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ENTITY repro2 IS
END repro2;
ARCHITECTURE behav of repro2 IS
CONSTANT AddrRANGE : NATURAL := 16#0FFFFFF#;
TYPE MemArray IS ARRAY (0 TO AddrRANGE) OF bit_vector(7 downto 0);
begin
process
VARIABLE Mem : MemArray := (OTHERS => x"00");
begin
Mem := (OTHERS => x"ff");
WAIT;
END PROCESS;
END behav;
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