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authorSergiusz Bazanski <q3k@q3k.org>2018-07-27 02:04:24 +0100
committerSergiusz Bazanski <q3k@q3k.org>2018-07-27 02:04:24 +0100
commit6db0731ea5a4b27cba43bc105bcd7eb8bae52362 (patch)
tree80b557e1e97cad89a43811acfb72228cc3b507ee /gui
parent5a7fe84a042439d83f152661c58c9d5fa8ed8e52 (diff)
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gui: implement zoom to selection
Diffstat (limited to 'gui')
-rw-r--r--gui/fpgaviewwidget.cc89
-rw-r--r--gui/fpgaviewwidget.h11
-rw-r--r--gui/quadtree.h33
3 files changed, 84 insertions, 49 deletions
diff --git a/gui/fpgaviewwidget.cc b/gui/fpgaviewwidget.cc
index ac51467c..873800c5 100644
--- a/gui/fpgaviewwidget.cc
+++ b/gui/fpgaviewwidget.cc
@@ -170,8 +170,7 @@ float FPGAViewWidget::PickedElement::distance(Context *ctx, float wx, float wy)
});
}
-void FPGAViewWidget::renderGraphicElement(RendererData *data, LineShaderData &out, const GraphicElement &el, float x,
- float y)
+void FPGAViewWidget::renderGraphicElement(LineShaderData &out, PickQuadTree::BoundingBox &bb, const GraphicElement &el, float x, float y)
{
if (el.type == GraphicElement::TYPE_BOX) {
auto line = PolyLine(true);
@@ -181,30 +180,34 @@ void FPGAViewWidget::renderGraphicElement(RendererData *data, LineShaderData &ou
line.point(x + el.x1, y + el.y2);
line.build(out);
- data->bbX0 = std::min(data->bbX0, x + el.x1);
- data->bbY0 = std::min(data->bbY0, x + el.y1);
- data->bbX1 = std::max(data->bbX1, x + el.x2);
- data->bbY1 = std::max(data->bbY1, x + el.y2);
+ bb.setX0(std::min(bb.x0(), x + el.x1));
+ bb.setY0(std::min(bb.y0(), y + el.y1));
+ bb.setX1(std::max(bb.x1(), x + el.x2));
+ bb.setY1(std::max(bb.y1(), y + el.y2));
return;
}
if (el.type == GraphicElement::TYPE_LINE || el.type == GraphicElement::TYPE_ARROW) {
PolyLine(x + el.x1, y + el.y1, x + el.x2, y + el.y2).build(out);
+ bb.setX0(std::min(bb.x0(), x + el.x1));
+ bb.setY0(std::min(bb.y0(), y + el.y1));
+ bb.setX1(std::max(bb.x1(), x + el.x2));
+ bb.setY1(std::max(bb.y1(), y + el.y2));
return;
}
}
-void FPGAViewWidget::renderDecal(RendererData *data, LineShaderData &out, const DecalXY &decal)
+void FPGAViewWidget::renderDecal(LineShaderData &out, PickQuadTree::BoundingBox &bb, const DecalXY &decal)
{
float offsetX = decal.x;
float offsetY = decal.y;
for (auto &el : ctx_->getDecalGraphics(decal.decal)) {
- renderGraphicElement(data, out, el, offsetX, offsetY);
+ renderGraphicElement(out, bb, el, offsetX, offsetY);
}
}
-void FPGAViewWidget::renderArchDecal(RendererData *data, const DecalXY &decal)
+void FPGAViewWidget::renderArchDecal(LineShaderData out[GraphicElement::STYLE_MAX], PickQuadTree::BoundingBox &bb, const DecalXY &decal)
{
float offsetX = decal.x;
float offsetY = decal.y;
@@ -214,7 +217,7 @@ void FPGAViewWidget::renderArchDecal(RendererData *data, const DecalXY &decal)
case GraphicElement::STYLE_FRAME:
case GraphicElement::STYLE_INACTIVE:
case GraphicElement::STYLE_ACTIVE:
- renderGraphicElement(data, data->gfxByStyle[el.style], el, offsetX, offsetY);
+ renderGraphicElement(out[el.style], bb, el, offsetX, offsetY);
break;
default:
break;
@@ -415,35 +418,31 @@ void FPGAViewWidget::renderLines(void)
if (decalsChanged) {
auto data = std::unique_ptr<FPGAViewWidget::RendererData>(new FPGAViewWidget::RendererData);
// Reset bounding box.
- data->bbX0 = 0;
- data->bbY0 = 0;
- data->bbX1 = 0;
- data->bbY1 = 0;
+ data->bbGlobal.clear();
// Draw Bels.
for (auto const &decal : belDecals) {
- renderArchDecal(data.get(), decal.first);
+ renderArchDecal(data->gfxByStyle, data->bbGlobal, decal.first);
}
// Draw Wires.
for (auto const &decal : wireDecals) {
- renderArchDecal(data.get(), decal.first);
+ renderArchDecal(data->gfxByStyle, data->bbGlobal, decal.first);
}
// Draw Pips.
for (auto const &decal : pipDecals) {
- renderArchDecal(data.get(), decal.first);
+ renderArchDecal(data->gfxByStyle, data->bbGlobal, decal.first);
}
// Draw Groups.
for (auto const &decal : groupDecals) {
- renderArchDecal(data.get(), decal.first);
+ renderArchDecal(data->gfxByStyle, data->bbGlobal, decal.first);
}
// Bounding box should be calculated by now.
- NPNR_ASSERT((data->bbX1 - data->bbX0) != 0);
- NPNR_ASSERT((data->bbY1 - data->bbY0) != 0);
- auto bb = PickQuadTree::BoundingBox(data->bbX0, data->bbY0, data->bbX1, data->bbY1);
+ NPNR_ASSERT(data->bbGlobal.w() != 0);
+ NPNR_ASSERT(data->bbGlobal.h() != 0);
// Populate picking quadtree.
- data->qt = std::unique_ptr<PickQuadTree>(new PickQuadTree(bb));
+ data->qt = std::unique_ptr<PickQuadTree>(new PickQuadTree(data->bbGlobal));
for (auto const &decal : belDecals) {
populateQuadTree(data.get(), decal.first, PickedElement(decal.second, decal.first.x, decal.first.y));
}
@@ -480,24 +479,25 @@ void FPGAViewWidget::renderLines(void)
// Whether the currently being hovered decal is also selected.
bool hoveringSelected = false;
// Render selected.
+ rendererData_->bbSelected.clear();
rendererData_->gfxSelected.clear();
for (auto &decal : selectedDecals) {
if (decal == hoveredDecal)
hoveringSelected = true;
- renderDecal(rendererData_.get(), rendererData_->gfxSelected, decal);
+ renderDecal(rendererData_->gfxSelected, rendererData_->bbSelected, decal);
}
// Render hovered.
rendererData_->gfxHovered.clear();
if (!hoveringSelected) {
- renderDecal(rendererData_.get(), rendererData_->gfxHovered, hoveredDecal);
+ renderDecal(rendererData_->gfxHovered, rendererData_->bbGlobal, hoveredDecal);
}
// Render highlighted.
for (int i = 0; i < 8; i++) {
rendererData_->gfxHighlighted[i].clear();
for (auto &decal : highlightedDecals[i]) {
- renderDecal(rendererData_.get(), rendererData_->gfxHighlighted[i], decal);
+ renderDecal(rendererData_->gfxHighlighted[i], rendererData_->bbGlobal, decal);
}
}
}
@@ -690,31 +690,36 @@ void FPGAViewWidget::zoomIn() { zoom(10); }
void FPGAViewWidget::zoomOut() { zoom(-10); }
-void FPGAViewWidget::zoomSelected() {}
-
-void FPGAViewWidget::zoomOutbound()
+void FPGAViewWidget::zoomToBB(const PickQuadTree::BoundingBox &bb)
{
- // Get design bounding box.
- float x0, y0, x1, y1;
- {
- QMutexLocker lock(&rendererDataLock_);
- x0 = rendererData_->bbX0;
- y0 = rendererData_->bbY0;
- x1 = rendererData_->bbX1;
- y1 = rendererData_->bbY1;
- }
- float w = x1 - x0;
- float h = y1 - y0;
+ if (bb.w() < 0.00005 && bb.h() < 0.00005)
+ return;
viewMove_.setToIdentity();
- viewMove_.translate(-w / 2, -h / 2);
+ viewMove_.translate(-(bb.x0() + bb.w() / 2), -(bb.y0() + bb.h() / 2));
// Our FOV is π/2, so distance for camera to see a plane of width H is H/2.
// We add 1 unit to cover half a unit of extra space around.
- float distance_w = w / 2 + 1;
- float distance_h = h / 2 + 1;
+ float distance_w = bb.w() / 2 + 1;
+ float distance_h = bb.h() / 2 + 1;
zoom_ = std::max(distance_w, distance_h);
+}
+
+void FPGAViewWidget::zoomSelected()
+{
+ {
+ QMutexLocker lock(&rendererDataLock_);
+ zoomToBB(rendererData_->bbSelected);
+ }
update();
}
+void FPGAViewWidget::zoomOutbound()
+{
+ {
+ QMutexLocker lock(&rendererDataLock_);
+ zoomToBB(rendererData_->bbGlobal);
+ }
+}
+
NEXTPNR_NAMESPACE_END
diff --git a/gui/fpgaviewwidget.h b/gui/fpgaviewwidget.h
index 4fefe020..a3593bd4 100644
--- a/gui/fpgaviewwidget.h
+++ b/gui/fpgaviewwidget.h
@@ -237,7 +237,9 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
LineShaderData gfxHovered;
LineShaderData gfxHighlighted[8];
// Global bounding box of data from Arch.
- float bbX0, bbY0, bbX1, bbY1;
+ PickQuadTree::BoundingBox bbGlobal;
+ // Bounding box of selected items.
+ PickQuadTree::BoundingBox bbSelected;
// Quadtree for picking objects.
std::unique_ptr<PickQuadTree> qt;
// Flags from args.
@@ -246,11 +248,12 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
std::unique_ptr<RendererData> rendererData_;
QMutex rendererDataLock_;
+ void zoomToBB(const PickQuadTree::BoundingBox &bb);
void zoom(int level);
void renderLines(void);
- void renderGraphicElement(RendererData *data, LineShaderData &out, const GraphicElement &el, float x, float y);
- void renderDecal(RendererData *data, LineShaderData &out, const DecalXY &decal);
- void renderArchDecal(RendererData *data, const DecalXY &decal);
+ void renderGraphicElement(LineShaderData &out, PickQuadTree::BoundingBox &bb, const GraphicElement &el, float x, float y);
+ void renderDecal(LineShaderData &out, PickQuadTree::BoundingBox &bb, const DecalXY &decal);
+ void renderArchDecal(LineShaderData out[GraphicElement::STYLE_MAX], PickQuadTree::BoundingBox &bb, const DecalXY &decal);
void populateQuadTree(RendererData *data, const DecalXY &decal, const PickedElement &element);
boost::optional<PickedElement> pickElement(float worldx, float worldy);
QVector4D mouseToWorldCoordinates(int x, int y);
diff --git a/gui/quadtree.h b/gui/quadtree.h
index be677747..22065c2f 100644
--- a/gui/quadtree.h
+++ b/gui/quadtree.h
@@ -34,7 +34,10 @@ template <typename CoordinateT, typename ElementT> class QuadTreeNode
friend class QuadTreeNode;
private:
- CoordinateT x0_, x1_, y0_, y1_;
+ CoordinateT x0_, y0_, x1_, y1_;
+
+ static constexpr float pinf = std::numeric_limits<CoordinateT>::infinity();
+ static constexpr float ninf = -std::numeric_limits<CoordinateT>::infinity();
public:
// Standard constructor for a given (x0,y0), (x1,y1) bounding box
@@ -43,11 +46,14 @@ template <typename CoordinateT, typename ElementT> class QuadTreeNode
// @param y0 y coordinate of top-left corner of box
// @param x1 x coordinate of bottom-right corner of box
// @param y1 y coordinate of bottom-right corner of box
- BoundingBox(CoordinateT x0, CoordinateT y0, CoordinateT x1, CoordinateT y1) : x0_(x0), x1_(x1), y0_(y0), y1_(y1)
+ BoundingBox(CoordinateT x0, CoordinateT y0, CoordinateT x1, CoordinateT y1) : x0_(x0), y0_(y0), x1_(x1), y1_(y1)
{
}
- BoundingBox(const BoundingBox &other) : x0_(other.x0_), x1_(other.x1_), y0_(other.y0_), y1_(other.y1_) {}
+
+ BoundingBox() : x0_(pinf), y0_(pinf), x1_(ninf), y1_(ninf) {}
+
+ BoundingBox(const BoundingBox &other) : x0_(other.x0_), y0_(other.y0_), x1_(other.x1_), y1_(other.y1_) {}
// Whether a bounding box contains a given points.
// A point is defined to be in a bounding box when it's not lesser than
@@ -72,6 +78,27 @@ template <typename CoordinateT, typename ElementT> class QuadTreeNode
if (y1_ < y0_)
std::swap(y0_, y1_);
}
+
+ CoordinateT x0() const { return x0_; }
+ CoordinateT y0() const { return y0_; }
+ CoordinateT x1() const { return x1_; }
+ CoordinateT y1() const { return y1_; }
+
+ void setX0(CoordinateT v) { x0_ = v; }
+ void setY0(CoordinateT v) { y0_ = v; }
+ void setX1(CoordinateT v) { x1_ = v; }
+ void setY1(CoordinateT v) { y1_ = v; }
+
+ void clear()
+ {
+ x0_ = pinf;
+ y0_ = pinf;
+ x1_ = ninf;
+ y1_ = ninf;
+ }
+
+ CoordinateT w() const { return x1_ - x0_; }
+ CoordinateT h() const { return y1_ - y0_; }
};
private: