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/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file ginput.h
* @brief GINPUT GFX User Input subsystem header file.
*
* @addtogroup GINPUT
* @{
*/
#ifndef _GINPUT_H
#define _GINPUT_H
#ifndef GFX_USE_GINPUT
#define GFX_USE_GINPUT FALSE
#endif
#if GFX_USE_GINPUT || defined(__DOXYGEN__)
/**
* @name GINPUT more complex functionality to be compiled
* @{
*/
/** @} */
/*===========================================================================*/
/* Low Level Driver details and error checks. */
/*===========================================================================*/
#ifndef GFX_USE_GDISP
#define GFX_USE_GDISP FALSE
#endif
#if GFX_USE_GDISP
#include "gdisp.h"
#else
// We require some basic type definitions normally kept in gdisp.h
typedef int16_t coord_t;
#endif
#ifndef GFX_USE_GEVENT
#define GFX_USE_GEVENT TRUE
#elif !GFX_USE_GEVENT
#error "GINPUT: GFX_USE_GEVENT must be defined"
#endif
#include "gevent.h"
#ifndef GFX_USE_GTIMER
#define GFX_USE_GTIMER TRUE
#elif !GFX_USE_GTIMER
#error "GINPUT: GFX_USE_GTIMER must be defined"
#endif
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
/*===========================================================================*/
/* External declarations. */
/*===========================================================================*/
/* How to use...
1. Get source handles for all the inputs you are interested in.
- Attempting to get a handle for one instance of an input more than once will return the same handle
2. Create a listener
3. Assign inputs to your listener.
- Inputs can be assigned or released from a listener at any time.
- An input can be assigned to more than one listener.
4. Loop on getting listener events
5. When complete destroy the listener
*/
// Include various ginput types
#include "ginput/ginput_mouse.h"
#include "ginput/ginput_keyboard.h"
#include "ginput/ginput_toggle.h"
#include "ginput/ginput_dial.h"
#endif /* GFX_USE_GINPUT */
#endif /* _GINPUT_H */
/** @} */
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