(lParam)*8/wWidth);
			toggles ^= bit;
			rect.left = 0;
			rect.right = wWidth;
			rect.top = wHeight;
			rect.bottom = wHeight + WIN32_BUTTON_AREA;
			InvalidateRect(hWnd, &rect, FALSE);
			UpdateWindow(hWnd);
			#if GINPUT_TOGGLE_POLL_PERIOD == TIME_INFINITE
				ginputToggleWakeup();
			#endif
		#endif
		break;
	case WM_LBUTTONUP:
		#if GINPUT_NEED_TOGGLE
			if ((toggles & 0xF0)) {
				toggles &= 0x0F;
				rect.left = 0;
				rect.right = wWidth;
				rect.top = wHeight;
				rect.bottom = wHeight + WIN32_BUTTON_AREA;
				InvalidateRect(hWnd, &rect, FALSE);
				UpdateWindow(hWnd);
				#if GINPUT_TOGGLE_POLL_PERIOD == TIME_INFINITE
					ginputToggleWakeup();
				#endif
			}
		#endif
		#if GINPUT_NEED_MOUSE
			if ((coord_t)HIWORD(lParam) < wHeight) {
				mousebuttons &= ~GINPUT_MOUSE_BTN_LEFT;
				goto mousemove;
			}
		#endif
		break;
#if GINPUT_NEED_MOUSE
	case WM_MBUTTONDOWN:
		if ((coord_t)HIWORD(lParam) < wHeight) {
			mousebuttons |= GINPUT_MOUSE_BTN_MIDDLE;
			goto mousemove;
		}
		break;
	case WM_MBUTTONUP:
		if ((coord_t)HIWORD(lParam) < wHeight) {
			mousebuttons &= ~GINPUT_MOUSE_BTN_MIDDLE;
			goto mousemove;
		}
		break;
	case WM_RBUTTONDOWN:
		if ((coord_t)HIWORD(lParam) < wHeight) {
			mousebuttons |= GINPUT_MOUSE_BTN_RIGHT;
			goto mousemove;
		}
		break;
	case WM_RBUTTONUP:
		if ((coord_t)HIWORD(lParam) < wHeight) {
			mousebuttons &= ~GINPUT_MOUSE_BTN_RIGHT;
			goto mousemove;
		}
		break;
	case WM_MOUSEMOVE:
		if ((coord_t)HIWORD(lParam) >= wHeight)
			break;
	mousemove:
		mousex = (coord_t)LOWORD(lParam); 
		mousey = (coord_t)HIWORD(lParam); 
		#if GINPUT_MOUSE_POLL_PERIOD == TIME_INFINITE
			ginputMouseWakeup();
		#endif
		break;
#endif
	case WM_SYSKEYDOWN:
	case WM_KEYDOWN:
	case WM_SYSKEYUP:
	case WM_KEYUP:
		break;
	case WM_CHAR:
	case WM_DEADCHAR:
	case WM_SYSCHAR:
	case WM_SYSDEADCHAR:
		break;
	case WM_PAINT:
		dc = BeginPaint(hWnd, &ps);
		BitBlt(dc, ps.rcPaint.left, ps.rcPaint.top,
			ps.rcPaint.right - ps.rcPaint.left,
			(ps.rcPaint.bottom > wHeight ? wHeight : ps.rcPaint.bottom) - ps.rcPaint.top,
			dcBuffer, ps.rcPaint.left, ps.rcPaint.top, SRCCOPY);
		#if GINPUT_NEED_TOGGLE
			if (ps.rcPaint.bottom >= wHeight) {
				pen = CreatePen(PS_SOLID, 1, COLOR2BGR(Black));
				hbrOn = CreateSolidBrush(COLOR2BGR(Blue));
				hbrOff = CreateSolidBrush(COLOR2BGR(Gray));
				old = SelectObject(dc, pen);
				MoveToEx(dc, 0, wHeight, &p);
				LineTo(dc, wWidth, wHeight);
				for(pos = 0, bit=1; pos < wWidth; pos=rect.right, bit <<= 1) {
					rect.left = pos;
					rect.right = pos + wWidth/8;
					rect.top = wHeight;
					rect.bottom = wHeight + WIN32_BUTTON_AREA;
					FillRect(dc, &rect, (toggles & bit) ? hbrOn : hbrOff);
					if (pos > 0) {
						MoveToEx(dc, rect.left, rect.top, &p);
						LineTo(dc, rect.left, rect.bottom);
					}
				}
				DeleteObject(hbrOn);
				DeleteObject(hbrOff);
				SelectObject(dc, old);
			}
		#endif
		EndPaint(hWnd, &ps);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		SelectObject(dcBuffer, dcOldBitmap);
		DeleteDC(dcBuffer);
		DeleteObject(dcBitmap);
		winRootWindow = NULL;
		break;
	default:
		return DefWindowProc(hWnd, Msg, wParam, lParam);
	}
	return 0;
}

static DWORD WINAPI WindowThread(LPVOID lpParameter) {
	(void)lpParameter;
	
	MSG msg;
	HANDLE hInstance;
	WNDCLASS wc;
	RECT	rect;
	HDC		dc;

	hInstance = GetModuleHandle(NULL);

	wc.style           = CS_HREDRAW | CS_VREDRAW; // | CS_OWNDC;
	wc.lpfnWndProc     = (WNDPROC)myWindowProc;
	wc.cbClsExtra      = 0;
	wc.cbWndExtra      = 0;
	wc.hInstance       = hInstance;
	wc.hIcon           = LoadIcon(NULL, IDI_APPLICATION);
	wc.hCursor         = LoadCursor(NULL, IDC_ARROW);
	wc.hbrBackground   = GetStockObject(WHITE_BRUSH);
	wc.lpszMenuName    = NULL;
	wc.lpszClassName   = APP_NAME;
	RegisterClass(&wc);

	rect.top = 0; rect.bottom = wHeight+WIN32_BUTTON_AREA;
	rect.left = 0; rect.right = wWidth;
	AdjustWindowRect(&rect, WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, 0);
	winRootWindow = CreateWindow(APP_NAME, "", WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, 0, 0,
			rect.right-rect.left, rect.bottom-rect.top, 0, 0, hInstance, NULL);
	assert(winRootWindow != NULL);


	GetClientRect(winRootWindow, &rect);
	wWidth = rect.right-rect.left;
	wHeight = rect.bottom - rect.top - WIN32_BUTTON_AREA;

	dc = GetDC(winRootWindow);
	dcBitmap = CreateCompatibleBitmap(dc, wWidth, wHeight);
	dcBuffer = CreateCompatibleDC(dc);
	ReleaseDC(winRootWindow, dc);
	dcOldBitmap = SelectObject(dcBuffer, dcBitmap);

	ShowWindow(winRootWindow, SW_SHOW);
	UpdateWindow(winRootWindow);
	isReady = TRUE;

	while(GetMessage(&msg, NULL, 0, 0) > 0) {
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}
	ExitProcess(0);
	return msg.wParam;
}

/*===========================================================================*/
/* Driver exported functions.                                                */
/*===========================================================================*/

/* ---- Required Routines ---- */
/*
	The following 2 routines are required.
	All other routines are optional.
*/

/**
 * @brief   Low level GDISP driver initialisation.
 * @return	TRUE if successful, FALSE on error.
 *
 * @notapi
 */
bool_t gdisp_lld_init(void) {
	RECT rect;

	/* Set the window dimensions */
	GetWindowRect(GetDesktopWindow(), &rect);
	wWidth = rect.right - rect.left;
	wHeight = rect.bottom - rect.top - WIN32_BUTTON_AREA;
	if (wWidth > GDISP_SCREEN_WIDTH)
		wWidth = GDISP_SCREEN_WIDTH;
	if (wHeight > GDISP_SCREEN_HEIGHT)
		wHeight = GDISP_SCREEN_HEIGHT;

	/* Initialise the window */
	CreateThread(0, 0, WindowThread, 0, 0, 0);
	while (!isReady)
		Sleep(1);

	/* Initialise the GDISP structure to match */
	GDISP.Orientation = GDISP_ROTATE_0;
	GDISP.Powermode = powerOn;
	GDISP.Backlight = 100;
	GDISP.Contrast = 50;
	GDISP.Width = wWidth;
	GDISP.Height = wHeight;
	#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
		GDISP.clipx0 = 0;
		GDISP.clipy0 = 0;
		GDISP.clipx1 = GDISP.Width;
		GDISP.clipy1 = GDISP.Height;
	#endif
	return TRUE;
}

/**
 * @brief   Draws a pixel on the display.
 *
 * @param[in] x        X location of the pixel
 * @param[in] y        Y location of the pixel
 * @param[in] color    The color of the pixel
 *
 * @notapi
 */
void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
	HDC dc;
	#if WIN32_USE_MSG_REDRAW
		RECT	rect;
	#endif
	#if GDISP_NEED_CONTROL
		coord_t	t;
	#endif

	#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
		// Clip pre orientation change
		if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
	#endif

	#if GDISP_NEED_CONTROL
		switch(GDISP.Orientation) {
		case GDISP_ROTATE_0:
			break;
		case GDISP_ROTATE_90:
			t = GDISP.Height - 1 - y;
			y = x;
			x = t;
			break;
		case GDISP_ROTATE_180:
			x = GDISP.Width - 1 - x;
			y = GDISP.Height - 1 - y;
			break;
		case GDISP_ROTATE_270:
			t = GDISP.Width - 1 - x;
			x = y;
			y = t;
			break;
		}
	#endif
	
	// Draw the pixel in the buffer
	color = COLOR2BGR(color);
	SetPixel(dcBuffer, x, y, color);
	
	#if WIN32_USE_MSG_REDRAW
		rect.left = x; rect.right = x+1;
		rect.top = y; rect.bottom = y+1;
		InvalidateRect(winRootWindow, &rect, FALSE);
		UpdateWindow(winRootWindow);
	#else
		// Draw the pixel again directly on the screen.
		// This is cheaper than invalidating a single pixel in the window
		dc = GetDC(winRootWindow);
		SetPixel(dc, x, y, color);
		ReleaseDC(winRootWindow, dc);
	#endif
}

/* ---- Optional Routines ---- */

#if GDISP_HARDWARE_LINES || defined(__DOXYGEN__)
	/**
	 * @brief   Draw a line.
	 * @note    Optional - The high level driver can emulate using software.
	 *
	 * @param[in] x0, y0   The start of the line
	 * @param[in] x1, y1   The end of the line
	 * @param[in] color    The color of the line
	 *
	 * @notapi
	 */
	void gdisp_lld_draw_line(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
		POINT p;
		HPEN pen;
		HDC dc;
		HGDIOBJ old;
		#if GDISP_NEED_CLIP
			HRGN	clip;
		#endif
		#if WIN32_USE_MSG_REDRAW
			RECT	rect;
		#endif
		#if GDISP_NEED_CONTROL
			coord_t	t;
		#endif

		#if GDISP_NEED_CLIP
			clip = NULL;
		#endif

		#if GDISP_NEED_CONTROL
			switch(GDISP.Orientation) {
			case GDISP_ROTATE_0:
				#if GDISP_NEED_CLIP
					// Clip post orientation change
					if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
						clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1);
				#endif
				break;
			case GDISP_ROTATE_90:
				t = GDISP.Height - 1 - y0;
				y0 = x0;
				x0 = t;
				t = GDISP.Height - 1 - y1;
				y1 = x1;
				x1 = t;
				#if GDISP_NEED_CLIP
					// Clip post orientation change
					if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
						clip = CreateRectRgn(GDISP.Height-1-GDISP.clipy1, GDISP.clipx0, GDISP.Height-1-GDISP.clipy0, GDISP.clipx1);
				#endif
				break;
			case GDISP_ROTATE_180:
				x0 = GDISP.Width - 1 - x0;
				y0 = GDISP.Height - 1 - y0;
				x1 = GDISP.Width - 1 - x1;
				y1 = GDISP.Height - 1 - y1;
				#if GDISP_NEED_CLIP
					// Clip post orientation change
					if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
						clip = CreateRectRgn(GDISP.Width-1-GDISP.clipx1, GDISP.Height-1-GDISP.clipy1, GDISP.Width-1-GDISP.clipx0, GDISP.Height-1-GDISP.clipy0);
				#endif
				break;
			case GDISP_ROTATE_270:
				t = GDISP.Width - 1 - x0;
				x0 = y0;
				y0 = t;
				t = GDISP.Width - 1 - x1;
				x1 = y1;
				y1 = t;
				#if GDISP_NEED_CLIP
					// Clip post orientation change
					if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
						clip = CreateRectRgn(GDISP.clipy0, GDISP.Width-1-GDISP.clipx1, GDISP.clipy1, GDISP.Width-1-GDISP.clipx0);
				#endif
				break;
			}
		#else
			#if GDISP_NEED_CLIP
				clip = NULL;
				if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
					clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1);
			#endif
		#endif
	
		color = COLOR2BGR(color);
		pen = CreatePen(PS_SOLID, 1, color);
		if (pen) {
			// Draw the line in the buffer
			#if GDISP_NEED_CLIP
				if (clip) SelectClipRgn(dcBuffer, clip);
			#endif
			old = SelectObject(dcBuffer, pen);
			MoveToEx(dcBuffer, x0, y0, &p);
			LineTo(dcBuffer, x1, y1);
			SelectObject(dcBuffer, old);
			SetPixel(dcBuffer, x1, y1, color);
			#if GDISP_NEED_CLIP
				if (clip) SelectClipRgn(dcBuffer, NULL);
			#endif

			#if WIN32_USE_MSG_REDRAW
				rect.left = x0; rect.right = x1+1;
				rect.top = y0; rect.bottom = y1+1;
				InvalidateRect(winRootWindow, &rect, FALSE);
				UpdateWindow(winRootWindow);
			#else
				// Redrawing the line on the screen is cheaper than invalidating the whole rectangular area
				dc = GetDC(winRootWindow);
				#if GDISP_NEED_CLIP
					if (clip) SelectClipRgn(dc, clip);
				#endif
				old = SelectObject(dc, pen);
				MoveToEx(dc, x0, y0, &p);
				LineTo(dc, x1, y1);
				SelectObject(dc, old);
				SetPixel(dc, x1, y1, color);
				#if GDISP_NEED_CLIP
					if (clip) SelectClipRgn(dc, NULL);
				#endif
				ReleaseDC(winRootWindow, dc);
			#endif

			DeleteObject(pen);
		}
	}
#endif

#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
	/**
	 * @brief   Fill an area with a color.
	 * @note    Optional - The high level driver can emulate using software.
	 *
	 * @param[in] x, y     The start filled area
	 * @param[in] cx, cy   The width and height to be filled
	 * @param[in] color    The color of the fill
	 *
	 * @notapi
	 */
	void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
		HDC dc;
		RECT rect;
		HBRUSH hbr;

		#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
			// Clip pre orientation change
			if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
			if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
			if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
			if (x+cx > GDISP.clipx1)	cx = GDISP.clipx1 - x;
			if (y+cy > GDISP.clipy1)	cy = GDISP.clipy1 - y;
		#endif

		#if GDISP_NEED_CONTROL
			switch(GDISP.Orientation) {
			case GDISP_ROTATE_0:
				rect.top = y;
				rect.bottom = rect.top+cy;
				rect.left = x;
				rect.right = rect.left+cx;
				break;
			case GDISP_ROTATE_90:
				rect.top = x;
				rect.bottom = rect.top+cx;
				rect.right = GDISP.Height - y;
				rect.left = rect.right-cy;
				break;
			case GDISP_ROTATE_180:
				rect.bottom = GDISP.Height - y;
				rect.top = rect.bottom-cy;
				rect.right = GDISP.Width - x;
				rect.left = rect.right-cx;
				break;
			case GDISP_ROTATE_270:
				rect.bottom = GDISP.Width - x;
				rect.top = rect.bottom-cx;
				rect.left = y;
				rect.right = rect.left+cy;
				break;
			}
		#else
			rect.top = y;
			rect.bottom = rect.top+cy;
			rect.left = x;
			rect.right = rect.left+cx;
		#endif

		color = COLOR2BGR(color);
		hbr = CreateSolidBrush(color);

		if (hbr) {
			// Fill the area
			FillRect(dcBuffer, &rect, hbr);

			#if WIN32_USE_MSG_REDRAW
				InvalidateRect(winRootWindow, &rect, FALSE);
				UpdateWindow(winRootWindow);
			#else
				// Filling the area directly on the screen is likely to be cheaper than invalidating it
				dc = GetDC(winRootWindow);
				FillRect(dc, &rect, hbr);
				ReleaseDC(winRootWindow, dc);
			#endif

			DeleteObject(hbr);
		}
	}
#endif

#if (GDISP_HARDWARE_BITFILLS && GDISP_NEED_CONTROL) || defined(__DOXYGEN__)
	static pixel_t *rotateimg(coord_t cx, coord_t cy, coord_t srcx, coord_t srccx, const pixel_t *buffer) {
		pixel_t	*dstbuf;
		pixel_t	*dst;
		const pixel_t	*src;
		size_t	sz;
		coord_t	i, j;

		// Shortcut.
		if (GDISP.Orientation == GDISP_ROTATE_0 && srcx == 0 && cx == srccx)
			return (pixel_t *)buffer;
		
		// Allocate the destination buffer
		sz = (size_t)cx * (size_t)cy;
		if (!(dstbuf = (pixel_t *)malloc(sz * sizeof(pixel_t))))
			return 0;
		
		// Copy the bits we need
		switch(GDISP.Orientation) {
		case GDISP_ROTATE_0:
			for(dst = dstbuf, src = buffer+srcx, j = 0; j < cy; j++)
				for(i = 0; i < cx; i++, src += srccx - cx)
					*dst++ = *src++;
			break;
		case GDISP_ROTATE_90:
			for(src = buffer+srcx, j = 0; j < cy; j++) {
				dst = dstbuf+cy-j-1;
				for(i = 0; i < cx; i++, src += srccx - cx, dst += cy)
					*dst = *src++;
			}
			break;
		case GDISP_ROTATE_180:
			for(dst = dstbuf+sz, src = buffer+srcx, j = 0; j < cy; j++)
				for(i = 0; i < cx; i++, src += srccx - cx)
					*--dst = *src++;
			break;
		case GDISP_ROTATE_270:
			for(src = buffer+srcx, j = 0; j < cy; j++) {
				dst = dstbuf+sz-cy+j;
				for(i = 0; i < cx; i++, src += srccx - cx, dst -= cy)
					*dst = *src++;
			}
			break;
		}
		return dstbuf;
	}
#endif
	
#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
	/**
	 * @brief   Fill an area with a bitmap.
	 * @note    Optional - The high level driver can emulate using software.
	 *
	 * @param[in] x, y     The start filled area
	 * @param[in] cx, cy   The width and height to be filled
	 * @param[in] srcx, srcy   The bitmap position to start the fill from
	 * @param[in] srccx    The width of a line in the bitmap.
	 * @param[in] buffer   The pixels to use to fill the area.
	 *
	 * @notapi
	 */
	void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
		BITMAPV4HEADER bmpInfo;
		RECT	rect;
		#if GDISP_NEED_CONTROL
			pixel_t	*srcimg;
		#endif

		#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
			// Clip pre orientation change
			if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
			if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
			if (srcx+cx > srccx)		cx = srccx - srcx;
			if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
			if (x+cx > GDISP.clipx1)	cx = GDISP.clipx1 - x;
			if (y+cy > GDISP.clipy1)	cy = GDISP.clipy1 - y;
		#endif

		// Make everything relative to the start of the line
		buffer += srccx*srcy;
		srcy = 0;
		
		memset(&bmpInfo, 0, sizeof(bmpInfo));
		bmpInfo.bV4Size = sizeof(bmpInfo);
		bmpInfo.bV4Planes = 1;
		bmpInfo.bV4BitCount = 32;
		bmpInfo.bV4AlphaMask = 0;
		bmpInfo.bV4RedMask		= RGB2COLOR(255,0,0);
		bmpInfo.bV4GreenMask	= RGB2COLOR(0,255,0);
		bmpInfo.bV4BlueMask		= RGB2COLOR(0,0,255);
		bmpInfo.bV4V4Compression = BI_BITFIELDS;
		bmpInfo.bV4XPelsPerMeter = 3078;
		bmpInfo.bV4YPelsPerMeter = 3078;
		bmpInfo.bV4ClrUsed = 0;
		bmpInfo.bV4ClrImportant = 0;
		bmpInfo.bV4CSType = 0; //LCS_sRGB;

		#if GDISP_NEED_CONTROL
			bmpInfo.bV4SizeImage = (cy*cx) * sizeof(pixel_t);
			srcimg = rotateimg(cx, cy, srcx, srccx, buffer);
			if (!srcimg) return;
			
			switch(GDISP.Orientation) {
			case GDISP_ROTATE_0:
				bmpInfo.bV4Width = cx;
				bmpInfo.bV4Height = -cy; /* top-down image */
				rect.top = y;
				rect.bottom = rect.top+cy;
				rect.left = x;
				rect.right = rect.left+cx;
				break;
			case GDISP_ROTATE_90:
				bmpInfo.bV4Width = cy;
				bmpInfo.bV4Height = -cx; /* top-down image */
				rect.top = x;
				rect.bottom = rect.top+cx;
				rect.right = GDISP.Height - y;
				rect.left = rect.right-cy;
				break;
			case GDISP_ROTATE_180:
				bmpInfo.bV4Width = cx;
				bmpInfo.bV4Height = -cy; /* top-down image */
				rect.bottom = GDISP.Height - y;
				rect.top = rect.bottom-cy;
				rect.right = GDISP.Width - x;
				rect.left = rect.right-cx;
				break;
			case GDISP_ROTATE_270:
				bmpInfo.bV4Width = cy;
				bmpInfo.bV4Height = -cx; /* top-down image */
				rect.bottom = GDISP.Width - x;
				rect.top = rect.bottom-cx;
				rect.left = y;
				rect.right = rect.left+cy;
				break;
			}
			SetDIBitsToDevice(dcBuffer, rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top, 0, 0, 0, rect.bottom-rect.top, srcimg, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS);
			if (srcimg != (pixel_t *)buffer)
				free(srcimg);
			
		#else
			bmpInfo.bV4Width = srccx;
			bmpInfo.bV4Height = -cy; /* top-down image */
			bmpInfo.bV4SizeImage = (cy*srccx) * sizeof(pixel_t);
			rect.top = y;
			rect.bottom = rect.top+cy;
			rect.left = x;
			rect.right = rect.left+cx;
			SetDIBitsToDevice(dcBuffer, x, y, cx, cy, srcx, 0, 0, cy, buffer, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS);
		#endif

		// Invalidate the region to get it on the screen.
		InvalidateRect(winRootWindow, &rect, FALSE);
		UpdateWindow(winRootWindow);
	}
#endif

#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
	/**
	 * @brief   Get the color of a particular pixel.
	 * @note    Optional.
	 * @note    If x,y is off the screen, the result is undefined.
	 * @return	The color of the specified pixel.
	 *
	 * @param[in] x, y     The start of the text
	 *
	 * @notapi
	 */
	color_t gdisp_lld_get_pixel_color(coord_t x, coord_t y) {
		color_t color;

		#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
			// Clip pre orientation change
			if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
		#endif

		#if GDISP_NEED_CONTROL
			switch(GDISP.Orientation) {
			case GDISP_ROTATE_90:
				t = GDISP.Height - 1 - y;
				y = x;
				x = t;
				break;
			case GDISP_ROTATE_180:
				x = GDISP.Width - 1 - x;
				y = GDISP.Height - 1 - y;
				break;
			case GDISP_ROTATE_270:
				t = GDISP.Width - 1 - x;
				x = y;
				y = t;
				break;
			}
		#endif
		
		color = GetPixel(dcBuffer, x, y);
		return BGR2COLOR(color);
	}
#endif

#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
	/**
	 * @brief   Scroll vertically a section of the screen.
	 * @note    Optional.
	 * @note    If x,y + cx,cy is off the screen, the result is undefined.
	 * @note    If lines is >= cy, it is equivelent to a area fill with bgcolor.
	 *
	 * @param[in] x, y     The start of the area to be scrolled
	 * @param[in] cx, cy   The size of the area to be scrolled
	 * @param[in] lines    The number of lines to scroll (Can be positive or negative)
	 * @param[in] bgcolor  The color to fill the newly exposed area.
	 *
	 * @notapi
	 */
	void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
		RECT	rect, frect, srect;
		HBRUSH	hbr;
		
		#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
			// Clip pre orientation change
			if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
			if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
			if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
			if (x+cx > GDISP.clipx1)	cx = GDISP.clipx1 - x;
			if (y+cy > GDISP.clipy1)	cy = GDISP.clipy1 - y;
		#endif
		
		if (lines > cy) lines = cy;
		else if (-lines > cy) lines = -cy;

		bgcolor = COLOR2BGR(bgcolor);
		hbr = CreateSolidBrush(bgcolor);

		#if GDISP_NEED_CONTROL
			switch(GDISP.Orientation) {
			case GDISP_ROTATE_0:
				rect.top = y;
				rect.bottom = rect.top+cy;
				rect.left = x;
				rect.right = rect.left+cx;
				lines = -lines;
				goto vertical_scroll;
			case GDISP_ROTATE_90:
				rect.top = x;
				rect.bottom = rect.top+cx;
				rect.right = GDISP.Height - y;
				rect.left = rect.right-cy;
				goto horizontal_scroll;
			case GDISP_ROTATE_180:
				rect.bottom = GDISP.Height - y;
				rect.top = rect.bottom-cy;
				rect.right = GDISP.Width - x;
				rect.left = rect.right-cx;
			vertical_scroll:
				srect.left = frect.left = rect.left;
				srect.right = frect.right = rect.right;
				if (lines > 0) {
					srect.top = frect.top = rect.top;
					frect.bottom = rect.top+lines;
					srect.bottom = rect.bottom-lines;
				} else {
					srect.bottom = frect.bottom = rect.bottom;
					frect.top = rect.bottom+lines;
					srect.top = rect.top-lines;
				}
				if (cy >= lines && cy >= -lines)
					ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0);
				break;
			case GDISP_ROTATE_270:
				rect.bottom = GDISP.Width - x;
				rect.top = rect.bottom-cx;
				rect.left = y;
				rect.right = rect.left+cy;
				lines = -lines;
			horizontal_scroll:
				srect.top = frect.top = rect.top;
				srect.bottom = frect.bottom = rect.bottom;
				if (lines > 0) {
					srect.left = frect.left = rect.left;
					frect.right = rect.left+lines;
					srect.right = rect.right-lines;
				} else {
					srect.right = frect.right = rect.right;
					frect.left = rect.right+lines;
					srect.left = rect.left-lines;
				}
				if (cy >= lines && cy >= -lines)
					ScrollDC(dcBuffer, lines, 0, &srect, 0, 0, 0);
				break;
			}
		#else
			rect.top = y;
			rect.bottom = rect.top+cy;
			rect.left = x;
			rect.right = rect.left+cx;
			lines = -lines;
			srect.left = frect.left = rect.left;
			srect.right = frect.right = rect.right;
			if (lines > 0) {
				srect.top = frect.top = rect.top;
				frect.bottom = rect.top+lines;
				srect.bottom = rect.bottom-lines;
			} else {
				srect.bottom = frect.bottom = rect.bottom;
				frect.top = rect.bottom+lines;
				srect.top = rect.top-lines;
			}
			if (cy >= lines && cy >= -lines)
				ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0);
		#endif
		
		if (hbr)
			FillRect(dcBuffer, &frect, hbr);
		InvalidateRect(winRootWindow, &rect, FALSE);
		UpdateWindow(winRootWindow);
	}
#endif

#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
	/**
	 * @brief   Driver Control
	 * @detail	Unsupported control codes are ignored.
	 * @note	The value parameter should always be typecast to (void *).
	 * @note	There are some predefined and some specific to the low level driver.
	 * @note	GDISP_CONTROL_POWER			- Takes a gdisp_powermode_t
	 * 			GDISP_CONTROL_ORIENTATION	- Takes a gdisp_orientation_t
	 * 			GDISP_CONTROL_BACKLIGHT -	 Takes an int from 0 to 100. For a driver
	 * 											that only supports off/on anything other
	 * 											than zero is on.
	 * 			GDISP_CONTROL_CONTRAST		- Takes an int from 0 to 100.
	 * 			GDISP_CONTROL_LLD			- Low level driver control constants start at
	 * 											this value.
	 *
	 * @param[in] what		What to do.
	 * @param[in] value		The value to use (always cast to a void *).
	 *
	 * @notapi
	 */
	void gdisp_lld_control(unsigned what, void *value) {
		switch(what) {
		case GDISP_CONTROL_ORIENTATION:
			if (GDISP.Orientation == (gdisp_orientation_t)value)
				return;
			switch((gdisp_orientation_t)value) {
				case GDISP_ROTATE_0:
					GDISP.Width = wWidth;
					GDISP.Height = wHeight;
					break;
				case GDISP_ROTATE_90:
					GDISP.Height = wWidth;
					GDISP.Width = wHeight;
					break;
				case GDISP_ROTATE_180:
					GDISP.Width = wWidth;
					GDISP.Height = wHeight;
					break;
				case GDISP_ROTATE_270:
					GDISP.Height = wWidth;
					GDISP.Width = wHeight;
					break;
				default:
					return;
			}

			#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
				GDISP.clipx0 = 0;
				GDISP.clipy0 = 0;
				GDISP.clipx1 = GDISP.Width;
				GDISP.clipy1 = GDISP.Height;
			#endif
			GDISP.Orientation = (gdisp_orientation_t)value;
			return;
/*
		case GDISP_CONTROL_POWER:
		case GDISP_CONTROL_BACKLIGHT:
		case GDISP_CONTROL_CONTRAST:
*/
		}
	}
#endif

#if GINPUT_NEED_MOUSE

	void ginput_lld_mouse_init(void) {}

	void ginput_lld_mouse_get_reading(MouseReading *pt) {
		pt->x = mousex;
		pt->y = mousey > wHeight ? wHeight : mousey;
		pt->z = (mousebuttons & GINPUT_MOUSE_BTN_LEFT) ? 100 : 0;
		pt->buttons = mousebuttons;
	}

#endif /* GINPUT_NEED_MOUSE */

#if GINPUT_NEED_TOGGLE

	void ginput_lld_toggle_init(const GToggleConfig *ptc) { (void) ptc; }
	unsigned ginput_lld_toggle_getbits(const GToggleConfig *ptc) { (void) ptc; return toggles; }

#endif /* GINPUT_NEED_MOUSE */

#endif /* GFX_USE_GDISP */
/** @} */