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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://chibios-gfx.com/license.html
*/
/**
* @file src/gwin/slider.c
* @brief GWIN sub-system slider code.
*
* @defgroup Slider Slider
* @ingroup GWIN
*
* @{
*/
#include "gfx.h"
#if (GFX_USE_GWIN && GWIN_NEED_SLIDER) || defined(__DOXYGEN__)
#include "gwin/class_gwin.h"
#ifndef GWIN_SLIDER_DEAD_BAND
#define GWIN_SLIDER_DEAD_BAND 5
#endif
#ifndef GWIN_SLIDER_TOGGLE_INC
#define GWIN_SLIDER_TOGGLE_INC 20 // How many toggles to go from minimum to maximum
#endif
// Send the slider event
static void SendSliderEvent(GWidgetObject *gw) {
GSourceListener * psl;
GEvent * pe;
#define pse ((GEventGWinSlider *)pe)
// Trigger a GWIN Button Event
psl = 0;
while ((psl = geventGetSourceListener(GWIDGET_SOURCE, psl))) {
if (!(pe = geventGetEventBuffer(psl)))
continue;
pse->type = GEVENT_GWIN_SLIDER;
pse->slider = (GHandle)gw;
pse->position = ((GSliderObject *)gw)->pos;
geventSendEvent(psl);
}
#undef pse
}
// Reset the display position back to the value predicted by the saved slider position
static void ResetDisplayPos(GSliderObject *gsw) {
if (gsw->w.g.width < gsw->w.g.height)
gsw->dpos = gsw->w.g.height-1-((gsw->w.g.height-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min);
else
gsw->dpos = ((gsw->w.g.width-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min);
}
#if GINPUT_NEED_MOUSE
// A mouse up event
static void MouseUp(GWidgetObject *gw, coord_t x, coord_t y) {
#define gsw ((GSliderObject *)gw)
#define gh ((GHandle)gw)
#if GWIN_BUTTON_LAZY_RELEASE
// Clip to the slider
if (x < 0) x = 0;
else if (x >= gh->width) x = gh->width-1;
if (y < 0) y = 0;
else if (y >= gh->height) x = gh->height-1;
#else
// Are we over the slider?
if (x < 0 || x >= gh->width || y < 0 || y >= gh->height) {
// No - restore the slider
ResetDisplayPos(gsw);
_gwidgetRedraw(gh);
return;
}
#endif
// Set the new position
if (gh->width < gh->height) {
if (y > gh->height-GWIN_SLIDER_DEAD_BAND)
gsw->pos = gsw->min;
else if (y < GWIN_SLIDER_DEAD_BAND)
gsw->pos = gsw->max;
else
gsw->pos = (uint16_t)((int32_t)(gh->height-1-y-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->height-2*GWIN_SLIDER_DEAD_BAND) + gsw->min);
} else {
if (x > gh->width-GWIN_SLIDER_DEAD_BAND)
gsw->pos = gsw->max;
else if (x < GWIN_SLIDER_DEAD_BAND)
gsw->pos = gsw->min;
else
gsw->pos = (uint16_t)((int32_t)(x-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->width-2*GWIN_SLIDER_DEAD_BAND) + gsw->min);
}
ResetDisplayPos(gsw);
_gwidgetRedraw(gh);
// Generate the event
SendSliderEvent(gw);
#undef gh
#undef gsw
}
// A mouse move (or mouse down) event
static void MouseMove(GWidgetObject *gw, coord_t x, coord_t y) {
#define gsw ((GSliderObject *)gw)
// Determine the temporary display position (with range checking)
if (gw->g.width < gw->g.height) {
if (y < 0)
gsw->dpos = 0;
else if (y >= gw->g.height)
gsw->dpos = gw->g.height-1;
else
gsw->dpos = y;
} else {
if (x < 0)
gsw->dpos = 0;
else if (x >= gw->g.width)
gsw->dpos = gw->g.width-1;
else
gsw->dpos = x;
}
// Update the display
_gwidgetRedraw(&gw->g);
#undef gsw
}
#endif
#if GINPUT_NEED_TOGGLE
// A toggle on has occurred
static void ToggleOn(GWidgetObject *gw, uint16_t role) {
#define gsw ((GSliderObject *)gw)
if (role) {
gwinSliderSetPosition((GHandle)gw, gsw->pos+(gsw->max-gsw->min)/GWIN_SLIDER_TOGGLE_INC);
SendSliderEvent(gw);
} else {
gwinSliderSetPosition((GHandle)gw, gsw->pos-(gsw->max-gsw->min)/GWIN_SLIDER_TOGGLE_INC);
SendSliderEvent(gw);
}
#undef gsw
}
static void ToggleAssign(GWidgetObject *gw, uint16_t role, uint16_t instance) {
if (role)
((GSliderObject *)gw)->t_up = instance;
else
((GSliderObject *)gw)->t_dn = instance;
}
static uint16_t ToggleGet(GWidgetObject *gw, uint16_t role) {
return role ? ((GSliderObject *)gw)->t_up : ((GSliderObject *)gw)->t_dn;
}
#endif
#if GINPUT_NEED_DIAL
// A dial move event
static void DialMove(GWidgetObject *gw, uint16_t role, uint16_t value, uint16_t max) {
#define gsw ((GSliderObject *)gw)
(void) role;
// Set the new position
gsw->pos = (uint16_t)((uint32_t)value*(gsw->max-gsw->min)/max + gsw->min);
ResetDisplayPos(gsw);
_gwidgetRedraw((GHandle)gw);
// Generate the event
SendSliderEvent(gw);
#undef gsw
}
static void DialAssign(GWidgetObject *gw, uint16_t role, uint16_t instance) {
(void) role;
((GSliderObject *)gw)->dial = instance;
}
static uint16_t DialGet(GWidgetObject *gw, uint16_t role) {
(void) role;
return ((GSliderObject *)gw)->dial;
}
#endif
// The slider VMT table
static const gwidgetVMT sliderVMT = {
{
"Slider", // The classname
sizeof(GSliderObject), // The object size
_gwidgetDestroy, // The destroy routine
_gwidgetRedraw, // The redraw routine
0, // The after-clear routine
},
gwinSliderDraw_Std, // The default drawing routine
#if GINPUT_NEED_MOUSE
{
0, // Process mouse down events (NOT USED)
MouseUp, // Process mouse up events
MouseMove, // Process mouse move events
},
#endif
#if GINPUT_NEED_TOGGLE
{
2, // 1 toggle role
ToggleAssign, // Assign Toggles
ToggleGet, // Get Toggles
0, // Process toggle off events (NOT USED)
ToggleOn, // Process toggle on events
},
#endif
#if GINPUT_NEED_DIAL
{
1, // 1 dial roles
DialAssign, // Assign Dials
DialGet, // Get Dials
DialMove, // Process dial move events
},
#endif
};
GHandle gwinSliderCreate(GSliderObject *gs, const GWidgetInit *pInit) {
if (!(gs = (GSliderObject *)_gwidgetCreate(&gs->w, pInit, &sliderVMT)))
return 0;
#if GINPUT_NEED_TOGGLE
gs->t_dn = GWIDGET_NO_INSTANCE;
gs->t_up = GWIDGET_NO_INSTANCE;
#endif
#if GINPUT_NEED_DIAL
gs->dial = GWIDGET_NO_INSTANCE;
#endif
gs->min = 0;
gs->max = 100;
gs->pos = 0;
ResetDisplayPos(gs);
gwinSetVisible((GHandle)gs, pInit->g.show);
return (GHandle)gs;
}
void gwinSliderSetRange(GHandle gh, int min, int max) {
#define gsw ((GSliderObject *)gh)
if (gh->vmt != (gwinVMT *)&sliderVMT)
return;
if (min == max) // prevent divide by 0 errors.
max++;
gsw->min = min;
gsw->max = max;
gsw->pos = min;
ResetDisplayPos(gsw);
#undef gsw
}
void gwinSliderSetPosition(GHandle gh, int pos) {
#define gsw ((GSliderObject *)gh)
if (gh->vmt != (gwinVMT *)&sliderVMT)
return;
if (gsw->min <= gsw->max) {
if (pos < gsw->min) gsw->pos = gsw->min;
else if (pos > gsw->max) gsw->pos = gsw->max;
else gsw->pos = pos;
} else {
if (pos > gsw->min) gsw->pos = gsw->min;
else if (pos < gsw->max) gsw->pos = gsw->max;
else gsw->pos = pos;
}
ResetDisplayPos(gsw);
#undef gsw
}
/*----------------------------------------------------------
* Custom Draw Routines
*----------------------------------------------------------*/
void gwinSliderDraw_Std(GWidgetObject *gw, void *param) {
#define gsw ((GSliderObject *)gw)
const GColorSet * pcol;
(void) param;
if (gw->g.vmt != (gwinVMT *)&sliderVMT)
return;
if ((gw->g.flags & GWIN_FLG_ENABLED))
pcol = &gw->pstyle->pressed;
else
pcol = &gw->pstyle->disabled;
if (gw->g.width < gw->g.height) { // Vertical slider
if (gsw->dpos != gw->g.height-1)
gdispFillArea(gw->g.x, gw->g.y+gsw->dpos, gw->g.width, gw->g.height - gsw->dpos, pcol->progress); // Active Area
if (gsw->dpos != 0)
gdispFillArea(gw->g.x, gw->g.y, gw->g.width, gsw->dpos, gw->pstyle->enabled.progress); // Inactive area
gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge
gdispDrawLine(gw->g.x, gw->g.y+gsw->dpos, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos, pcol->edge); // Thumb
if (gsw->dpos >= 2)
gdispDrawLine(gw->g.x, gw->g.y+gsw->dpos-2, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos-2, pcol->edge); // Thumb
if (gsw->dpos <= gw->g.height-2)
gdispDrawLine(gw->g.x, gw->g.y+gsw->dpos+2, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos+2, pcol->edge); // Thumb
// Horizontal slider
} else {
if (gsw->dpos != gw->g.width-1)
gdispFillArea(gw->g.x+gsw->dpos, gw->g.y, gw->g.width-gsw->dpos, gw->g.height, gw->pstyle->enabled.progress); // Inactive area
if (gsw->dpos != 0)
gdispFillArea(gw->g.x, gw->g.y, gsw->dpos, gw->g.height, pcol->progress); // Active Area
gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge
gdispDrawLine(gw->g.x+gsw->dpos, gw->g.y, gw->g.x+gsw->dpos, gw->g.y+gw->g.height-1, pcol->edge); // Thumb
if (gsw->dpos >= 2)
gdispDrawLine(gw->g.x+gsw->dpos-2, gw->g.y, gw->g.x+gsw->dpos-2, gw->g.y+gw->g.height-1, pcol->edge); // Thumb
if (gsw->dpos <= gw->g.width-2)
gdispDrawLine(gw->g.x+gsw->dpos+2, gw->g.y, gw->g.x+gsw->dpos+2, gw->g.y+gw->g.height-1, pcol->edge); // Thumb
}
gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter);
#undef gsw
}
void gwinSliderDraw_Image(GWidgetObject *gw, void *param) {
#define gsw ((GSliderObject *)gw)
#define gi ((gdispImage *)param)
const GColorSet * pcol;
coord_t z, v;
if (gw->g.vmt != (gwinVMT *)&sliderVMT)
return;
if ((gw->g.flags & GWIN_FLG_ENABLED))
pcol = &gw->pstyle->pressed;
else
pcol = &gw->pstyle->disabled;
if (gw->g.width < gw->g.height) { // Vertical slider
if (gsw->dpos != 0) // The unfilled area
gdispFillArea(gw->g.x, gw->g.y, gw->g.width, gsw->dpos, gw->pstyle->enabled.progress); // Inactive area
if (gsw->dpos != gw->g.height-1) { // The filled area
for(z=gw->g.height, v=gi->height; z > gsw->dpos;) {
z -= v;
if (z < gsw->dpos) {
v -= gsw->dpos - z;
z = gsw->dpos;
}
gdispImageDraw(gi, gw->g.x, gw->g.y+z, gw->g.width, v, 0, gi->height-v);
}
}
gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge
gdispDrawLine(gw->g.x, gw->g.y+gsw->dpos, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos, pcol->edge); // Thumb
// Horizontal slider
} else {
if (gsw->dpos != gw->g.width-1) // The unfilled area
gdispFillArea(gw->g.x+gsw->dpos, gw->g.y, gw->g.width-gsw->dpos, gw->g.height, gw->pstyle->enabled.progress); // Inactive area
if (gsw->dpos != 0) { // The filled area
for(z=0, v=gi->width; z < gsw->dpos; z += v) {
if (z+v > gsw->dpos)
v -= z+v - gsw->dpos;
gdispImageDraw(gi, gw->g.x+z, gw->g.y, v, gw->g.height, 0, 0);
}
}
gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge
gdispDrawLine(gw->g.x+gsw->dpos, gw->g.y, gw->g.x+gsw->dpos, gw->g.y+gw->g.height-1, pcol->edge); // Thumb
}
gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter);
#undef gsw
}
#endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */
/** @} */
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