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entity repro is
end entity;
architecture a of repro is
constant C_PATTERN_0 : bit_vector(31 downto 0) := (
1 downto 0 => "01",
3 downto 2 => "11",
5 downto 4 => "01",
7 downto 6 => "10",
others => '0'
);
begin
end architecture;
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