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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file src/gdisp/gdisp_pixmap.h
*
* @defgroup Pixmap Pixmap
* @ingroup GDISP
*
* @brief Sub-Module for dynamic framebuffers.
*
* @note A Pixmap is an off-screen virtual display that can be drawn to just like any other
* display. It can then be copied to a real display using the standard gdispGBlitArea() call.
* @pre GDISP_NEED_PIXMAP must be TRUE in your gfxconf.h
* @{
*/
#ifndef _GDISP_PIXMAP_H
#define _GDISP_PIXMAP_H
#if (GFX_USE_GDISP && GDISP_NEED_PIXMAP) || defined(__DOXYGEN__)
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Create an off-screen pixmap that can be drawn to just like a normal display
*
* @param[in] width The width of the pixmap to be created
* @param[in] height The height of the pixmap to be created
*
* @return The created GDisplay representing the pixmap
*
* @note Once created, an off-screen pixmap can be drawn on using the standard gdispGxxxx calls.
* @note It must be destroyed using @p gdispDeleteOffscreenPixmap
* @note Because the RAM for the display area is allocated, on small micros only very small pixmaps should be considered.
* For example a 100x100 at 16 bits per pixel would be 20K of RAM (plus some overheads).
*/
GDisplay *gdispPixmapCreate(coord_t width, coord_t height);
/**
* @brief Destroy an off-screen pixmap
*
* @param[in] g The pixmap virtual display to delete
*
* @note If a normal display is passed to this routine, it will be ignored.
*/
void gdispPixmapDelete(GDisplay *g);
/**
* @brief Get a pointer to the pixels of the display surface.
* @return The pointer to the pixmap display surface or NULL if this display is not a pixmap.
*
* @param[in] g The pixmap virtual display
*
* @note The pointer returned can be used for calls to @p gdispGBlitArea() or can be read or written to directly
* by the application code. For any one particular pixmap the pointer will not change over the life of the pixmap
* (although different pixmaps will have different pixel pointers). Once a pixmap is deleted, the pixel pointer
* should not be used by the application.
*/
pixel_t *gdispPixmapGetBits(GDisplay *g);
#if GDISP_NEED_PIXMAP_IMAGE || defined(__DOXYGEN__)
/**
* @brief Get a pointer to a native format gdispImage.
* @return A pointer to a NATIVE format gdispImage in memory or NULL if this display is not a pixmap.
* @pre GDISP_NEED_PIXAMP_IMAGE must be TRUE in your gfxconf.h
*
* @param[in] g The pixmap virtual display
*
* @return The pointer to the native gdispImage
*
* @note The pointer returned can be passed to @p gdispImageOpenMemory() or to @p gfileOpenMemory().
* @note If you are just wanting to copy to a real display it is more efficient to use @p gdispGetPixmapBits() and @p gdispGBlitArea().
* @note Like @p gdispGetPixmapBits(), the pointer returned is valid for the life of the pixmap.
*/
void *gdispPixmapGetMemoryImage(GDisplay *g);
#endif
#ifdef __cplusplus
}
#endif
#endif /* GFX_USE_GDISP && GDISP_NEED_PIXMAP */
#endif /* _GDISP_PIXMAP_H */
/** @} */
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